Podcast #239 - NVIDIA GTX TITAN, PlayStation 4 Hardware, SSD Endurance and more!

Subject: General Tech | February 21, 2013 - 02:58 AM |
Tagged: titan, Tegra 4i, tegra 4, ssd, ps4, podcast, nvidia, Intel

PC Perspective Podcast #239 - 02/21/2013

Join us this week as we discuss NVIDIA GTX TITAN, PlayStation 4 Hardware, SSD Endurance and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath and Allyn Malventano

This Podcast is brought to you by MSI!

Program length: 0:59:53

Podcast topics of discussion:

  1. Week in Reviews:
    1. 0:01:20 Crysis 3 Live Game Stream - Win Free Stuff!!
    2. 0:03:20 Gigabyte GA-F2A85X-UP4 FM2 Motherboard Review: Overkill for Trinity?
    3. 0:09:25 NVIDIA GeForce GTX TITAN Preview - GK110, GPU Boost 2.0, Overclocking and GPGPU
    4. 0:24:15 Taking an Accurate Look at SSD Write Endurance
  2. 0:27:20 This Podcast is brought to you by MSI!
  3. News items of interest:
    1. 0:28:50 AMD wants to set the record straight on its future GPU strategy
    2. 0:36:05 A Crowd Funded Mini-ITX Case, the NCASE M1
    3. 0:38:30 Sony's Fourth Playstation (PS4) Specs Revealed
      1. Next Generation Consoles Likely Not Compatible
    4. 0:45:15 NVIDIA Releases Tegra 4i: Mini-Me!
  4. Closing:
    1. 0:49:00 Hardware / Software Pick of the Week
      1. Ryan: Excel 2013.. or not.
      2. Jeremy: WobbleWorks $75 Pen-Sized 3D Printer on Kickstarter
      3. Josh: Sweet lookin Monitor... not without quirks
      4. Allyn: Gunnar
  1. 1-888-38-PCPER or podcast@pcper.com
  2. http://pcper.com/podcast
  3. http://twitter.com/ryanshrout and http://twitter.com/pcper
  4. Closing/outro

Be sure to subscribe to the PC Perspective YouTube channel!!

NVIDIA Releases Tegra 4i: I Shall Name It... Mini-Me!

Subject: Processors | February 20, 2013 - 09:35 PM |
Tagged: Tegra 4i, tegra 4, tegra 3, Tegra 2, tegra, phoenix, nvidia, icera, i500

 

The NVIDIA Tegra 4 and Shield project were announced at this year’s CES, but there were other products in the pipeline that were just not quite ready to see the light of day at that time.  While Tegra 4 is an impressive looking part for mobile applications, it is not entirely appropriate for the majority of smart phones out there.  Sure, the nebulous “Superphone” category will utilize Tegra 4, but that is not a large part of the smartphone market.  The two basic issues with Tegra 4 is that it pulls a bit more power at the rated clockspeeds than some manufacturers like, and it does not contain a built-in modem for communication needs.

Tegra 4i_die_shot.png

The die shot of the Tegra 4i.  A lot going on in this little guy.

NVIDIA bought up UK modem designer Icera to help create true all-in-one SOCs.  Icera has a unique method with building their modems that they say is not only more flexible than what others are offering, but also much more powerful.  These modems skip a lot of fixed function units that most modems are made of and rely on high speed general purpose compute units and an interesting software stack to create smaller modems with greater flexibility when it comes to wireless standards.  At CES NVIDIA showed off the first product of this acquisition, the i500.  This is a standalone chip and is set to be offered with the Tegra 4 SOC.

Yesterday NVIDIA introduced the Tegra 4i, formerly codenamed “Grey”.  This is a combined Tegra SOC with the Icera i500 modem.  This is not exactly what we were expecting, but the results are actually quite exciting.  Before I get too out of hand about the possibilities of the chip, I must make one thing perfectly clear.  The chip itself will not be available until Q4 2013.  It will be released in limited products with greater availability in Q1 2014.  While NVIDIA is announcing this chip, end users will not get to use it until much later this year.  I believe this issue is not so much that NVIDIA cannot produce the chips, but rather the design cycles of new and complex cell phones do not allow for rapid product development.

NV_T4i_Feat.png

Tegra 4i really should not be confused for the slightly earlier Tegra 4.  The 4i actually uses the 4th revision of the Cortex A9 processor rather than the Cortex A15 in the Tegra 4.  The A9 has been a mainstay of modern cell phone processors for some years now and offers a great deal of performance when considering die size and power consumption.  The 4th revision improves IPC of the A9 in a variety of ways (memory management, prefetch, buffers, etc.), so it will perform better than previous Cortex A9 solutions.  Performance will not approach that provided by the much larger and complex A15 cores, but it is a nice little boost from what we have previously seen.

The Tegra 4 features a 72 core GPU (though NVIDIA has still declined to detail the specifics of their new mobile graphics technology- these ain’t Kepler though), while the 4i features a nearly identical unit featuring 60 cores.  There is no word so far as to what speed these will be running at or how performance really compares to the latest graphics products from ARM, Imagination, or Qualcomm.

The chip is made on TSMC’s 28 nm HPM process and features core speeds up to 2.3 GHz.  We again have no information on if that will be all four cores at that speed or turbo functionality with one core.  The design adopts the previous 4+1 core setup with four high speed cores and one power saving core.  Considering how small each core is (Cortex A9 or A15) it is not a waste of silicon as compared to the potential power savings.  The HPM process is the high power version rather than the LPM (low power) used for Tegra 4.  My guess here is that the A9 cores are not going to pull all that much power anyway due to their simpler design as compared to A15.  Hitting 2.3 GHz is also a factor in the process decision.  Also consider that +1 core that is fabricated slightly differently than the other four to allow for slower transistor switching speed with much lower leakage.

NV_T4_Comp.png

The die size looks to be in the 60 to 65 mm squared range.  This is not a whole lot larger than the original Tegra 2 which was around 50 mm squared.  Consider that the Tegra 4i has three more cores, a larger and more able GPU portion, and the integrated Icera i500 modem.  The modem is a full Cat 3 LTE capable unit (100 mbps), so bandwidth should not be an issue for this phone.  The chip has all of the features of the larger Tegra 4, such as the Computational Photography Architecture, Image Signal Processor, video engine, and the “optimized memory interface”.  All of those neat things that NVIDIA showed off at CES will be included.  The only other major feature that is not present is the ability to output 3200x2000 resolutions.  This particular chip is limited to 1920x1200.  Not a horrific tradeoff considering this will be a smartphone SOC with a max of 1080P resolution for the near future.

We expect to see Tegra 4 out in late Q2 in some devices, but not a lot.  While Tegra 4 is certainly impressive, I would argue that Tegra 4i is the more marketable product with a larger chance of success.  If it were available today, I would expect its market impact to be similar to what we saw with the original 28nm Krait SOCs from Qualcomm last year.  There is simply a lot of good technology in this core.  It is small, it has a built-in modem, and performance per mm squared looks to be pretty tremendous.  Power consumption will be appropriate for handhelds, and perhaps might turn out to be better than most current solutions built on 28 nm and 32 nm processes.

NV_Phoenix.png

NVIDIA also developed the Phoenix Reference Phone which features the Tegra 4i.  This is a rather robust looking unit with a 5” screen and 1080P resolution.  It has front and rear facing cameras, USB and HDMI ports, and is only 8 mm thin.  Just as with the original Tegra 3 it features the DirectTouch functionality which uses the +1 core to handle all touch inputs.  This makes it more accurate and sensitive as compared to other solutions on the market.

Overall I am impressed with this product.  It is a very nice balance of performance, features, and power consumption.  As mentioned before, it will not be out until Q4 2013.  This will obviously give the competition some time to hone their own products and perhaps release something that will not only compete well with Tegra 4i in its price range, but exceed it in most ways.  I am not entirely certain of this, but it is a potential danger.  The potential is low though, as the design cycles for complex and feature packed cell phones are longer than 6 to 7 months.  While NVIDIA has had some success in the SOC market, they have not had a true homerun yet.  Tegra 2 and Tegra 3 had their fair share of design wins, but did not ship in numbers that came anywhere approaching Qualcomm or Samsung.  Perhaps Tegra 4i will be that breakthrough part for NVIDIA?  Hard to say, but when we consider how aggressive this company is, how deep their developer relations, and how feature packed these products seem to be, then I think that NVIDIA will continue to gain traction and marketshare in the SOC market.

Source: NVIDIA

GeForce 314.07 WHQL Drivers: Optimized For Crysis 3, Assassin's Creed 3 & Far Cry 3

Subject: Graphics Cards | February 19, 2013 - 01:50 PM |
Tagged: nvidia, graphics drivers, geforce, 314.07

Just in time for the arrival of the Titan previews comes the new WHQL 314.07 Geforce driver from NVIDIA.  Instead of offering a list of blanket improvements and average frame rate increased, NVIDIA has assembled a list of charts showing performance differences between this driver and the previous one for their four top GPUs in both SLI and single card setups.  As well they attempt to answer the question "Will it play Crysis 3?" with the chart below, showing the performance you can expect with Very High settings at 1080p resolution and 4x AA.  They also provide a link to their GeForce Experience tool which will optimize your Crysis 3 settings to whatever NVIDIA card(s) you happen to be using.  Upgrade now as the new driver seems to offer improvements across the board.

nvidia-geforce-314-07-whql-drivers-crysis-3-performance-chart-650.png

 

The new GeForce 314.07 WHQL driver is now available to download. An essential update for gamers jumping into Crysis 3 this week, 314.07 WHQL improves single-GPU and multi-GPU performance in Crytek’s sci-fi shooter by up to 65%.

Other highlights include sizeable SLI and single-GPU performance gains of up to 27% in Assassin’s Creed III, 19% in Civilization V, 14% in Call of Duty: Black Ops 2, 14% in DiRT 3, 11% in Just Cause 2, 10% in Deus Ex: Human Revolution, 10% in F1 2012, and 10% in Far Cry 3.

Rounding out the release is a ‘Excellent’ 3D Vision profile for Crysis 3, a SLI profile for Ninja Theory’s DmC: Devil May Cry, and an updated SLI profile for the free-to-play, third-person co-op shooter, Warframe.

You can download the GeForce 314.07 WHQL drivers with one click from the GeForce.com homepage; Windows XP, Windows 7 and Windows 8 packages are available for desktop systems, and for notebooks there are Windows 7 and Windows 8 downloads that cover all non-legacy products.

Source: NVIDIA
Author:
Manufacturer: NVIDIA

GK110 Makes Its Way to Gamers

Our NVIDIA GeForce GTX TITAN Coverage Schedule:

Back in May of 2012 NVIDIA released information on GK110, a new GPU that the company was targeting towards HPC (high performance computing) and the GPGPU markets that are eager for more processing power.  Almost immediately the questions began on when we might see the GK110 part make its way to consumers and gamers in addition to finding a home in supercomputers like Cray's Titan system capable of 17.59 Petaflops/s. 

 

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Nine months later we finally have an answer - the GeForce GTX TITAN is a consumer graphics card built around the GK110 GPU.  Comprised of 2,688 CUDA cores, 7.1 billion transistors and with a die size of 551 mm^2, the GTX TITAN is a big step forward (both in performance and physical size).

specs3.jpg

From a pure specifications standpoint the GeForce GTX TITAN based on GK110 is a powerhouse.  While the full GPU sports a total of 15 SMX units, TITAN will have 14 of them enabled for a total of 2688 shaders and 224 texture units.  Clock speeds on TITAN are a bit lower than on GK104 with a base clock rate of 836 MHz and a Boost Clock of 876 MHz.  As we will show you later in this article though the GPU Boost technology has been updated and changed quite a bit from what we first saw with the GTX 680.

The bump in the memory bus width is also key, being able to feed that many CUDA cores definitely required a boost from 256-bit to 384-bit, a 50% increase.  Even better, the memory bus is still running at 6.0 GHz resulting in total memory bandwdith of 288.4 GB/s

Continue reading our preview of the brand new NVIDIA GeForce GTX TITAN graphics card!!

Podcast #238 - Thinkpad Tablet 2, Raspberry Pi, Nonvolatile DIMMS and more!

Subject: General Tech | February 14, 2013 - 04:07 PM |
Tagged: podcast, NVDIMMS, Raspberry Pi, Thinkpad, tablet 2, nvidia, amd, southern islands, Solar System, Crysis 3, Intel

PC Perspective Podcast #238 - 02/14/2013

Join us this week as we discuss the Thinkpad Tablet 2, Raspberry Pi, Nonvolatile DIMMS and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath and Allyn Malventano

This Podcast is brought to you by MSI!

Program length: 1:13:52

Podcast topics of discussion:

  1. Week in Reviews:
    1. 0:02:00 Crysis 3 Live Game Stream - Win Free Stuff!!
    2. 0:04:10 Lenovo ThinkPad Tablet 2 Preview
    3. 0:09:15 Rosewill Tachyon Series 1000 watt power supply
    4. 0:12:00 Gigabyte GA-F2A85X-UP4 Preview
  2. 0:16:18 This Podcast is brought to you by MSI!
  3. News items of interest:
    1. 0:17:50 Reports of no new AMD cards for 2013
    2. 0:26:40 Windows is feeling "blue"
    3. 0:32:15 Nonvolatile DIMMs
    4. 0:38:08 Raspberry Pie 5MP camera module
    5. 0:43:55 NVIDIA bundles credits for free to play games
    6. 0:49:30 Corsair Acquires Simple Audio
    7. 0:53:00 Intel confirms upcoming set top box
  4. Closing:
    1. 0:56:45 Hardware / Software Pick of the Week
      1. Ryan: A Raspberry Pi device
      2. Jeremy: ping -p 32 -s 1110 x.x.x.x
      3. Josh: System Shock 2 on GOG.com
      4. Allyn: ioSafe N2
  1. 1-888-38-PCPER or podcast@pcper.com
  2. http://pcper.com/podcast
  3. http://twitter.com/ryanshrout and http://twitter.com/pcper
  4. Closing/outro

Be sure to subscribe to the PC Perspective YouTube channel!!

 

Pick up a GTX660 GC and get close to its value in online currency

Subject: Graphics Cards | February 12, 2013 - 05:33 PM |
Tagged: galaxy, GTX 660 GC, factory overclocked, nvidia

For those unable or unwilling to spend over $200 on a GPU, the non-Ti Galaxy GTX 660 GC comes with a nice factory overclock of 6GHz on its 2GB of RAM and a core of 1006MHz with a boost of 1074MHz as well as a custom dual fan cooler.  You are not going to be maxing out Crysis 3 with it, at this level of power perhaps online gaming is the way to go in which case NVIDIA's new bundle of in game currency might make a lot of sense for you.  [H]ard|OCP tested it against the similarly priced HD7850 as well as the slightly more expensive HD7870.  In the tests the 660 GC beat the HD7850 by enough that it is not really worth your consideration and traded wins with the slightly more expensive HD7870.  In this particular case it might be the bundle that decides you, do you want in game currency or free full games?

H_660GC.jpg

"GALAXY has a factory overclocked NVIDIA GeForce GTX 660 complete with a custom cooler. Today, we have it on our test bench to run against an AMD Radeon HD 7870 GHz Edition and an AMD Radeon HD 7850 to see which is the go-to card at the $200 price point now in the latest games with the latest drivers."

Here are some more Graphics Card articles from around the web:

Graphics Cards

Source: [H]ard|OCP

NVIDIA Joins the Bundle Game: Up to $150 in credit on Free-to-Play games for all GTX buyers

Subject: Graphics Cards | February 11, 2013 - 12:33 PM |
Tagged: world of tanks, planetside 2, nvidia, Hawken, gtx, geforce, bundle

AMD has definitely been winning the "game" of game bundles and bonus content with graphics cards purchases, as is evident from the recent Never Settle Reloaded campaign that includes titles like Crysis 3, Bioshock Infinite and Tomb Raider.  I made comments that NVIDIA was falling behind and may even start to look like they have moved away from a focus on PC gamers since they hadn't made any reply over the last year...

After losing a bidding war with AMD over Crysis 3, today NVIDIA is unveiling a bundle campaign that attack at a different angle; rather than including in bundled games NVIDIA is working free-to-play titles.  How do you give gamers bonuses by including free to play games?  Credits!  Cold hard cash!

bundle1.png

Starting today if you pick up any GeForce GTX graphics card you'll be eligible to get free in-game credit to use in one of the three free-to-play titles partnering with NVIDIA.  A GTX 650 or GTX 650 Ti will net you $25 in each for a total bonus of $75 while buying a GTX 660 or higher, all the way up to the GTX 690 results in $50 per game for a total of $150.

Also, after asking NVIDIA about it, this is a PER CARD bundle so if you get an SLI pair of anything, you'll get double the credit.  A pair of GeForce GTX 660s for an SLI rig results in $100 per game, $300 total!

bundle3.png

This is a very interesting approach that NVIDIA has decided to take and I am eager to get feedback from our readers on the differences between AMD's and NVIDIA's bundles.  I have played quite a bit of Planetside 2 and definitely enjoyed it; it is a graphics showcase as well with huge and expansive levels and hundreds of people per server.  World of Tanks and Hawken I am less familiar with but they also are extremely popular.

bundle2.png

Leave us your comments below!  Do you think NVIDIA's new GeForce GTX gaming bundle for free-to-play game credits can be successful! 

If you are looking for a new GeForce GTX card today and this bundle convinced you to buy, feel free to use the links below. 

Podcast #237 - 750W Power Supply Reviews, the new 3DMark, AMD's Newest Game Bundles and more!

Subject: General Tech | February 7, 2013 - 04:10 PM |
Tagged: podcast, pcper, 3dmark, ice storm, fire strike, titan, evga, 750w, seasonic, never settle, Crysis 3, amd, nvidia, Intel, adata

PC Perspective Podcast #237 - 02/07/2013

Join us this week as we discuss two 750W Power Supply Reviews, the new 3DMark, AMD's Newest Game Bundles and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath and Allyn Malventano

This Podcast is brought to you by MSI!

Program length: 1:10:21

Podcast topics of discussion:

  1. Week in Reviews:
    1. 0:02:10 EVGA SuperNOVA NEX750G Gold Power Supply
    2. 0:03:30 Seasonic Gold Series X-750 Power Supply
    3. 0:07:00 ADATA XPG SX900 128GB SSD Review
    4. 0:16:00 New 3DMark Benchmark and Futuremark Interview
      1. MSI 3DMark Challenge with Prizes!
  2. 0:28:20 This Podcast is brought to you by MSI!
  3. News items of interest:
    1. 0:29:45 Win Free Stuff from Seasonic!
    2. 0:31:30 Newegg saves the shopping cart
    3. 0:35:10 Never Settle Reloaded Bundle from AMD is pretty awesome
    4. 0:39:55 Lenovo has record breaking results
    5. 0:42:25 Fanless Mintbox PC
    6. 0:43:45 Dell is going private with help from Microsoft
    7. 0:48:00 Hard Drive Industry may see declines
    8. 0:56:00 Far Cry 3 with your SSD?
  4. Closing:
    1. 1:01:30 Hardware / Software Pick of the Week
      1. Ryan: Cisco Small Business 5-port Gigabit Router
      2. Jeremy: This thing has been frustratingly fun
      3. Josh: Improved drivers and Bundle!
      4. Allyn: Plasti-Dip (spray)
  1. 1-888-38-PCPER or podcast@pcper.com
  2. http://pcper.com/podcast
  3. http://twitter.com/ryanshrout and http://twitter.com/pcper
  4. Closing/outro

Be sure to subscribe to the PC Perspective YouTube channel!!

 

 

Podcast #236 - New Intel mSATA SSDs, NVIDIA Project Shield, Crysis 3, and more!

Subject: General Tech | January 31, 2013 - 03:53 PM |
Tagged: podcast, Intel, msata, 525, project shield, nvidia, Crysis 3, UP7, haswell

PC Perspective Podcast #236 - 01/31/2013

Join us this week as we discuss new Intel mSATA SSDs, NVIDIA Project Shield, Crysis 3, and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath and Allyn Malventano

This Podcast is brought to you by MSI!

Program length: 1:15:43

Podcast topics of discussion:

  1. Week in Reviews:
    1. 0:03:00 Seasonic 660 watt Platinum PSU
    2. 0:06:00 Thermaltake Armor Revo Gene Case Review
    3. 0:08:15 Gigabyte Z77X-UP7 Motherboard
    4. 0:16:45 Intel SSD 525 Series Full Capacity Roundup - Intel Sweeps mSATA
  2. 0:26:55 This Podcast is brought to you by MSI!
  3. News items of interest:
    1. 0:28:30 I can Haswell Overclock?
    2. 0:31:10 NVIDIA to start making white-label tablets and phones
    3. 0:39:30 Crysis 3 MP Beta On-going - Live Stream
    4. 0:42:45 RIM is going through changes...
    5. 0:48:20 NVIDIA Project SHIELD Development Detail
    6. 0:55:15 Details of AMD and Apple Finances
    7. 1:00:00 Question from Antonio in Wisconsin
      1. I have a different kind of question for you. I have an HIS HD6850 that has been damaged. Six surface mounted capacitors and three resistors have been knocked off the back side of the board and were lost forever. With little to lose I removed one cap, measured the voltage, took a dead geforce 7600 and salvaged caps of approximately the same value to put Humpty back together again. To my astonishment the card works... kinda. It cooperates until I install the driver then becomes very unstable and struggles to go any further than the windows loading screen.
      2. I don't know the capacitance of the original components and cannot find any schematics online for any card ever created. I do not need the card but this has become a bit of a challenge. Any ideas or thoughts on how I might be victorious and declare dominance over this wreckage?
  4. Closing:
    1. 1:04:30 Hardware / Software Pick of the Week
      1. Ryan: Zotac Nano XS AD13
      2. Jeremy: Why wouldn't you want stereo Tesla coil speakers?
      3. Josh: Finally for Android! Sorta...
      4. Allyn: Weller BP860MP Battery-Powered Soldering Iron
  1. 1-888-38-PCPER or podcast@pcper.com
  2. http://pcper.com/podcast
  3. http://twitter.com/ryanshrout and http://twitter.com/pcper
  4. Closing/outro

Be sure to subscribe to the PC Perspective YouTube channel!!

 

NVIDIA Project SHIELD Development Detailed - Idea to Launch in One Year

Subject: Mobile | January 30, 2013 - 06:13 PM |
Tagged: tegra 4, tegra, shield, nvidia

A very interesting blog post by NVIDIA's Brian Caulfield tells the story of "How Project SHIELD Got Built" and you might be surprised about the timeline they were on.  In the story Caulfield details the team's move from idea to the CES release in under 12 months:

In less than a year, SHIELD has grown from an idea dreamed up by Jen-Hsun, Tony, and a handful of others into a conspiracy involving hundreds of gaming fanatics across every department at NVIDIA. “We’ve been talking on and off about building something for more than five years, maybe 10,” says Tony.

shield1.jpg

Caulfield goes on to detail several steps in the process including design, production, the first module shown to Huang, NVIDIA CEO, and more.  After realizing that they had the hardware with Tegra 4 and the software (both GeForce Experience and the controller drivers used by games from the TegraZone store), Tony Tomasi surmised that the company should "just build a device with a great controller built in."

The first prototype, assembled in early 2012, was little more than a game controller fastened to a smartphone with wood. From that crude beginning, NVIDIA’s team of industrial designers sculpted a device that could fit in a user’s hands. No outsourcing required: NVIDIA has a team of veterans who have already shaped the look of a number of products built around NVIDIA’s processors, such as the drool-worthy GeForce GTX 690.

Unfortunately no images of that wood-clad version of the SHIELD were shared, but the idea is amusing none the less.  NVIDIA does admit that the killer feature of the device is the ability to stream PC games from a GeForce powered machine to the SHIELD remotely.

Streaming games from PCs equipped with NVIDIA GeForce GTX 650 or better GPUs puts cutting-edge games on SHIELD on day one. As NVIDIA’s smart, funny marketing VP Ujesh Desai put it, when cynical gamers ask the eternal question – ‘but can it play Crysis’ – NVIDIA will have a simple answer ‘yes it does.’

And apparently some developers have been "lobbying" NVIDIA to make a console for years - a fact that I find both interesting and hilarious. 

shield2.jpg

Overall the post is incredibly insightful, if a bit overly "marketing-ish" about the product it discusses.  With such a tight timeline on the design and build I am curious to see if NVIDIA will be able to meet the deadline of release they set during CES: Q2 2013.  Also, many lines in the blog post are obviously meant to temper the fact that NVIDIA chips will find their way into exactly zero (0) consoles this generation and it is becoming more and more obvious that SHIELD is a reaction to that fact. 

We are eager to learn more and get our hands on it again!

Source: NVIDIA