PC Perspective Hardware Workshop 2013 @ Quakecon 2013 in Dallas, TX

Subject: Editorial, General Tech | August 6, 2013 - 02:30 PM |
Tagged: workshop, video, streaming, quakecon, prizes, live, giveaways

UPDATE: Did you miss the live event?  Check out the replay below!  Thanks to everyone that helped make it possible and see you next year!

It is that time of year again: another installment of the PC Perspective Hardware Workshop!  Once again we will be presenting on the main stage at Quakecon 2013 being held in Dallas, TX August 1-4th.  

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Main Stage - Quakecon 2013

Saturday, August 3rd, 12:30pm CT

Our thanks go out to the organizers of Quakecon for allowing us and our partners to put together a show that we are proud of every year.  We love giving back to the community of enthusiasts and gamers that drive us to do what we do!  Get ready for 2 hours of prizes, games and raffles and the chances are pretty good that you'll take something out with you - really, they are pretty good!

Our thanks for this year's workshop logo goes to John Pastor!!

Our primary partners at the event are those that threw in for our ability to host the workshop at Quakecon and for the hundreds of shirts we have ready to toss out!  Our thanks to NVIDIA, Western Digital and Corsair!!

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Live Streaming

If you can't make it to the workshop - don't worry!  You can still watch the workshop live on our page right here as we stream it over one of several online services.  Just remember this URL: http://pcper.com/workshop and you will find your way!

 

PC Perspective LIVE Podcast and Meetup

We are planning on hosting any fans that want to watch us record our weekly PC Perspective Podcast (http://pcper.com/podcast) on Wednesday evening in our meeting room at the Hilton Anatole.  I don't yet know exactly WHEN or WHERE the location will be, but I will update this page accordingly on Wednesday July 31st when we get the data.  You might also consider following me on Twitter for updates on that status as well.

After the recording, we'll hop over the hotel bar for a couple drinks and hang out.  We have room for at leaast 50-60 people to join us in the room but we'll still be recording if just ONE of you shows up.  :)

 

Prize List (will continue to grow!)

Continue reading to see the list of prizes for the workshop!!!

Author:
Subject: Editorial
Manufacturer: Quakecon

The Densest 2.5 Hours Imaginable

John Carmack again kicked off this year's Quakecon with an extended technical discussion about nearly every topic bouncing around his head.  These speeches are somewhat legendary for the depth of discussion on what are often esoteric topics, but they typically expose some very important sea changes in the industry, both in terms of hardware and software.  John was a bit more organized and succinct this year by keeping things in check with some 300 lines of discussion that he thought would be interesting for us.
 
Next Generation Consoles
 
John cut to the chase and started off the discussion about the upcoming generation of consoles.  John was both happy and sad that we are moving to a new generation of products.  He feels that they really have a good handle on the optimizations of the previous generation of consoles to really extract every ounce of performance and create some interesting content.  The advantages of a new generation of consoles are very obvious, and that is particularly exciting for John.
 
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The two major consoles are very, very similar.  There are of course differences between the two, but the basis for the two are very much the same.  As we well know, the two consoles feature APUs designed by AMD and share a lot of similarities.  The Sony hardware is a bit more robust and has more memory bandwidth, but when all is said and done, the similarities outweigh the differences by a large margin.  John mentioned that this was very good for AMD, as they are still in second place in terms of performance from current architectures as compared to Intel and their world class process technology.
 
Some years back there was a thought that Intel would in fact take over the next generation of consoles.  Larrabee was an interesting architecture in that it melded x86 CPUs with robust vector units in a high speed fabric on a chip.  With their prowess in process technology, this seemed a logical move for the console makers.  Time has passed, and Intel did not execute on Larrabee as many had expected.  While the technology has been implemented in the current Xeon Phi product, it has never hit the consumer world.
 

Podcast #262 - Live from QuakeCon 2013!

Subject: General Tech | August 1, 2013 - 01:35 PM |
Tagged: video, shield, Samsung, quakecon, podcast, nvidia, frame rating, crossfire, amd, 840 evo, 7990

PC Perspective Podcast #262 - 08/01/2013

Join us this week as we discuss NVIDIA SHIELD, the Samsung 840 EVO, Viewer Q&A, and much more LIVE from QuakeCon 2013!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Josh Walrath, and Allyn Malventano

Program length: 1:19:01

PC Perspective Hardware Workshop 2012 @ Quakecon 2012 in Dallas, TX

Subject: Editorial, General Tech, Graphics Cards, Motherboards, Cases and Cooling, Processors, Memory, Systems, Storage, Mobile, Shows and Expos | August 9, 2012 - 10:30 PM |
Tagged: video, workshop, streaming, quakecon, prizes, live, giveaways

It is that time of year again: another installment of the PC Perspective Hardware Workshop!  Once again we will be presenting on the main stage at Quakecon 2012 being held in Dallas, TX August 2-5th.  

workshop_logo.png

Main Stage - Quakecon 2012

Saturday, August 4th, 2pm CT

Our thanks go out to the organizers of Quakecon for allowing us and our partners to put together a show that we are proud of every year.  We love giving back to the community of enthusiasts and gamers that drive us to do what we do!  Get ready for 2 hours of prizes, games and raffles and the chances are pretty good that you'll take something out with you - really, they are pretty good!

Our thanks for this year's workshop logo goes to John Pastor!!

Our primary partners at the event are those that threw in for our ability to host the workshop at Quakecon and for the hundreds of shirts we have ready to toss out!  Our thanks to NVIDIA, MSI Computer and Corsair!!

 

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corsair_logo_small.png

Live Streaming

If you can't make it to the workshop - don't worry!  You can still watch the workshop live on our page right here as we stream it over one of several online services.  Just remember this URL: http://pcper.com/workshop and you will find your way!

Case Mod Competition

Along with the Hardware Workshop, PC Perspective is working with Modders Inc on the annual case mod contest!  There are two categories for the competition: "Scratch Built" and "In the Box" that will allow those that build their computer enclosures from the ground up to compete separately from those that heavily modify their existing cases and systems.

For more details, be sure to check out the on going thread at the Modders Inc Forums!

Prize List (will continue to grow!)

Continue reading to see the list of prizes for the workshop!!!

Source: PCPer

Someone got to play with the Oculus Rift

Subject: Displays | August 8, 2012 - 06:46 PM |
Tagged: oculus rift, virtual reality, glasses, quakecon

Legit Reviews were lucky enough to have some hands on time with the prototype Occulus Rift, the surround gaming headset at QuakeCon.  It is impossible to really show you what it looks like to game with these glasses on but everyone who tried them were amazed.  The 1280x800 resolution is actually 640x800 per eye thanks to the limits of both the HDMI standard and in an attempt to keep costs down.  As well the only game currently supporting the prototype is Doom III BFG Edition but it is still a good excuse to replay the game.  The Kickstarter project has hit its goal, though you can still donate if you wish and you can get a kit to build your own glasses for around $300 if you can't wait for them to hit retail.

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"Oculus Rift is a new virtual reality (VR) headset designed specifically for video games that will change the way you think about gaming forever. With an incredibly wide field of view, high resolution display, and ultra-low latency head tracking, the Rift provides a truly immersive experience that allows you to step inside your favorite game and explore new worlds like never before. Read on to see what we found out when we tried one in person."

Here are some more Display articles from around the web:

Displays

Podcast #212 - Live from QuakeCon 2012!

Subject: General Tech | August 4, 2012 - 12:54 PM |
Tagged: VR, ssd, Seagate, quakecon, podcast, ocz, oculus rift, nvidia, Intel, carmack, amd

PC Perspective Podcast #212 - 08/03/2012

In this special live edition of the PC Perspective Podcast, we discuss QuakeCon 2012 and other news of the week!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout Josh Walrath, Allyn Malvantano and Steve Grever

This Podcast is brought to you by MSI!

Program length: 49:04

Program Schedule:

In this special live edition of the PC Perspective Podcast, we discuss QuakeCon 2012 and other news of the week!

 

 

Author:
Manufacturer: Quakecon

Introduction, Virtual Insanity and Game of Making Games panels

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Our second day at Quakecon 2012 started bright and early with expert panel discussions led by some of the gaming industry's elite game designers and programmers from around the globe. These panel discussions focused primary around the process different game studios go through to produce triple AAA titles and current developments in virtual reality headset technology. There was also more discussions about creating mods for games like Elder Scrolls V: Skyrim and utilizing modding communities as resources to produce higher quality games.

 

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In between panel discussions, Quakecon hosted the first round of their annual Bawls chugging competition. BYOC gamers and event attendees were also able to try out a few game demos of Smite, Rise of the Triad, Dishonored, and Doom 3 BFG Edition. There were also several "quick draw" Quake Live matches to give out raffle tickets for a chance to win a new 2012 Ford Shelby GT500 Coupe. 

 

Read more about our coverage from Quakecon 2012!

 

Author:
Subject: Editorial
Manufacturer: iD

3+ Hours of discussion later...

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The beginning of QuakeCon is always started by several hours of John Carmack talking about very technical things.  This two hour keynote typically runs into the three to four hour range, and it was no different this time.  John certainly has the gift of gab when it comes to his projects, but unlike others his gab is chock full of useful information, often quite beyond the understanding of those in the audience.

 

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The first topic of discussion was that of last year’s Rage launch.  John was quite apologetic about how it went, especially in terms of PC support.  For a good portion of users out there, it simply would not work due to driver issues on the AMD side.  The amount of lessons they learned from Rage were tremendous.  iD simply cannot afford to release two games in one decade.  Rage took some six plus years of development.  Consider that Doom 3 was released in 2004, and we did not see Rage until Fall 2011.  The technology in Rage is a big step up due to the use of iD Tech 5, and the art assets of the title are very impressive.

iD also made some big mistakes in how they have marketed the title.  Many people were assuming that it would be a title more in line with Bethesda’s Fallout 3 with a lot of RPG type missions and storyline.  Instead of a 80 hour title that one would expect, it was a 10+ hour action title.  So marketing needs to create a better representation of what the game entails.  They also need to stay a bit more focused on what they will be delivering, and be able to do so in a timely manner.

Read the rest of John's Keynote by clicking here.

Author:
Manufacturer: Quakecon

Event kickoff, hardware workshop prizes, packed BYOC!

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Yesterday marked the official start of Quakecon 2012 at the Hilton Anatole in Dallas, Texas. This four-day event includes PC gaming awesomeness for more than 2,800 gamers in the Bring Your Own Computer LAN section as well as access to numerous gaming vendors and PC hardware exhibits. The event is sponsored by many big names in the gaming and PC hardware industry as well like Alienware, Intel, Ventrilo, Plantronics Gamecom, Cooler Master, Western Digital, and many others.

 

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The day got off to a rocky start as id Software co-founder John Carmack's annual keynote address was delayed by more than two hours. Hundreds of gamers also lined the hallways waiting throughout the day for the opportunity to get into the already packed BYOC. But, unfortunately many were turned away from gaming at the event. This is one of the first times in almost a decade that the BYOC area was filled to capacity on the very first day of Quakecon!

 

Continue reading our coverage of Quakecon 2012!

PC Perspective Hardware Workshop Video

Subject: Editorial, Shows and Expos | August 10, 2011 - 07:14 PM |
Tagged: workshop, video, quakecon, pcper

If you weren't at Quakecon 2011 last weekend and didn't get a chance to watch our live stream of the event, you can still catch it right here.  What did we do at 3rd Annual PC Perspective Hardware Workshop?  We gave out a TON of hardware and prizes thanks to our many sponsors (listing here) and also showed off some great case mods, some new technology including a 5 display capable Galaxy graphics card and of course, a demo from NVIDIA's own Tom Petersen.

Again, a HUGE thanks goes out to our sponsors for helping out with the event, providing interesting things to show off and prizes for all the gamers.  We had a blast as did the 1100+ attendees and 2000+ viewers live online that day!! A big thanks specifically goes out to Corsair, NVIDIA and OCZ for exceptional help getting it all together!

Here is to next year...or who knows...maybe even sooner...?  ;)