Introduction, PCPer Hardware Workshop
The third and final day drew thousands of gamers and curious people to Quakecon's exhibition hall and Bring Your Own Computer (BYOC) area. Some gamers were pretty weary from all-night gaming sessions, while others continued to press on by playing Tribes: Ascend, Rage, Team Fortress 2, and Left 4 Dead 2. Others took time out from gaming to make the rounds to various panel discussions with community managers from Respawn, id Software, Bethesda Softworks, and Insomniac and learn more about first-person gaming from id Software's Tim Willits and other developers in the gaming industry.
Each day started with Ventrilo's Rage Quick Drive drawing that gave gamers an opportunity to win $1,000 and tickets for a chance to win a brand-new 2011 Molten Orange Ford F-150 Raptor SVT, complete with the Hennessey VelociRaptor 600 SC upgrade package. Today's quick drive drawing started with Marty Stratton from id Software crowd surfing at the main stage in the exhibition hall.
Introduction, 20 years of id Software, Skyrim, Prey 2
To commemorate 20 years in the gaming industry, several senior members of id Software came together for a “20 Years of id Software” panel to relive some of the history and mystery surrounding the company. John Carmack, Todd Hollenshead, Kevin Cloud and Tim Willits gave Quakecon gamers a fresh and candid look at id Software's humble beginnings and an in-depth view of their philsophies on PC, console, and mobile gaming.
During the question and answer session, the panel was asked about their advice and opinions on becoming an artist and programmer and their vision of the future of PC and console gaming. At the end of the panel discussion, the id Software team thanked the Quake community for their continued support as well as the Quakecon volunteers for their commitment to making the annual event a success every year.
One pleasant surprise was having G4TV’s Morgan Webb as the panel moderator for the event. Webb was her usual smart and sassy self and helped make the event fun and lively for everyone. Overall, the event was very engaging and we got to see the id Software team in a different light that most gamers don't get to see from today's game developers.
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