Subject: Graphics Cards | May 11, 2016 - 10:57 PM | Scott Michaud
Tagged: sli, nvidia, GTX 1080, GeForce GTX 1080
Update (May 12th, 1:45am): Okay so the post has been deleted, which was originally from Chris Bencivenga, Support Manager at EVGA. A screenshot of it is attached below. Note that Jacob Freeman later posted that "More info about SLI support will be coming soon, please stay tuned." I guess this means take the news with a grain of salt until an official word can be released.
Original Post Below
According to EVGA, NVIDIA will not support three- and four-way SLI on the GeForce GTX 1080. They state that, even if you use the old, multi-way connectors, it will still be limited to two-way. The new SLI connector (called SLI HB) will provide better performance “than 2-way SLI did in the past on previous series”. This suggests that the old SLI connectors can be used with the GTX 1080, although with less performance and only for two cards.
This is the only hard information that we have on this change, but I will elaborate a bit based on what I know about graphics APIs. Basically, SLI (and CrossFire) are simplifications of the multi-GPU load-balancing problems such that it is easy to do from within the driver, without the game's involvement. In DirectX 11 and earlier, the game cannot interface with the driver in that way at all. That does not apply to DirectX 12 and Vulkan, however. In those APIs, you will be able to explicitly load-balance by querying all graphics devices (including APUs) and split the commands yourself.
Even though a few DirectX 12 games exist, it's still unclear how SLI and CrossFire will be utilized in the context of DirectX 12 and Vulkan. DirectX 12 has the tier of multi-GPU called “implicit multi-adapter,” which allows the driver to load balance. How will this decision affect those APIs? Could inter-card bandwidth even be offloaded via SLI HB in DirectX 12 and Vulkan at all? Not sure yet (but you would think that they would at least add a Vulkan extension). You should be able to use three GTX 1080s in titles that manually load-balance to three or more mismatched GPUs, but only for those games.
If it relies upon SLI, which is everything DirectX 11, then you cannot. You definitely cannot.
Subject: General Tech | May 11, 2016 - 04:40 PM | Jeremy Hellstrom
Tagged: arg, nvidia, giveaway, GTX 1080
ARG, it's the bees all over again! That's right, another alternate reality game has arrived, this time from NVIDIA to celebrate their new GPU. The puzzles honour mathematicians such as Pascal, which makes sense considering NVIDIA's recent naming conventions. Try to solve the puzzles to win some serious prizes.
With the online ARG and the Dreamhack Austin-based live Tessellation Hunt now behind us, the Order of 10 is kicking into high gear! Earlier today, we began our mission promising fans, "10 Challenges. 100 Chances to Win. One of 1,000 Prizes."
Daily prizes include limited edition Order of 10 T-shirts (50 each day) and pins (50 each day). One (1) lucky winner each day will be awarded an NVIDIA GeForce GTX 1080 Founders Edition card!
Each day’s puzzle solvers are also entered to win an "Elite Game Ready PC”. Key components include: Intel Core i7-5820K processor, 2x NVIDIA GeForce GTX 1080 Founders Edition GPU with new SLI HB bridge, 32GB HyperX Fury DDR4-2666 (Quad Channel) memory, a VR HMD and Windows 10 Home 64-bit operating system!
For your shot at snagging a new NVIDIA GeForce GTX 1080 Founder’s Edition card, or even a complete new Elite Game Ready gaming rig, make your way to OrderOf10.com and solve your way through PASCAL’s triangle of puzzles.
ELIGIBILITY: Sweepstakes is open to legal residents of:
- 50 United States and DC
- Canada (excluding Quebec)
- United Kingdom (excluding Northern Ireland) …who are at least 18 years old or the age of majority in their respective states/jurisdictions of permanent residence, whichever is greater, as of May 10, 2016.
Subject: Graphics Cards | May 10, 2016 - 07:50 PM | Scott Michaud
Tagged: nvidia, maxwell, GTX 980 Ti, GTX 970, GTX 1080, geforce
The GTX 1080 announcement is starting to ripple into retailers, leading to price cuts on the previous generation, Maxwell-based SKUs. If you were interested in the GTX 1080, or an AMD graphics card of course, then you probably want to keep waiting. That said, you can take advantage of the discounts to get a VR-ready GPU or if you already have a Maxwell card that could use a cheap SLI buddy.
This tip comes from a NeoGAF thread. Microcenter has several cards on sale, but EVGA seems to have the biggest price cuts. This 980 Ti has dropped from $750 USD down to $499.99 (or $474.99 if you'll promise yourself to do that mail-in rebate). That's a whole third of its price slashed, and puts it about a hundred dollars under GTX 1080. Granted, it will also be slower than the GTX 1080, with 2GB less video RAM, but $100 might be worth that for you.
Subject: Graphics Cards | May 10, 2016 - 07:29 PM | Ryan Shrout
Tagged: video, pascal, nvidia, GTX 1080, gtx 1070, geforce
After the live streamed event announcing the GeForce GTX 1080 and GTX 1070, Allyn and I spent a few minutes this afternoon going over the information as it was provided, discussing our excitement about the product and coming to grips with what in the world a "Founder's Edition" even is.
If you haven't yet done so, check out Scott's summary post on the GTX 1080 and GTX 1070 specs right here.
Subject: Graphics Cards | May 10, 2016 - 04:06 PM | Sebastian Peak
Tagged: video card, reference cooler, pascal, nvidia, GTX 1080, graphics card, GeForce GTX 1080, Founder's Edition
The first non-reference GTX 1080 has been revealed courtesy of Galax, and the images (via VideoCardz.com) look a lot different than the Founder's Edition.
Galax GTX 1080 (Image Credit: VideoCardz)
The Galax is the first custom implementation of the GTX 1080 we've seen, and as such the first example of a $599 variant of the GTX 1080. The Founder's Edition cards carry a $100 premium (and offer that really nice industrial design) but ultimately it's about performance and the Galax card will presumably offer completely stock specifications.
(Image Credit: VideoCardz)
Expect to see a deluge of aftermarket cooling from EVGA, ASUS, MSI, and others soon enough - most of which will presumably be using a dual or triple-fan cooler, and not a simple blower like this.
Subject: Graphics Cards | May 9, 2016 - 05:00 PM | Scott Michaud
Tagged: pascal, nvidia, GTX 1080, geforce
During the GeForce GTX 1080 launch event, NVIDIA announced two prices for the card. The new GPU has an MSRP of $599 USD, while a Founders Edition will be available for $699 USD. They did not really elaborate on the difference at the keynote, but they apparently clarified the product structure for the attending press.
According to GamersNexus, the “Founders Edition” is NVIDIA's new branding for their reference design, which has been updated with the GeForce GTX 1080. That is it. Normally, a reference design is pretty much bottom-tier in a product stack. Apart from AMD's water-cooling experiments, reference designs are relatively simple, single-fan blower coolers. NVIDIA's reference cooler though, at least on their top-three-or-so models of any given generation, are pretty good. They are fairly quiet, effective, and aesthetically pleasing. When searching for a specific GPU online, you will often see a half-dozen entries based on this, from various AIB partners, and another half-dozen other offerings from those same companies, which is very different. MSI does their Twin Frozr thing, while ASUS has their Direct CU and Poseidon coolers.
If you want the $599 model, then, counter to what we've been conditioned to expect, you will not be buying NVIDIA's reference cooler. These will come from AIB partners, which means that NVIDIA is (at least somewhat) allowing them to set a minimum product this time around. They expect reference cards to be intrinsically valuable, not just purchased because they rank highest on a “sort by lowest price” metric.
This is interesting for a number of reasons. It wasn't too long ago that NVIDIA finally allowed AIB vendors to customize Titan-level graphics cards. Before that, NVIDIA's reference cooler was the only option. When they released control to their partners, we started to see water cooled Titan Xs. There is two ways to look at it: either NVIDIA is relaxing their policy of controlling user experience, or they want their personal brand to be more than the cheapest offering of their part. Granted, the GTX 1080 is supposed to be their high-end, but still mainstream offering.
It's just interesting to see this decision and rationalize it both as a release of control over user experience, and, simultaneously, as an increase of it.
Subject: Graphics Cards | May 6, 2016 - 10:38 PM | Scott Michaud
Tagged: pascal, nvidia, GTX 1080, gtx 1070, GP104, geforce
So NVIDIA has announced their next generation of graphics processors, based on the Pascal architecture. They introduced it as “a new king,” because they claim that it is faster than the Titan X, even at a lower power. It will be available “around the world” on May 27th for $599 USD (MSRP). The GTX 1070 was also announced, with slightly reduced specifications, and it will be available on June 10th for $379 USD (MSRP).
Pascal is created on the 16nm process at TSMC, which gives them a lot of headroom. They have fewer shaders than the Titan X, but with a significantly higher clock rate. It also uses GDDR5X, which is an incremental improvement over GDDR5. We knew it wasn't going to use HBM2.0, like Big Pascal does, but it's interesting that they did not stick with old, reliable GDDR5.
The full specifications of the GTX 1080 are as follows:
- 2560 CUDA Cores
- 1607 MHz Base Clock (8.2 TFLOPs)
- 1733 MHz Boost Clock (8.9 TFLOPs)
- 8GB GDDR5X Memory at 320 GB/s (256-bit)
- 180W Listed Power (Update: uses 1x 8-pin power)
We do not currently have the specifications of the GTX 1070, apart from it being 6.5 TFLOPs.
It also looks like it has five display outputs: 3x DisplayPort 1.2, which are “ready” for 1.3 and 1.4, 1x HDMI 2.0b, and 1x DL-DVI. They do not explicitly state that all three DisplayPorts will run on the same standard, even though that seems likely. They also do not state whether all five outputs can be used simultaneously, but I hope that they can be.
They also have a new SLI bridge, called SLI HB Bridge, that is supposed to have double the bandwidth of Maxwell. I'm not sure what that will mean for multi-gpu systems, but it will probably be something we'll find out about soon.
Podcast #398 - AMD Radeon Pro Duo Review, Godavari Refresh, ECS Z170-Claymore, ICY DOCK hot-swappable SSDs, and more!
Subject: General Tech | May 5, 2016 - 05:33 PM | Allyn Malventano
Tagged: Z170, video, radeon pro duo, podcast, nvidia, nfme, microsoft, icy dock, Hot swap, GTX 1080, Godavari, freesync, ECS, Claymore, Antec P9, amd, a8-7670k, A10-7860K
PC Perspective Podcast #398 - 05/05/2016
Join us this week as we discuss the AMD Radeon Pro Duo Review, Godavari Refresh, ECS Z170-Claymore, ICY DOCK hot-swappable SSDs, and more!
The URL for the podcast is: http://pcper.com/podcast - Share with your friends!
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- MP3 - Direct download link to the MP3 file
This episode of the PC Perspective Podcast is sponsored by Lenovo!
Hosts: Allyn Malventano, Jeremy Hellstrom, and Josh Walrath
Program length: 1:29:10
Subject: Graphics Cards | May 5, 2016 - 02:38 PM | Scott Michaud
Tagged: nvidia, pascal, geforce
We're expecting a major announcement tomorrow... at some point. NVIDIA create a teaser website, called “Order of 10,” that is counting down to a 1PM EDT. On the same day, at 9PM EDT, they will have a live stream on their Twitch channel. This wasn't planned as long-term as their Game24 event, which turned out to be a GTX 970 and GTX 980 launch party, but it wouldn't surprise me if it ended up being a similar format. I don't know for sure whether one or both events will be about the new mainstream Pascal, but it would be surprising if Friday ends (for North America) without a GPU launch of some sort.
VideoCardz got a hold of 3DMark Fire Strike Extreme benchmarks, though. It is registered as an 8GB card with a GPU clock of 1860 MHz. While synthetic benchmarks, let alone a single benchmark of anything, isn't necessarily representative of overall performance, it scores slightly higher than a reasonably overclocked GTX 980 Ti (and way above a stock one). Specifically, this card yields a graphics score of 10102 on Fire Strike Extreme 1.1, while the 980 Ti achieved 7781 for us without an overclock.
We expected a substantial bump in clock rate, especially after GP100 was announced at GTC. This “full” Pascal chip was listed at a 1328 MHz clock, with a 1480 MHz boost. Enterprise GPUs are often underclocked compared to consumer parts, stock to stock. As stated a few times, overclocking could be a huge gap, too. The GTX 980 Ti was able to go from 1190 MHz to 1465 MHz. On the other hand, consumer Pascal's recorded 1860 MHz could itself be an overclock. We won't know until NVIDIA makes an official release. If not, maybe we could see these new parts break 2 GHz in general use?
Subject: General Tech | May 2, 2016 - 06:21 PM | Jeremy Hellstrom
Tagged: nvidia, graphics driver, game ready
Some of the games may still be in beta but the driver is fully WHQL; NVIDIA has released Version 365.10 of their graphics driver which focuses on Battleborn which arrives on May 3rd. We do hope that you have not helped perpetuate the crime against gaming humanity which is the pre-order, but if you have then you should be pre-ordering this driver as well. Along with Battleborn comes support for three games currently in beta, open or otherwise, Forza Motorsport 6: APEX, Paragon, and Overwatch. The Release Notes also mention new SLI profiles for Everybody's Gone to the Rapture and Overwatch and even good 3D Vision support for Battleborn for the dozen of you out there which will benefit from it. If you follow the links below you can read NVIDIA's suggested GPUs for these games.
Today, we’ve launched our Game Ready driver for Battleborn. It also covers some beta games: Forza Motorsport 6: APEX (Beta), Paragon (Beta), and Overwatch (Beta).
You can grab GeForce Game Ready 365.10 WHQL drivers on this link.
Game Ready Driver Article: http://www.geforce.com/whats-new/articles/battleborn-forza-motorsport-6-...
Overwatch Recommended GPU Article: http://www.geforce.com/whats-new/articles/overwatch-system-requirements
Paragon Recommended GPU Article: http://www.geforce.com/whats-new/articles/paragon-early-access-now-avail...
Forza Motorsport 6: Apex System Requirements (external page): http://www.forzamotorsport.net/en-us/news/fm6_apex_beta_announce
Game Ready Driver Release Highlights: http://www.nvidia.com/download/driverResults.aspx/102199/en-uk