It's hard to believe that it has only been 14 months since the release of the first ASUS ROG Swift, the PG278Q, back in August of 2014. It seems like lifetimes have passed, with drama circling around other G-Sync panels, the first release of FreeSync screens, the second geneation of FreeSync panels that greatly improve overdrive. Now, we sit in the middle of the second full wave of G-Sync screens. A lot can happen in this field if you blink.
The PG278Q was easily the best G-Sync monitor on the market for quite a long time. It offered performance, features and quality that very few other monitors could match, and it did it all while including support for NVIDIA's G-Sync variable refresh rate technology. If you are new to VRR tech, and want to learn about G-Sync you can check out our original editorial or an in-depth interview with NVIDIA's Tom Petersen. In short: being able to have a variable refresh rate on a panel match the frame rate of the game prevents Vsync quirks like screen tearing and judder.
But a lot has changed since ASUS released the PG278Q including the release of other higher quality monitors from the likes of Acer, BenQ and others. ASUS showed off some new G-Sync ready displays at CES but that was way back in January of 2015 - more than 10 months ago! The PG279Q was the most interesting to us then and remains that way today. There are some impressive specifications on the table including a 27-in 2560x1440 screen built on IPS technology, to improve color reproduction and view angles, a 165Hz maximum refresh rate and the best build quality we have seen on a gaming monitor to date.
This time ASUS has a lot more competition to deal with but can the ROG Swift PG279Q real ignite ASUS as the best G-Sync monitor provider? What kind of experience do you get for a $799 monitor today?
Subject: Displays | October 9, 2015 - 06:32 PM | Ryan Shrout
Tagged: asus, ROG, swift, pg279q, gsync, g-sync, ips
Okay, we see a lot of monitors here at PC Perspective...but this is probably the current "most coveted" of them all. The ASUS ROG Swift PG279Q looks nearly identical to the first generation ROG Swift display but with a couple of key modifications. Yes, this is still a 27-in 2560x1440 monitor but this time...oh this time...it holds a 165 Hz IPS screen.
Moving away from the world of TN screens and into the image-quality-improvement of IPS, the PG279Q not only brings ASUS' first G-Sync capable IPS 2560x1440 panel to the world but also ups the ante more than any other screen we have seen when it comes to the maximum refresh rate: this beast will top out at 165 Hz! High performance gamers that have taken to the 144 Hz market will surely see the advantages of stepping up yet again though I am curious how ASUS is able to drive an IPS screen at this speed without artifacts or issues.
Interestingly, this panel not only includes a DisplayPort connection for 165 Hz 2560x1440 throughput but also an HDMI 1.4a input that can run 2560x1440 at 60 Hz, should you need that kind of thing. If you prefer ULMB over G-Sync, you have that option as well.
I'm not sure yet, but I can feel Allyn's trigger finger on the BUY NOW button...if it existed. We don't have pricing and we don't have any update on availability, but if our past experiences with the ROG Swift line are any indication, I have a feeling this display is going to impress.
Subject: Displays | October 9, 2015 - 06:13 PM | Ryan Shrout
Tagged: asus, ROG, swift, pg27aq, 4k, g-sync, gsync
Back at CES we first got to see the ASUS ROG Swift PG27AQ, a 4K resolution IPS G-Sync enabled gaming monitor with all the fit and finish we came to love with the first ROG Swift display. Today, as part of the ROG Unleashed event being held in San Jose, the monitor has been officially unveiled.
The build and specifications remain pretty much unchanged though pricing and availability are still up in the air.
The ASUS PG27AQ updates and changes the ROG Swift design and style in small areas including adding an illuminated Republic of Gamers logo to the base along with the red circle. The stand includes supports for height adjustment, rotation, and tilt - basically mirroring the capability of the original ROG Swift.
Seeing a 4K IPS G-Sync monitor warms my heart though I wonder if we will need the next generation of NVIDIA GeForce GPUs to be able to power it effectively with a single card. G-Sync variable refresh rate technology does mean that gamers will be able to run at lower frame rates without the worry of screen tearing or judder.
Finally, even though the display has support for HDMI, it will only run at 4K / 24 Hz or 1080p / 60 Hz - there is no true HDMI 2.0 support to be found. The full resolution and refresh rate, as well as G-Sync support, are enabled through the DisplayPort connection only.
Subject: General Tech | August 27, 2015 - 12:59 PM | Ken Addison
Tagged: podcast, video, Nixeus, vue24, freesync, gsync, amd, r9 nano, Fiji, asus, PB258Q, qualcomm, snapdragon 820, nvidia
PC Perspective Podcast #364 - 08/27/2015
Join us this week as we discuss the Nixeus Vue 24 FreeSync Monitor, AMD R9 Nano leaks, GPU Marketshare and more!
The URL for the podcast is: http://pcper.com/podcast - Share with your friends!
- iTunes - Subscribe to the podcast directly through the Store
- RSS - Subscribe through your regular RSS reader
- MP3 - Direct download link to the MP3 file
Hosts: Allyn Malventano, Jeremy Hellstrom, Josh Walrath, and Sebastian Peak
Program length: 1:22:36
A few years ago, we took our first look at the inexpensive 27" 1440p monitors which were starting to flood the market via eBay sellers located in Korea. These monitors proved to be immensely popular and largely credited for moving a large number of gamers past 1080p.
However, in the past few months we have seen a new trend from some of these same Korean monitor manufacturers. Just like the Seiki Pro SM40UNP 40" 4K display that we took a look at a few weeks ago, the new trend is large 4K monitors.
Built around a 42-in LG AH-IPS panel, the Wasabi Mango UHD420 is an impressive display. Inclusion of HDMI 2.0 and DisplayPort 1.2 allow you to achieve 4K at a full 60Hz and 4:4:4 color gamut. At a cost of just under $800 on Amazon, this is an incredibly appealing value.
Whether or not the UHD420 is a TV or a monitor is actually quite the tossup. The lack of a tuner
might initially lead you to believe it's not a TV. Inclusion of a DisplayPort connector, and USB 3.0 hub might make you believe it's a monitor, but it's bundled with a remote control (entirely in Korean). In reality, this display could really be used for either use case (unless you use OTA tuning), and really starts to blur the lines between a "dumb" TV and a monitor. You'll also find VESA 400x400mm mounting holes on this display for easy wall mounting.
Subject: Graphics Cards | June 9, 2015 - 08:33 AM | Ryan Shrout
Tagged: video, tom petersen, nvidia, maxwell, live, GTX 980 Ti, gtx, gsync, gm200, giveaway, geforce, g-sync, contest
UPDATE: Did you miss the event? No worries, you can still learn all about the GTX 980 Ti, G-Sync changes and even how NVIDIA is changing VR! Once again, a HUGE thanks to NVIDIA and Tom Petersen for coming out to visit.
Even thought it's a week after official release, we are hosting a live stream from the PC Perspective offices with NVIDIA's Tom Petersen to discuss the new GeForce GTX 980 Ti graphics card as well as the changes and updates the company has made to the G-Sync brand. Why would NVIDIA undercut the GTX TITAN X by such a wide margin? Are they worried about AMD's Fiji GPU? Now that we are seeing new form factors and screen types of G-Sync monitors, will prices come down? How does G-Sync for notebooks work without a module?
All of this information and more will be learned on Tuesday, June 9th.
And what's a live stream without a prize? One lucky live viewer will win an EVGA GeForce GTX GTX 980 Ti 6GB graphics card of their very own! That's right - all you have to do is tune in for the live stream Tuesday afternoon and you could win a 980 Ti!!
NVIDIA GeForce GTX 980 Ti / G-Sync Live Stream and Giveaway
12pm PT / 3pm ET - June 9th
Need a reminder? Join our live mailing list!
The event will take place Tuesday, June 9th at 12pm PT / 3pm ET at http://www.pcper.com/live. There you’ll be able to catch the live video stream as well as use our chat room to interact with the audience. To win the prize you will have to be watching the live stream, with exact details of the methodology for handing out the goods coming at the time of the event.
Tom has a history of being both informative and entertaining and these live streaming events are always full of fun and technical information that you can get literally nowhere else.
If you have questions, please leave them in the comments below and we'll look through them just before the start of the live stream. Of course you'll be able to tweet us questions @pcper and we'll be keeping an eye on the IRC chat as well for more inquiries. What do you want to know and hear from Tom or I?
So join us! Set your calendar for this coming Tuesday at 12pm PT / 3pm ET and be here at PC Perspective to catch it. If you are a forgetful type of person, sign up for the PC Perspective Live mailing list that we use exclusively to notify users of upcoming live streaming events including these types of specials and our regular live podcast. I promise, no spam will be had!
Subject: Graphics Cards | June 2, 2015 - 04:40 PM | Jeremy Hellstrom
Tagged: video, nvidia, maxwell, GTX 980 Ti, gsync, gm200, geforce, gameworks vr, g-sync, dx12, 6Gb
Hopefully by now you have familiarized yourself with Ryan's review of the new GTX980 Ti and perhaps even some of the other reviews below. One review that you should not miss is by Scott over at The Tech Report as they used an X99 system for benchmarking and covered a slightly different suite of games. The games both sites tested show very similar results and in the case of BF4 and Crysis 3, showed that the R9 295 X2 is still a force to be reckoned with, especially when it is on sale at a price similar to the 980 Ti. In testing the Witcher 3 and Project Cars, the 980Ti showed smoother performance with impressive minimum frame times. Overall, The Tech Report gives the nod to the new GTX 980 Ti for more fluid gameplay but does offer the necessary reminder, AMD will be launching their new products very soon and could offer new competition.
"You knew it was coming. When Nvidia introduced the GeForce Titan X, it was only a matter of time before a slightly slower, less expensive version of that graphics card hit the market. That's pretty much how it always happens, and this year is no exception."
Here are some more Graphics Card articles from around the web:
- NVIDIA GeForce GTX 980 Ti @ [H]ard|OCP
- NVIDIA GEFORCE GTX 980 Ti @ NitroWare
- EVGA GeForce GTX 980Ti SC Review @ HiTech Legion
- NVIDIA GeForce GTX 980Ti Review @HiTech Legion
- NVIDIA GeForce GTX 980 Ti Review @ Neoseeker
- NVIDIA GeForce GTX 980 Ti Review @ OCC
- The New King Of High-end: NVIDIA GeForce GTX 980 Ti Review @ Techgage
- Nvidia GeForce GTX 980 Ti Video Card Preview @ Hardware Asylum
- Nvidia GeForce GTX 980 Ti @ Legion Hardware
- The New Nvidia GeForce GTX 980 Ti: Features and Tech Overview @ Bjorn3d
- The NVIDIA GTX 980Ti Performance Review @ Hardware Canucks
- Nvidia GTX980 Ti @ KitGuru
- EVGA GeForce GTX 960 SuperSC Graphics Card Review @ Techgage
- NVIDIA GeForce GTX 980 Ti 6 GB @ techPowerUp
- EVGA GTX 980 HYBRID Review @ Hardware Canucks
- Benchmarking The Latest AMD & NVIDIA Graphics Cards On Ubuntu Linux @ Phoronix
Subject: Displays | June 1, 2015 - 12:21 PM | Ryan Shrout
Tagged: nvidia, gsync, g-sync, asus, 3800R
At Computex this week ASUS is showing off a prototype of the new ROG 3800R monitor, a 34-in curved display with a 3440x1440 resolution and G-Sync variable refresh rate capability. ASUS claims on its PCDIY blog that the 21:9 aspect ratio was the one of the "most requested" specifications for a new ROG monitor, followed by a curved design. The result is a gorgeous display:
Here's a list of specifications:
- 34” optimal dimension for QHD resolutions with 3440×1440 resolution
- 21:9 ultra-wide aspect ratio for increased immersion and improved horizontal workflow
- IPS based panel for superior color reproduction, black levels and reduction of color shifting
- NVIDIA G-SYNC equipped offering smooth, fluid and tear free gaming with improved motion clarity. Additionally equipped with ULMB operating mode for outstanding motion clarity.
- Frameless design for seamless surround gaming
- ASUS exclusive GamePlus feature and Turbo Key
- Ergonomic adjustment including tilt, swivel and height adjustment
Hot damn, we want of these and we want it yesterday! There is no mention of the refresh rate of the display here though we did see information from NVIDIA that ASUS was planning a 34x14 60 Hz screen - but we are not sure this is the same model being shown. And the inclusion of ULMB would normally indicate a refresh rate above 60-75 Hz...
Another interesting note: this monitor appears to include both DisplayPort and HDMI connectivity.
This 34-inch 3800R curved display features wide-viewing angles, a 3440 x 1440 native resolution, and 21:9 aspect ratio. It features NVIDIA® G-SYNC™ display technology to deliver smooth, lag-free visuals. G-SYNC synchronizes the display’s refresh rate to the GPU in any GeForce® GTX™-powered PC to eliminate screen tearing and minimizing display stutter and input lag. This results in sharper, more vibrant images; and more fluid and responsive gameplay. It has extensive connectivity options that include DisplayPort and HDMI.
The above information came from ASUS just a few short hours ago, so you can assume that it is accurate. Could this be the start of panels that integrate dual scalars (G-Sync module plus something else) to offer more connectivity or has the G-Sync module been updated to support more inputs? We'll find out!
When NVIDIA launched the GeForce GTX Titan X card only back in March of this year, I knew immediately that the GTX 980 Ti would be close behind. The Titan X was so different from the GTX 980 when it came to pricing and memory capacity (12GB, really??) that NVIDIA had set up the perfect gap with which to place the newly minted GTX 980 Ti. Today we get to take the wraps off of that new graphics card and I think you'll be impressed with what you find, especially when you compare its value to the Titan X.
Based on the same Maxwell architecture and GM200 GPU, with some minor changes to GPU core count, memory size and boost speeds, the GTX 980 Ti finds itself in a unique spot in the GeForce lineup. Performance-wise it's basically identical in real-world game testing to the GTX Titan X, yet is priced $350 less that that 12GB behemoth. Couple that with a modest $50 price drop in the GTX 980 cards and you have all markers of an enthusiast graphics card that will sell as well as any we have seen in recent generations.
The devil is in all the other details, of course. AMD has its own plans for this summer but the Radeon R9 290X is still sitting there at a measly $320, undercutting the GTX 980 Ti by more than half. NVIDIA seems to be pricing its own GPUs as if it isn't even concerned with what AMD and the Radeon brand are doing. That could be dangerous if it goes on too long, but for today, can the R9 290X put up enough fight with the aging Hawaii XT GPU to make its value case to gamers on the fence?
Will the GeForce GTX 980 Ti be the next high-end GPU to make a splash in the market, or will it make a thud at the bottom of the GPU gene pool? Let's dive into it, shall we?
Subject: Displays | May 31, 2015 - 06:00 PM | Ryan Shrout
Tagged: nvidia, gsync, g-sync, computex 2015, computex
In conjunction with the release of the new GeForce GTX 980 Ti graphics card today, NVIDIA is making a handful of other announcements around the GeForce brand. The most dramatic of the announcements center around the company's variable refresh monitor technology called G-Sync. I assume that any of you reading this are already intimately familiar with what G-Sync is, but if not, check out this story that dives into how it compares with AMD's rival tech called FreeSync.
First, NVIDIA is announcing a set of seven new G-Sync ready monitors that will be available this summer and fall from ASUS and Acer.
Many of these displays offer configurations of panels we haven't yet seen in a G-Sync display. Take the Acer X34 for example: this 34-in monitor falls into the 21:9 aspect ratio form factor, with a curved screen and a 3440x1440 resolution. The refresh rate will peak at 75 Hz while also offering the color consistency and viewing angles of an IPS screen. This is the first 21:9, the first 34x14 and the first curved monitor to support G-Sync, and with a 75 Hz maximum refresh it should provide a solid gaming experience. ASUS has a similar model, the PG34Q, though it peaks at a refresh rate of 60 Hz.
ASUS will be updating the wildly popular ROG Swift PG278Q display with the PG279Q, another 27-in monitor with a 2560x1440 resolution. Only this time it will run at 144 Hz with an IPS screen rather than TN, again resulting in improved color clarity, viewing angles and lower eye strain.
Those of you on the look out for 4K panels with G-Sync support will be happy to find IPS iterations of that configuration but still will peak at 60 Hz refresh - as much a limitation of DisplayPort as anything else though.
Another technology addition for G-Sync with the 352-series (353-series, sorry!) driver released today is support for windowed mode variable refresh.
By working some magic with the DWM (Desktop Window Manager), NVIDIA was able to allow for VRR to operate without requiring a game to be in full screen mode. For gamers that like to play windowed or borderless windowed while using secondary or large displays for other side activities, this is a going to a great addition to the G-Sync portfolio.
Finally, after much harassment and public shaming, NVIDIA is finally going to allow users the choice to enable or disable V-Sync when your game render rate exceeds the maximum refresh rate of the G-Sync monitor it is attached to.
One of the complaints about G-Sync has been that it is restrictive on the high side of the VRR window for its monitors. While FreeSync allowed you to selectively enable or disable V-Sync when your frame rate goes above the maximum refresh rate, G-Sync was forcing users into a V-Sync enabled state. The reasoning from NVIDIA was that allowing for horizontal tearing of any kind with G-Sync enabled would ruin the experience and/or damage the technology's reputation. But now, while the default will still be to keep V-Sync on, gamers will be able to manually set the V-Sync mode to off with a G-Sync monitor.
Why is this useful? Many gamers believe that a drawback to V-Sync enabled gaming is the added latency of waiting for a monitor to refresh before drawing a frame that might be ready to be shown to the user immediately. G-Sync fixes this from frame rates of 1 FPS to the maximum refresh of the G-Sync monitor (144 FPS, 75 FPS, 60 FPS) but now rather than be stuck with tear-free, but latency-added V-Sync when gaming over the max refresh, you'll be able to play with tearing on the screen, but lower input latency. This could be especially useful for gamers using 60 Hz G-Sync monitors with 4K resolutions.
Oh, actually one more thing: you'll now be able to enable ULMB (ultra low motion blur) mode in the driver as well without requiring entry into your display's OSD.
NVIDIA is also officially announcing G-Sync for notebooks at Computex. More on that in this story!