Subject: General Tech | September 13, 2013 - 05:47 AM | Tim Verry
Tagged: windows phone 8, snapdragon 800, qualcomm, pureview, nokia, lumia 1520
There have been rumors floating around the Internet concerning a new Nokia Lumia-series smartphone running the latest version of Microsoft's Windows Phone 8 GDR3 operating system. Called the Nokia Lumia 1520, the 6-inch smartphone will reportedly be announced at an event in New York on September 26.
The Lumia 1520 features a similar aesthetic to the existing Lumia phones, including beveled edges and a polycarbonate body. The 6-inch smartphone is dominated by a large 1080p display on the front and a PureView camera on the rear capable of taking simultaneous 5MP (supersampled) and 16MP photos.
Twitter user @evleaks suggests that the smartphone is coming on September 26th.
Internally, the Lumia 1520 is powered by a 28nm HPm Qualcomm Snapdragon 800 SoC with four Krait 400 CPU cores clocked at up to 2.3 GHz, an Adreno 330 GPU, and 4G LTE modem. Other specifications include 2GB of RAM, 32GB of internal storage, and a microSD card slot for adding additional storage space.
The rumored Lumia 1520 compared to a Sony Xperia handset. Via The Verge.
On the software side of things, Nokia is using Microsoft's Windows Phone 8 GDR3 operating system and adding their own Bittersweet shimmer firmware on top. The new firmware adds improved multitasking, custom ringtones, a driving mode that silences calls and text messages when connected to a car via Bluetooth, and an additional column of live tiles on the Start screen among other features.
The device is rumored to be announced on September 26, 2013 where the specifications and pricing should be officially revealed. Hopefully the phone is as powerful as the rumors suggest!
Subject: General Tech | August 6, 2013 - 11:50 PM | Tim Verry
Tagged: wireless router, qualcomm, gigabit router, dual band, dgl-5500, D-Link, 802.11ac
Earlier this year, D-Link launched a new 802.11ac wireless router called the DGL-5500 that featured specialized Quality of Service (QoS) designed for gamers. The DGL-5500 is a black cylindrical piece of networking kit measuring 9.8” x 6.5” x 2.8”.
The D-Link DGL-5500 is comprised of a four port Gigabit Ethernet switch, dual band wireless access point supporting 802.11a/b/g/n/ac on the 2.4GHz and 5GHz bands, Gigabit WAN port, a single USB 2.0 port for drive sharing, and D-Link’s custom firmware that provides routing, firewall, and QoS functionality. The QoS engine is powered by a Qualcomm developed technology called StreamBoost which optimizes traffic on both an application and device basis. The wireless router is further able to download application profiles from the Internet that are used to automatically configure the QoS' traffic shaping priorities for those apps.
D-Link is rating the wireless throughput of the DGL-5500 router at 450 Mbps on the 2.4GHz band and 867 Mbps on the 5GHz band. Please note that D-Link brands the router as AC1300 but in practice users will not see 1300mbps throughput (to a single device) as you cannot combine both bands. You can use both the 2.4GHz and 5GHz bands for various devices on your network and get a sort-of total network throughput (between router and multiple devices on both bands), however, which is where the “AC1300” and various Gigabit wireless marketing terms come from (D-Link is not alone in using terms that add up the two bands, even though a single device can’t hit that throughput figure).
The D-Link DGL-5500 is available now in the United States from D-Link and various retailers for a MSRP of $200. For example, Amazon, Newegg, and Tiger Direct all have the 802.11ac router listed for $199.99 (although it is currently out of stock on Amazon).
Subject: Editorial, General Tech, Processors, Mobile | August 3, 2013 - 07:21 PM | Scott Michaud
Tagged: qualcomm, Intel, mediatek, arm
MediaTek, do you even lift?
According to a Taiwan Media Roundtable transcript, discovered by IT World, Qualcomm has no interest, at least at the moment, in developing an octo-core processor. MediaTek, their competitor, recently unveiled an eight core ARM System on a Chip (SoC) which can be fully utilized. Most other mobile SoCs with eight cores function as a fast quad-core and a slower, but more efficient, quad-core processor with the most appropriate chosen for the task.
Anand Chandrasekher of Qualcomm believes it is desperation.
So, I go back to what I said: it's not about cores. When you can't engineer a product that meets the consumers' expectations, maybe that’s when you resort to simply throwing cores together. That is the equivalent of throwing spaghetti against the wall and seeing what sticks. That's a dumb way to do it and I think our engineers aren't dumb.
The moderator, clearly amused by the reaction, requested a firm clarification that Qualcomm will not launch an octo-core product. A firm, but not clear, response was given, "We don't do dumb things". Of course they would not commit to swearing off eight cores for all eternity, at some point they may find core count to be their bottleneck, but that is not the case for the moment. They will also not discuss whether bumping the clock rate is the best option or whether they should focus on graphics performance. He is just assured that they are focused on the best experience for whatever scenario each product is designed to solve.
And he is assured that Intel, his former employer, still cannot catch them. As we have discussed in the past: Intel is a company that will spend tens of billions of dollars, year over year, to out-research you if they genuinely want to play in your market. Even with his experience at Intel, he continues to take them lightly.
We don't see any impact from any of Intel's claims on current or future products. I think the results from empirical testers on our products that are currently shipping in the marketplace is very clear, and across a range of reviewers from Anandtech to Engadget, Qualcomm Snapdragon devices are winning both on experience as well as battery life. What our competitors are claiming are empty promises and is not having an impact on us.
Qualcomm has a definite lead, at the moment, and may very well keep ahead through Bay Trail. AMD, too, kept a lead throughout the entire Athlon 64 generation and believed they could beat anything Intel could develop. They were complacent, much as Qualcomm sounds currently, and when Intel caught up AMD could not float above the sheer volume of money trying to drown them.
Then again, even if you are complacent, you may still be the best. Maybe Intel will never get a Conroe moment against ARM.
Subject: General Tech, Networking | August 1, 2013 - 09:43 PM | Scott Michaud
Tagged: qualcomm, killer, Intel, 802.11n
Another BigFoot sighting...
PCWorld compared an Intel Centrino Advanced-N 6230 to a Qualcomm Killer Wireless-N 1202 using two distinct benchmarks. The first of the tests, a ping and jitter assessment written by Qualcomm, claimed a significant win (2ms vs Intel's 4-8ms) for Killer between laptop and router. The second test measured bandwidth where Qualcomm matched or sometimes doubled Intel's performance except in close range 5GHz scenarios; Intel won, in those cases, by about a factor of two.
Of course, a difference of 2-to-6ms is low for online games. I would imagine those who are genuinely concerned about latency, especially during a LAN Party, would not settle for any form of wireless solution much less plan ahead for it. That could be just my perspective, however; I almost never consider Wi-Fi adapters because I will immediately hunt for an Ethernet jack.
That said, Qualcomm is apparently selling these adapters for prices very comparable to Intel. According to these benchmarks, grains of salt added to taste, Killer would not be a downgrade for a gaming device and should be considered if presented to you. The only time it clearly lost is high speed data transfers at 5GHz less than 10 feet away.
Seriously, Ethernet, keep one in your laptop bag. Magic.
If curious about a purchase, check out the benchmarks (or just skip 802.11n and look for 802.11ac or .11ad equipment); if curious for entertainment, check out Ryan's review of the original, wired, Killer NIC.
Subject: Mobile | July 26, 2013 - 03:29 AM | Tim Verry
Tagged: Snapdragon S4 Pro, qualcomm, nexus 7, google, asus, android 4.3
Google recently launched an updated version of its Android-powered Nexus 7 tablet. The existing Nexus 7 will be discontinued and replaced by three new Nexus 7 SKUs. The updated tablets are slightly thinner and lighter, come with improved hardware specifications, and will come with Google’s latest Android 4.3 “Jelly Bean” operating system.
The updated Nexus 7 features a 7” touchscreen display with a resolution of 1920 x 1200 which works out to 323 pixels per inch (PPI) and front-facing HD webcam on the front of the device. The back of the tablet hosts a 5MP camera and a smooth soft touch cover. A micro USB port is located on the bottom edge. Google has added stereo speakers located on the top and bottom of the tablet.
Internal specifications include a quad core Qualcomm Snapdragon S4 Pro processor clocked at 1.5GHz, 2GB of RAM, and either 16GB or 32GB of storage depending on the specific SKU. There is no SD card slot on the Nexus 7, unfortunately. Additionally, the Nexus 7 will support 802.11 a/b/g/n Wi-Fi on both the 2.4GHz and 5GHz bands, Bluetooth 4.0, and Qi wireless charging. Google will have both Wi-Fi only and LTE models, with the latter coming with 32GB of internal storage and a 4G LTE cellular radio compatible with all the major US carriers.
The chart below compares the specifications of the original Nexus 7 to the updated Nexus 7 tablet.
|New Nexus 7||Original Nexus 7|
|Display||1920 x 1200||1280 x 800|
|Weight||11.2 oz||12 oz|
|Processor||Quad core Snapdragon S4 Pro @ 1.5GHz||NVIDIA Tegra 3 (4+1)|
|Internal Storage Options||16GB or 32GB||16GB or 32GB|
|Wireless Radio Options||Wi-Fi (2.4GHz/5GHz), BT, and 4G LTE||Wi-Fi (2.4GHz), BT, and 3G/HSPA+21|
|OS||Android 4.3||Android 4.1|
|Starting MSRP||$229 (16GB)||$249 (16GB)|
Google has continued its partnership with Asus and worked with the hardware company to develop the updated Nexus 7 tablets.
The Nexus 7 will be available in the US starting on July 30. It will be rolled out to other countries over the next few weeks including Australia, Canada, France, Japan, Germany, UK, South Korea, and Spain among others.
The 16GB Wi-Fi only model has an MSRP of $229 while the 32GB Wi-Fi only model has an MSRP of $269. Finally, the Nexus 7 with 32GB of storage and 4G LTE modem will cost $349.
In all, I think Google has another winner on its hands with the updated Nexus 7.
NVIDIA Finally Gets Serious with Tegra
Tegra has had an interesting run of things. The original Tegra 1 was utilized only by Microsoft with Zune. Tegra 2 had a better adoption, but did not produce the design wins to propel NVIDIA to a leadership position in cell phones and tablets. Tegra 3 found a spot in Microsoft’s Surface, but that has turned out to be a far more bitter experience than expected. Tegra 4 so far has been integrated into a handful of products and is being featured in NVIDIA’s upcoming Shield product. It also hit some production snags that made it later to market than expected.
I think the primary issue with the first three generations of products is pretty simple. There was a distinct lack of differentiation from the other ARM based products around. Yes, NVIDIA brought their graphics prowess to the market, but never in a form that distanced itself adequately from the competition. Tegra 2 boasted GeForce based graphics, but we did not find out until later that it was comprised of basically four pixel shaders and four vertex shaders that had more in common with the GeForce 7800/7900 series than it did with any of the modern unified architectures of the time. Tegra 3 boasted a big graphical boost, but it was in the form of doubling the pixel shader units and leaving the vertex units alone.
While NVIDIA had very strong developer relations and a leg up on the competition in terms of software support, it was never enough to propel Tegra beyond a handful of devices. NVIDIA is trying to rectify that with Tegra 4 and the 72 shader units that it contains (still divided between pixel and vertex units). Tegra 4 is not perfect in that it is late to market and the GPU is not OpenGL ES 3.0 compliant. ARM, Imagination Technologies, and Qualcomm are offering new graphics processing units that are not only OpenGL ES 3.0 compliant, but also offer OpenCL 1.1 support. Tegra 4 does not support OpenCL. In fact, it does not support NVIDIA’s in-house CUDA. Ouch.
Jumping into a new market is not an easy thing, and invariably mistakes will be made. NVIDIA worked hard to make a solid foundation with their products, and certainly they had to learn to walk before they could run. Unfortunately, running effectively entails having design wins due to outstanding features, performance, and power consumption. NVIDIA was really only average in all of those areas. NVIDIA is hoping to change that. Their first salvo into offering a product that offers features and support that is a step above the competition is what we are talking about today.
Subject: General Tech, Processors, Mobile | July 5, 2013 - 03:50 PM | Scott Michaud
Tagged: qualcomm, Intel, Bay Trail-T, Bay Trail
Bay Trail is still seasons away but engineering samples are, and this should be no surprise, already in use at least for research and development purposes. Someone, somewhere down the line, decided to run a benchmark which was posted online. AnTuTu, the benchmark utilized, measures a spread of factors including memory, integer performance, floating point performance, 3D performance, and so forth. Unfortunately it does also include some non-CPU/GPU factors in its score, albeit barely, so best take it with a grain of salt.
Image Credit: The Droid Guy
The Silvermont-based chip, clocked at an... actually quite modest 1101 MHz, received a synthetic score of 43416. To put that in comparison: arguably the fastest ARM processor on the market, the Qualcomm's Snapdragon 800, tends to find itself with a score around the 30,000-32,000 range which is about 27-31% slower than Intel. The very popular albeit soon deprecated Nexus 7, powered by the Tegra 3, scores 12726.
Personally, I am getting a little flashback of the Intel vs. AMD battle about 8 years ago. We seem to be close to a Conroe (Core 2 Duo) vs. AMD Athlon 64 FX point between Intel and ARM. Intel eclipsed the AMD Athlon 64
FX-57 (update: I meant FX-62) and kept throwing more money at research than AMD could possibly afford. Unless ARM can severely undercut Bay Trail, Intel could follow past trends and simply bury their competitors with tens of billions in capital investment until their products are so far ahead that consumers default to Intel products.
If history repeats itself, this leaves Qualcomm and others in a difficult position. The solution seems to be either to tread water in a price point that Intel ignores or to collectively dump money into ARM and run the "out-research Intel" treadmill. Remember, this is a company who will dump twice AMD's revenue into their Research and Development year-over-year to keep ahead. Unlike Intel's GPU efforts, which did not seem like a problem that cash could solve alone, they know how to make processors.
I would not make business decisions under the assumption x86 will keep Intel hobbled indefinitely.
Subject: Motherboards | March 19, 2013 - 12:55 PM | Jeremy Hellstrom
Tagged: Intel, qualcomm
The slowdown of PC sales has finally even impacted Intel's supply chain as they reduce the number of chips stocked in inventory. Even after these years of domination over AMD on the desktop Intel has not been reducing their supplies of chips as they were still selling them at a brisk pace. It is obvious that has changed over the past year as the lowering sales of PCs and laptops finally lead to Intel reducing the number of chips they have on hand. They were not the only ones to make this move, with AMD and others also reducing their stocks somewhat. One area The Register did not report on is GPUs, with the short lifespan of a GPU the stocks of new silicon are also goign to be quite reduced and you should see more discounts on lower end GPUs as resellers try to offload them. As we have seen before people are still buying electronics, just smaller, more portable devices; Qualcomm's available stock has had to increase by 24% over the same time period.
"Bean counter iSuppli reckons the major manufacturers acted swiftly to prevent expensive backlogs of baked silicon forming: the average number of days between producing inventory and selling it declined five per cent. The value of the inventory piles also fell five per cent, or $600m, from Q3 to Q4 of 2012, we're told."
Here is some more Tech News from around the web:
- How Fusion-io redlined its PCIe flash motor to hit 9.6 MEEELION IOPS @ The Register
- EA Origin vuln puts players at risk @ The Register
- Oracle Virtual Box Virtual Machine Tips @ PCSTATS
- Win an Asus GeForce GTX 650 Ti TOP Graphics Card @ eTeknix
Subject: General Tech, Networking, Motherboards | March 5, 2013 - 03:01 AM | Scott Michaud
Tagged: qualcomm, msi, killer nic, Intel Z77
MSI says “JUST GAME!”... but... I must write up their announcement first...
The computer components company would like us to “JUST GAME!” on their gaming motherboards, of course. This press release is for the MSI Killer Z77 gaming motherboard. The board supports the DDR3-3000, Creative Sound Blaster Cinema with Crystalizer, OC Genie II, and Military Class III initiatives.
But to call yourself Killer, you got some big shoes to fill.
Yes MSI, we get it. Challenge accepted.
What makes it a “Killer” announcement is the addition of a Killer E2200 LAN chip from Qualcomm's Bigfoot Networks. We have a fair amount of experience with the gamer networking hardware company; Ryan wrote a review all the way back in 2006. Since then, the company found themselves scooped up by Qualcomm where they found their technology integrated into motherboards from various manufacturers. They have also dabbled into wireless technology.
MSI proclaims with the E2200 LAN chip, their motherboard will have to use less space to house the chip when compared to the earlier Killer E2100. Also, for users running Windows 8, the E2200 was designed to support that operating system. Linux gamers? You too, but not until the second half of 2013.
If you want to see what the PR people have to say, check out Qualcomm's blog post.
Subject: Mobile, Shows and Expos | March 1, 2013 - 04:35 PM | Matt Raymond
Tagged: snapdragon 600, qualcomm, padfone infinity, padfone, MWC 13, MWC, asus
Mobile World Congress 2013 pulled up stakes yesterday in Barcelona, but the buzz will echo worldwide for quite a while. While fewer companies are unveiling flagship devices at the big industry shows, one new entrant into the mobile sphere definitely caught our eye: the ASUS PadFone Infinity.
Image via ASUS.com
Not to be confused with ASUS's 7" phablet Fonepad, the PadFone Infinity is the company's third version of its two-in-one phone/tablet, and it has taken major strides beyond its predecessors, the PadFone and the PadFone 2.
On its own, the handset is a 5" LTE phone, powered by Qualcomm's 1.7 GHz Snapdragon 600 Quad-core CPU, with 2 GB of RAM and the integrated Andreno 320 GPU that can crank out 1080p video sweetness (improving on the PadFone 2's 720p), and with 64 GB of onboard storage. Also included is 50 GB of free ASUS Webstorage for two years.
The PadFone Infinity ships with Android 4.2 Jelly Bean (although the demo video embedded below says 4.1) and is the first in its family to sport an anodized aluminum unibody with a brushed-metal back case.
Image via ASUS.com
But slide it into the PadFone Station, and suddenly you're holding a full-HD, 10.1" tablet. Basically, it's like getting two devices on a single carrier contract.
The devices' battery performance is fairly impressive, at least when taken in tandem. The phone lists 19 hours of 3G talk time, which can triple when connected to the Station. The phone's battery claims 6.5 hours of browsing and nine hours of video playback, to each of which you can add 7.5 hours when connected to the Station.
The phone's 5" display--up from 4.3" and 4.7" in the first two generations respectively--features 1920x1080 pixels (the same as the pad's 10.1" screen) with a resolution of 441 PPI. (Compare at 326 PPI on the iPhone 5's Retina Display.)
Image via ASUS.com
The dimensions of each device are relatively svelte. The phone is 8.9 mm thick, tapering sharply to 6.3 mm at the edges, and weighing in at 141 grams (roughly 5 ounces, for the metrically challenged). The pad is 10.6 mm thick and adds 530 grams (nearly 19 ounces) to the overall weight.
On the chassis you'll find a MyDP port, which supports Micro-USB 2.0 and 1080p video-out, 3.5 mm audio, and a Nano SIM slot. The front camera shoots 2 megapixels, while on the rear is an almost obscene 13MP, f/2.0 camera that features a burst mode of 8 frames per second. It shoots 1080p MPEG4 video at 30fps or 720p at 60fps.
ASUS says the PadFone Infinity will be available in April in Taiwan and in "selected other countries from early Q2 2013" at the hefty price of 999 euros (roughly US $1,300). Sadly, there is no word of a U.S. release.
Check out ASUS's demo video: