NVIDIA SHIELD and SHIELD Pro Show up on Amazon

Subject: Mobile | May 16, 2015 - 01:00 PM |
Tagged: Tegra X1, tegra, shield pro, shield console, shield, nvidia

UPDATE: Whoops! It appears that Amazon took the listing down... No surprise there. I'm sure we'll be seeing them again VERY SOON. :)

Looks like the release of the new NVIDIA SHIELD console device, first revealed back at GDC in March, is nearly here. A listing for "NVIDIA SHIELD" as well as the new "NVIDIA SHIELD Pro" showed up on Amazon.com today.

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Though we don't know what the difference between the SHIELD and SHIELD Pro are officially, according to Amazon at least, the difference appears to be the internal storage. The Pro model will ship with 500GB of internal storage, the non-Pro model will only have 16GB. You'll have to get an SD Card for more storage on the base model if you plan on doing anything other than streaming games through NVIDIA GRID it seems.

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No pricing is listed yet and there is no release date on the Amazon pages either, but we have always been told this was to be a May or June on-sale date. Both models of the NVIDIA SHIELD will include an HDMI cable, a micro-USB cable and a SHIELD Controller. If you want the remote or stand, you're going to have to pay out a bit more.

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For those of you that missed out on the original SHIELD announcement from March, here is a quick table detailing the specs, as we knew them at that time. NVIDIA's own Tegra X1 SoC featuring 256 Maxwell GPU cores powers this device using the Android TV operating system, promising 4K video playback, the best performing Android gaming experience and NVIDIA GRID streaming games.

  NVIDIA SHIELD Specifications
Processor NVIDIA® Tegra® X1 processor with 256-core Maxwell™ GPU with 3GB RAM
Video Features 4K Ultra-HD Ready with 4K playback and capture up to 60 fps (VP9, H265, H264)
Audio 7.1 and 5.1 surround sound pass through over HDMI
High-resolution audio playback up to 24-bit/192kHz over HDMI and USB
High-resolution audio upsample to 24-bit/192hHz over USB
Storage 16 GB
Wireless 802.11ac 2x2 MIMO 2.4 GHz and 5 GHz Wi-Fi
Bluetooth 4.1/BLE
Interfaces Gigabit Ethernet
HDMI 2.0
Two USB 3.0 (Type A)
Micro-USB 2.0
MicroSD slot (supports 128GB cards)
IR Receiver (compatible with Logitech Harmony)
Gaming Features NVIDIA GRID™ streaming service
NVIDIA GameStream™
SW Updates SHIELD software upgrades directly from NVIDIA
Power 40W power adapter
Weight and Size Weight: 23oz / 654g
Height: 5.1in / 130mm
Width: 8.3in / 210mm
Depth: 1.0in / 25mm
OS Android TV™, Google Cast™ Ready
Bundled Apps PLEX
In the box NVIDIA SHIELD
NVIDIA SHIELD controller
HDMI cable (High Speed), USB cable (Micro-USB to USB)
Power adapter (Includes plugs for North America, Europe, UK)
Requirements TV with HDMI input, Internet access
Options SHIELD controller, SHIELD remove, SHIELD stand

 

Source: Amazon.com

NVIDIA Releases 352.84 WHQL Drivers for Windows 10

Subject: Graphics Cards | May 15, 2015 - 11:36 PM |
Tagged: windows 10, geforce, graphics drivers, nvidia, whql

The last time that NVIDIA has released a graphics driver for Windows 10, they added a download category to their website for the pre-release operating system. Since about January, graphics driver updates were pushed by Windows Update and, before that, you would need to use Windows 8.1 drivers. Receiving drivers from Windows Update also meant that add-ons, such as PhysX runtimes and the GeForce Experience, would not be bundled with it. I know that some have installed them separately, but I didn't.

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The 352.84 release, which is their second Windows 10 driver to be released outside of Windows Update, is also certified by WHQL. NVIDIA has recently been touting Microsoft certification for many of their drivers. Historically, they released a large number of Beta drivers that were stable, but did not wait for Microsoft to vouch for them. For one reason or another, they have put a higher priority on that label, even for “Game Ready” drivers that launch alongside a popular title.

For some reason, the driver is only available via GeForce Experience and NVIDIA.com, but not GeForce.com. I assume NVIDIA will publish it there soon, too.

Source: NVIDIA

Oculus Rift "Full Rift Experience" Specifications Released

Subject: Graphics Cards, Processors, Displays, Systems | May 15, 2015 - 03:02 PM |
Tagged: Oculus, oculus vr, nvidia, amd, geforce, radeon, Intel, core i5

Today, Oculus has published a list of what they believe should drive their VR headset. The Oculus Rift will obviously run on lower hardware. Their minimum specifications, published last month and focused on the Development Kit 2, did not even list a specific CPU or GPU -- just a DVI-D or HDMI output. They then went on to say that you really should use a graphics card that can handle your game at 1080p with at least 75 fps.

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The current list is a little different:

  • NVIDIA GeForce GTX 970 / AMD Radeon R9 290 (or higher)
  • Intel Core i5-4590 (or higher)
  • 8GB RAM (or higher)
  • A compatible HDMI 1.3 output
  • 2x USB 3.0 ports
  • Windows 7 SP1 (or newer).

I am guessing that, unlike the previous list, Oculus has a more clear vision for a development target. They were a little unclear about whether this refers to the consumer version or the current needs of developers. In either case, it would likely serve as a guide for what they believe developers should target when the consumer version launches.

This post also coincides with the release of the Oculus PC SDK 0.6.0. This version pushes distortion rendering to the Oculus Server process, rather than the application. It also allows multiple canvases to be sent to the SDK, which means developers can render text and other noticeable content at full resolution, but scale back in places that the user is less likely to notice. They can also be updated at different frequencies, such as sleeping the HUD redraw unless a value changes.

The Oculus PC SDK (0.6.0) is now available at the Oculus Developer Center.

Source: Oculus

Podcast #349 - Death of Media Center, i7 NUC, Fractal Define S and more!

Subject: General Tech | May 14, 2015 - 02:46 PM |
Tagged: podcast, video, supermicro, X99, Intel, amd, corsair, H100i GTX, H80i GT, fractal, define s, akracing, nvidia, shield, grid, epson, xeon e7 v3

PC Perspective Podcast #349 - 05/14/2015

Join us this week as we discuss the Death of Media Center, i7 NUC, Fractal Define S and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath, and Allyn Malventano

Subscribe to the PC Perspective YouTube Channel for more videos, reviews and podcasts!!

 

Use your SHIELD to stream games over NVIDIA GRID at 1080p

Subject: General Tech | May 12, 2015 - 02:40 PM |
Tagged: gaming, shield, nvidia, grid

Ryan and the crew have tested out NVIDIA's GRID, the cloud streaming service that lets you play games at 720p, as long as you have a 10 Mbps down connection on a network with a NVIDIA GameStream-ready 5 GHz Wi-Fi router and 60 ms or less ping time to a GRID server.  In testing Ryan did notice lag but he still found them playable once he mentally adjusted to the delay.

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Today NIVIDA announced an upgrade to the GRID service, 35 of the 50 games on the service can now stream at a full 1080p and 60fps including Batman: Arkham Origins, Devil May Cry 4 and Dirt 3 Complete Edition.  In order to properly enjoy the HD quality you will need a compatible router from the list linked to above and connection of at least a 30 Mbps down, with 50Mbps being recommended by NVIDIA for best results. 

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The new SHIELD Hub beta is available to SHIELD owners by following the link in NVIDIA's blog post here.  They also announced the addition of Bionic Commando to their library, playable at the new resolution.

Source: NVIDIA

NVIDIA has mixed results for this first quarter

Subject: General Tech | May 8, 2015 - 12:53 PM |
Tagged: nvidia, earnings, Q1 2015, billion

NVIDIA's reported revenue of $1.15 billion just missed the analysts predictions, they saw an increase of roughly 4% from Q1 2014 but an 8% drop compared to the last quarter of 2014 which saw the release of the GTX 970 and the usual spike in sales from the holidays.  However when you look at net income, there was a drop of 2.2% compared to a year ago.  GPU sales made up the bulk of the income and are doing well as that division increased sales by 14% from last year bring in revenue 4.7% higher than last year.  Mobile Tegra sales saw a similar increase of 4.3% but the same can not be said for their LTE division, the Icera LTE modem unit is now on the chopping block, to either be dissolved or sold off.  You can get more numbers from this story at The Register.

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"Nvidia has reported revenues of US$1.15 billion for the first quarter ended April 26, 2015, up 4% from US$1.10 billion a year earlier, but down 8% from US$1.25 billion the previous quarter."

Here is some more Tech News from around the web:

Tech Talk

Source: DigiTimes

New GeForce Bundle: Witcher 3 and Batman: Arkham Knight

Subject: Graphics Cards | May 5, 2015 - 12:46 PM |
Tagged: The Witcher 3, nvidia, GTX 980, GTX 970, gtx, geforce, batman arkham knight

NVIDIA has announced a new game bundle for GeForce graphics cards starting now, and it’s a doozy: Purchase a qualifying GTX card and receive download codes for both Witcher 3: Wild Hunt and Batman: Arkham Knight!

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Needless to say, both of these titles have been highly anticipated, and neither have been released just yet with Witcher 3: Wild Hunt due to be released on May 19, and Batman: Arkham Knight arriving on June 23. So which cards qualify? Amazon has a page specifically created for this new offer here, and depending on which card you select you’ll be eligible for either both upcoming games, or just Witcher 3. NVIDIA has this chart on their promotion page for reference:

eligible_cards.png

So GeForce GTX 980 and GTX 970 cards will qualify for both games, and GTX 960 cards and the mobile GPUs qualify for Witcher 3 alone. Regardless of which game or card you may choose these PC versions of the new games will feature graphics that can’t be matched by consoles, and NVIDIA points out the advantages in their post:

"Both Batman and The Witcher raise the bar for graphical fidelity, rendering two very different open worlds with a level of detail we could only dream of last decade. And on PC, each is bolstered by NVIDIA GameWorks effects that increase fidelity, realism, and immersion. But to use those effects in conjunction with the many other available options, whilst retaining a high frame rate, it’s entirely possible that you’ll need an upgrade."

NVIDIA also posted this Witcher 3: Wild Hunt behind-the-scenes video:

In addition to the GameWorks effects present in Witcher 3, NVIDIA worked with developer Rocksteady on Batman: Arkham Knight “to create new visual effects exclusively for the game’s PC release.” The post elaborates:

"This is in addition to integrating the latest and greatest versions of our GPU-accelerated PhysX Destruction, PhysX Clothing and PhysX Turbulence technologies, which work in tandem to create immersive effects that react realistically to external forces. In previous Batman: Arkham games, these technologies created immersive fog and ice effects, realistic destructible scenery, and game-enhancing cloth effects that added to the atmosphere and spectacle. Expect to see similar effects in Arkham Knight, along with new features and effects that we'll be talking about in depth as we approach Arkham Knight’s June 23rd release."

batman-arkham-knight-screenshot-1.jpg

Of note, mobile GPUs included in the promotion will only receive download codes if the seller of the notebook is participating in the "Two Times The Adventure" offer, so be sure to check that out when looking for a gaming laptop that qualifies!

The promotion is going on now and is available “for a limited time or while supplies last”.

Source: NVIDIA

Podcast #345 - MSI GS30 Shadow, Gigabyte X99-SOC, Skylake Leaks and more!

Subject: General Tech | April 16, 2015 - 02:36 PM |
Tagged: x99-soc, video, Skylake, Samsung, podcast, nvidia, msi, motorola, Moto E, Intel, GTAV, gs30, gigabyte, Broadwell, amd, 840 evo

PC Perspective Podcast #345 - 04/16/2015

Join us this week as we discuss the MSI GS30 Shadow, Gigabyte X99-SOC, Skylake Leaks and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Jeremy Hellstrom, Josh Walrath, Allyn Malventano, and Sebastian Peak

Subscribe to the PC Perspective YouTube Channel for more videos, reviews and podcasts!!

 

NVIDIA gives Nouveau the boot again

Subject: General Tech | April 16, 2015 - 01:47 PM |
Tagged: nvidia, maxwell, Nouveau, open source

The initial benchmarks that Phoronix and other Linux tech sites ran on the new Maxwell cards from NVIDIA were using the proprietary binary drivers, the same as with all AMD cards.  Unlike AMD who have always released signed binary-only firmware blobs which could not be reverse engineered and modified for use, previous generations of NVIDIA cards did not require signed firmware images, only a lot of dev work.  Maxwell is locked down and the current open sourced Nouveau driver can now only be used to set up display outputs, it has no ability to use the card for hardware accelerated graphics.

NVIDIA states that the new requirement is to prevent shady characters from modifying slower cards to look like new Maxwell GPUs but Phoronix feels that they have gone overboard.  It is sad to see NVIDIA taking a step backwards in supporting the open source community, mimicking AMD's procedure of only offering binary-only firmware blobs though AMD is at least updating the blobs and open source driver relatively frequently.  That said, the new Maxwell cards do perform very well with the proprietary Linux driver so users should not feel they have to avoid NVIDA; unfortunately for developers the same is not true.

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"While NVIDIA's new GeForce GTX 900 series is dominating for Linux gamers with excellent performance with their $1000+ GPU as well as great Linux OpenGL/OpenCL performance out of their lower-cost GPUs with excellent power efficiency, that's only when using the proprietary driver... NVIDIA's newer GTX 900 / Maxwell hardware is less open-source friendly than their previous generations of hardware. "

Here is some more Tech News from around the web:

Tech Talk

Source: Phoronix

NVIDIA Released 350.12 WHQL and AMD Released 15.4 Beta for Grand Theft Auto V

Subject: Graphics Cards | April 14, 2015 - 01:27 AM |
Tagged: nvidia, amd, GTA5

Grand Theft Auto V launched today at around midnight GMT worldwide. This corresponded to 7PM EDT for those of us in North America. Well, add a little time for Steam to unlock the title and a bit longer for Rockstar to get enough servers online. One thing you did not need to wait for was new video card drivers. Both AMD and NVIDIA have day-one drivers that provide support.

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You can get the NVIDIA drivers at their landing page

You can get the AMD drivers at their release notes

Personally, I ran the game for about a half hour on Windows 10 (Build 10049) with a GeForce GTX 670. Since these drivers are not for the pre-release operating system, I tried running it on 349.90 to see how it performed before upgrading. Surprisingly, it seems to be okay (apart from a tree that was flickering in and out of existence during a cut-scene). I would definitely update my drivers if they were available and supported, but I'm glad that it seems to be playable even on Windows 10.

Source: AMD