Subject: General Tech | February 16, 2015 - 11:00 AM | Scott Michaud
Tagged: raptr, pc gaming
If you are interested in the top five most played PC games, according to Raptr, then the rank order has not changed much. Each of them bled a lot of mind share though. In January, the top twenty games accounted for 61.93% (give or take rounding error) of total time, with 44.05% of total time dominated by the top five. In December (2014), the top twenty games had 78.41% of total play time, or 57% for just the top five. This means that PC gamers, at least those using Raptr, were spending a lot more time playing a diverse spread of less-popular games last month.
The biggest change (by rank) was Warframe, which lost six ranks and 43.2% of its play time, even though that was only 0.6% of Raptr's total. The second-largest change in the bottom fifteen games is Diablo III, which climbed up five ranks due to a major update that was released halfway through the month. The third-largest change is Dragon Age: Inquisition, which lost almost half (43.3%) of its play time, resulting in a drop of three ranks.
Even though the ranking had a few big movements internally, all twenty were also on last month's list.
Subject: General Tech | February 12, 2015 - 03:26 PM | Scott Michaud
Tagged: warner bros, pc gaming, GOG
Another publisher signed a deal with GOG to sell and distribute games, DRM-free. To launch their partnership with Warner Bros. Interactive Entertainment, six games have been added and five of them are on sale. LEGO Batman (50%-off), the two LEGO Harry Potter games (each 60%-off), F.E.A.R. Platinum (50%-off), and Bastion (60%-off) will be at their reduced prices all week.
The sixth title comes from their acquisition of Midway Games and is actually a three-game combo: Mortal Kombat 1+2+3. One person in the comments said that they are DOS-based versions and controller support might be a problem (although JoyToKey should solve that problem nicely - especially for a fighting game without analog controls). The first two games only support single PC multiplayer, although Mortal Kombat 3 allows LAN. Of course, LAN support should be easily extended to online multiplayer with people that you know online via VPN software, but I have not tried it myself and lag could be a problem.
All six titles are DRM-free, because it's GOG and that's how they roll.
Subject: General Tech | January 16, 2015 - 02:36 PM | Scott Michaud
Tagged: webgl, pc gaming
gorescript is a first person shooter that runs in a browser through WebGL (via Three.JS). Its developer, Time Invariant Games, has not mentioned a business model, if there is one, but the first three levels, three guns, and two monsters can be instantly played at their GitHub site for free. The source code, including a map editor for levels and a map editor for monsters, weapons, and powerups, is also on their GitHub under an MIT (permissive) license.
From a technical standpoint, it is not the most impressive game that I have played in a browser -- that would be a toss-up between Unreal Tournament 3 (they had a demo at Mozilla Summit 2013) or Dead Trigger 2. In gorescript on Firefox 35, I was getting about 80-110 FPS, although that begun to crawl down to around 20-30 FPS with some dips down to ~10 FPS; it was probably averaging ~45 FPS when all is said and done.
(Note: Especially if you have a high-refresh panel, the maximum frame rate of Firefox can be adjusted in about:config with the layout.frame_rate variable. Mine is set to 120.)
Again, it is free and it should amuse you for a little while. Maybe we can get it to blow up with third-party content? Even as it is, I think it is worth a mention for anyone who wants a Doom/Quake throwback.
Subject: General Tech | January 16, 2015 - 11:01 AM | Scott Michaud
Tagged: raptr, pc gaming
Whoops! It looks like I forgot about Raptr's list for November. In it, Dragon Age: Inquisition and Call of Duty: Advanced Warfare launched at 10th place and 17th place, respectively. World of Warcraft also jumped from 8.53% to 15.61% of total play time, which is significant and almost equal to League of Legends. Spider Solitaire also made November's list at 19th place.
This month, Dragon Age: Inquisition climbed from 10th to 6th, because it had a full month of play, while Call of Duty fell off completely (along with PAYDAY 2 and Spider Solitaire). Also, World of Warcraft did not lose its gain, but actually built upon it by a small amount. It did not grab mindshare from League of Legends though, because that game rebounded from its losses in November and was even more popular than it was in October.
That's about all that I found interesting however.
Subject: General Tech | January 6, 2015 - 09:24 PM | Scott Michaud
It has some titles like: Aladdin, Duke Nukem 3D, Bust-A-Move, Battle Chess, and Oregon Trail. Some of them, like Bust-A-Move and Aladdin, are not playable for me on either Chrome or Firefox due to low frame rate.
If you have a good PC, feel free to give them a try.
Subject: General Tech | December 27, 2014 - 11:23 AM | Sebastian Peak
Tagged: Xbox live, retro, PlayStation network, pc gaming, GOG, gaming, DRM, console
With the outage over Christmas of both Xbox Live and PlayStation Network (both pretty much restored, though it took Sony much longer to recover) many console gamers were unable to play.
Screen captures of the official status from both networks this morning
Beyond online gaming even those attempting to play their own local games were often hampered by the inability of the DRM system to work, preventing the game from loading. Oh, DRM...who needs it? Not the person playing old games that don't use it!
While the term "retro gaming" will likely evoke images of an Atari 2600 or NES, it is retro gaming of the PC persuasion to which we direct our attention now. The website known as Good Old Games (GOG.com) sells many classic titles from distant and not so distant past, and everything sold is DRM free. Install, run; no internet connection required (after you use the internet to actually download the game, that is).
The games are inexpensive as well, but get so much more so during the frequent sales the site promotes. One such sale is going on now, where various Square Enix-owned titles are 75% off, which puts them at $1.49 to $2.49 each. Take that, modern console gaming!
Subject: General Tech | December 9, 2014 - 10:47 PM | Scott Michaud
Tagged: street fighter v, street fighter, pc gaming, gaming
Well this is something that people have been demanding for quite some time. Not only will Capcom's Street Fighter V be available on the PC and PS4, but multiplayer can be a mix-and-match between the two platforms. You will not need to coordinate a platform of choice ahead of time. Players on both of these platforms will be able to connect to one another.
While Capcom has not released any further details, previous Street Fighter releases for the PC have supported local multiplayer when extra controllers are connected. The omission of Xbox One is definitely strange as well, given the exclusive agreement between Microsoft and Capcom for Dead Rising 3. Of course, different game, different contract, but it suggests a larger reason to avoid Xbox One. Two possible, not mutually exclusive reasons are: 1 - Sony paid them and/or 2 - Microsoft was too restrictive about cross platform play. In the past, Microsoft would only allow PC-Xbox cross-platform play if the PC title was branded as Games for Windows Live, which I do not think any game took advantage of (Update: Apparently I was wrong and Shadowrun actually launched cross-platform multiplayer before it was sunset). It also no longer exists.
Street Fighter V will be out... sometime... for PC and PS4.
Subject: General Tech | December 2, 2014 - 02:45 AM | Scott Michaud
Tagged: pc gaming, gaming, Tim Schafer, broken age
Tim Schafer and the rest of Double Fine set up a Kickstarter in early 2012 to fund a classic, LucasArts-style adventure game. After being funded over eight-fold more than they intended, they allowed the production to balloon and fit their new budget. This resulted in Act 1 being released in 2014, over a year later than their original deadline, with the second half (Act 2) coming later – expected in late 2014. Within the last couple of days, they announced that the release date has slipped into “early next year” (2015).
This is one of the problems that a Kickstarter can face. There is definitely an instinct to supercharge an over-funded product, which could lead to delays, hiccups, and other problems. On the other hand, the extra money, and the public knowledge regarding how much extra, can raise the expectations of your audience – they might feel cheated if you fail to over-deliver. Beyond this, I have been told that it is very common for budgets to inflate over the course of regular development, something that you cannot really account for in advanced crowd-funding. Again, this may be wrong – it was what I expected but, of course, hoaxes prey on that.
Since the Kickstarter launched, Ron Gilbert left the company. I pout.
Broken Age: Act 2 will be released in early 2015 and conclude the Broken Age story as a free upgrade for everyone who paid for Act 1. This is nice but, while I could see an argument for Act 1 customers needing to purchase Act 2 in the era of Telltale episodic content, it only makes sense for at least Kickstarter backers to get the whole game. I mean, it was announced as a single title; it would be a supremely bad move to promise a full game and deliver a half of one (torn at an awkward point in the narrative no-less) only to ransom the second half a year later.
Thankfully, it will be free, not just for them, but for everyone who owns Act 1.
Subject: General Tech | November 16, 2014 - 11:30 PM | Scott Michaud
Tagged: raptr, pc gaming
The PC gaming utility, Raptr, tracks the time its users spend playing titles and aggregates it into a monthly press release. Because its purpose is recording game footage, adjusting quality settings, and so forth, it is not limited to any specific catalog of games. It allows a comparison developers, publishers, and distribution platforms, as long as the average Raptr user is representative of that market.
It should be noted that, because game-hours are the recorded metric, it is not necessarily a good experiment to judge sales figures from. It is weighted by the average session length per user and how frequently the average user plays it, and not just how many people use it. As such, it will probably over-represent MMOs, MOBAs, and other multiplayer games... unless you are looking for aggregate game time, which is exactly what this survey provides (and sales figures are bad at determining).
From last month, League of Legends lost a bit of share, down from 22.54% of total to 22.25%. The second place contender, World of Warcraft, jumped from 7.63% of total game time to 8.53%. This means that League of Legends dropped from being 195% more popular than WoW to being 160% more popular. World of Warcraft is expected to jump further due to its Warlords of Draenor expansion that released in early November. The October bump, reported today, was likely due to the pre-expansion patch and promotional events.
Diablo III, the other Blizzard title on this chart, lost three places (and almost half of its play time) this month. It currently rests above Minecraft as it dropped below Smite and Counter-Strike: GO and ArcheAge moved up past it. PAYDAY 2 and FIFA 15 represented the capital letters by jumping onto the list (back onto in PAYDAY 2's case) in 14th and 15th spot, respectively.
Borderlands: The Pre-Sequel and Middle-Earth: Shadow of Mordor are new games for October, and appeared on the list in 18th and 19th place. Both titles bumped Team Fortress 2 down to 20th place, almost spiting the Halloween promotion, although its play time increased from September.
Subject: General Tech | November 12, 2014 - 04:07 AM | Tim Verry
Tagged: system requirements, pc gaming, kyrat, fps, far cry 4
In case you missed it earlier this week, Ubisoft revealed the PC system requirements needed to run Far Cry 4. Developed by Ubisoft Montreal and set to release on November 18th, Far Cry 4 is the latest action adventure FPS in the Far Cry series. The game uses Ubisoft's Dunia Engine II which is a heavily modified game engine originally based on Crytek's CryEngine 1 developed by Kirmaan Aboobaker. The player is a Nepalese native that returns to Kyrat, a fictional location in the Himalayas following the death of their mother only to become embroiled in a civil war taking place in an open world filled with enemies, weapons, animals, and did I mention weapons?
This bow is a far cry from the only weapon you'll have access to...
According to the developer, Far Cry 4 continues the tradition of an open world environment, but the game world has been tweaked from the Far Cry 3 experience to be a tighter and more story focused experience where the single player story will take precedence over exploration and romps across the mountainous landscape.
While I can not comment on how the game plays, it certainly looks quite nice, and will need a beefy modern PC to run at its maximum settings. Interestingly, the game seems to scale down decently as well, with the entry level computer needed to run Far Cry 4 being rather modest.
No matter the hardware level, only 64-bit operating systems need apply, Far Cry 4 requires the 64-bit version of Windows 7 or later to run. At a minimum, Ubisoft recommends a quad core processor (Intel i5 750 or AMD Phenom II X4 955), 4GB of memory, a Radeon 5850 or GTX 460, and 30GB of storage.
To get optimal settings, users will need twice the system memory (at least 8GB) and video memory (at least 2GB), a newer quad core CPU such as the Intel i5-2400S or AMD FX-8350, and a modern NVIDIA GTX 680 or AMD Radeon R9 290X graphics card.
Anything beyond that is gravy that will allow gamers to crank up the AA and AF as well as the resolution.
Far Cry 4 will be available in North America on November 18, 2014 for the PC, PS4, Xbox One, PS3, and Xbox 360. Following the North America release, the game is scheduled to launch in Europe and Australia on November 20th, and in Japan on January 22 of next year.