Subject: General Tech, Mobile | May 18, 2011 - 05:05 PM | Scott Michaud
Tagged: tegra, nvidia, kal-el, amazon
At the beginning of the month we reported that Amazon seems to be moving into the tablet space with an order for hundreds of thousands of touchscreens per month. There is now more evidence that the Kindle manufacturer is looking specifically to do an Android tablet due to the processors rumored to be included. We think you will be smiling very soon.
Roadrunner Stew: Water, Roadrunner, Diced Apple
Subject: General Tech | May 18, 2011 - 11:39 AM | Jeremy Hellstrom
Tagged: nvidia, gpu coprocessor, tesla
It is always the flashy brother that everyone notices, even if you've never met them ... say the GTX590. However the other brother shouldn't be ignored because it turns out Telsa is pretty cool among the server crowd. Where once the humble math coprocessor went the M2090 GPU coprocessor races past, with a specially made, not bin sorted 40nm Fermi GPU running at 1.3GHz and GDDR5 at 1.85GHz which can pull some interesting ECC tricks and of course a ful 512 CUDA Cores. If you think that is a lot of power, NVIDIA told The Register they are recommending one M2090 per CPU core, not per physical CPU.
"GPU chipmaker Nvidia knows that it has to do more to grow its Tesla biz than slap some passive heat sinks on a fanless GPU card and talk up its CUDA parallel-programming tools. It has to keep delivering price/performance improvements, as well.
And that's exactly what it's doing with the new Tesla M2090 GPU coprocessor."
Here is some more Tech News from around the web:
- How Windows 7 Knows About Your Internet Connection @ Slashdot
- Intel’s 2011 Investor Meeting - Intel’s Architecture Group: 14nm Airmont Atom In 2014 @ AnandTech
- Otellini: 'Intel won't build ARM chips' @ The Register
- No McAfee technology will appear in Intel chips until 2012 @ The Inquirer
- Intel Sandy Bridge On Ubuntu 11.04 Is Still Troubling @ Phoronix
- Microsoft volume licensing to let you swap iron for clouds @ The Register
- Epson WorkForce 840 All-in-One Printer @ Maximum CPU
- Win A BitFenix Shinobi Window + Full Alchemy Cable Kit @ eTeknix
Subject: Graphics Cards | May 17, 2011 - 02:14 PM | Jeremy Hellstrom
Tagged: nvidia, GTX560, gtx560 ti
The GTX560 Ti did not receive glowing rewards, not because it didn't perform but because the price was too high compared to the Radeon cards it competes against. Now with the vanilla card available at $200, and with higher peak pixel fill rates, higher rasterization rates, and more memory bandwidth than the Ti version the card is not simply squeezed into an already tight market segment but actually has some interesting abilities. The similarly priced Asus Radeon HD 6870 TOP can't keep up with the new GTX560, but the gap is not huge. The Tech Report recommends waiting a bit before considering this card, they feel it is likely to drop below $200 which would make it a very good deal indeed.
"Say hello to Nvidia's latest $199 graphics card. Is this a worthwhile step up from the GeForce GTX 460 1GB, and is it a better deal than AMD's Radeon HD 6870?"
Here are some more Graphics Card articles from around the web:
- NVIDIA's GeForce GTX 560: The Top To Bottom Factory Overclock @ AnandTech
- ASUS GTX560 TOP @ OC3D
- Palit GeForce GTX 560 2 GB @ techPowerUp
- ASUS GeForce GTX560 DirectCU II TOP @ InsideHW
- Gigabyte GTX 560 OC Review @ OCC
- MSI N560GTX Twin Frozr II OC @ Bjorn3D
- MSI GeForce GTX 560 Twin Frozr II OC 1 GB @ techPowerUp
- EVGA GeForce GTX 560 SC Video Card Review @ Legit Reviews
- The NVIDIA GeForce GTX 560 Technology Report @ Tech ARP
- NVIDIA GeForce GTX 560 1GB Review (ASUS, MSI, Gigabyte) @ Hardware Canucks
- Palit GeForce GTX 560 Sonic Platinum @ Tweaktown
- Palit NVIDIA GeForce GTX 560 Sonic Platinum Launch Review @ HardwareHeaven
- ASUS GeForce GTX 560 TOP Direct Cu II 1 GB @ techPowerUp
- ASUS GeForce GTX 560 DirectCU II TOP 1GB GDDR5 DX11 Video Card Review @Hi Tech Legion
- MSI GTX 560 Twin Frozr II OC @ OCAU
- Gigabyte & MSI GeForce GTX 560 Launch Review @ Neoseeker
- Axle3D GT430 Classic @ Xtremecomputing
- NVIDIA Release 275 GeForce Drivers Technology Report @ Tech ARP
- First official picture of MSI's N580GTX Lightning Xtreme Edition @ VR-Zone
Subject: Graphics Cards | May 17, 2011 - 01:43 PM | Tim Verry
Tagged: nvidia, hardware, graphics
The current GTX 590
VR-Zone reports that NVIDIA is gearing up to deliver a revised edition GTX 590 in June to combat the overheating problems that some overclockers fell victim too using certain drivers. PC Perspective did not run into the issue when overclocking their card; however, VR-Zone stated in an earlier article that:
"NVIDIA has sent out a cautionary to their partners regarding possible component damage due to high temperature when running Furmark 1.9 as it bypasses the capping detection. . . . This is something not able to fix through drivers nor it is just applicable to GeForce GTX 590."
Fortunately for overclockers, NVIDIA is planning to re-engineer aspects of the design, including new inductors, which should help with the over-current protection issues. This new design will also effect the size and dimensions of the current GTX 590 PCB, which means that current third party heat sinks and water blocks made for the (current) GTX 590 will not fit.
It is nice to see that NVIDIA is sticking by it's technology and updating its hardware to fix issues. Overclockers especially, will benefit from this updated model.
Subject: Editorial, General Tech, Graphics Cards, Processors, Mobile | May 13, 2011 - 06:49 PM | Scott Michaud
Tagged: nvidia, conference call
NVIDIA made their quarterly conference call on May 12th which consisted of financial results up to May 1st and questions from financial analysts and investors. NVIDIA chief executive officer Jen-Hsun Huang projected that future revenue from the GPU market would be “flattish”, revenue from the professional market would be “flattish”, and revenue from the consumer market would be “uppish”. Huang did mention that he believes that the GPU market will grow in the future as GPUs become ever more prevalent.
How's the green giant doing this quarter? Read on for details.
For the professional market, NVIDIA discussed their intention to continue providing proof-of-concept applications to show the benefit of GPU acceleration which they hope will spur development of GPU accelerated code. Huang repetitively mentioned that the professional market desires abilities like simultaneous simulation and visualization and that a 10% code-rewrite would increase performance 500-1000%, but current uptake is not as fast as they would like. NVIDIA also hinted that GPUs will be pushed in the server space in the upcoming future but did not clarify on what that could be. NVIDIA could simply be stating that Tesla will continue to be a focus for them; they also could be hinting towards applications similar to what we have seen in recent open sourced projects.
For consumers, Huang made note of their presence in the Android market with their support of Honeycomb 3.1 and the upcoming Icecream Sandwich. Questions were posed about the lackluster sales of Tegra tablets but Huang responded stating that the first generation of tablets were deceptively undesirable due to cost of 3G service. He went on to say that the second wave of tablets will be cheaper and more available in retail stores with Wi-Fi only models more accessible to consumers.
nVihhhhhhhhhdia. (Image by Google)
The bulk of the conference call was centered on nVidia’s purchase of Icera though not a lot of details were released being that the purchase is yet to be finalized. The main points of note is that as of yet, while NVIDIA could integrate Icera’s modems onto their Tegra mobile processors, they have no intention of doing so. They also stated they currently have no intention of jumping into the other mobile chip markets such as GPS and near-field communications due to the lesser significance and greater number of competitors.
I think the new owners like the color on the logo.
The last point of note from the conference call was that they expect that Project Denver, NVIDIA’s ARM-based processor, to be about 2 generations away from accessible. They noted that they cannot comment for Microsoft but they do reiterate their support for Windows 8 and its introduction of the ARM architecture. The general theme throughout the call was that NVIDIA was confident in their position as a player in the industry. If each of their projects works out as they plan, it could be a very well justified attitude.
Subject: General Tech, Graphics Cards | May 13, 2011 - 05:30 PM | Tim Verry
Tagged: nvidia, GTX560, graphics
The NVIDIA GeForce GTX 560 is due to release on May 17th. As the release date approaches, vast speculation and rumors have flooded the Internet. GeForce.com has stepped up to preview what the card looks like and how it fairs in three soon to be released PC games versus the 9800GT at the popular 1080p resolution. GeForce chose the 9800 GT for comparison because they found the card to be one of the most popular used on Steam. As games are becoming more advanced graphically and 1080p monitors are becoming more popular, they wanted to compare what the GTX 560 is capable of versus a card that many people are familiar with.
While they were unable to share exact hardware specifications and performance numbers (due to NDA), they were able to show what graphics detail settings the card was able to run at 1080p and at least 35 frames per second. The stated "Optimal Playable Settings" for the GTX 560 were then compared to the 9800 GT in three games. These three soon to be released games were each chosen because of their ability to showcase what high resolution, high PhysX detail, and Nvidia Surround looked like. The GTX 560 was able to handle all three of those features with ease, whereas the older but popular 9800 GT ran into issues playing games with those features smoothly. The system configuration they used to test both cards is as follows:
|Motherboard||ASUS P8P67 WS Revolution|
|CPU||Intel Core i7 2600K @ 3.4GHz|
|RAM||8GB DDR3 1333MHz, 9-9-9-24|
|Operating System||Windows 7 x64|
The first game they showcased was Duke Nukem Forever. GeForce states that Duke Nukem will support both NVIDIA 3D and PhysX. The graphics details they were able to achieve with Duke Nukem Forever are:
|Shadows||World & Characters|
|Post Special Effects||On|
The GTX 560 managed to pull off at least 35fps. Conversely, the game was not playable at these settings with the 9800 GT. Specifically, the 3D feature was not practical with the 9800 GT.
Alice: Madness Returns was the second game GeForce showed off. One interesting aspect of Alice is the useage of PhysX. The graphics quality is much improved by the graphics textures and particles added by PhysX, as you can see in the comparison screenshot below.
The GTX 560 managed to run the game at the following setttings:
The 9800 GT that they compared the GTX 560 to was a "slide show" by comparison. The demands of PhysX were especially responsible for the reduced performance. The 9800 GT simply was not capable of processing both high resolution graphics and the high PhysX calculations. The GTX 560 was; however, capable of running the game at maxed out settings (at 1080p).
GeForce finally showcased the GTX 560 running Dragon Seige III. In this test, they utilized 3 monitors in an NVIDIA Surround configuration. The graphical settings that they were able to get out of the GTX 560 included:
|Visual Effects Quality||High|
Their results are as follows:
"On these settings, which were near maximum aside from anti-aliasing which tops off at 16x, the average framerate was again consistently smooth and playable. Here, the ultra-wide experience allowed us to immerse ourselves into some deep dungeon crawling. Unfortunately for the 9800 GT, the GPU in SLI does not support NVIDIA Surround, making it impossible to play at the 5760x1080 resolution. "
The GeForce GTX 560 is reported to be positioned between the Geforce 460 and 560Ti on the NVIDIA side, and the 6870 and 6950 (1GB) on the AMD side. When it comes to 1080p resolution, so far it has been a toss up for many DIY enthusiasts between buying the AMD 6950 (2GB) and the NVIDIA GTX 560Ti for maximum performance. If GeForce's preview holds true for other games, the GTX 560 may well provide an another option for enthusiasts after the bang for the buck price and performance at 1080p resolutions.
As for speculation and rumors on the graphics card's hardware, there have been many floating around the Internet. For example, Tech Connect states that the GTX 560 will feature 336 CUDA cores, 56 Texture Units, and 1GB of GDDR5 memory on a 256-bit bus. Further, Tech Connect maintains that the card is rumored to be priced at approximately $200. From Nvidia's statement that the graphics card will be positioned between the GTX 460 and the GTX 560Ti in terms of performance, the GPU will likely be clocked somewhere between the 675Mhz of the GTX 460 and the 820Mhz of the GTX 560Ti, with the RAM being slightly lower than the GTX 560Ti's 4008Mhz.
Unfortunately, (until the NDA is lifted) only NVIDIA can tell us what the real specifications of the GTX 560 will be, and they are not talking. You can; however, find further details as well as a video of the soon to be released card in action over at GeForce.com, and PC Perspective will have a review up with benchmarks gallore and the official hardware specifications as soon as the NDA is lifted on May 17th.
Will the GTX 560 power your next gaming rig?
Subject: General Tech, Graphics Cards | May 10, 2011 - 08:52 PM | Tim Verry
Tagged: nvidia, jpr, gpu, amd
The last quarter of 2010 saw shipments totalling 18.84 million units. In 2011, shipments rose slightly by 2% to 19.03 million add-in cards. According to JPR (Jon Peddie Research), while Q1 of 2011 behaved similarly to past years seasonally, it did not fair as well overall as shipments did not exceed those of Q1 2010. Where AMD increased units shipped by 5.7% versus the previous quarter (Q4 2010), NVIDIA saw a 2% decrease.
JPR notes that while increase in units shipped versus Q4 2010 was rather slight, it remains a positive change due to Q4 2010 behaving irregularly regarding the seasonal cycle.
The increased units shipped further reflect changes in market share for the two largest discrete graphics card makers. Versus last quarter, NVIDIA lost 2.7% of the market while AMD gained 4.4%. JPR states that AMD has gained 16.6% market share while rival NVIDIA lost 8.4 on a year-to-year basis.
JRP's reported market shares over time.
John Peddie Research notes that of the 19.03 million discrete graphics cards shipped, NVIDIA was the clear market leader, thanks in part to sales of CUDA and GPU-Compute cards used in scientific and data research. The add-in board market is further composed of three main segments that amount to the 19.03 million boards shipped. On the high end rests the enthusiast gamer (approx. 9 million sold per year) and GPU-compute markets which exists as lower volume of sales but higher price per card. The majority of graphics card shipments come from the mainstream market which is a balance of price and volume. Finally, the workstation segment which is smaller than even the enthusiast gaming market but traditionally sees higher average asking prices for the hardware that is shipped.
JPR estimates that the add-in market will fall 4.5% to $19.8 billion USD despite positive increases in the number of cards shipped due to "a gradual decline in the ASP."
As the chart illustrates, NVIDIA still remains the market juggernaut, shipping 11.25 million cards; however, AMD has made a lot of headway in the past year. With both the AMD 6950 and Nvidia 560ti proving to be the cards of choice by many gamers worldwide competition is healthy and enthusiasts have only to benefit from the market's positive increases.
Subject: Processors, Mobile | May 6, 2011 - 07:11 PM | Ryan Shrout
Tagged: project denver, nvidia, macbook, Intel, arm, apple
A very interesting story over at AppleInsider has put the rumor out there that Apple may choose to ditch the Intel/x86 architecture all together with some future upcoming notebooks. Instead, Apple may choose to go the route of the ARM-based processor, likely similar to the A4 that Apple built for the iPhone and iPad.
What is holding back the move right now? Well for one, the 64-bit versions of these processors aren't available yet and Apple's software infrastructure is definitely dependent on that. By the end of 2012 or early in 2013 those ARM-based designs should be ready for the market and very little would stop Apple from making the move. Again, this is if the rumors are correct.
Another obstacle is performance - even the best ARM CPUs on the market fall woefully behind the performance of Intel's current crop of Sandy Bridge processors or even their Core 2 Duo options.
In addition to laptops, the report said that Apple would "presumably" be looking to move its desktop Macs to ARM architecture as well. It characterized the transition to Apple-made chips for its line of computers as a "done deal."
"Now you realize why Apple is desperately searching for fab capacity from Samsung, Global Foundries, and TSMC," the report said. "Intel doesn't know about this particular change of heart yet, which is why they are dropping all the hints about wanting Apple as a foundry customer. Once they realize Apple will be fabbing ARM chips at the expense of x86 parts, they may not be so eager to provide them wafers on advanced processes."
Even though Apple is already specing its own processors like the A4 there is the possibility that they could go with another ARM partner for higher performance designs. NVIDIA's push into the ARM market with Project Denver could be a potential option as they are working very closely with ARM on those design and performance improvements. Apple might just "borrow" those changes however at NVIDIA's expense and build its own option that would satisify its needs exactly without the dependence on third-parties.
Migrating the notebook (and maybe desktop markets) to ARM processors would allow the company to unify their operating system across the classic "computer" designs and the newer computer models like iPads and iPhones. The idea of all of our computers turning into oversized iPhones doesn't sound appealing to me (nor I imagine, many of you) but with some changes in the interface it could become a workable option for many consumers.
With even Microsoft planning for an ARM-based version of Windows, it seems that x86 dominance in the processor market is being threatened without a doubt.
Subject: General Tech | May 4, 2011 - 11:19 AM | Jeremy Hellstrom
Tagged: peddie, nvidia, market share, Intel, gpu, amd
SemiAccurate got hold of Jon Peddie's most recent look at the GPU market and how it is divvied up between the major competitors; which doesn't include SIS who hit 0% this year. The two current discreet GPU makers swapped positions last quarter with AMD in the lead and that remains true this quarter as they have grown to 24.8% while NVIDIA fell to 20%. Last year at this time NVIDIA had a comfortable 8% more of the market than AMD, but with a Fermi launch that just didn't go as well as hoped and AMD coming out strong and generally less expensive, that lead has evaporated thanks not only to the discreet GPUs but also Brazos.
Speaking of APUs, the more mathematically inclined readers may notice that a large chunk of the graphics market is missing in those figures. 54.4% of that missing market belongs to Intel who have seen their share of the market jump by alnost 10% since Q1 2010. The vast majority of their market share belongs to the embedded GPU present in many Intel systems but at least some of that growth is thanks to the new SandyBridge platform which many enthusiasts are purchasing and which counts towards market share even if it is only being used for transcoding in a system with a discreet GPU.
"The latest GPU marketshare numbers from Jon Peddie are out, and it looks like we have a new leader in GPUs, AMD. According to the numbers released today, Q1 saw AMD overtake Nvidia in year over year GPU marketshare, and the turn-around promised last February fizzle."
Here is some more Tech News from around the web:
- The HTML5 future of the web starts to take shape @ The Inquirer
- HP engineering veep spills cloud plans onto LinkedIn @ The Register
- How-To: Portal Sentry Turret Egg Cup @ Make:Blog
- Seagate to control 40% of HDD market with Samsung acquisition, says IHS iSuppli @ DigiTimes
- Canon PowerShot SX230 HS Review @ TechReviewSource
- Level One Wireless 300Mbps N_Max Ceiling PoE Access and 4 GE PoE + 1 GE Switch Review @ OverclockersHQ
- DemoCamp April 2011 Coverage @ t-break
- Win a MSI N550GTX-Ti graphics card @ t-break
- Win a Linksys E3000 wireless router @ t-break
- Win a ECS Black GTX460 graphics card @ t-break
Subject: Graphics Cards, Processors | May 3, 2011 - 10:37 PM | Ryan Shrout
Tagged: jpr, nvidia, gpus, amd, Intel
In a mixed report coming from Jon Peddie Research, information about the current state of the GPU world is coming into focus. Despite seeing only 83 million PCs shipping in Q1 2011 (a 5.4% drop compared to Q4 2010), the shipment of GPUs rose by 10.3%. While this no doubt means that just as many in the industry have been predicting, the GPU is becoming more important to the processing and computing worlds, there are several factors that should be considered before taking this news as win for the market as whole.
First, these results include the GPUs found in Intel and AMD’s CPU/GPU combo processors like the Sandy Bridge platforms, AMD’s Fusion APU and the more recent Intel Atom cores as well. If a notebook or desktop system then ships with a discrete solution from AMD or NVIDIA in addition to one of those processors, then the report indicates that two GPUs have shipped. We can assume then that because ALL Sandy Bridge processors include a GPU on them that much of this rise is due to the above consideration.
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