Video Perspective: Intel Haswell NUC D54250WYKH with 2.5-in HDD Support

Subject: Systems | March 12, 2014 - 07:36 AM |
Tagged: video, nuc, next unit of computing, Intel, d54250wykh

In September of 2013 we reviewed the updated Intel NUC device that implemented the latest Haswell architecture in the form of the Core i5-4250U processor.  In the conclusion I wrote:

The Next Unit of Computing is meant to be a showcase for different form factors and implementations that Intel's architectures can reach and I think it accomplishes this goal quite well and should be a blueprint for other system integrators and embedded clients going forward.  Enthusiasts and standard PC users will be to adopt it too without feeling like they are leaving performance on the table which is impressive for this form factor.

At CES we first learned about the new D54250WYKH model and what it added - support for a 2.5-in HDD/SSD.  While that isn't a drastic change, it does allow for more variance in configuration options including both mSATA and 2.5-in storage with only a minimal increase in size of the system.

You can find the Intel NUC D54250WYKH on Amazon.com for $411.

Check out the video below for a quick overview of the H-variant of the Intel NUC!

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Author:
Manufacturer: Various

1920x1080, 2560x1440, 3840x2160

Join us on March 11th at 9pm ET / 6pm PT for a LIVE Titanfall Game Stream!  You can find us at http://www.pcper.com/live.  You can subscribe to our mailing list to be alerted whenever we have a live event!!

We canceled the event due to the instability of Titanfall servers.  We'll reschedule soon!!

With the release of Respawn's Titanfall upon us, many potential PC gamers are going to be looking for suggestions on compiling a list of parts targeted at a perfect Titanfall experience.  The good news is, even with a fairly low investment in PC hardware, gamers will find that the PC version of this title is definitely the premiere way to play as the compute power of the Xbox One just can't compete.

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In this story we'll present three different build suggestions, each addressing a different target resolution but also better image quality settings than the Xbox One can offer.  We have options for 1080p, the best option that the Xbox could offer, 2560x1440 and even 3840x2160, better known as 4K.  In truth, the graphics horsepower required by Titanfall isn't overly extreme, and thus an entire PC build coming in under $800, including a full copy of Windows 8.1, is easy to accomplish.

Target 1: 1920x1080

First up is old reliable, the 1920x1080 resolution that most gamers still have on their primary gaming display.  That could be a home theater style PC hooked up to a TV or monitors in sizes up to 27-in.  Here is our build suggestion, followed by our explanations.

  Titanfall 1080p Build
Processor Intel Core i3-4330 - $137
Motherboard MSI H87-G43 - $96
Memory Corsair Vengeance LP 8GB 1600 MHz (2 x 4GB) - $89
Graphics Card EVGA GeForce GTX 750 Ti - $179
Storage Western Digital Blue 1TB - $59
Case Corsair 200R ATX Mid Tower Case - $72
Power Supply Corsair CX 500 watt - $49
OS Windows 8.1 OEM - $96
Total Price $781 - Amazon Full Cart

Our first build comes in at $781 and includes some incredibly competent gaming hardware for that price.  The Intel Core i3-4330 is a dual-core, HyperThreaded processor that provides more than enough capability to push Titanfall any all other major PC games on the market.  The MSI H87 motherboard lacks some of the advanced features of the Z87 platform but does the job at a lower cost.  8GB of Corsair memory, though not running at a high clock speed, provides more than enough capacity for all the programs and applications you could want to run.

Continue reading our article on building a gaming PC for Titanfall!!

Podcast #290 - Intel SSD 730, ASUS Maximus VI Formula, DirectX 12 and more!

Subject: General Tech | March 6, 2014 - 11:10 AM |
Tagged: video, podcast, asus, amd, AM1, Maximus VI Formula, Intel, ssd, SSD 730, DirectX 12, GDC, coolermaster, CMStorm, R9 290X, Bay Trail

PC Perspective Podcast #290 - 03/06/2014

Join us this week as we discuss the Intel SSD 730, ASUS Maximus VI Formula, DirectX 12 and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath and Allyn Malventano

 
This podcast is brought to you by Coolermaster, and the CM Storm Pulse-R Gaming Headset!
 
Program length: 1:27:52
  1. Week in Review:
  2. 0:41:43 This podcast is brought to you by Coolermaster, and the CM Storm Pulse-R Gaming Headset
  3. News items of interest:
  4. Hardware/Software Picks of the Week:
  5. Closing/outro

Be sure to subscribe to the PC Perspective YouTube channel!!

Microsoft, Along with AMD, Intel, NVIDIA, and Qualcomm, Will Announce DirectX 12 at GDC 2014

Subject: General Tech, Graphics Cards, Mobile, Shows and Expos | March 5, 2014 - 05:28 PM |
Tagged: qualcomm, nvidia, microsoft, Intel, gdc 14, GDC, DirectX 12, amd

The announcement of DirectX 12 has been given a date and time via a blog post on the Microsoft Developer Network (MSDN) blogs. On March 20th at 10:00am (I assume PDT), a few days into the 2014 Game Developers Conference in San Francisco, California, the upcoming specification should be detailed for attendees. Apparently, four GPU manufacturers will also be involved with the announcement: AMD, Intel, NVIDIA, and Qualcomm.

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As we reported last week, DirectX 12 is expected to target increased hardware control and decreased CPU overhead for added performance in "cutting-edge 3D graphics" applications. Really, this is the best time for it. Graphics processors are mostly settled into highly-efficient co-processors of parallel data, with some specialized logic for geometry and video tasks. A new specification can relax the needs of video drivers and thus keep the GPU (or GPUs, in Mantle's case) loaded and utilized.

But, to me, the most interesting part of this announcement is the nod to Qualcomm. Microsoft values DirectX as leverage over other x86 and ARM-based operating systems. With Qualcomm, clearly Microsoft believes that either Windows RT or Windows Phone will benefit from the API's next version. While it will probably make PC gamers nervous, mobile platforms will benefit most from reducing CPU overhead, especially if it can be spread out over multiple cores.

Honestly, that is fine by me. As long as Microsoft returns to treating the PC as a first-class citizen, I do not mind them helping mobile, too. We will definitely keep you up to date as we know more.

Source: MSDN Blogs

Podcast #289 - Origin PC EOS-17 SLX Gaming Laptop, Mining on a 750Ti, News from MWC and more!

Subject: General Tech | February 27, 2014 - 12:48 PM |
Tagged: x240, video, tegra, podcast, origin, nvidia, MWC, litecoin, Lenovo, Intel, icera, eos 17 slx, dogecoin, bitcoin, atom, amd, 750ti

PC Perspective Podcast #289 - 02/27/2014

Join us this week as we discuss the Origin PC EOS-17 SLX Gaming Laptop, Mining on a 750Ti, News from MWC and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath and Allyn Malventano

 
This podcast is brought to you by Coolermaster, and the CM Storm Pulse-R Gaming Headset!
 
Program length: 1:17:30
  1. Week in Review:
  2. 0:21:48 This podcast is brought to you by Coolermaster, and the CM Storm Pulse-R Gaming Headset
  3. News items of interest:
  4. Hardware/Software Picks of the Week:
  5. Closing/outro

Be sure to subscribe to the PC Perspective YouTube channel!!

Overclocked SSDs are fast but also power hungry

Subject: Storage | February 27, 2014 - 11:22 AM |
Tagged: SSD 730, ssd, Intel, Overclocked

Today marks the release of the first overclocked SSD to hit the market, the Intel 730 which is based on the SSD DC S3500 and SSD DC S3700 series for data centers.  As these were drives specifically crafted for the datacenter they were both more expensive than consumer models and were optimized for completely different uses.  The new Intel 730 drive is overclocked, the NAND functions at 600MHz compared to the DC's 400MHz and the cache RAM speed is jumped up to 100MHz from 83MHz.  The Tech Report discovered that extra frequency comes at a price, the wattage consumed by this drive is significantly higher than just about any other SSD they have reviewed, no wonder Intel labels this as specifically for desktops.

Make sure to check out Allyn's fresh off the presses review of this drive and don't let his temperature readings shock you too much.

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"Intel's new 730 Series desktop SSD is rather unique. It's based on the company's datacenter drives, it has an extra flash die onboard, and the controller and NAND are both clocked well beyond their usual speeds. We take a closer look."

Here are some more Storage reviews from around the web:

Storage

Subject: Storage
Manufacturer: Intel
Tagged: SSD 730, ssd, Intel

Introduction, Specifications and Packaging

Introduction:

Intel launched their first consumer SSD more than five years ago. Their very first SSD, the X25-M, might have gotten off to a bit of a rocky start, but once the initial bugs were worked out, it proved to be an excellent example of what a 3Gb/sec SATA SSD was capable of. While the competition was using 4 or 8 flash channels, Intel ran circles around them with their 10-channel controller. It was certainly a great concept, and it most definitely had legs. The very same controller, with only minor tweaks, was able to hold its own all the way through into the enterprise sector, doing so even though the competition was moving to controllers capable of twice the throughput (SATA 6Gb/sec).

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The various iterations featuring Intel's 10-channel controller, spanning the 20GB cache SSD (left), original X25M and X25-E (center), and  finally X25-M G2, SSD 320, and SSD 710 (right).

While the older controller was extremely nimble, it was bottlenecked by a slower interface than the competition, who had all moved to the more modern SATA 6Gb/sec link. Intel also moved into this area, but not with their own native controller silicon. The SSD 510 launched in 2011 equipped with a Marvell controller, followed by the SSD 520, launched in 2012 with a SandForce controller. While Intel conjured up their own firmware for these models, their own older and slower controller was still more nimble and reliable than those other solutions, proven by the fact that the SSD 710, an enterprise-spec SSD using the older 10-channel controller, was launched in tandem with the consumer SSD 510.

Fast forward to mid-2013, where Intel finally introduced their own native SATA 6Gb/s solution. This controller dropped the channel count to a more standard figure of 8, and while it did perform well, it was only available in Intel's new enterprise 'Data Center' line of SSDs. The SSD DC S3500 and SSD DC S3700 (reviewed here) were great drives, but they were priced too high for consumers. While preparing that review, I remember saying how that controller would be a great consumer unit if they could just make it cheaper and tune it for standard workloads. It appears that wish has just been granted. behold the Intel SSD 730:

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Continue reading our review of the Intel SSD 730!!

TSMC's ultraviolet lithography was a little too extreme

Subject: General Tech | February 27, 2014 - 08:37 AM |
Tagged: euv, photolithography, Intel, TSMC, DSA

A recent test at TSMC proved their experimental extreme UV lithography process is a little too extreme after a misaligned laser caused serious internal damage to their prototype.  This is rather sad news for TSMC as EUV has been touted as the best way to reduce the chip making process below 10nm.  Intel has been hedging their bets about EUV, they have invested heavily in the development of the technology but recently have teamed up with ASML Holdings and Arkema to work on directed self assembly, where the chips are convinced to form out of solution on a molecular basis.  We are not quite talking Von Neumann machines but it is certainly within the same realm of thought.  Other researchers are working on electron etching; forsaking light and its comparatively large wavelength for much smaller etching tools.  You can read more about how companies such as Intel are trying to keep Moore's law alive at The Register.

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"A recent test of the next-generation chip-etching technology known as extreme ultraviolet lithography (EUV) has come a cropper at chip-baking giant Taiwan Semiconductor Manufacturing Company (TSMC)."

Here is some more Tech News from around the web:

Tech Talk

Source: The Register

New Intel Graphics Drivers Further Spread Quick Sync Video

Subject: General Tech, Graphics Cards, Processors | February 25, 2014 - 10:33 AM |
Tagged: Ivy Bridge, Intel, iGPU, haswell

Recently, Intel released the 15.33.14.3412 (15.33.14.64.3412 for 64-bit) drivers for their Ivy Bridge and Haswell integrated graphics. The download was apparently published on January 29th while its patch notes are dated February 22nd. It features expanded support for Intel Quick Sync Video Technology, allowing certain Pentium and Celeron-class processors to access the feature, as well as an alleged increase in OpenGL-based games. Probably the most famous OpenGL title of our time is Minecraft, although I do not know if that specific game will see improvements (and if so, how much).

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The new driver enables Quick Sync Video for the following processors:

  • Pentium 3558U
  • Pentium 3561Y
  • Pentium G3220(Unsuffixed/T/TE)
  • Pentium G3420(Unsuffixed/T)
  • Pentium G3430
  • Celeron 2957U
  • Celeron 2961Y
  • Celeron 2981U
  • Celeron G1820(Unsuffixed/T/TE)
  • Celeron G1830

Besides the addition for these processors and the OpenGL performance improvements, the driver obviously fixes several bugs in each of its supported OSes. You can download the appropriate drivers from the Intel Download Center.

Source: Intel

MWC 2014: Intel Atom Moorefield and Merrifield officially unveiled

Subject: Processors, Mobile | February 24, 2014 - 01:00 AM |
Tagged: z3480, PowerVR, MWC 14, MWC, moorefield, merrifield, Intel, atom

Intel also announced an LTE-Advanced modem, the XMM 7260 at Mobile World Congress today.

Last May Intel shared with us details of its new Silvermont architecture, a complete revamp of the Atom brand with an out-of-order design and vastly improved performance per watt.  In September we had our first real-hands on with a processor built around Silvermont, code named Bay Trail.  The Atom Z37xx and Z36xx products were released and quickly found their way into products like the ASUS T100 convertible notebook.  In fact, both the Bay Trail processor and the ASUS T100 took home honors in our end-of-year hardware recognitions.  

Today at Mobile World Congress 2014, Intel is officially announcing the Atom Z35xx and Z34xx processors based on the same Silvermont architecture, code named Moorefield and Merrifield respectively.  These new processors share the same power efficiency of Bay Trail and excellent performance but have a few changes to showcase.

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Though there are many SKUs yet to be revealed for Merrifield and Moorefield, this comparison table gives you a quick idea of how the new Atom Z3480 compares to the previous generation, Atom Z2580 and Clover Trail+.  

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The Atom Z3480 is a dual core (single module) processor with a clock speed as high as 2.13 GHz.  And even though it doesn't have HyperThreading support, the new architecture is definitely faster than the previous product.  The cellular radio listed on this table is a separate chip, not integrated into the SoC - at least not yet.  PowerVR G6400 quad core/cluster graphics should present performance somewhere near that of the iPhone 5s with support for OpenCL and RenderScript acceleration.  Intel claims that this PowerVR architecture will give Merrifield a 2x performance advantages over the graphics system in Clover Trail+.  A new image processor allows for 1080p60 video capture (vs 30 FPS before) and support Android 4.4.2 is ready.  

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Most interestingly, the Merrifield and Moorefield SoCs do not use Intel's HD graphics technology and instead return to the world of Imagination Technology and the PowerVR IP.  Specifically, the Merrifield chip, the smaller of the two new offerings from Intel, is using the PowerVR G6400 GPU; the same base technology that powers the A7 SoC from Apple in the iPhone 5s.  

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A comparison between the Merrifield and Moorefield SoCs reveals the differences between what will likely be targeted smartphone and tablet processors.  The Moorefield part uses a pair of modules with a total of four cores, double that of Merrifield, and also includes a slightly higher performance PowerVR GPU option, the G6430.  

Intel has provided some performance results of the new Atom Z3480 using a reference phone, though of course, with all vendor provided benchmarks, take them as an estimate until some third parties get a hold of this hardware for independent testing.  

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Looking at GFXBench 2.7, Intel estimates that Merrifield will run faster than the Apple A7 in the iPhone 5s and just slightly behind the Qualcomm Snapdragon 800 found in the Samsung Galaxy S4.  Moorefield, the SoC that adds slightly to GPU performance and doubles the CPU core count, would improve performance to best the Qualcomm result.

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WebXPRT is a web application benchmark and with it Intel's Atom Z3480 has the edge over both the Apple A7 and the Qualcomm S800.  Intel also states that they can meet these performance claims while also offering better battery life than the Snapdragon S800 as well - interestingly the Apple A7 was left out of those metrics.

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Finally, Intel did dive into the potential performance improvements that support for 64-bit technology will offer when Android finally implements support.  While Kitkat can run a 64-bit kernel, the user space is not yet supported so benchmarking is a very complicated and limited process.  Intel was able to find instances of 16-34% performance improvements from the move to 64-bit on Merrifield.  We are still some time from 64-bit Android OS versions but Intel claims they will have full support ready when Google makes the transistion.

Both of these SoCs should be showing up in handsets and tablets by Q2.  Intel did have design wins for Clover Trail+ in a couple of larger smartphones but the company has a lot more to prove to really make Silvermont a force in the mobile market.