glNext Initiative Unveiled at GDC 2015
The first next-gen, released graphics API was Mantle, which launched a little while after Battlefield 4, but the SDK is still invite-only. The DirectX 12 API quietly launched with the recent Windows…
Read Moreby Scott Michaud | Feb 4, 2015 | Graphics Cards, Shows and Expos | 8
The first next-gen, released graphics API was Mantle, which launched a little while after Battlefield 4, but the SDK is still invite-only. The DirectX 12 API quietly launched with the recent Windows…
Read Moreby Scott Michaud | Jan 17, 2015 | General Tech, Graphics Cards | 7
The Khornos Group probably wants some advice from graphics developers because they ultimately want to market to them, as the future platform's success depends on their applications. If you develop...
Read Moreby Scott Michaud | Aug 16, 2014 | General Tech, Graphics Cards, Shows and Expos | 13
Let's be clear: there are two stories here. The first is the release of OpenGL 4.5 and the second is the announcement of...
Read Moreby Jeremy Hellstrom | Aug 15, 2014 | General Tech | 7
Along with his announcements about FreeSync, Richard Huddy also discussed OpenGL Next and its relationship with Mantle and the role it played in DirectX 12's development. AMD has given Chronos...
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