Subject: General Tech, Shows and Expos | March 14, 2015 - 11:30 AM | Scott Michaud
Tagged: vive vr, vive, valve, re vive, Portal 2, Portal, mwc 15, MWC, htc, gdc 15, GDC
At the recent Game Developer Conference and Mobile World Congress events, Valve had a demo for HTC's Vive VR system that was based in the Portal universe. The headset is combined with two controllers, one for each hand, which sound like a cross between Valve's Steam Controller and the Razer Hydra.
When HTC briefed journalists about the technology, they brought a few examples for use with their prototype. C|Net described three: a little demo where you could paint with the controllers in a virtual space, an aquarium where you stand on a sunken pirate ship and can look at a gigantic blue whale float overhead, and a Portal-based demo that is embedded above. I also found “The Gallery” demo online, but I am not sure where it was presented (if anywhere).
Beyond VR, the Source 2 engine, which powers the Portal experience, looks good. The devices looked very intricate and full of detail. Granted, it is a lot easier to control performance when you are dealing with tight corridors or isolated rooms. The lighting also seems spot on, although it is hard to tell whether this capability is dynamic or precomputed.
The HTC Vive developer kit is coming soon, before a consumer launch in the Autumn.
Subject: General Tech, Mobile | December 15, 2014 - 08:31 PM | Scott Michaud
Tagged: shield tablet, shield, Portal, nvidia, half-life 2: episode one, half-life 2, google play, google, Android
Back in November, we published news about the NVIDIA SHIELD Tablet update to Android 5.0. A part of the update was the “Green Box” promotion, which gives Half-Life 2, Portal, and Half-Life 2: Episode One free with the purchase of a 32GB LTE SHIELD Tablet. Today, Half-Life 2: Episode One launches on Google Play store for $7.99 USD (or free with the Green Box). Unlike Half-Life 2 and Portal, which runs on the original NVIDIA SHIELD, Episode One requires an NVIDIA SHIELD Tablet. It also requires a controller.
Like the previous release of Half-Life 2 and Portal, this is a complete port to the ARM architecture of NVIDIA Tegra K1. The game will run natively on the device, without being streamed from a host PC. For a little perspective, the Tegra K1 has a little more compute performance than a GeForce 9600 GT – a popular mid-range GPU that launched two years after Episode One.
Half-Life 2: Episode One launched today for $7.99 USD (or free with “The Green Box” bundle).
Subject: General Tech | May 13, 2014 - 01:42 AM | Scott Michaud
Tagged: nvidia, shield, half-life 2, Portal
What would Gordon Freeman do? He would tell everyone to... ... oh right.
Well, apparently he is available on the NVIDIA SHIELD, now, along with Portal. I am not talking about GameStream. These two games have been ported to Android, but only through the SHIELD. From their screenshots, the mobile games look pretty good, especially Portal with its look-through mechanics.
As usual, whenever NVIDIA really wants something, they will often parachute engineers through your skylights to do it for you. The company revolves around delivering experiences to their customers, which is a good mindset for a company to have. This is one of the main reasons for Microsoft and the success of PC gaming, especially in the late 90's with their DirectX efforts.
If you have an NVIDIA SHIELD, Half Life 2 and Portal are available now for $9.99, through TegraZone.
Subject: General Tech | May 8, 2014 - 03:57 PM | Ken Addison
Tagged: podcast, video, asus, z97, Z97-Deluxe, ncase, m1, amd, seattle, arm, nvidia, Portal, shield
PC Perspective Podcast #299 - 05/08/2014
Join us this week as we discuss ASUS Z97-Deluxe, NCASE M1 Case, AMD's custom ARM Designs and more!
The URL for the podcast is: http://pcper.com/podcast - Share with your friends!
- iTunes - Subscribe to the podcast directly through the Store
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- MP3 - Direct download link to the MP3 file
Hosts: Ryan Shrout, Josh Walrath, Jeremy Hellstrom, Allyn Malventano, and Morry Tietelman
Week in Review:
News items of interest:
Hardware/Software Picks of the Week:
Subject: General Tech | May 1, 2014 - 06:47 PM | Ken Addison
Tagged: nvidia, shield, Portal, GTC, Cake, lie
Sometimes I feel like this job just keeps getting stranger and stranger. Today is no expection.
After reciving just a tracking number, and no additional information from NVIDIA earlier this week, the mystery package finally arrived today. Upon initial inspection we had no idea what to expect.
When we opened the box, we were greeted by a polystyrene cooler with the logo of Bake Me a Wish, which only served to confuse us more.
As we opened the cooler, and the subsequent box inside of it, things started to make more sense.
Inside the box, we were greeted by a chocolate cake, accompanied by a card from NVIDIA.
As you may remember at this year's GTC Conference, NVIDIA announced that they had ported Valve's Portal to Android and would be releasing it for SHIELD. Today we were greeted with a reminder of that, and the message that we should be able to try it for ourselves.
A teaser from this year's GTC Keynote
While we can't talk about our experiences with Portal just yet, stay tuned to PC Perspective for more coverage of the NVIDIA SHIELD and Portal very soon!
Subject: General Tech | March 25, 2014 - 06:33 PM | Tim Verry
Tagged: Portal, GTC 2014, gaming, nvidia
During the opening keynote of NVIDIA's GTC 2014 conference, company CEO Jen-Hsun Huang announced that Valve had ported the ever-popular "Portal" game to the NVIDIA SHIELD handheld gaming platform.
The game appeared to run smoothly on the portable device, and is a worthy addition to the catalog of local games that can be run on the SHIELD.
Additionally, while the cake may still be a lie, portable gaming systems apparently are not as Jen-Hsun Huang revealed that all GTC attendees will be getting a free SHIELD.
Stay tuned to PC Perspective for more information on all the opening keynote announcements and their implications for the future of computing!
GPU Technology Conference 2014 resources: