Subject: General Tech | September 23, 2014 - 10:12 PM | Scott Michaud
Tagged: blizzard, titan, MMO, mmorpg
Titan has been officially canceled by Blizzard after a year and a half delay. Since around May of 2013, the developer attempted to "reset" the project by shrinking its staff down to a core group of thirty, down from a hundred. This team wanted Titan to embody their wildest ambitions, but they realized that it was not going to be fun. "Fun" is not the goal of every game, nor should it be.
If "fun" was the intention though, and it isn't, then you have a problem.
As for the employees, there does not seem to be any discussion of lay-offs. 16 months ago, when the team was downsized from 100 to 30, Blizzard claimed that its staff would be reassigned to other projects. The smaller, core team is not mentioned today at all, positively or negatively. Whether that is a good sign, and why it never came up in the inteview, is still unknown. Hopefully they will be transferred to an existing game or service, or work on a different, new product.
Subject: General Tech | August 21, 2014 - 01:07 AM | Scott Michaud
Tagged: wow, MMO, blizzard
World of Warcraft, the popular MMO from Blizzard Entertainment, once had 12 million subscribers registered and paying. Last month, it was down to 6.8 million. Sure, that is a lot of people to be giving you about $13 to $15 USD per month, each and every month. It is a decline, though. According to an interview with Tom Chilton, lead designer of WoW, it is, also, not expected to rebound.
We really don't know if it will grow again, (...) It is possible, but I wouldn't say it is something that we expect. Our goal is to make the most compelling content we can.
He also notes that expansion packs are barriers for entry and reentry. A quick, single-character increase to level 90 is expected to bring players straight into "the new content". Note that, prior to the upcoming expansion, this was the maximum possible level (Warlords of Draenor increases this to 100). Blizzard will also sell you, for $60, level-90 jumps for your other characters.
Or, you can just play the game.
If the trend continues to slip, at what point do you think that Blizzard will pull the plug? 1 million, active subscribers? 3.14159 million subscribers? Or, will they let World of Warcraft keep going as long as it is technically feasible? This is the company that still sells the original StarCraft, from 1998, at retail (unless something happened just recently).
Subject: General Tech | September 26, 2011 - 07:49 AM | Scott Michaud
Tagged: The Old Republic, Star Wars, MMO, BioWare
WOW there is a lot of anticipation building up towards EA’s The Old Republic. The MMO Star Wars fans seem to be swooning over after each successive trailer release has released yet another trailer. Made entirely in-game (with the likely exception of a few title sequences) the new trailer shows the breadth of the MMO: Ton-Ton to Wookie; Droid wars to Space battles. Then, with a final unexpected jolt of music, it is finally revealed to be released December 20th, 2011 in North America and December 22nd, 2011 in Europe. And the floor be once again littered with passed out piles of PC Gamers.
Those three Jawa got messed up!
While I am personally not an MMO player it looks to me like BioWare will do Star Wars fans justice with this offering. Few companies can spread their focus and make massive games like BioWare and that is one of the main attributes required to recreate an entire world for many different viewpoints to explore. Many were nervous about the fate of The Old Republic; BioWare was very cagey with disclosing their release dates which led to speculation of behind the scene troubles developing a game as massive as they promised. Now that a date is official and is as nearby as it is, it seems like BioWare was simply just keeping the mantra: “It is done when it is done.”