AMD gets aggressive
At its Computex 2016 press conference in Taipei today, AMD has announced the branding and pricing, along with basic specifications, for one of its upcoming Polaris GPUs shipping later this June. The Radeon RX 480, based on Polaris 10, will cost just $199 and will offer more than 5 TFLOPS of compute capability. This is an incredibly aggressive move obviously aimed at continuing to gain market share at NVIDIA's expense. Details of the product are listed below.
|RX 480||GTX 1070||GTX 980||GTX 970||R9 Fury||R9 Nano||R9 390X||R9 390|
|GPU||Polaris 10||GP104||GM204||GM204||Fiji Pro||Fiji XT||Hawaii XT||Grenada Pro|
|Rated Clock||?||1506 MHz||1126 MHz||1050 MHz||1000 MHz||up to 1000 MHz||1050 MHz||1000 MHz|
|Memory Clock||8000 MHz||8000 MHz||7000 MHz||7000 MHz||500 MHz||500 MHz||6000 MHz||6000 MHz|
|Memory Interface||256-bit||256-bit||256-bit||256-bit||4096-bit (HBM)||4096-bit (HBM)||512-bit||512-bit|
|Memory Bandwidth||256 GB/s||256 GB/s||224 GB/s||196 GB/s||512 GB/s||512 GB/s||384 GB/s||384 GB/s|
|TDP||150 watts||150 watts||165 watts||145 watts||275 watts||175 watts||275 watts||230 watts|
|Peak Compute||> 5.0 TFLOPS||5.7 TFLOPS||4.61 TFLOPS||3.4 TFLOPS||7.20 TFLOPS||8.19 TFLOPS||5.63 TFLOPS||5.12 TFLOPS|
The RX 480 will ship with 36 CUs totaling 2304 stream processors based on the current GCN breakdown of 64 stream processors per CU. AMD didn't list clock speeds and instead is only telling us that the performance offered will exceed 5 TFLOPS of compute; how much is still a mystery and will likely change based on final clocks.
The memory system is powered by a 256-bit GDDR5 memory controller running at 8 Gbps and hitting 256 GB/s of throughput. This is the same resulting memory bandwidth as NVIDIA's new GeForce GTX 1070 graphics card.
AMD also tells us that the TDP of the card is 150 watts, again matching the GTX 1070, though without more accurate performance data it's hard to assume anything about the new architectural efficiency of the Polaris GPUs built on the 14nm Global Foundries process.
Obviously the card will support FreeSync and all of AMD's VR features, in addition to being DP 1.3 and 1.4 ready.
AMD stated that the RX 480 will launch on June 29th.
I know that many of you will want us to start guessing at what performance level the new RX 480 will actually fall, and trust me, I've been trying to figure it out. Based on TFLOPS rating and memory bandwidth alone, it seems possible that the RX 480 could compete with the GTX 1070. But if that were the case, I don't think even AMD is crazy enough to set the price this far below where the GTX 1070 launched, $379.
I would expect the configuration of the GCN architecture to remain mostly unchanged on Polaris, compared to Hawaii, for the same reasons that we saw NVIDIA leave Pascal's basic compute architecture unchanged compared to Maxwell. Moving to the new process node was the primary goal and adding to that with drastic shifts in compute design might overly complicate product development.
In the past, we have observed that AMD's GCN architecture tends to operate slightly less efficiently in terms of rated maximum compute capability versus realized gaming performance, at least compared to Maxwell and now Pascal. With that in mind, the >5 TFLOPS offered by the RX 480 likely lies somewhere between the Radeon R9 390 and R9 390X in realized gaming output. If that is the case, the Radeon RX 480 should have performance somewhere between the GeForce GTX 970 and the GeForce GTX 980.
AMD claims that the RX 480 at $199 is set to offer a "premium VR experience" that has previously be limited to $500 graphics cards (another reference to the original price of the GTX 980 perhaps...). AMD claims this should have a dramatic impact on increasing the TAM (total addressable market) for VR.
In a notable market survey, price was a leading barrier to adoption of VR. The $199 SEP for select Radeon™ RX Series GPUs is an integral part of AMD’s strategy to dramatically accelerate VR adoption and unleash the VR software ecosystem. AMD expects that its aggressive pricing will jumpstart the growth of the addressable market for PC VR and accelerate the rate at which VR headsets drop in price:
- More affordable VR-ready desktops and notebooks
- Making VR accessible to consumers in retail
- Unleashing VR developers on a larger audience
- Reducing the cost of entry to VR
AMD calls this strategy of starting with the mid-range product its "Water Drop" strategy with the goal "at releasing new graphics architectures in high volume segments first to support continued market share growth for Radeon GPUs."
So what do you guys think? Are you impressed with what Polaris looks like its going to be now?
Subject: Graphics Cards | May 31, 2016 - 08:23 PM | Sebastian Peak
Tagged: video card, rumor, report, Radeon RX 480, radeon, Polaris, graphics card, gpu, amd
The Wall Street Journal is reporting that AMD's upcoming Polaris graphics cards will be priced no higher than $199, a startling move to say the least.
The report arrives via VideoCardz.com:
"According to WSJ article, Polaris GPUs will cost no more than 199 USD. First systems equipped with Polaris GPUs will be available end of June:
'Advanced Micro Devices Inc. is angling to lower the cost of virtual reality, targeting the field with a new line of graphics hardware priced at $199—half or less the cost of comparable products.
AMD said the first chips based on its new Polaris design are expected to arrive in graphics cards for personal computers at the end of June. The company aims to help push the starting cost of PCs that can deliver VR experiences as low as $799 from above $1,000.'"
The report lists the high-end Polaris card as the "RX 480", which would be a departure from the recent nomenclature (R9 290X, R9 390X). Pricing such a card this aggressively not only creates what one would hope to be an incredible price/performance ratio, but is likely an answer to NVIDIA's GTX 1080/1070 - especially considering NVIDIA's new GTX 1070 is as fast as a GTX 980 Ti.
Is the Radeon RX 480 really the top end card, or a lower-cost variant? Will there be a 490, or 490X? This report certainly doesn't answer any questions, but the possibility of a powerful new GPU for $199 is very appealing.
Subject: Graphics Cards | May 24, 2016 - 09:46 PM | Sebastian Peak
Tagged: vulkan, radeon, overwatch, graphics driver, Crimson Edition 16.5.3, crimson, amd
AMD has released new drivers for Overwatch (and more) with Radeon Software Crimson Edition 16.5.3.
"Radeon Software Crimson Edition is AMD's revolutionary new graphics software that delivers redesigned functionality, supercharged graphics performance, remarkable new features, and innovation that redefines the overall user experience. Every Radeon Software release strives to deliver new features, better performance and stability improvements."
AMD lists these highlights for Radeon Software Crimson Edition 16.5.3:
- Total War: Warhammer
- Dota 2 (with Vulkan API)
New AMD Crossfire profile available for:
- Total War: Warhammer
The driver is available from AMD from the following direct links:
- AMD Radeon Software Crimson Edition 16.5.3 Driver for Windows® 10, Windows 8.1 & Windows 7 64-bit
- AMD Radeon Software Crimson Edition 16.5.3 Driver for Windows® 10, Windows 8.1 & Windows 7 32-bit
The full release notes with fixed/known issues is available at the source link here.
Subject: General Tech | May 19, 2016 - 12:08 PM | Ryan Shrout
Tagged: video, radeon, polaris 11, polaris 10, Polaris, podcast, pascal, nvidia, GTX 1080, gtx 1070, gtx, geforce, arm, amd, 10nm
PC Perspective Podcast #400 - 05/19/2016
Join us this week as we discuss the GTX 1080 performance and features, official specifications of the GTX 1070, new Polaris specification rumors, ARM's 10nm chip test and more!
The URL for the podcast is: http://pcper.com/podcast - Share with your friends!
- iTunes - Subscribe to the podcast directly through the Store (audio only)
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- MP3 - Direct download link to the MP3 file
Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath, and Allyn Malventano
Subject: Graphics Cards | May 18, 2016 - 06:11 PM | Ryan Shrout
Tagged: amd, radeon, market share
AMD sent out a note yesterday with some interesting news about how the graphics card market fared in Q1 of 2016. First, let's get to the bad news: sales of new discrete graphics solutions, in both mobile and desktop, dropped by 10.2% quarter to quarter, a decrease that was slightly higher than expected. Though details weren't given in the announcement or data I have from Mercury Research, it seems likely that expectations of upcoming new GPUs from both NVIDIA and AMD contributed to the slowdown of sales on some level.
Despite the shrinking pie, AMD grabbed more of it in Q1 2016 than it had in Q4 of 2015, gaining on total market share by 3.2% for a total of 29.4%. That's a nice gain in a short few months but its still much lower than Radeon has been as recently as 2013. That 3.2% gain includes both notebook and desktop discrete GPUs, but let's break it down further.
|Q1'16 Desktop||Q1'16 Desktop Change||Q1'16 Mobile||Q1'16 Mobile Change|
AMD's gain in the desktop graphics card market was 1.8%, up to 22.7% of the market, while the notebook discrete graphics share jumped an astounding 7.3% to 38.7% of the total market.
NVIDIA obviously still has a commanding lead in desktop add-in cards with more than 75% of the market, but Mercury Research believes that a renewed focus on driver development, virtual reality and the creation of the Radeon Technologies Group attributed to the increases in share for AMD.
Q3 of 2016 is where I think the future looks most interesting. Not only will NVIDIA's newly released GeForce GTX 1080 and upcoming GTX 1070 have time to settle in but the upcoming Polaris architecture based cards from AMD will have a chance to stretch their legs and attempt to continue pushing the needle in the upward direction.
Subject: Graphics Cards, Cases and Cooling | May 10, 2016 - 08:55 AM | Sebastian Peak
Tagged: water cooling, radeon pro duo, radeon, pro duo, liquid cooling, graphics cards, gpu cooler, gpu, EKWB, amd
While AMD's latest dual-GPU powerhouse comes with a rather beefy-looking liquid cooling system out of the box, the team at EK Water Blocks have nonetheless created their own full-cover block for the Pro Duo, which is now available in a pair of versions.
"Radeon™ has done it again by creating the fastest gaming card in the world. Improving over the Radeon™ R9 295 X2, the Radeon Pro Duo card is faster and uses the 3rd generation GCN architecture featuring asynchronous shaders enables the latest DirectX™ 12 and Vulkan™ titles to deliver amazing 4K and VR gaming experiences. And now EK Water Blocks made sure, the owners can get the best possible liquid cooling solution for the card as well!"
Nickel version (top), Acetal+Nickel version (bottom)
The blocks include a single-slot I/O bracket, which will allow the Pro Duo to fit in many more systems (and allow even more of them to be installed per motherboard!).
"EK-FC Radeon Pro Duo water block features EK unique central inlet split-flow cooling engine with a micro fin design for best possible cooling performance of both GPU cores. The block design also allows flawless operation with reversed water flow without adversely affecting the cooling performance. Moreover, such design offers great hydraulic performance, allowing this product to be used in liquid cooling systems using weaker water pumps.
The base is made of nickel-plated electrolytic copper while the top is made of quality POM Acetal or acrylic (depending on the variant). Screw-in brass standoffs are pre-installed and allow for safe installation procedure."
Suggested pricing is set at 155.95€ for the blocks (approx. $177 US), and they are "readily available for purchase through EK Webshop and Partner Reseller Network".
History and Specifications
The Radeon Pro Duo had an interesting history. Originally shown as an unbranded, dual-GPU PCB during E3 2015, which took place last June, AMD touted it as the ultimate graphics card for both gamers and professionals. At that time, the company thought that an October launch was feasible, but that clearly didn’t work out. When pressed for information in the Oct/Nov timeframe, AMD said that they had delayed the product into Q2 2016 to better correlate with the launch of the VR systems from Oculus and HTC/Valve.
During a GDC press event in March, AMD finally unveiled the Radeon Pro Duo brand, but they were also walking back on the idea of the dual-Fiji beast being aimed at the gaming crowd, even partially. Instead, the company talked up the benefits for game developers and content creators, such as its 8192 stream processors for offline rendering, or even to aid game devs in the implementation and improvement of multi-GPU for upcoming games.
Anyone that pays attention to the graphics card market can see why AMD would make the positional shift with the Radeon Pro Duo. The Fiji architecture is on the way out, with Polaris due out in June by AMD’s own proclamation. At $1500, the Radeon Pro Duo will be a stark contrast to the prices of the Polaris GPUs this summer, and it is well above any NVIDIA-priced part in the GeForce line. And, though CrossFire has made drastic improvements over the last several years thanks to new testing techniques, the ecosystem for multi-GPU is going through a major shift with both DX12 and VR bearing down on it.
So yes, the Radeon Pro Duo has both RADEON and PRO right there in the name. What’s a respectable PC Perspective graphics reviewer supposed to do with a card like that if it finds its way into your office? Test it of course! I’ll take a look at a handful of recent games as well as a new feature that AMD has integrated with 3DS Max called FireRender to showcase some of the professional chops of the new card.
The Dual-Fiji Card Finally Arrives
This weekend, leaks of information on both WCCFTech and VideoCardz.com have revealed all the information about the pending release of AMD’s dual-GPU giant, the Radeon Pro Duo. While no one at PC Perspective has been briefed on the product officially, all of the interesting data surrounding the product is clearly outlined in the slides on those websites, minus some independent benchmark testing that we are hoping to get to next week. Based on the report from both sites, the Radeon Pro Duo will be released on April 26th.
AMD actually revealed the product and branding for the Radeon Pro Duo back in March, during its live streamed Capsaicin event surrounding GDC. At that point we were given the following information:
- Dual Fiji XT GPUs
- 8GB of total HBM memory
- 4x DisplayPort (this has since been modified)
- 16 TFLOPS of compute
- $1499 price tag
The design of the card follows the same industrial design as the reference designs of the Radeon Fury X, and integrates a dual-pump cooler and external fan/radiator to keep both GPUs running cool.
Based on the slides leaked out today, AMD has revised the Radeon Pro Duo design to include a set of three DisplayPort connections and one HDMI port. This was a necessary change as the Oculus Rift requires an HDMI port to work; only the HTC Vive has built in support for a DisplayPort connection and even in that case you would need a full-size to mini-DisplayPort cable.
The 8GB of HBM (high bandwidth memory) on the card is split between the two Fiji XT GPUs on the card, just like other multi-GPU options on the market. The 350 watts power draw mark is exceptionally high, exceeded only by AMD’s previous dual-GPU beast, the Radeon 295X2 that used 500+ watts and the NVIDIA GeForce GTX Titan Z that draws 375 watts!
Here is the specification breakdown of the Radeon Pro Duo. The card has 8192 total stream processors and 128 Compute Units, split evenly between the two GPUs. You are getting two full Fiji XT GPUs in this card, an impressive feat made possible in part by the use of High Bandwidth Memory and its smaller physical footprint.
|Radeon Pro Duo||R9 Nano||R9 Fury||R9 Fury X||GTX 980 Ti||TITAN X||GTX 980||R9 290X|
|GPU||Fiji XT x 2||Fiji XT||Fiji Pro||Fiji XT||GM200||GM200||GM204||Hawaii XT|
|Rated Clock||up to 1000 MHz||up to 1000 MHz||1000 MHz||1050 MHz||1000 MHz||1000 MHz||1126 MHz||1000 MHz|
|Memory||8GB (4GB x 2)||4GB||4GB||4GB||6GB||12GB||4GB||4GB|
|Memory Clock||500 MHz||500 MHz||500 MHz||500 MHz||7000 MHz||7000 MHz||7000 MHz||5000 MHz|
|Memory Interface||4096-bit (HMB) x 2||4096-bit (HBM)||4096-bit (HBM)||4096-bit (HBM)||384-bit||384-bit||256-bit||512-bit|
|Memory Bandwidth||1024 GB/s||512 GB/s||512 GB/s||512 GB/s||336 GB/s||336 GB/s||224 GB/s||320 GB/s|
|TDP||350 watts||175 watts||275 watts||275 watts||250 watts||250 watts||165 watts||290 watts|
|Peak Compute||16.38 TFLOPS||8.19 TFLOPS||7.20 TFLOPS||8.60 TFLOPS||5.63 TFLOPS||6.14 TFLOPS||4.61 TFLOPS||5.63 TFLOPS|
|Transistor Count||8.9B x 2||8.9B||8.9B||8.9B||8.0B||8.0B||5.2B||6.2B|
The Radeon Pro Duo has a rated clock speed of up to 1000 MHz. That’s the same clock speed as the R9 Fury and the rated “up to” frequency on the R9 Nano. It’s worth noting that we did see a handful of instances where the R9 Nano’s power limiting capability resulted in some extremely variable clock speeds in practice. AMD recently added a feature to its Crimson driver to disable power metering on the Nano, at the expense of more power draw, and I would assume the same option would work for the Pro Duo.
Subject: Graphics Cards | April 11, 2016 - 11:23 AM | Ryan Shrout
Tagged: rtg, radeon technologies group, radeon, driver, crimson, amd
For longer than AMD would like to admit, Radeon drivers and software were often criticized for plaguing issues on performance, stability and features. As the graphics card market evolved and software became a critical part of the equation, that deficit affected AMD substantially.
In fact, despite the advantages that modern AMD Radeon parts typically have over GeForce options in terms of pure frame rate for your dollar, I recommended an NVIDIA GeForce GTX 970, 980 and 980 Ti for our three different VR Build Guides last month ($900, $1500, $2500) in large part due to confidence in NVIDIA’s driver team to continue delivering updated drivers to provide excellent experiences for gamers.
But back in September of 2015 we started to see changes inside AMD. There was drastic reorganization of the company and those people in charge. AMD setup the Radeon Technologies Group, a new entity inside the organization that would have complete control over the graphics hardware and software directions. And it put one of the most respected people in the industry at its helm: Raja Koduri. On November 24th AMD launched Radeon Software Crimson, a totally new branding, style and implementation to control your Radeon GPU. I talked about it at the time, but the upgrade was noticeable; everything was faster, easier to find and…pretty.
Since then, AMD has rolled out several new drivers with key feature additions, improvements and of course, game performance increases. Thus far in 2016 the Radeon Technologies Group has released 7 new drivers, three of which have been WHQL certified. That is 100% more than they had during this same time last year when AMD released zero WHQL drivers and a big increase over the 1 TOTAL driver AMD released in Q1 of 2015.
Maybe most important of all, the team at Radeon Technologies Group claims to be putting a new emphasis on “day one” support for major PC titles. If implemented correctly, this gives enthusiasts and PC gamers that want to stay on the cutting edge of releases the ability to play optimized titles on the day of release. Getting updated drivers that fix bugs and improve performance weeks or months after release is great, but for gamers that may already be done with that game, the updates are worthless. AMD was guilty of this practice for years, having driver updates that would fix performance issues on Radeon hardware for reviewer testing but that missed the majority of the play time of early adopting consumers.
Thus far, AMD has only just started down this path. Newer games like Far Cry Primal, The Division, Hitman and Ashes of the Singularity all had drivers from AMD on or before release with performance improvements, CrossFire profiles or both. A few others were CLOSE to day one ready including Rise of the Tomb Raider, Plants vs Zombies 2 and Gears of War Ultimate Edition.
|Game||Release Date||First Driver Mention||Driver Date||Feature / Support|
|Rise of the Tomb Raider||01-28-2016||16.1.1||02-05-2016||Performance and CrossFire Profile|
|Plants vs Zombies 2||02-23-2016||16.2.1||03-01-2016||Performance|
|Gears Ultimate Edition||03-01-2016||16.3||03-10-2016||Performance|
|Far Cry Primal||03-01-2016||16.2.1||03-01-2016||CrossFire Profile|
|The Division||03-08-2016||16.1||02-25-2016||CrossFire Profile|
|Hitman||03-11-2016||16.3||03-10-2016||Performance, CrossFire Profile|
|Need for Speed||03-15-2016||16.3.1||03-18-2016||Performance, CrossFire Profile|
|Ashes of the Singularity||03-31-2016||16.2||02-25-2016||Performance|
AMD claims that the push for this “day one” experience will continue going forward, pointing at a 35% boost in performance in Quantum Break between Radeon Crimson 16.3.2 and 16.4.1. There will be plenty of opportunities in the coming weeks and months to test AMD (and NVIDIA) on this “day one” focus with PC titles that will have support for DX12, UWP and VR.
The software team at RTG has also added quite a few interesting features since the release of the first Radeon Crimson driver. Support for the Vulkan API and a DX12 capability called Quick Response Queue, along with new additions to the Radeon settings (Per-game display scaling, CrossFire status indicator, power efficiency toggle, etc.) are just a few.
Critical for consumers that were buying into VR, the Radeon Crimson drivers launched with support alongside the Oculus Rift and HTC Vive. Both of these new virtual reality systems are putting significant strain on the GPU of modern PCs and properly implementing support for techniques like timewarp is crucial to enabling a good user experience. Though Oculus and HTC / Valve were using NVIDIA based systems more or less exclusively during our time at the Game Developers Summit last month, AMD still has approved platforms and software from both vendors. In fact, in a recent change to the HTC Vive minimum specifications, Valve retroactively added the Radeon R9 280 to the list, giving a slight edge in component pricing to AMD.
AMD was also the first to enable full support for external graphics solutions like the Razer Core external enclosure in its drivers with XConnect. We wrote about that release in early March, and I’m eager to get my hands on a product combo to give it a shot. As of this writing and after talking with Razer, NVIDIA had still not fully implemented external GPU functionality for hot/live device removal.
When looking for some acceptance metric, AMD did point us to a survey they ran to measure the approval and satisfaction of Crimson. After 1700+ submission, the score customers gave them was a 4.4 out of 5.0 - pretty significant praise even coming from AMD customers. We don't exactly how the poll was run or in what location it was posted, but the Crimson driver release has definitely improved the perception that Radeon drivers have with many enthusiasts.
I’m not going to sit here and try to impart on everyone that AMD is absolved of past sins and we should immediately be converted into believers. What I can say is that the Radeon Technologies Group is moving in the right direction, down a path that shows a change in leadership and a change in mindset. I talked in September about the respect I had for Raja Koduri and interviewed him after AMD’s Capsaicin event at GDC; you can already start to see the changes he is making inside this division. He has put a priority on software, not just on making it look pretty, but promising to make good on proper multi-GPU support, improved timeliness of releases and innovative features. AMD and RTG still have a ways to go before they can unwind years of negativity, but the ground work is there.
The company and every team member has a sizeable task ahead of them as we approach the summer. The Radeon Technologies Group will depend on the Polaris architecture and its products to swing back the pendulum against NVIDIA, gaining market share, mind share and respect. From what we have seen, Polaris looks impressive and differentiates from Hawaii and Fiji fairly dramatically. But this product was already well baked before Raja got total control and we might have to see another generation pass before the portfolio of GPUs can change around the institution. NVIDIA isn’t sitting idle and the Pascal architecture also promises improved performance, while leaning on the work and investment in software and drivers that have gotten them to the dominant market leader position they are in today.
I’m looking forward to working with AMD throughout 2016 on what promises to be an exciting and market-shifting time period.
Subject: Graphics Cards | March 14, 2016 - 07:00 PM | Ryan Shrout
Tagged: VR, radeon pro duo, radeon, Fiji, dual fiji, capsaicin, amd
It’s finally here, and AMD is ready to ship it, the much discussed and often debated dual-Fiji graphics card that the company first showed with the launch of the Fury series of Radeon cards way back in June of last year. It was unnamed then, and I started calling it the AMD Fury X2, but it seems that AMD has other plans for this massive compute powerhouse, now with a price tag of $1,499.
As part of the company’s Capsaicin event at GDC tonight, AMD showed the AMD Radeon Pro Duo, calling it the “most powerful platform for VR” among other things. The card itself is a dual-slot configuration with what appears to be a (very thick) 120mm self-contained liquid cooler, similar to the Fury X design. You’ll need three 8-pin power connectors for the Radeon Pro Duo as well, but assuming you are investing in this kind of hardware that should be no issue.
Even with the integration of HBM to help minimize the footprint of the GPU and memory system, the Radeon Pro Duo is a bit taller than the standard bracket and is more analogous the length of a standard graphics card.
AMD isn’t telling us much about performance in the early data provided, only mentioning again that the card provides 16 teraflops of compute performance. This is just about double that of the Fury X, single GPU variant released last year; clearly the benefit of water cooling the Pro Duo is that it can run at maximum clock speeds.
Probably the biggest change from what we learned about the dual-GPU card in June to today is its target market. AMD claims that the Radeon Pro Duo is “aimed at all aspects of the VR developer lifestyle: developing content more rapidly for tomorrow’s killer VR experiences while at work, and playing the latest DirectX® 12 experiences at maximum fidelity while off work.” Of course you can use this card for gaming – it will show up in your system just as any dual-GPU configuration would and can be taken advantage of at the same level owning two Fury X cards would.
The Radeon Pro Duo is cooled by a rear-mounted liquid cooler in this photo
That being said, with a price tag of $1,499, it makes very little sense for gamers to invest in this product for gaming alone. Just as we have said about the NVIDIA TITAN line of products, they are the best of the best but are priced to attract developers rather than gamers. In the past AMD had ridiculed NVIDIA for this kind of move but it seems that the math just works here – the dual-Fiji card is likely a high cost, low yield, low production part. Add to that the fact that it was originally promised in Q3 2015, and that AMD has publicly stated that its Polaris-based GPUs would be ready starting in June, and the window for a consumer variant of the Radeon Pro Duo is likely closed.
"The Radeon Pro Duo is AMD's evolution of their high-end graphics card strategy with them positioning the Radeon Pro Duo more towards a content creator audience rather than gamers. This helps justify the higher price and lower volumes as well as gives developers the frame of mind to develop for multi-GPU VR from the get go rather than as an afterthought." - Anshel Sag, Analyst at Moor Insights & Strategy
For engineers, developers, educational outlets and other professional landscapes though, the pure processing power compressed into a single board will be incredibly by useful. And of course, for those gamers crazy enough out there with the unlimited budget and the need to go against our recommendations.
Update: AMD's Capsaicin livestream included some interesting slides on the new Pro Duo GPU, including some of the capabilities and a look at the cooling system.
The industrial design has carried over from the Fury X
As we see from this slide, the Pro Duo offers 2x Fiji GPUs with 8GB of HBM, and boasts 16 TFLOPS of compute power (the AMD Nano offers 8.19 TFLOPS, so this is consistent with a dual-Nano setup).
The cooling system is again a Cooler Master design, with a separate block for each GPU. The hoses have a nice braided cover, and lead to a very thick looking radiator with a pre-attached fan.
From the look of the fan blades this looks like it's designed to move quite a bit of air, and it will need to considering a single (120 mm?) radiator is handling cooling for a pair of high-end GPUs. Temperatures and noise levels will be something to look for when we have hardware in hand.