Subject: Graphics Cards | May 21, 2011 - 03:04 AM | Tim Verry
Tagged: nvidia, kfa2, GTX 560, graphics
Not to be left out of the slew of NVIDIA GeForce GTX 560 releases, KFA2 announced two new NVIDIA graphics cards to their current graphics card lineup. Both are based on the Geforce GTX 560 GPU; however, one card is overclocked and fitted with an aftermarket heatsink and fan combo (the other is a standard single, centered, and shrouded fan design). Labeled the KFA2 GeForce GTX 560 1GB 256bit and the KFA2 GeForce GTX 560 EX OC 1GB 256bit, the DirectX 11 cards offer the following specifications:
|GeForce GTX 560 1GB 256bit||GeForce GTX 560 EX OC 1GB 256bit|
|GPU Clock||810 MHz||905 MHz|
|Shader Clock||1620 MHz||1810 MHz|
|Memory Clock||2004 MHz||2004 MHz|
|Memory||1 GB GDDR5 on 256-bit bus||1 GB GDDR5 on 256-bit bus|
|Memory Bandwidth||128.3 GB/s||128.3 GB/s|
|Texture Fill Rate||45.3 Billion/s||50.6 Billion/s|
The two new cards seem to be positioned (specifications wise) between purely reference cards and the highest clocked GTX 560 cards of their competitors. The street price will ultimately determine if they are worth picking up versus other brands with higher clocks or reference clocks but aftermarket cooling. KFA2 states that the cards will be available online and in retail stores throughout Europe, and are backed by a two year warranty.
Subject: General Tech | May 19, 2011 - 11:35 AM | Jeremy Hellstrom
Tagged: nvidia, quarter, income
We have been discussing the changes to the graphics market on the front page and on the Podcast, and as expected NVIDIA's income has shrunk. Last year NVIDIA was generating $800 million but saw revenue drop bu over $100 million, in perspective SemiAccurate pegs their professional graphics division at about $200 million. If NVIDIA is going to be able to keep their R&D team working on chips several generations ahead of the current products on the market, which they need to in order to be competitive, they had better hope that their foray into the mobile chip market is lucrative enough to pay the bills.
"Nvidia (NASDAQ:NVDA) published their results last Thursday topping analyst estimates and six days later the stock was down 10%. What happened?
The numbers were pretty good. Revenue was up and Tegra™ finally started to get traction, more than 3 times up but there are some red lights. First their revenues are down YoY. Second, their GPU business is down YoY and last, but not least, their professional business revenue is more or less flat for the last quarter."
Here is some more Tech News from around the web:
- Whoops, Intel SNB Is Borked At The Last Minute In Linux 2.6.39 @ Phoronix
- Intel’s 2011 Investor Meeting - Intel’s Architecture Group: 14nm Airmont Atom In 2014 @ AnandTech
- Google rolls out fix for Android security threat @ The Register
- Cisco refuses to deny it will sell off Linksys @ The Register
- Red Hat releases Enterprise Linux 6.1 @ The Inquirer
- Open-Source AMD Fusion Driver Stabilizes @ Phoronix
- Clash of the Sumo Titan bean bag chair @ The Tech Report
- Win a Blackberry Torch 9800 [Red] @ t-break
Subject: Graphics Cards | May 19, 2011 - 04:33 AM | Tim Verry
Tagged: nvidia, GTX 560, graphics
Coinciding with the NDA lift on the NVIDIA GeForce GTX 560, Gigabyte announced its enthusiast class Overclock Edition graphics card based on new the GTX 560 GPU.
The new Overclock Edition replaces the reference design's cooler with Gigabyte's own WindForce 2X variant, which they claim reduces the noise of the card under full load to 31db. Further, the heatsink used direct heat pipe technology, which means that the heat pipes that carry heat away from the GPU and into the fins physically contact the GPU itself. Both fans produce 30.5 CFM of airflow to quickly dissipate the heat of the overclocked GTX 560 GPU, Gigabyte was able to clock the card at a 830 MHz GPU clock and a 4008 Mhz memory clock from the factory. Gigabyte claims to improve overclocking capability by 10% to 30% thanks to it's "Ultra Durable" copper PCB technology and power switching enhancements.
The full specification of the GeForce GTX 560 Overclock Edition are as follows:
|Core Clock||830 MHz|
|Shader Clock||1660 MHz|
|Memory Amount||1 GB|
|Memory Bus||256 bit|
|Card Bus||PCI-E 2.0|
|Process Technology||40 nm|
|Card Dimensions||43mm (h) x 238mm (l) x 130mm (w)|
|Power Requirements||Minimum 500 Watt PSU required|
1x HDMI and Display Port via adapter(s)
1x mini HDMI
1x VGA (via adapter)
Gigabyte is a popular motherboard manufacturer for enthusiasts and it seems that they are striving to gain that same level of consumer brand loyalty with their graphics cards. Do you have a Gigabyte graphics card in your rig?
Subject: General Tech, Mobile | May 18, 2011 - 05:05 PM | Scott Michaud
Tagged: tegra, nvidia, kal-el, amazon
At the beginning of the month we reported that Amazon seems to be moving into the tablet space with an order for hundreds of thousands of touchscreens per month. There is now more evidence that the Kindle manufacturer is looking specifically to do an Android tablet due to the processors rumored to be included. We think you will be smiling very soon.
Roadrunner Stew: Water, Roadrunner, Diced Apple
Subject: General Tech | May 18, 2011 - 11:39 AM | Jeremy Hellstrom
Tagged: nvidia, gpu coprocessor, tesla
It is always the flashy brother that everyone notices, even if you've never met them ... say the GTX590. However the other brother shouldn't be ignored because it turns out Telsa is pretty cool among the server crowd. Where once the humble math coprocessor went the M2090 GPU coprocessor races past, with a specially made, not bin sorted 40nm Fermi GPU running at 1.3GHz and GDDR5 at 1.85GHz which can pull some interesting ECC tricks and of course a ful 512 CUDA Cores. If you think that is a lot of power, NVIDIA told The Register they are recommending one M2090 per CPU core, not per physical CPU.
"GPU chipmaker Nvidia knows that it has to do more to grow its Tesla biz than slap some passive heat sinks on a fanless GPU card and talk up its CUDA parallel-programming tools. It has to keep delivering price/performance improvements, as well.
And that's exactly what it's doing with the new Tesla M2090 GPU coprocessor."
Here is some more Tech News from around the web:
- How Windows 7 Knows About Your Internet Connection @ Slashdot
- Intel’s 2011 Investor Meeting - Intel’s Architecture Group: 14nm Airmont Atom In 2014 @ AnandTech
- Otellini: 'Intel won't build ARM chips' @ The Register
- No McAfee technology will appear in Intel chips until 2012 @ The Inquirer
- Intel Sandy Bridge On Ubuntu 11.04 Is Still Troubling @ Phoronix
- Microsoft volume licensing to let you swap iron for clouds @ The Register
- Epson WorkForce 840 All-in-One Printer @ Maximum CPU
- Win A BitFenix Shinobi Window + Full Alchemy Cable Kit @ eTeknix
Subject: Graphics Cards | May 17, 2011 - 02:14 PM | Jeremy Hellstrom
Tagged: nvidia, GTX560, gtx560 ti
The GTX560 Ti did not receive glowing rewards, not because it didn't perform but because the price was too high compared to the Radeon cards it competes against. Now with the vanilla card available at $200, and with higher peak pixel fill rates, higher rasterization rates, and more memory bandwidth than the Ti version the card is not simply squeezed into an already tight market segment but actually has some interesting abilities. The similarly priced Asus Radeon HD 6870 TOP can't keep up with the new GTX560, but the gap is not huge. The Tech Report recommends waiting a bit before considering this card, they feel it is likely to drop below $200 which would make it a very good deal indeed.
"Say hello to Nvidia's latest $199 graphics card. Is this a worthwhile step up from the GeForce GTX 460 1GB, and is it a better deal than AMD's Radeon HD 6870?"
Here are some more Graphics Card articles from around the web:
- NVIDIA's GeForce GTX 560: The Top To Bottom Factory Overclock @ AnandTech
- ASUS GTX560 TOP @ OC3D
- Palit GeForce GTX 560 2 GB @ techPowerUp
- ASUS GeForce GTX560 DirectCU II TOP @ InsideHW
- Gigabyte GTX 560 OC Review @ OCC
- MSI N560GTX Twin Frozr II OC @ Bjorn3D
- MSI GeForce GTX 560 Twin Frozr II OC 1 GB @ techPowerUp
- EVGA GeForce GTX 560 SC Video Card Review @ Legit Reviews
- The NVIDIA GeForce GTX 560 Technology Report @ Tech ARP
- NVIDIA GeForce GTX 560 1GB Review (ASUS, MSI, Gigabyte) @ Hardware Canucks
- Palit GeForce GTX 560 Sonic Platinum @ Tweaktown
- Palit NVIDIA GeForce GTX 560 Sonic Platinum Launch Review @ HardwareHeaven
- ASUS GeForce GTX 560 TOP Direct Cu II 1 GB @ techPowerUp
- ASUS GeForce GTX 560 DirectCU II TOP 1GB GDDR5 DX11 Video Card Review @Hi Tech Legion
- MSI GTX 560 Twin Frozr II OC @ OCAU
- Gigabyte & MSI GeForce GTX 560 Launch Review @ Neoseeker
- Axle3D GT430 Classic @ Xtremecomputing
- NVIDIA Release 275 GeForce Drivers Technology Report @ Tech ARP
- First official picture of MSI's N580GTX Lightning Xtreme Edition @ VR-Zone
Subject: Graphics Cards | May 17, 2011 - 01:43 PM | Tim Verry
Tagged: nvidia, hardware, graphics
The current GTX 590
VR-Zone reports that NVIDIA is gearing up to deliver a revised edition GTX 590 in June to combat the overheating problems that some overclockers fell victim too using certain drivers. PC Perspective did not run into the issue when overclocking their card; however, VR-Zone stated in an earlier article that:
"NVIDIA has sent out a cautionary to their partners regarding possible component damage due to high temperature when running Furmark 1.9 as it bypasses the capping detection. . . . This is something not able to fix through drivers nor it is just applicable to GeForce GTX 590."
Fortunately for overclockers, NVIDIA is planning to re-engineer aspects of the design, including new inductors, which should help with the over-current protection issues. This new design will also effect the size and dimensions of the current GTX 590 PCB, which means that current third party heat sinks and water blocks made for the (current) GTX 590 will not fit.
It is nice to see that NVIDIA is sticking by it's technology and updating its hardware to fix issues. Overclockers especially, will benefit from this updated model.
Subject: Editorial, General Tech, Graphics Cards, Processors, Mobile | May 13, 2011 - 06:49 PM | Scott Michaud
Tagged: nvidia, conference call
NVIDIA made their quarterly conference call on May 12th which consisted of financial results up to May 1st and questions from financial analysts and investors. NVIDIA chief executive officer Jen-Hsun Huang projected that future revenue from the GPU market would be “flattish”, revenue from the professional market would be “flattish”, and revenue from the consumer market would be “uppish”. Huang did mention that he believes that the GPU market will grow in the future as GPUs become ever more prevalent.
How's the green giant doing this quarter? Read on for details.
For the professional market, NVIDIA discussed their intention to continue providing proof-of-concept applications to show the benefit of GPU acceleration which they hope will spur development of GPU accelerated code. Huang repetitively mentioned that the professional market desires abilities like simultaneous simulation and visualization and that a 10% code-rewrite would increase performance 500-1000%, but current uptake is not as fast as they would like. NVIDIA also hinted that GPUs will be pushed in the server space in the upcoming future but did not clarify on what that could be. NVIDIA could simply be stating that Tesla will continue to be a focus for them; they also could be hinting towards applications similar to what we have seen in recent open sourced projects.
For consumers, Huang made note of their presence in the Android market with their support of Honeycomb 3.1 and the upcoming Icecream Sandwich. Questions were posed about the lackluster sales of Tegra tablets but Huang responded stating that the first generation of tablets were deceptively undesirable due to cost of 3G service. He went on to say that the second wave of tablets will be cheaper and more available in retail stores with Wi-Fi only models more accessible to consumers.
nVihhhhhhhhhdia. (Image by Google)
The bulk of the conference call was centered on nVidia’s purchase of Icera though not a lot of details were released being that the purchase is yet to be finalized. The main points of note is that as of yet, while NVIDIA could integrate Icera’s modems onto their Tegra mobile processors, they have no intention of doing so. They also stated they currently have no intention of jumping into the other mobile chip markets such as GPS and near-field communications due to the lesser significance and greater number of competitors.
I think the new owners like the color on the logo.
The last point of note from the conference call was that they expect that Project Denver, NVIDIA’s ARM-based processor, to be about 2 generations away from accessible. They noted that they cannot comment for Microsoft but they do reiterate their support for Windows 8 and its introduction of the ARM architecture. The general theme throughout the call was that NVIDIA was confident in their position as a player in the industry. If each of their projects works out as they plan, it could be a very well justified attitude.
Subject: General Tech, Graphics Cards | May 13, 2011 - 05:30 PM | Tim Verry
Tagged: nvidia, GTX560, graphics
The NVIDIA GeForce GTX 560 is due to release on May 17th. As the release date approaches, vast speculation and rumors have flooded the Internet. GeForce.com has stepped up to preview what the card looks like and how it fairs in three soon to be released PC games versus the 9800GT at the popular 1080p resolution. GeForce chose the 9800 GT for comparison because they found the card to be one of the most popular used on Steam. As games are becoming more advanced graphically and 1080p monitors are becoming more popular, they wanted to compare what the GTX 560 is capable of versus a card that many people are familiar with.
While they were unable to share exact hardware specifications and performance numbers (due to NDA), they were able to show what graphics detail settings the card was able to run at 1080p and at least 35 frames per second. The stated "Optimal Playable Settings" for the GTX 560 were then compared to the 9800 GT in three games. These three soon to be released games were each chosen because of their ability to showcase what high resolution, high PhysX detail, and Nvidia Surround looked like. The GTX 560 was able to handle all three of those features with ease, whereas the older but popular 9800 GT ran into issues playing games with those features smoothly. The system configuration they used to test both cards is as follows:
|Motherboard||ASUS P8P67 WS Revolution|
|CPU||Intel Core i7 2600K @ 3.4GHz|
|RAM||8GB DDR3 1333MHz, 9-9-9-24|
|Operating System||Windows 7 x64|
The first game they showcased was Duke Nukem Forever. GeForce states that Duke Nukem will support both NVIDIA 3D and PhysX. The graphics details they were able to achieve with Duke Nukem Forever are:
|Shadows||World & Characters|
|Post Special Effects||On|
The GTX 560 managed to pull off at least 35fps. Conversely, the game was not playable at these settings with the 9800 GT. Specifically, the 3D feature was not practical with the 9800 GT.
Alice: Madness Returns was the second game GeForce showed off. One interesting aspect of Alice is the useage of PhysX. The graphics quality is much improved by the graphics textures and particles added by PhysX, as you can see in the comparison screenshot below.
The GTX 560 managed to run the game at the following setttings:
The 9800 GT that they compared the GTX 560 to was a "slide show" by comparison. The demands of PhysX were especially responsible for the reduced performance. The 9800 GT simply was not capable of processing both high resolution graphics and the high PhysX calculations. The GTX 560 was; however, capable of running the game at maxed out settings (at 1080p).
GeForce finally showcased the GTX 560 running Dragon Seige III. In this test, they utilized 3 monitors in an NVIDIA Surround configuration. The graphical settings that they were able to get out of the GTX 560 included:
|Visual Effects Quality||High|
Their results are as follows:
"On these settings, which were near maximum aside from anti-aliasing which tops off at 16x, the average framerate was again consistently smooth and playable. Here, the ultra-wide experience allowed us to immerse ourselves into some deep dungeon crawling. Unfortunately for the 9800 GT, the GPU in SLI does not support NVIDIA Surround, making it impossible to play at the 5760x1080 resolution. "
The GeForce GTX 560 is reported to be positioned between the Geforce 460 and 560Ti on the NVIDIA side, and the 6870 and 6950 (1GB) on the AMD side. When it comes to 1080p resolution, so far it has been a toss up for many DIY enthusiasts between buying the AMD 6950 (2GB) and the NVIDIA GTX 560Ti for maximum performance. If GeForce's preview holds true for other games, the GTX 560 may well provide an another option for enthusiasts after the bang for the buck price and performance at 1080p resolutions.
As for speculation and rumors on the graphics card's hardware, there have been many floating around the Internet. For example, Tech Connect states that the GTX 560 will feature 336 CUDA cores, 56 Texture Units, and 1GB of GDDR5 memory on a 256-bit bus. Further, Tech Connect maintains that the card is rumored to be priced at approximately $200. From Nvidia's statement that the graphics card will be positioned between the GTX 460 and the GTX 560Ti in terms of performance, the GPU will likely be clocked somewhere between the 675Mhz of the GTX 460 and the 820Mhz of the GTX 560Ti, with the RAM being slightly lower than the GTX 560Ti's 4008Mhz.
Unfortunately, (until the NDA is lifted) only NVIDIA can tell us what the real specifications of the GTX 560 will be, and they are not talking. You can; however, find further details as well as a video of the soon to be released card in action over at GeForce.com, and PC Perspective will have a review up with benchmarks gallore and the official hardware specifications as soon as the NDA is lifted on May 17th.
Will the GTX 560 power your next gaming rig?
Subject: General Tech, Graphics Cards | May 10, 2011 - 08:52 PM | Tim Verry
Tagged: nvidia, jpr, gpu, amd
The last quarter of 2010 saw shipments totalling 18.84 million units. In 2011, shipments rose slightly by 2% to 19.03 million add-in cards. According to JPR (Jon Peddie Research), while Q1 of 2011 behaved similarly to past years seasonally, it did not fair as well overall as shipments did not exceed those of Q1 2010. Where AMD increased units shipped by 5.7% versus the previous quarter (Q4 2010), NVIDIA saw a 2% decrease.
JPR notes that while increase in units shipped versus Q4 2010 was rather slight, it remains a positive change due to Q4 2010 behaving irregularly regarding the seasonal cycle.
The increased units shipped further reflect changes in market share for the two largest discrete graphics card makers. Versus last quarter, NVIDIA lost 2.7% of the market while AMD gained 4.4%. JPR states that AMD has gained 16.6% market share while rival NVIDIA lost 8.4 on a year-to-year basis.
JRP's reported market shares over time.
John Peddie Research notes that of the 19.03 million discrete graphics cards shipped, NVIDIA was the clear market leader, thanks in part to sales of CUDA and GPU-Compute cards used in scientific and data research. The add-in board market is further composed of three main segments that amount to the 19.03 million boards shipped. On the high end rests the enthusiast gamer (approx. 9 million sold per year) and GPU-compute markets which exists as lower volume of sales but higher price per card. The majority of graphics card shipments come from the mainstream market which is a balance of price and volume. Finally, the workstation segment which is smaller than even the enthusiast gaming market but traditionally sees higher average asking prices for the hardware that is shipped.
JPR estimates that the add-in market will fall 4.5% to $19.8 billion USD despite positive increases in the number of cards shipped due to "a gradual decline in the ASP."
As the chart illustrates, NVIDIA still remains the market juggernaut, shipping 11.25 million cards; however, AMD has made a lot of headway in the past year. With both the AMD 6950 and Nvidia 560ti proving to be the cards of choice by many gamers worldwide competition is healthy and enthusiasts have only to benefit from the market's positive increases.
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