Subject: General Tech | June 16, 2011 - 12:57 PM | Jeremy Hellstrom
Tagged: amd, Intel, nvidia
In some sort of bizarre voyeuristic hardware love/hate triangle AMD, Intel and NVIDIA are all semi-intertwined and being observed by Microsoft. Speaking with The Inquirer the VP of product and platform marketing at AMD, Leslie Sobon, stated that there was no chance that Intel would attempt to purchase NVIDIA as AMD did with ATI. AMD's purchase was less about the rights to the Radeon series as it was taking possession of the intellectual property that ATI owned after a decade of creating GPUs and lead directly to the APUs that AMD has recently released which will likely become their main product. Intel already has a working architecture that combines GPU and CPU and doesn't need to purchase another company's IP in order to develop that type of product.
There is another reason for purchasing NVIDIA though, which has very little to do with their discreet graphics card IP and everything to do with Tegra and Fermi which are two specialized products which so far Intel doesn't have an answer for. A vastly improved and shrunken Atom might be able to push Tegra off of mobile platforms and perhaps specialized SandyBridge CPUs could accelerate computation like the Fermi products do but so far there are no solid leads, only speculation.
If you learn more from your failures than your successes then Intel knows a lot about graphics.
"CHIP DESIGNER AMD believes that it is on a divergent path from Intel thanks to its accelerated processor unit (APU) and that Intel buying Nvidia "would never happen"."
Here is some more Tech News from around the web:
- Find Out if Your Passwords Were Leaked by LulzSec Right Here @ Gizmodo
- Adobe patches critical bugs in Flash and Reader @ The Register
- Umi, we hardly knew ye: contemplating the fate of the videophone in 2011 @ Ars Technica
- 'A SHARK attacked my ROBOT', gasps ex-Sun exec @ The Register
- We’ve got a real bone to pick with this mouse @ Hack a Day
- Fun Quotes from the AFDS Media Roundtable @ SemiAccurate
Subject: Editorial, Processors, Shows and Expos | June 14, 2011 - 05:09 PM | Ryan Shrout
Tagged: nvidia, Intel, heterogeneous, fusion, arm, AFDS
Before the AMD Fusion Developer Summit started this week in Bellevue, WA the most controversial speaker on the agenda was Jem Davies, the VP of Technology at ARM. Why would AMD and ARM get together on a stage with dozens of media and hundreds of developers in attendance? There is no partnership between them in terms of hardware or software but would there be some kind of major announcement made about the two company's future together?
In that regard, the keynote was a bit of a letdown and if you thought there was going to be a merger between them or a new AMD APU being announced with an ARM processor in it, you left a bit disappointed. Instead we got a bit of background on ARM how the race of processing architectures has slowly dwindled to just x86 and ARM as well as a few jibes at the competition NOT named AMD.
As is usually the case, Davies described the state of processor technology with an emphasis on power efficiency and the importance of designing with that future in mind. One of the interesting points was shown in regard to the "bitter reality" of core-type performance and the projected DECREASE we will see from 2012 onward due to leakage concerns as we progress to 10nm and even 7nm technologies.
The idea of dark silicon "refers to the huge swaths of silicon transistors on future chips that will be underused because there is not enough power to utilize all the transistors at the same time" according to this article over at physorg.com. As the process technology gets smaller then the areas of dark silicon increase until the area of the die that can be utilized at any one time might hit as low as 10% in 2020. Because of this, the need to design chips with many task-specific heterogeneous portions is crucial and both AMD and ARM on that track.
Those companies not on that path today, NVIDIA specifically and Intel as well, were addressed on the below slide when discussing GPU computing. Davies pointed out that if a company has a financial interest in the immediate success of only CPU or GPU then benchmarks will be built and shown in a way to make it appear that THAT portion is the most important. We have seen this from both NVIDIA and Intel in the past couple of years while AMD has consistently stated they are going to be using the best processor for the job.
Amdahl's Law is used in parallel computing to predict the theoretical maximum speed up using multiple processors. Davies reiterated what we have been told for some time that if only 50% of your application can actually BE parallelized, then no matter how many processing cores you throw at it, it will only ever be 50% faster. The heterogeneous computing products of today and the future can address both the parallel computing and serial computing tasks with improvements in performance and efficiency and should result in better computing in the long run.
So while we didn't get the major announcement from ARM and AMD that we might have been expecting, the fact that ARM would come up and share a stage with AMD reiterates the message of the Fusion Developer Summit quite clearly: a combined and balanced approach to processing might not be the sexiest but it is very much the correct one for consumers.
Subject: Mobile | June 9, 2011 - 06:43 PM | Tim Verry
Tagged: Tegra 2, super phone, Sprint, Photon, nvidia, arm, 4g
If desktop processors are advancing at the speed of sound, then mobile processors are advancing at somewhere near the speed of light. Just a year ago, a 600MHz Ti processor was very fast; however, in the age of dual core 1GHz+ processors that seems to be rather slow by comparison. Speaking of the speed of photons, Sprint has recently unveiled a new Motorola smart phone called the Photon 4G that is packed with lots of hardware and powered by Android 2.3.
What makes the Photon 4G special; however, is that it is the first NVIDIA Tegra powered "super phone" on Sprint's 4G cellular network. The 2.6 inch x 5 inch device has a depth of .5 inches and weighs in at 5.6 ounces. This rather hefty chassis holds a large 4.3" "qHD" display with a resolution of 540x960. Further, the phone has two cameras with the rear camera being capable of capturing 720p HD video and the front facing camera sporting a VGA (480x640) resolution. An HDMI output port, a microSD card slot supporting up to 32GB cards, and a metal kick stand also have a place on the device.
Internally, the phone features a 1GHz dual core Tegra 2 processor, 16GB of on-board storage, and 1GB of RAM. A 3G/4G radio supporting International GSM frequencies as well as a Bluetooth and Wifi 802.11 b/g/n radio are also present. This hardware is in turn backed by a 1700 mAh Lithium Ion battery.
According to the NVIDIA blog, the device is made further desirable due to it's ability to play "multi-platform, console-class Android OS games with the kind of experience you expect from a game console." The Photon 4G also supports Bluetooth controller input, enabling it to act as a sort of portable gaming console by hooking it up to a large display via HDMI and playing games using a Bluetooth controller. NVIDIA demonstrated playing Riptide GP on the phone using a Wii controller. It will likely support the dual shock controller down the road as well.
NVIDIA shows off the Wii controlled super phone's gaming abilities
Sprint claims a nine to ten hour talk-time for the phone, depending on the network the phone is using (3G/4G); therefore, it will be interesting to see if this phone will have the battery life in real world tests to be a good portable gaming machine. It may even steal some market share from the Playstation Vita if Android can keep new games flowing. What do you think about the Photon 4G?
Subject: Graphics Cards | June 8, 2011 - 08:21 AM | Tim Verry
Tagged: water cooling, pny, nvidia, GTX 580, asetek
At E3 2011, PNY and Asetek showed off a new NVIDIA GTX 580 graphics card that is cooled by an Asetek water cooler. Another variant that includes a CPU water block in the sealed-water loop will also be available. The new system promises up to 30% lower temps compared to the NVIDIA reference cooler. Further, Asetek claims that the new cooler will result in increased headroom for overclocking, and a decrease in acoustics due to using a larger 120mm fan that can spin much slower (and quieter) than the traditional graphics card fan at the same level of cooling performance.
Nicholas Mauro, the Senior Marketing Manager for PC Components at PNY stated that “with a design that outperforms current equivalent air cooled models, this simple all-in-one solution will resonate deeply with gamers looking for a powerful yet affordable option.”
PNY is currently running a pre-order promotional bundle on the PNY website, which includes “$100 worth of bonus PNY gear: a 16ft HDMI Mini to HDMI cable, a custom-built PNY 8GB ‘Liquid Cooled’ USB Flash Drive, and a ‘Liquid Cooled logo T-shirt.” The XLR8 Liquid Cooled GTX 580 has a MSRP of $579.99 while the GPU+CPU water loop, the “XLR8 Liquid Cooled GTX 580 with CPU Cooling,” carries a MSRP of $649.99. The new coolers will come with a standard 3 year warranty, which is extended to 5 years if registered on PNY’s website. They will be available for purchase at the end of June at various brick and mortar and online retailers.
The street price of these coolers will likely determine how much adoption they will receive, as they are in a narrow market between high end air cooling and a DIY water loop.
Subject: Graphics Cards, Cases and Cooling | June 8, 2011 - 07:08 AM | Tim Verry
Tagged: water cooling, nvidia, gpu, CoolIT
CoolIT Systems recently launched the OMNI N590 A.L.C. water cooler for NVIDIA’s GeForce GTX 590 graphics cards. The sealed-loop water cooler promises to solve both thermal and acoustic issues, and enable high performance NVIDIA Quad SLI setups for enthusiasts.
CoolIT claims that their OMNI A.L.C. is the world’s first fully contained water cooling loop for graphics cards. Following in the success of its OMNI N480 and N580 coolers, the new A.L.C. model promises to “deliver up to 30°C lower GPU operating temperatures” in addition to lowering the noise output of the PC.
The cooler itself is very reminiscent of Corsair’s H70 CPU cooler; however, on the OMNI A.L.C, the pump is located on the radiator instead of the water block, which may limit the amount of airflow compared to the CPU variants from other manufacturers. By moving the pump to the radiator, they have been able to make the GPU-attached water block very thin, which should make SLI setups physically easier.
Further, the cooler is immediately available in complete systems from MAINGEAR, Falcon Northwest, and Puget Systems.
What are your thoughts on sealed-loop graphics card coolers?
Subject: General Tech | June 6, 2011 - 11:52 AM | Jeremy Hellstrom
Tagged: nvidia, microsoft, lawyers
It turns out that while NVIDIA did not quite sell its soul to get its GPU into the first XBox, it did give up its right to go out unchaperoned. As part of the deal Microsoft can block any large purchase of NVIDIA shares by another company. If a company tries to purchase 30% or more of NVIDIA's shares then had and still has Microsoft has the right to put kybosh on the deal. A decade ago when the deal was first inked the agreement would have made a lot of sense to Microsoft; they were going to depend on NVIDIA's GPU and did not want to have another company buy a majority share in NVIDIA to get a grip on Microsoft's new gaming console. This deal makes NVIDIA rather unattractive to many companies as the investment of time and money necessary to set up a large deal could be utterly wasted if Microsoft decides it doesn't like the look of NVIDIA's new bedmate. The Inquirer has more here, and are currently awaiting a response to the article from Microsoft.
"AN UNLIKELY BETROTHAL between Microsoft and Nvidia has been uncovered that gives Microsoft the right of first and last refusal to buy Nvidia.
Microsoft entered into an agreement with Nvidia back in 2000 when the chip design outfit was brought in to work on the GPU of what would then become Microsoft's Xbox. That in itself isn't particularly surprising, but Information Week dug up a 10K filing with the Securities and Exchanges Commission (SEC) in which Nvidia reported that Microsoft had first and last rights of refusal should a third party make an offer to buy 30 per cent or more of Nvidia's shares."
Here is some more Tech News from around the web:
- In-flight Internet: the view from 35,000 feet and three years @ Ars Technica
- Skype reverse-engineered and open sourced @ The Register
- Notorious rootkit gets self-propagation powers @ The Register
- UC San Diego Builds Phase-Change Solid-State Drive That's 2 to 7 Times Faster Than NAND @ ExtremeTech
- HTC Dev launched to support OpenSense development @ t-break
- Kodak PlaySport Zx3 Review @ TechReviewSource
- Installing a Server OS in Intel Media Series Motherboards Guide @MissingRemote
- Post Computex 2011 - Part 1 @ Bjorn3D
- Mach Xtreme Displays New JMicron SATA 3 SSD @ The SSD Review
- Fan speed control? BitFenix has an app for that @ The Tech Report
- Sapphire shows A75 mobo, passive Radeons @ The Tech Report
- Computex 2011: The ROG Releases @ AnandTech
- Liveblog: Microsoft's E3 press conference on June 6 @ Ars Technica
- Liveblog: WWDC 2011 keynote on June 6 @ Ars Technica
NVIDIA recently unveiled a new four core CPU for mobile devices at Mobile World Congress which promises to power 2560x1600, 300 DPI displays as well as enable realistic dynamic lighting and physics in mobile games, features that until recently were only possible in the realm of gaming laptops and desktops.
The quad core ARM CPU has been paired with a new 12 core GeForce graphics processing unit. The CPU alone is able to outperform the older Tegra 2 chip by close to 2x. With the additional GPU cores; however, NVIDIA has even more performance, and the ability to implement great looking games for mobile tablets and so called “super phones.”
At a resolution of 1280x800 (according to Engadget), the new Kal-El graphics demo shows off a new game featuring a glowing ball that acts as a truly dynamic light source in addition to realistic cloth physics. Using all four processing cores of the CPU allowed NVIDIA to implement cloth that reacts to the changing gravity of the game in a dynamic- and very realistic looking- manner. The mobile chip saw approximately 80% usage across all cores during the game demo. When NVIDIA disabled two of the CPU cores, the game became nearly unplayable, with the two remaining cores maxed out, the demo’s frame rate dropped to below 15 frames per second.
The new “Tegra Super Chip” will certainly allow mobile game developers to design immersive and realistic looking worlds as well as enhancing consumers’ ability to watch 1080p HD video with ease. The only drawback of the chip seems to be that battery technology is much slower to advance than transistor technology; therefore, it will be interesting to see how the new NVIDIA chip performs in that regard.
Subject: General Tech | May 26, 2011 - 03:30 PM | Jeremy Hellstrom
Tagged: nvidia, flying pigs, duke
SANTA CLARA, Calif. — May XX, 2011 — NVIDIA is pulling out all the stops for the highly-anticipated launch of Duke Nukem Forever on June 11, 2011. Today, we’re announcing that we’re giving one extremely lucky gamer the chance to win an all-expenses VIP trip for two to the official Gearbox launch event in Dallas, Texas. (Contest open to U.S. and Canada (excluding Quebec) residents only.)
Sure to be one of the coolest – and maybe the rowdiest – parties of the summer (it’s a Duke party, after all!), the Gearbox Community Day/Duke Nukem Launch Event will blow into Dallas Texas at the Palladium Ballroom. If you’re deemed worthy enough to hang with the King and his court, here’s some of the cool stuff you’re in for:
- Test your metal playing Duke Nukem Forever alongside the Gearbox crew
- Rub elbows with the Gearbox and NVIDIA development teams
- Party at an exclusive NVIDIA reception before the launch event (Monday, June 13)
- Hear from the people behind some of Gearbox’s biggest games: Duke Nukem Forever, Borderlands, Aliens: Colonial Marines, Brothers in Arms, and more
- Get exclusive sneak-peeks at new, never-before-seen Gearbox materials
- Join the partying and mayhem
Do you think you’ve got what it takes to party with Duke? If so, what are you waiting for? Christmas? Go to http://www.geforce.com/Community/Rewards right now to enter!
Oh yea, one thing...you need to be 21 years old to party with Duke. That’s just how he rolls. Sorry kids!
By the way, be sure your PC system is cranked up and ready for Duke. To help, NVIDIA and EVGA have teamed up to bring you Duke’s “Fully Loaded Package,” a special edition Duke Nukem Forever bundle that includes a full PC copy of Duke Nukem Forever for the PC, an EVGA GeForce® GTX 560 graphic card, a limited edition DNF art book and mouse pad, and a custom Duke Nukem “Radioactive” belt buckle.
That should complete your arsenal, giving you everything you’ll need to wipe out aliens that have been stealing Earth’s women and drinking Duke’s beer. Get Duke’s Fully Loaded Package now.
But wait, there’s one more thing….
As NVIDIA’s special guest, you’ll be one of the first gamers on the planet to see the unveiling of the brand new, official Duke Nukem Forever mod. This bad boy packs more NVIDIA GeForce GTX power than a Devastator, features a mind-blowing Duke-themed chassis, and will show Duke in all his glory in breathtaking 3D with NVIDIA 3D Vision technology. You haven’t seen a mod like this before…anywhere!
Good luck! And, we hope to see you in Texas!
Subject: Editorial, General Tech | May 26, 2011 - 02:04 PM | Ken Addison
Tagged: R6970, podcast, nvidia, Intel, firepro, amd, 990x, 990fx
PC Perspective Podcast #156- 5/26/2011
This week we talk about the AMD FirePro V7900 and V5900, MSI R6970 Lightning, Intel i7-990x,Viewer questions and more!
The URL for the podcast is: http://pcper.com/podcast - Share with your friends!
- iTunes - Subscribe to the podcast directly through the iTunes Store
- RSS - Subscribe through your regular
- MP3 - Direct download link to the MP3 file
Hosts: Jeremy Hellstrom, Josh Walrath and Allyn Malventano
This Podcast is brought to you by MSI
- 0:00:45 Introduction
- 1-888-38-PCPER or firstname.lastname@example.org
- http://twitter.com/ryanshrout and http://twitter.com/pcper
- 0:01:45 AMD FirePro V7900 and V5900 Professional Graphics Review
- 0:05:25 MSI R6970 Lightning Review: A Supercharged AMD Radeon HD 6970
- 0:16:35 This Podcast is brought to you by MSI
, and their all new Sandy Bridge Motherboards!
- 0:17:20 Intel Core i7-990X Gulftown Processor and DX58SO2 Motherboard Review
- 0:22:30 NVIDIA GTX 560 Review Coming soon
- 0:24:36 Cray Announces AMD Bulldozer CPU and NVIDIA Tesla GPU Supercomputer Capable of 50 Petaflops
- 0:27:38 Sneak Peak at the MSI 990FXA-GD65
- 0:30:13 ASUS Sabertooth Motherboard Supporting 990FX Chipset Pictured
- 0:32:33 Email from Jeff about Bulldozer leaks
- 0:36:00 Revisiting quad-gpus and the Law of Diminishing Returns
- 0:39:58 Leaking Llano and Bulldozer prices
- 0:43:57 Corsair Hydro H80 and H100 Water Coolers On The Horizon
- 0:46:30 Email from Bernie about desktop standby mode
- 0:51:05 Email from Jesse about overclocking temps
- 0:53:40 Hardware / Software Pick of the Week
- Ryan: Lucid Virtu - its working
- Jeremy: Remember Action Quake? How 'bout a little Action Half Life 2, still less buggy than your average commercial release and better supported.
- Josh: DiRT 3: Love it.
- 0:59:30 THIS JUST IN: Asus ROG Matrix GeForce GTX 580 Graphics Card Details Leaked
- http://twitter.com/ryanshrout and http://twitter.com/pcper
- 1:02:00 Closing
Introduction and Design
Viewed from a bird’s eye, gaming laptops seem to be a homogenous bunch. Although there are rare exceptions like the Alienware M11x, most are 15.6” or 17” models with quad-core processors and discrete mobile graphics, most frequently the Nvidia GTX 460M. The two gaming laptops we’ve most recently reviewed, the ASUS G53 and MSI GT680R, most certainly fit into this mold.
Upon closer inspection, however, the market for gaming laptops begins to expand and multiply into a wide array of options. While the big players like ASUS, Toshiba and MSI are happy to offer their pre-configured models with roughly similar hardware, customized rigs are as numerous as stars in the sky. Everyone has heard of Alienware, of course, but you may not have heard of companies like Origin, Falcon Northwest, AVADirect, AFactor Gaming, Malibal, Digital Storm and Maingear, just to name a few (or if you have, you may have only heard of their desktops).
Maingear’s eX-L15 is a stereotypical example of a custom gaming laptop. It’s big and it’s bulky, but its appearance is not much different from your average laptop. Inside, however, there is a buffet of high-end hardware.
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