Subject: General Tech, Graphics Cards | September 20, 2014 - 12:06 PM | Scott Michaud
Tagged: unreal engine 4, nvidia, microsoft, maxwell, DirectX 12, DirectX
Microsoft and NVIDIA has decided to release some information about DirectX 12 (and DirectX 11.3) alongside the launch of the Maxwell-based GeForce GTX 980 and GeForce GTX 970 graphics cards. Mostly, they announced that Microsoft teamed up with Epic Games to bring DirectX 12 to Unreal Engine 4. They currently have two demos, Elemental and Infiltrator, that are up and running with DirectX 12.
Moreover, they have provided a form for developers who are interested in "early access" to apply for it. They continually discuss it in terms of Unreal Engine 4, but they do not explicitly say that other developers cannot apply. UE4 subscribers will get access to the Elemental demo in DX12, but it does not look like Infiltrator will be available.
DirectX 12 is expected to target games for Holiday 2015.
Subject: General Tech, Mobile | September 18, 2014 - 01:11 PM | Jeremy Hellstrom
Tagged: Red Hat, microsoft, Feedhenry
Red Hat just acquired Feedhenry for around €63.5 million to enhance their ability to support mobile apps. Feedhenry designs mobile apps on both the client and server side which run on Android, iOS, Windows Phone, QNX and HTML5 as well as integration with apps from companies such as Salesforce, SAP and Oracle. This purchase could help Red Hat become an attractive alternative for companies wishing to serve apps across all platforms and increased usage of Openshift and Openstack. The Inquirer also posted news on a extension to the price discount on Microsoft's licensing for mobile developers. They are still offering lifetime accounts for Dev Center for $19.99 for individuals and $99.99 for businesses, which compares favourably to the one time Android fee of $25 and even better against Apple's $99 per year. If they could just get their phones to play nicely with O365 this could well increase their market share for mobile phones.
"RED HAT HAS ACQUIRED Feedhenry, a designer of mobile apps for the enterprise market. The company sees the acquisition as a key driver to offer cross-platform support for its existing software products, including Red Hat Enterprise Linux Openstack 7, which it released earlier this year."
Here is some more Tech News from around the web:
- Micron cackles as it unveils its chameleonic FLYING DISK KILLER @ The Register
- Synology bakes word processor, groupware, into its NAS OS @ The Register
- Mathematica hits the Web @ The Register
- Scientists Twist Radio Beams To Send Data At 32 Gigabits Per Second @ Slashdot
- Can Certification Get You a Linux Job? @ Linux.com
- Vimeo snags 'MST3K' catalog and exclusive access to future releases @ Engadget
- Win One of Three be quiet! Straight Power 10 CM Semi-Modular PSUs @ eTeknix
Subject: General Tech, Cases and Cooling | September 17, 2014 - 06:57 PM | Scott Michaud
Tagged: windows, mobile, microsoft, keyboard, ios, Android
Let me share a story. There was a time, around the first Surface launch, that I worked in an electronics retail store (and the several years prior -- but I digress). At around that time, Microsoft was airing ads with people dancing around, clicking keyboards to the Surface tablet with its magnetic click or snap. One day, a customer came in looking for the keyboard from the TV spots for their iPad. I thought about it for a few seconds and realized how terrible Microsoft's branding actually was.
Without already knowing the existence of their Windows 8 and RT tablets, which the ads were supposed to convey, it really did look like an accessory for an iPad.
Doing Microsoft's job for them, I explained the Surface Pro and Surface RT tablets along with its keyboard-cover accessories. Eventually, I told them that it was a Microsoft product for their own tablet brand and would not see an iPad release. The company felt threatened by these mobile, touch devices and was directly competing with them.
So Microsoft is announcing a keyboard for Windows, Android, and iOS. Sure, it is very different from the Type and Touch Covers; for instance, it does not attach to these devices magnetically. Microsoft has also been known to develop hardware, software, and services for competing platforms. While it is not unsurprising that Microsoft keyboards would work on competing devices, it does feel weird for their keyboard to have features that are specialized for these competing platforms.
There are three things interesting about this keyboard: it has a built-in stand, it has special keys for Android and iOS that are not present in Windows, and it has a built-in rechargeable battery that lasts up to 6 months. The peripheral pairs wirelessly with all of these devices through Bluetooth.
The Microsoft Universal Mobile Keyboard is coming soon for $79.95 (MSRP).
Subject: General Tech, Cases and Cooling | September 17, 2014 - 03:55 PM | Scott Michaud
Tagged: microsoft, xbox, xbone, xbox one, controller, gamepad
A few months ago, Microsoft released 32- and 64-bit drivers for their Xbox One controller on Windows 7 and Windows 8. This was for wireless controllers attached by micro-USB to a PC. Now, Microsoft announced a new controller for Windows: the same controller, only bundled with the required cable. In fact, it can still connect wirelessly... to an Xbox One, not a PC.
The bundle will cost $59.95 (MSRP) and be available starting in November. As far as I can tell, the PC cannot update the Xbox One Controller's firmware; for that, you apparently need an Xbox One handy. It is possible that Microsoft will implement this, or already has and no-one is talking about it, but you might want to hold off until we know for a fact. One update adjusts analog stick sensitivity; this could be important, especially if you have multiple controllers at different patch levels. Yes, some PC games allow local multiplayer.
Subject: General Tech | September 17, 2014 - 12:25 PM | Jeremy Hellstrom
Tagged: windows 9, microsoft, leak
The Register has linked to two videos which purportedly capture Windows 9, or at least Build 9834, in action and revealing some not so new tricks. The first shows a feature which will be new to anyone who has never used Linux but will be old hat to anyone who has, multiple desktops. This feature will let you have separate switchable desktops which you can run different programs on, it is not a tool to create virtual machines on the fly but is handy if you need a full desktop for development and one for ... entertainment. The second video shows off the Start Menu, tiles and the much improved placement of the power off button.
"New videos of a "Windows 9" variant have emerged, and to this hack's eyes they look to have brought Windows up to speed with tricks that various desktop flavours of Unix have had for a decade or more."
Here is some more Tech News from around the web:
- As three million comment on net neutrality, the FCC adjusts its plans @ The Inquirer
- Apple Watch to come with AMOLED panels from LG Display @ DigiTimes
- Red Hat releases RHEL 5.11, the last minor release of Linux distribution @ The Inquirer
- COMPRO TN1600P Cloud Network Camera Review @ NikKTech
- Win An Incredible Enermax “Ahead of the Game” Upgrade Bundle @ eTeknix
Subject: General Tech | September 16, 2014 - 11:01 PM | Scott Michaud
Tagged: microsoft, windows, windows 9, threshold
In two weeks, Microsoft will be holding an event to communicate where Windows is going. It is expected that a public technical preview will launch either at the show, or immediately thereafter. The invitation reads, "Join us to hear about what's next for Windows and the enterprise." This seems to mean that the next version of their desktop OS, probably called Windows 9, will have a strong focus on enterprise features. Contrast this with Windows 8, which I feel comfortable saying wanted to win consumers away from iOS and Android tablets.
Image Credit: The Verge
Virtual desktops and the Start Menu's return were strong signs, too.
Pretty much the only announcement that they could make to get me excited would be sideloading for all versions (which would also remove developer certificate requirements for those apps). I know that it is seductive from a "gatekeeper against malware" point of view, but it decimates the whole reason for having a computer. The Windows Store requirements are just too terrible. No third-party browser engines? C'mon. Microsoft has expressed their continued support of these regulations at Build, but I can hope for a surprise. Seriously Microsoft, give users the option to install what they want, regardless of the API used.
Two weeks until we know. We might even have access by then.
Subject: General Tech | September 15, 2014 - 04:49 PM | Scott Michaud
Tagged: spartan, microsoft, internet explorer 12, internet explorer, ie12, extension
But why would Internet Explorer need extensions? The first, and most obvious, answer is that Microsoft is trying to win back some enthusiasts to their browser (and its platforms). If Microsoft relaxes certification requirements for extensions, compared to Windows Store, it could also bridge the gap between native app and web app for enterprises, especially smaller businesses, a give them a platform without the burden of sideloading.
We might also see this being used by third parties to contribute to Internet Explorer development. In much the same way as Nokia experiments with WebCL by a Firefox extension, others could use Internet Explorer add-ons as a testing ground. In fact, according to their aforementioned 2008 paper, Microsoft Research already tested an OpenGL rendering stack in Xax.
We will probably find out more about the next IE soon.
Subject: General Tech | September 15, 2014 - 03:23 PM | Scott Michaud
Tagged: Mojang, Minecraft, microsoft
Mojang AB, a company with about 22 employees, has been sold to Microsoft for $2.5 billion. Being that the studio is based in Sweden, I would expect that it was purchased with funds that would be taxed heavily if brought back into the States, so the large sum might not feel as large to Microsoft as if they were purchasing an American company. It should be noted that they did not require that the founders, Notch, Carl, and Jakob, stay on as employees -- and they aren't.
This, of course, leads to many concerns for die-hard Minecraft fans. First of all, what platforms (if any) will be deprecated? PlayStation? Mac? Linux? Java itself? Second, how will Microsoft change the franchise? Will they remain faithful? Will they reduce or remove third party content?
As for the founders? Only Notch seems to have commented on his next plans: participating in game making competitions and creating "small web experiments". Additionally, he says, "If I ever accidentally make something that seems to gain traction, I'll probably abandon it immediately." Most of his blog post references issues between Mojang and its community, regarding the EULA, server and mod monetization, possibly the CraftBucket GPL issue, and so forth. Honestly, I like the idea that Notch would spend a significant amount of free time developing web demos. I think he would contribute a lot to Web standards, especially if he is happy doing it.
As for Microsoft? Clearly they are buying Minecraft because they are running out of Halo codenames.
Subject: General Tech, Systems | September 15, 2014 - 01:31 AM | Scott Michaud
Tagged: surface 3, surface, microsoft
Through their blog, Microsoft claims that their Surface Pro 3 devices are selling out in their recently added, overseas markets. In parts of Australia, all models were sold out early in the first day (we can of course question how many is "some retailers" and how much stock each had). The company expects to have appropriate stock levels in a week or two.
Honestly, I never quite get these announcements of low stock. While it is better than having too much stock, and these releases might ease the nerves of shy investors, having too low stock is a problem, too. It is often a sign of something lacking: production, confidence, market insight, distribution, and so forth. It can tell an interesting story if these sales figures are immense, see the Nintendo Wii, but often it just raises a critical eyebrow. This is especially true if concrete figures are danced around.
I mean, if someone is at a store and looking for a Surface but none is available, do you really need to let them know that you intend to make more?
Subject: General Tech | September 11, 2014 - 10:38 PM | Scott Michaud
Tagged: windows 9, windows, threshold, microsoft, leaked build, leak
Update: September 12th @ 12:08pm EDT
A short video has just leaked online. The screenshots cover more, but obviously as still images. It's a good idea to check out both.
Computerbase.de (linked above in "yes") claims to have access to Windows 9 Technical Preview Build 9834. This should be close to the pre-release that is rumored to be public later this month (again, if rumors are accurate). It seems to be focused on desktop usage, as rumored, but still is uncomfortably close to Windows Store and its certification requirements.
Image Credit: Computerbase.de
There are some significant changes over previous versions, from virtual desktops to a nearly borderless window look and feel, seemingly be default (saving probably about 8-10 pixels per window in width and just as much eyesore). This makes me wonder how true borderless apps (RDIO, GitHub for Windows, and Blizzard's Battle.net Launcher are examples) will play with these new styles. One of the main glitches that I have with Windows 7 is when something kicks me out of Aero and most of the non-standard styled windows freak out in one way or another (Trillian and Firefox being the most obvious offenders).
Maybe, just maybe, we will be able to get our hands on it later this month or early next month.