NVIDIA Introduces World's First Virtualized GPU, Accelerating Graphics for Cloud Computing

Subject: Shows and Expos | May 15, 2012 - 04:12 PM |
Tagged: NVIDIA VGX, nvidia, GTC 2012, virtual graphics, virtual machine

One of the more interesting announcements so far at the GTC has been NVIDIA's wholehearted leap into desktop virtualization with NVIDIA VGX series of add on cards.  Not really a graphics card and more specialized than the Tesla, GPU VDI will give you a GPU accelerated virtual machine.  If you are wondering why you would need that consider a VM which can handle an Aero desktop and stream live HD video where the processing power comes not from the CPU but from a virtual GPU.  They've partnered it with Hypervisor which can integrate with existing VM platforms to provide virtual GPU control as well as another piece of software which allows you to pick and choose what graphics resources your users get.

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SAN JOSE, Calif.—GPU Technology Conference—May 15, 2012—NVIDIA today unveiled the NVIDIA VGX platform, which enables IT departments to deliver a virtualized desktop with the graphics and GPU computing performance of a PC or workstation to employees using any connected device.

With the NVIDIA VGX platform in the data center, employees can now access a true cloud PC from any device – thin client, laptop, tablet or smartphone – regardless of its operating system, and enjoy a responsive experience for the full spectrum of applications previously only available on an office PC.

NVIDIA VGX enables knowledge workers for the first time to access a GPU-accelerated desktop similar to a traditional local PC. The platform’s manageability options and ultra-low latency remote display capabilities extend this convenience to those using 3D design and simulation tools, which had previously been too intensive for a virtualized desktop.

Integrating the VGX platform into the corporate network also enables enterprise IT departments to address the complex challenges of “BYOD” – employees bringing their own computing device to work. It delivers a remote desktop to these devices, providing users the same access they have on their desktop terminal. At the same time, it helps reduce overall IT spend, improve data security and minimize data center complexity.

“NVIDIA VGX represents a new era in desktop virtualization,” said Jeff Brown, general manager of the Professional Solutions Group at NVIDIA. “It delivers an experience nearly indistinguishable from a full desktop while substantially lowering the cost of a virtualized PC.”

The NVIDIA VGX platform is part of a series of announcements NVIDIA is making today at the GPU Technology Conference (GTC), all of which can be accessed in the GTC online press room.

The VGX platform addresses key challenges faced by global enterprises, which are under constant pressure both to control operating costs and to use IT as a competitive edge that allows their workforces to achieve greater productivity and deliver new products faster. Delivering virtualized desktops can also minimize the security risks inherent in sharing critical data and intellectual property with an increasingly internationalized workforce.

NVIDIA VGX is based on three key technology breakthroughs:

  • NVIDIA VGX Boards. These are designed for hosting large numbers of users in an energy-efficient way. The first NVIDA VGX board is configured with four GPUs and 16 GB of memory, and fits into the industry-standard PCI Express interface in servers. ·
  • NVIDIA VGX GPU Hypervisor. This software layer integrates into commercial hypervisors, such as the Citrix XenServer, enabling virtualization of the GPU.
  • NVIDIA User Selectable Machines (USMs). This manageability option allows enterprises to configure the graphics capabilities delivered to individual users in the network, based on their demands. Capabilities range from true PC experiences available with the NVIDIA standard USM to enhanced professional 3D design and engineering experiences with NVIDIA Quadro or NVIDIA NVS GPUs.

The NVIDIA VGX platform enables up to 100 users to be served from a single server powered by one VGX board, dramatically improving user density on a single server compared with traditional virtual desktop infrastructure (VDI) solutions. It sharply reduces such issues as latency, sluggish interaction and limited application support, all of which are associated with traditional VDI solutions.

With the NVIDIA VGX platform, IT departments can serve every user in the organization – from knowledge workers to designers – with true PC-like interactive desktops and applications.

NVIDIA VGX Boards
NVIDIA VGX boards are the world’s first GPU boards designed for data centers. The initial NVIDIA VGX board features four GPUs, each with 192 NVIDIA CUDA architecture cores and 4 GB of frame buffer. Designed to be passively cooled, the board fits within existing server-based platforms.

The boards benefit from a range of advancements, including hardware virtualization, which enables many users who are running hosted virtual desktops to share a single GPU and enjoy a rich, interactive graphics experience; support for low-latency remote display, which greatly reduces the lag currently experienced by users; and, redesigned shader technology to deliver higher power efficiency.

NVIDIA VGX GPU Hypervisor
The NVIDIA VGX GPU Hypervisor is a software layer that integrates into a commercial hypervisor, enabling access to virtualized GPU resources. This allows multiple users to share common hardware and ensure virtual machines running on a single server have protected access to critical resources. As a result, a single server can now economically support a higher density of users, while providing native graphics and GPU computing performance.

This new technology is being integrated by leading virtualization companies, such as Citrix, to add full hardware graphics acceleration to their full range of VDI products.

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NVIDIA User Selectable Machines
NVIDIA USMs allow the NVIDIA VGX platform to deliver the advanced experience of professional GPUs to those requiring them across an enterprise. This enables IT departments to easily support multiple types of users from a single server.

USMs allow better utilization of hardware resources, with the flexibility to configure and deploy new users’ desktops based on changing enterprise needs. This is particularly valuable for companies providing infrastructure as a service, as they can repurpose GPU-accelerated servers to meet changing demand throughout the day, week or season.

Source: NVIDIA

NVIDIA Pioneers New Standard for High Performance Computing with Tesla GPUs

Subject: Shows and Expos | May 15, 2012 - 03:43 PM |
Tagged: tesla, nvidia, GTC 2012, kepler, CUDA

SAN JOSE, Calif.—GPU Technology Conference—May 15, 2012—NVIDIA today unveiled a new family of Tesla GPUs based on the revolutionary NVIDIA Kepler GPU computing architecture, which makes GPU-accelerated computing easier and more accessible for a broader range of high performance computing (HPC) scientific and technical applications.

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The new NVIDIA Tesla K10 and K20 GPUs are computing accelerators built to handle the most complex HPC problems in the world. Designed with an intense focus on high performance and extreme power efficiency, Kepler is three times as efficient as its predecessor, the NVIDIA Fermi architecture, which itself established a new standard for parallel computing when introduced two years ago.

“Fermi was a major step forward in computing,” said Bill Dally, chief scientist and senior vice president of research at NVIDIA. “It established GPU-accelerated computing in the top tier of high performance computing and attracted hundreds of thousands of developers to the GPU computing platform. Kepler will be equally disruptive, establishing GPUs broadly into technical computing, due to their ease of use, broad applicability and efficiency.”

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The Tesla K10 and K20 GPUs were introduced at the GPU Technology Conference (GTC), as part of a series of announcements from NVIDIA, all of which can be accessed in the GTC online press room.

NVIDIA developed a set of innovative architectural technologies that make the Kepler GPUs high performing and highly energy efficient, as well as more applicable to a wider set of developers and applications. Among the major innovations are:

  • SMX Streaming Multiprocessor – The basic building block of every GPU, the SMX streaming multiprocessor was redesigned from the ground up for high performance and energy efficiency. It delivers up to three times more performance per watt than the Fermi streaming multiprocessor, making it possible to build a supercomputer that delivers one petaflop of computing performance in just 10 server racks. SMX’s energy efficiency was achieved by increasing its number of CUDA architecture cores by four times, while reducing the clock speed of each core, power-gating parts of the GPU when idle and maximizing the GPU area devoted to parallel-processing cores instead of control logic.
  • Dynamic Parallelism – This capability enables GPU threads to dynamically spawn new threads, allowing the GPU to adapt dynamically to the data. It greatly simplifies parallel programming, enabling GPU acceleration of a broader set of popular algorithms, such as adaptive mesh refinement, fast multipole methods and multigrid methods.
  • Hyper-Q – This enables multiple CPU cores to simultaneously use the CUDA architecture cores on a single Kepler GPU. This dramatically increases GPU utilization, slashing CPU idle times and advancing programmability. Hyper-Q is ideal for cluster applications that use MPI.

“We designed Kepler with an eye towards three things: performance, efficiency and accessibility,” said Jonah Alben, senior vice president of GPU Engineering and principal architect of Kepler at NVIDIA. “It represents an important milestone in GPU-accelerated computing and should foster the next wave of breakthroughs in computational research.”

NVIDIA Tesla K10 and K20 GPUs
The NVIDIA Tesla K10 GPU delivers the world’s highest throughput for signal, image and seismic processing applications. Optimized for customers in oil and gas exploration and the defense industry, a single Tesla K10 accelerator board features two GK104 Kepler GPUs that deliver an aggregate performance of 4.58 teraflops of peak single-precision floating point and 320 GB per second memory bandwidth.

The NVIDIA Tesla K20 GPU is the new flagship of the Tesla GPU product family, designed for the most computationally intensive HPC environments. Expected to be the world’s highest-performance, most energy-efficient GPU, the Tesla K20 is planned to be available in the fourth quarter of 2012.

The Tesla K20 is based on the GK110 Kepler GPU. This GPU delivers three times more double precision compared to Fermi architecture-based Tesla products and it supports the Hyper-Q and dynamic parallelism capabilities. The GK110 GPU is expected to be incorporated into the new Titan supercomputer at the Oak Ridge National Laboratory in Tennessee and the Blue Waters system at the National Center for Supercomputing Applications at the University of Illinois at Urbana-Champaign.

“In the two years since Fermi was launched, hybrid computing has become a widely adopted way to achieve higher performance for a number of critical HPC applications,” said Earl C. Joseph, program vice president of High-Performance Computing at IDC. “Over the next two years, we expect that GPUs will be increasingly used to provide higher performance on many applications.”

Preview of CUDA 5 Parallel Programming Platform
In addition to the Kepler architecture, NVIDIA today released a preview of the CUDA 5 parallel programming platform. Available to more than 20,000 members of NVIDIA’s GPU Computing Registered Developer program, the platform will enable developers to begin exploring ways to take advantage of the new Kepler GPUs, including dynamic parallelism.

The CUDA 5 parallel programming model is planned to be widely available in the third quarter of 2012. Developers can get access to the preview release by signing up for the GPU Computing Registered Developer program on the CUDA website.

Source: NVIDIA

NVIDIA GPU Technology Conference Keynote Live Stream

Subject: General Tech, Graphics Cards, Shows and Expos | May 15, 2012 - 10:14 AM |
Tagged: nvidia, GTC 2012, live

Are you interested in GPUs?  Maybe GPU computing or even some cloud-based GeForce announcements?  Chances are then you'll want to tune in to the NVIDIA GPU Technology Conference keynote today at 10:30am PT / 1:30pm ET.  

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NVIDIA CEO Jen-Hsun Huang is expected to be on stage with three new announcements, one of which will likely be the the GK110 GPU we have all been waiting to hear about.  Another has been teased as "a new major cloud gaming technology" while the third...well I really have no idea. It should be exciting though so tune in and watch along with us!

You can catch it all at http://www.gputechconf.com/!

What's up at the GTC? Check out this BOXX!

Subject: General Tech | May 14, 2012 - 03:31 PM |
Tagged: tesla, quadro, nvidia, maximus, GTC 2012, BOXX

There are many professional level products to be seen at this years GPU Technology Conference, one of the more impressive being NVIDIA Maximus technology. That takes the power of a Quadro and couples it with the new Tesla GPUs for impressive live rendering and CAD applications.  These products are not for gamers more for game designers and graphical artists, but the technology its self is still something to keep your eyes on. 

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One of the vendors you will see is BOXX, with several different lines of computers are designed to 3ds Max, CATIA V6 Live Rendering, SolidWorks and other professional level HPC applications.  With a NVIDIA Quadro 6000 6 GB, a Tesla 2075 6 GB and a 240GB SSD for cache and programs you will be rendering like never before.

Ryan will be at the GTC so keep an eye on the page for news from that show when it begins in the middle of this week.  NVIDIA's Maximus technology is sure to feature in some of these stories but do keep in mind this is the GTC and not the GDC so new game previews are unlikely though new benchmark software and proof of concept game engines might be.

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"3DBOXX workstations featuring NVIDIA Maximus technology combine the visualization and interactive design capability of NVIDIA Quadro GPUs with the high-performance computing power of NVIDIA Tesla C2075 GPUs into a single system."

Here is some more Tech News from around the web:

Tech Talk

 

Source: BOXX

The GTX 670 and the Case of the Missing (and Returning) 4-Way SLI Support

Subject: Graphics Cards | May 11, 2012 - 04:57 PM |
Tagged: sli, nvidia, kepler, gtx 670, GK104, geforce

In our launch review of the GeForce GTX 670 2GB graphics card this week, we had initially mentioned that these $399 graphics cards would support SLI, 3-Way SLI and even 4-Way SLI configurations thanks to the pair of SLI connections on the PCB.  We received an update from NVIDIA later on that day that in fact it would NOT support 4-Way SLI.

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The message from NVIDIA was pretty clear cut:

"As I’m sure you can imagine, we have to QA every feature that we claim support for and this takes a tremendous amount of time/resources. For the GTX 680 and GTX 690, we do support Quad SLI and take the time to QA it, as it makes sense for the extreme OC’ers and ultra-enthusiasts who are shooting to break world records."

My reply:

But with the similarities between the GTX 680 and the GTX 670, is there really any QA addition required to enable quad for 670? Seems like a cop-out to me man...

I saw it mostly as a reason to differentiate the GTX 670 and the GTX 680 with a feature since the performance between the cards was very similar; maybe too similar for NVIDIA's tastes with the $100 price difference.  

Well this afternoon we received some good news from our contact at NVIDIA:

"Change in plans.....we will be offering 4-Way SLI support for GTX 670 in a future driver."

So while the 301.34 driver will not support 4-Way configurations with the GTX 670, 4-Way SLI will in fact be enabled after all in a future version.  We'll be sure to keep you in the loop when that happens and the super-extreme enthusiasts can rejoice.  

This does go to show that the fundamental differences between AMD's license-free and seemingly more "open" CrossFire technology and NVIDIA's for-fee SLI technology.  With enough feedback and prodding in the right direction, NVIDIA can and does do the right thing, just look at the success we had convincing them to support SLI on AMD CPU platforms last year.  

Feet to the fire everyone!

Hard to make a profit when no one can find Kepler cards for sale, NVIDIA

Subject: General Tech | May 11, 2012 - 11:38 AM |
Tagged: sales, Q2, nvidia, kepler

NVIDIA made $925m this quarter down from the $1,002m they made 12 months ago and profit is even dimmer with profits falling from $137m to a hair over $60m.  This marks the third year NVIDIA's Q1 revenue has been less than in the previous year and that is going to deeply trouble investors.  Even if GTX680s and 690s had flooded the market and were sitting on store shelves hoping that someone would come along and buy them that would not have helped sales in the first quarter, though if Kepler had been released early and in great quantities NVIDIA might have turned this distressing trend around. 

Q2 could be peachy, three models of GTX670 are still available at NewEgg after the initial sales and if the GTX680's production can be ramped up without much in the way of associated costs we could see some nice financials in the summer.  After all they do have the best cards on the market right now. Hit up The Inquirer for more.

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"Nvidia is on a high after a successful Kepler GPU launch but its financials paint a very different picture. The firm's first quarter of its 2013 fiscal year yielded revenue of $924.9m, just under four per cent lower than the same period a year previously, however its net income took a beating as profits fell by 55 per cent to $60.4m."

Here is some more Tech News from around the web:

Tech Talk

 

Source: The Inquirer

Podcast #201 - GTX 690 review, ASUS G75V Ivy Bridge Notebook review, a Vertex 4 update and more!

Subject: Editorial | May 10, 2012 - 03:56 PM |
Tagged: Vertex 4, podcast, nvidia, Ivy Bridge, Intel, gtx690, g75v, amd, 690

PC Perspective Podcast #201 - 05/10/2012

Join us this week as we talk about our GTX 690 review, ASUS G75V Ivy Bridge Notebook review, a Vertex 4 update and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath, and Allyn Malvantano

Program length: 1:04:25

Program Schedule:

  1. Introduction
  2. 1-888-38-PCPER or podcast@pcper.com
  3. http://pcper.com/podcast
  4. http://twitter.com/ryanshrout and http://twitter.com/pcper
  5. Win a Netgear R6300 802.11ac router!!
  6. NVIDIA GeForce GTX 690 Review - Dual GK104 Kepler Greatness
  7. ASUS G75V Review: Gaming Goes Ivy
  8. Greater than 20 Percent of Malware Articles Miss the Point
  9. Trinity Improvements Include Updated Piledriver Cores and VLIW4 GPUs
  10. More Leaks Emerge on NVIDIA’s Kepler Based GTX 670 GPU
  11. Ready for Diablo III? Not with Catalyst 12.4 you're not.
  12. Corsair Launches Air Series of High Airflow and High Static Pressure Fans
  13. Steam Allows Remote Installation of Games
  14. OCZ Updates Vertex 4 Enthusiasts to 1.4 Release Candidate Firmware
  15. Windows Media Center To Be A Pro Only Feature In Windows 8
  16. Good news from TSMC for NVIDIA and you
  17. Hardware / Software Pick of the Week
    1. Ryan: ASUS N66U Dual-band Router
    2. Jeremy: Wave your hands like an idiot for free
    3. Josh: Not exactly mine, but good.
    4. Allyn: pqi U819V 3cm USB3 
  18. 1-888-38-PCPER or podcast@pcper.com
  19. http://pcper.com/podcast   
  20. http://twitter.com/ryanshrout and http://twitter.com/pcper
  21. Closing

GeForce GTX 670 vs GTX 570 Performance Update

Subject: Graphics Cards | May 10, 2012 - 02:13 PM |
Tagged: nvidia, kepler, gtx 670, gtx 570, GK104, geforce

In the comments to our full review of the GeForce GTX 670 2GB graphics card a user asked for a comparison of the new GTX 670 against the Fermi-based GTX 570.  I had some numbers for that already made up but ran out of time and space for it in our review that went up this morning.  I thought that there might be others interested in this so I decided to put a news post with the results.

These performance graphs pit a reference clocked GTX 570 1.25GB card against the new reference GTX 670 2GB card.  

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 Without a doubt the new GTX 670 is a faster GPU than the GTX 570:

  • 3DMark11: +45%
  • Battlefield 3: +34%
  • DiRT 3: +28%
  • Skyrim: +32%
  • Metro 2033: +31%
  • Dues Ex: +29%
  • Batman: AC: +39%
  • Power Consumption: -14%

With an average performance delta of 30% or more, the GTX 670 makes a solid upgrade for GTX 570 users but maybe more interesting, it does this while using 14% less power as well.  

Graphics Card (GPU) Stock Check - May 10th, 2012

Subject: Graphics Cards | May 10, 2012 - 01:38 PM |
Tagged: radeon, nvidia, HD 7970, hd 7950, hd 7870, hd 7850, hd 7770, hd 7750, GTX 690, gtx 680, gtx 670, geforce, amd

Due to popular request, I am going to try to keep our readers up to date on the current availability of graphics cards and pricing on the market.  With the recent price drops from AMD, the frequent out-of-stock status of the GTX 680 cards and today's new release of the GTX 670, I thought this would be a great summary of the current situation.

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NVIDIA's latest offering, the GeForce GTX 670

We will try to post new updates weekly or maybe more frequently as we see fit.  Newegg is our partner of choice for this today, so let's see what we have.

AMD Radeon HD 7000 Series

Radeon HD 7970 3GB - In Stock
Starting at $479

Radeon HD 7950 3GB - In Stock
Starting at $399

Radeon HD 7870 2GB - In Stock
Starting at $329

Radeon HD 7850 2GB - In Stock
Starting at $249

Radeon HD 7770 1GB - In Stock
Starting at $129

Radeon HD 7750 1GB - In Stock
Starting at $109

NVIDIA GeForce GTX 600 Series

GeForce GTX 690 4GB - No Stock
Starting at $999

GeForce GTX 680 2GB - No Stock
Starting at $499

GeForce GTX 670 2GB - In Stock
Starting at $399

It is launch day for the GTX 670 and those seem to be pretty widely available for the time being.  As great a card as it is though, I am hesitant to think it will remain in stock through the end of the day based on past experiences with the GTX 600 cards.  Still, the GTX 680 is MIA and the few times I have seen it in stock it only lasts a couple of hours.  

AMD is still doing fine on availability with the Radeon HD 7970 and HD 7950 widely available for the price of $479 with a set of three free games including DiRT Showdown and Dues Ex: Human Revolution.   

If you are looking for our latest graphics reviews to judge the performance of the above cards, here you go:

The GTX 670 has finally arrived

Subject: Graphics Cards | May 10, 2012 - 01:30 PM |
Tagged: nvidia, kepler, gtx 670, GK104, geforce

The GTX 670 is a scaled down GTX 680 in every aspect including price.  1344 CUDA Cores is 192 less than the GTX 680, baseclock is reduced 91MHz to 915MHz, 16 less texture units for a total of 112; the memory remains the same at 6GHz.  Most important to consumers is the reduction in price, down $100 to an MSRP of $400, targeting it directly against the HD7950 at its new price.  [H]ard|OCP's testing does not favour AMD as the GTX 670 shows an obvious performance advantage over the HD7950 as well as the still available GTX 580 and does it at a price point which matches AMD's new prices. 

Ryan's full review can be read here, where he tests out Galaxy's GTX 670.

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"NVIDIA's next generation Kepler GPU continues with the launch of the GeForce GTX 670. This GPU is positioned to provide great performance at a price level $100 less than the GeForce GTX 680. Could this be the best performing $399 video card, besting even the Radeon HD 7950? We tell you all you need to know if $400 is your price range."

Here are some more Graphics Card articles from around the web:

Graphics Cards

 

Source: [H]ard|OCP