Know someone who uses Kaspersky Internet Security that is having trouble today?
Subject: General Tech | March 11, 2013 - 02:27 PM | Jeremy Hellstrom
Tagged: Kaspersky Labs, patch
It would seem that a single specially malformed IPv6 packet is enough to completely lock up a PC protected by several versions of Kaspersky Internet Security. There is currently a private patch available for machines suffering from this issue and there will be an official patch pushed out in the very near future. According to The Register this flaw was originally reported to Kaspersky in January but as they had not released a patch the original discoverer of the flaw has gone public, which was obviously what it took to get them to fix the issue. If you run into problematic PCs over the next few days you might want to check for Kaspersky Labs software before you really get into troubleshooting.
"After receiving feedback from the researcher, Kaspersky Lab quickly fixed the error. A private patch is currently available on demand and an autopatch will soon be released to fix the problem automatically on every computer protected by Kaspersky Internet Security 2013."
Here is some more Tech News from around the web:
- Engineers Build "Self-Healing" Chips Capable of Repairing Themselves @ Slashdot
- Here's the $4.99 utility that might just have saved Windows 8 @ The Register
- Intro to Embedded Linux Part 1: Defining Android vs. Embedded Linux @ Linux.com
- DIY Lighting Solutions @ Hack a Day
- ROFIS JR30 Rotating Head CREE R5 1xAA LED Flashlight Review @ ModSynergy
Java Releases Patch Addressing Vulnerability Used By McRat Trojan
Subject: General Tech | March 5, 2013 - 06:26 AM | Tim Verry
Tagged: security, patch, mcrat trojan, Java, exploit
Java developer Oracle recently released a patch to its Java Platform Standard Edition client to address two exploits used by attackers to install the McRAT trojan onto users machines. Specifically, Oracle is issuing the patch for vulnerabilities CVE-2013-1493 and CVE-2013-0809.
The vulnerabilities were related to Java running in a web browser. When users visit a malicious web site with vulnerable versions of Java installed, attackers are able to remote execute the McRAT trojan. That trojan was subsequently used to download additional malware to further compromise the machines in question. According to Oracle, the vulnerability was first discovered on February 1st, 2013 but did not make it in time to be rolled into that month’s scheduled update. As a result, Oracle slated it for inclusion in the Java platform update on April 16, 2013, but reconsidered after seeing exploits using these vulnerabilities in the wild. While servers and standalone Java installations are not affected, consumers will need to apply the patch via Java SE’s automatic updater or by manually installing the patch from this page. Currently, all Java SE versions prior to this patch are affected, including JDK and JRE 7 Update 15, 6 Update 41, and 5.0 Update 40 (or earlier).
Oracle states that the patch is a critically important update, and users should update as soon as possible. If you have not already applied the update (or given up on Java and uninstalled it completely--heh), start up Java and check for updates to grab the patch.
Crysis 2: Cry Harder (with DX11 and High Res textures)
Subject: General Tech | June 22, 2011 - 10:31 PM | Scott Michaud
Tagged: patch, dx11, crysis2
“Yeah, but does it play Crysis 2 now?”
Crysis 2 has shed the resource hog reputation of its predecessor while simultaneously shedding its reputation as a game to show off your computer with. There was also a lot of ranting in the forums during it and its demo's releases about how good of PC game it was altogether. Coming on Monday, Crytek is setting to release their anticipated DirectX 11 patch along with a higher resolution texture pack for those with computers that scoff at Crysis 2 in its current state.
Can you run me now? Good.
(Image from Crytek, modified)
The change list for patch 1.9 includes a set of notable additions:
- DX11: Tessellation + Displacement Mapping
- DX11: High Quality HDR Motion Blur
- DX11: Realistic Shadows with Variable Penumbra
- DX11: Sprite Based Bokeh Depth of Field
- DX11: Parallax Occlusion Mapping
- DX11: Particle Motion Blur, Shadows, and Art Updates
- DX11: Water Rendering improvement using Tessellation and Displacement Mapping
- Realtime Local Reflections
- Added support for Higher Resolution Textures Package
- Improved advanced video settings menu
- Improved Tone Mapping
- (And the usual bug fixes and such)


