Subject: General Tech | December 27, 2014 - 11:23 AM | Sebastian Peak
Tagged: Xbox live, retro, PlayStation network, pc gaming, GOG, gaming, DRM, console
With the outage over Christmas of both Xbox Live and PlayStation Network (both pretty much restored, though it took Sony much longer to recover) many console gamers were unable to play.
Screen captures of the official status from both networks this morning
Beyond online gaming even those attempting to play their own local games were often hampered by the inability of the DRM system to work, preventing the game from loading. Oh, DRM...who needs it? Not the person playing old games that don't use it!
While the term "retro gaming" will likely evoke images of an Atari 2600 or NES, it is retro gaming of the PC persuasion to which we direct our attention now. The website known as Good Old Games (GOG.com) sells many classic titles from distant and not so distant past, and everything sold is DRM free. Install, run; no internet connection required (after you use the internet to actually download the game, that is).
The games are inexpensive as well, but get so much more so during the frequent sales the site promotes. One such sale is going on now, where various Square Enix-owned titles are 75% off, which puts them at $1.49 to $2.49 each. Take that, modern console gaming!
Subject: General Tech | August 20, 2014 - 08:33 PM | Scott Michaud
Tagged: pc gaming, reverse-consolitis, steam, GOG, free to play, dlc
So PC gamers rarely go to the store to buy a disk anymore. According to DFC Intelligence, via PCR-Online, 92% of sales for the PC gaming platform were online. This number seems to be based on revenue, rather than units sold. It includes both full games purchased from Steam, GoG, and other distribution services. It, also, probably includes free-to-play revenue, DLC, and so forth.
Of course, this also suggests that retail sales of PC games has quite a bit of money floating around still. While sources lump several categories together, we could still be talking about a hundreds-of-millions or low-billions order of magnitude (USD). Of course, these are personal, mental math estimates. A grain of salt is required and, in this case, probably good for your (mental) health.
Watch your cholesterol, though.
Again, this is one of the advantages of open architectures. Companies and organizations are allowed, because no-one can tell them otherwise, to try new things. Sometimes, they end up being gold mines that lead to industry revolution, whether we consider the specific positive or negative. However long it takes, it wins. It eventually finds a way, and then the blob tumbles along.
Subject: General Tech, Shows and Expos | June 9, 2014 - 09:04 PM | Scott Michaud
Tagged: E3, E3 14, GOG, gog galaxy
Good Old Games (GOG), a subsidiary of CD Projekt RED, is releasing an online gaming manager similar to Steam and Origin. The difference is that everything about it is DRM-free and completely optional. Galaxy will manage game updates, provide achievements, and host communication between friends... if you want. If you don't? That's okay. Have fun.
Obviously, their most popular competitor is Valve. Steam has a history of being nice to their customers and erring on their side. GOG, historically, takes it to the consumer-friendly extreme. If it lives up to their statements, this is no exception. The hope seems to be just that people will remember GOG more often and have more happy customers.
Basically, most platforms are give-and-take. This is take what you want.
When will it launch? What will it look like? Who knows. We will get more news this year, which suggests that we will not get the software until at least next year. Hopefully they will take their time and get it right. I mean, it is not like they need to rush. It is not a mandatory DRM platform - it is not a DRM platform at all. I do expect they will try to target The Witcher 3's launch window (February 2015) for marketing purposes, though.
Subject: Editorial, General Tech | June 19, 2013 - 06:16 PM | Scott Michaud
Tagged: DRM, The Witcher 3, GOG
cdp.pl, formerly CD Projekt, has been one of the last holdouts against DRM. Founders of GoG.com and developer/publisher for The Witcher franchise, they offer a DRM-free platform for users to purchase games. Sure, they are usually good and old ones, aptly enough, but they are confident enough to include their most ambitious titles, The Witcher and The Witcher 2.
With The Witcher 3, we will see the title launch without DRM on GoG, trusting their users will purchase the title and be honest.
Apparently, the game will have a world slightly larger than Skyrim.
Hopefully, with very little empty space.
I have long been a proponent of DRM-free media, as you could probably tell. I believe that DRM-free titles end up netting more sales than the same title would have with encryption; even if that were not true, society is harmed more than enough to justify its non-existence. Sure, we all know unapologetic jerks and they are, indeed, jerks. Just because these jerks exist does not mean your company should, or successfully will, be the alpha a-hole on the a-hole food-chain. Chances are you will just upset your actual customers, now former customers. There are reasons why I never purchased (never pirated either, I just flat-out ignored the entire franchise's existence) another Crysis title after the first one's SecuROM debacle wrecked my camcorder's DVD-authoring software.
So, when The Witcher 3 comes out, back it up on your external hard drive and maybe even keep a copy on your home theater PC. Most importantly, buy it... sometime in 2014.
Subject: General Tech | February 13, 2013 - 01:31 PM | Jeremy Hellstrom
Tagged: gaming, system shock 2, GOG, steam, kick ass
It has been a long drawn out battle but gamers can finally claim a victory as Good Old Games and Steam finally get the rights to distribute System Shock 2, one of the best FPS games ever released. Not only were the mechanics, (can you say leaning?) and the AI but the story and atmosphere were the scariest around at the time and still compete well with similar modern games such as Dead Space. The team at Night Dive has been working hard on stability and option improvements as well as adding in soundtracks, interviews and other historical documents from the games inception. You will be able to pick up the game 16.5 hours from the writing of this post for $10, well worth the investment and much more fun and probably less buggy than Colonial Marines. Check out Rock, Paper, SHOTGUN's interview with the team that has finally been allowed to provide the most requested old game around.
"RPS: You have updated the Night Dive website to read: “System Shock franchise to resurface with GOG/Steam release”. What is your involvement in the release and is the digital version an update, with high-res textures etc, or a straight re-release?
Kick: Night Dive Studios secured the license to distribute the game, and made the initial modifications to allow the game to run on most current operating systems.
Rambourg: There are some user-made mods out there which do phenomenal work on the game’s stability, but none of them were quite perfect, so we took the game to our expert techninjas to analyse and swat the remaining bugs. It was some work to get it done, but as this is a game that we’ve wanted to release for four-plus years, it was also definitely a labour of love."
Here is some more Tech News from around the web:
- Hands On: Neverwinter Beta @ Rock, Paper, SHOTGUN
- Wot I Think – Aliens: Colonial Marines Single Player @ Rock, Paper, SHOTGUN
- Star Trek To Feature Ship From Star Trek @ Rock, Paper, SHOTGUN
- Assassin's Creed III: Deluxe Edition @ Benchmark Reviews
- Sonic & All-Stars Racing Transformed Review @ Techgage
- Dead Space 3 Tested, Benchmarked @ Techspot
- Mojang Releases Minecraft: Pi Edition For the Raspberry Pi @ Slashdot
- Dead Space 3 Xbox 360 @ Tweaktown
- The Cave Review (PSN) @ Kitguru