Gainward GTX 780 Phantom GLH Features Massive HSF and Factory Overclock

Subject: Graphics Cards | June 24, 2013 - 03:28 PM |
Tagged: phantom glh, gtx 780, gk110, gaming, gainward

The rumored GTX 760 graphics cards are still not available, but graphics enthusiasts do have a number of new factory overclocked GTX 780 cards with custom coolers to drool over. One such new GTX 780 card is the so-called GTX 780 Phantom GLH card from Gainward. This card is 2.5 slot monster that pairs the GTX 780 GPU with custom power phases and a giant block of aluminum and copper to support a healthy factory overclock.

Gainward GTX 780 Phantom GLH Graphics Card.jpg

This new Gainward Phanton GLH card pushes the GTX 780 GPU farther than the company's own GTX 780 Phantom. It has a base clock of 980MHz, boost clock of 1033 MHz, and slightly overclocked 6200 MHz memory. Of course, being based on NVIDIA's GTX 780 chip, the Phanton GLH features 2,304 CUDA cores and 192 Texture Units within 12 SMX units. The Phantom GLH's 3GB of overclocked GDDR5 memory affords the card 297.6 GB/s of memory bandwidth. Gainward claims that the new card is up to 19% faster than NVIDIA's reference GTX 780 graphics card.

To put that in perspective, the Gainward GTX 780 Phantom (non-GLH) is clocked at 902 MHz base and 954 MHz boost. Further, NVIDIA"s stock GTX 780 is has GPU clockspeeds of 863 MHz base, 900 MHz boost, and 6008 MHz for the memory. In other words, it is an impressive factory overclock, and I'm interested to see how much headroom is left for enthusiasts to push the chip further with the included cooler.

Gainward GTX 780 Phantom GLH with Box.jpg

Other features of the upcoming Gainward GTX 780 Phanton GLH include an 8-phase PWM with DrMOS technology, a large aluminum fin stack with removable fans that is connected to a copper GPU block via five 8mm heatpipes, and an EXPERTmode option in the company's overclocking utility. Video outputs are the same as the reference design, with two DVI, one DisplayPort, and one HDMI port.

There is no word on pricing or when (and where) it will be available, but expect this beastly card to come at a premium. Although, as one of the fastest factory overclocked GTX 780 cards (soon to be) available, it may be worth it!

Also read: NVIDIA GeForce GTX 780 3GB Graphics Card Review - GK110 Mini

Source: Gainward

Rumored NVIDIA GTX 760 Specifications Leaked: The First Mid-Range 700-Series GPU Option

Subject: Graphics Cards | June 20, 2013 - 12:28 PM |
Tagged: nvidia, kepler, gtx 760, GK104, gk-104, gaming

There have been rumors of a new mid-range Kepler-based graphics card coming that will be next entry in the GTX 700-series. This new GPU is rumored to be called the GeForce GTX 760. If the specifications are true, the card will fit between the existing GTX 660 and GTX 660 Ti graphics cards as far as hardware specifications and pricing. While it will be under the GTX 700-series, it will not have the faster 7Gbps memory clockspeed of the other 700-series cards.

As far as specifications, Videocardz claims to have the final specifications list in a recent news post. The GTX 760 is rumored to be the latest graphics card to use NVIDIA's GK-104 "Kepler" GPU. The GTX 760 will have some units disabled for a GPU with 1,152 CUDA cores, 96 Texture Manipulation Units (TMUs), and 32 Raster Operations Processors (ROPs). The GPU supports NVIDIA's latest GPU Boost 2.0 technology which will automatically ratchet up the Boost clockspeed so long as temperature allows. It has a base clockspeed of 980 MHz and a boost clockspeed of 1,033 Mhz.

GTX 760 graphics cards will allegedly come in both 2GB and 4GB GDDR5 memory flavors. NVIDIA is clocking the memory at 6 Gbps (1502 MHz), which makes it the fist 700-series part to not take advantage of faster memory chips. However, there is a bit of saving grace as NVIDIA has moved to a 256-bit memory bus. This allows the card to still see a respectable bump in memory bandwidth of 192 GB/s on the GTX 760 versus the GTX 660/GTX 660 Ti's 144.2 GB/s bandwidth.

Compared to the existing mid-range 600-series cards, the GTX 760 has base and boost GPU clockspeeds equal to the GTX 660 (and faster than the GTX 660 TI). Memory clockspeed is also unchanged on the new card, though it has a wider memory bus. The GTX 760 has 192 more CUDA cores than the GTX 660, but 192 fewer CUDA cores versus the GTX 660 Ti. TMUs are also sit evenly between the two 600-series cards, but the GTX 760 does have 8 more ROPs enabled than both the 660 and 660 Ti.

Graphics cards with the upcoming GTX 760 GPU will be powered by two 6-pin PCI-E power connectors, and it has a 170W TDP. That power consumption puts the card between the 150W GTX 660 Ti and the higher-end 230W GTX 770. It appears that the card will not come with the high-end stock metallic cooler used in the other 700-series cards, though the various AIBs are likely to fit the GPU with their own custom aftermarket coolers. Video outputs on the cards will incluce DVI-I, DVI-D, HDMI, and DisplayPort.

The chart below compares the specifications between the GTX 660, GTX 660 Ti, GTX 770, and the rumored GTX 760.

  GTX 760 GTX 660 GTX 660 Ti GTX 770
CUDA Cores 1,152 960 1,344 1536
TMUs 96 80 112 128
ROPs 32 24 24 32
GPU Base 980 MHz 980 Mhz 915 Mhz 1046 Mhz
GPU Boost 1033 MHz 1033 MHz 980 Mhz 1085 MHz
Memory Bus 256-bit 192-bit 192-bit 256-bit
Memory Clock 1502 MHz 1502 MHx 1502 Mhz 1752 Mhz
Bandwidth 192 GB/s 144.2 GB/s 144.2 GB/s 224 GB/s
TDP 170 W 140 W 150 W 230 W
Architecture GK-104 GK-106 GK-104 GK-104

The card is supposedly going to be released on June 25th for around $300. It will compete with AMD's 7950 with boost graphics card. Further, the card will be an alternative to NVIDIA's own GTX 660 Ti and an upgrade for gamers still running GTX 560 cards with the company's older Fermi-based GPU.

Source: Videocardz

Microsoft Gives Xbox One Gamers What They Want... Sort Of

Subject: Editorial, General Tech | June 19, 2013 - 09:08 PM |
Tagged: xbox one, gaming, DRM, disc

Microsoft faced a major backlash from users following the unveiling of its latest Xbox One console. Users were rather unnerved at Microsoft’s reveal that the new console would be required to “phone home” at least once every 24 hours in order to authenticate games and allow sharing. Considering Sony carried forward the disc traditions of the PS3 combined with the user uproar, Microsoft has reconsidered and issued an update to users via a blog post titled (in part) “Your Feedback Matters.”

Amidst the uncertainty caused by various MS sources issuing statements about functionality and DRM that conflict with one another and an air of as-yet-un-announced secrecy pre-E3 where MS released just enough info about the DRM to get users scared (can you tell the way MS handled this irked me?), the company talked about the Xbox One moving forward and taking advantage of the ‘digital age.’ The new console would require online authentication (and daily check-ins), but would also allow sharing of your game library with up to 10 other people, re-downloadable games that can be installed on other consoles (and played) so long as you log into your Xbox Live account (the latter bit is similar in nature to Steam on the PC). Further, disc games could be resold or gifted if the publishers allow it.

That has changed now, however. Microsoft has reconsidered its position and is going back to the way things work(ed) on the existing Xbox 360. Instead of taking the logical approach of keeping with the plan but removing the daily authentication requirement for games if you keep the game disc in the tray, Microsoft has taken their ball Xbox One controller and completely backtracked.

Xbox One Logo.jpg

DRM on the Xbox One is now as follows, and these changes go in place of (not in addition to) the previously announced sharing and reselling functionalities.

For physical disc games:

According to Xbox Wire, after their initial setup and installation, disc-based games will not require an internet connection for offline functionality (though multiplayer components will, obviously, need an active connection). Even better, trading and reselling of disc-based games is no longer limited by publishers. Trading, selling, gifting, renting, et al of physical disc-based games "will work just as it does today on the Xbox 360." Microsoft is also not region locking physical games, which means that you will not have to worry about games purchased abroad working on your console at home.

In order to play disc-based games, you will need to keep the game disc in the tray, even if it is installed on the hard drive, however.

Changes to Downloaded games:

As far as downloadable games, Microsoft is restricting these titles such that they cannot be shared or resold. In the previous model, you would have been able to share the titles with your family, but not anymore. You will still be able to re-download the games.

There is no word on whether or not gamers will still lose access to all of the titles in their game library if their Xbox Live accounts are ever banned. It is likely that gamers will lose any downloadable games though as those are effectively tied to a single Xbox Live account.

While at first glance it may seem as though gamers won this round, in the end no one really won. Instead of Microsoft working around gamers concerns for physical media and moving forward together, it is as though Microsoft has thrown up its hands in frustration, and tossed out all of the innovative aspects for digital/downloadable titles along with the undesirable daily authentication and other invasive DRM measures that gamers clearly indicated they did not want.

I believe that Microsoft should have kept to the original game plan, but added an exception to the daily check-in rules so long as the console was able to authenticate the game offline by identifying a physical game disc in the tray. That way, gamers that are not comfortable with (or able to) keeping the Xbox One connected to the internet could continue to play games using discs while also allowing those with always-on Xbox One consoles the privileges of sharing their libraries. Doing so would have also helped ease the console gaming populance as a whole into Microsoft's ideal digital age once the next Xbox comes out. However, instead of simply toning down the changes, Microsoft has completely backtracked, and now no one wins. Sigh.

What are your thoughts on Microsoft's latest changes to the Xbox One? Was it the right move, or were you looking forward to increased freedom with your digitally-downloaded games?

Also read:

Source: Xbox Wire

The Witcher 2 is a little more that just a pretty RPG

Subject: General Tech | June 19, 2013 - 03:23 PM |
Tagged: witcher 2, mod, gaming

The Witcher is a series which some gamers have completely missed, labeling it yet another 3rd person hack n' slash, Elder Scroll-ish game that hasn't got much going for it.  However this impression is inaccurate, at least in part.  While it is indeed a 3rd person game there is a much richer storyline behind the monsters, one which is a bit more adult themed than in similar games, with political manipulations and no real heroes to speak of, merely powerful characters doing what they think is best.  The Enhanced Edition came out recently with graphical improvements that will cripple even current generation GPUs and is compatible with the many mods that have already been made.  Later this month one of the developers will be finalizing and releasing a new Combat Rebalancing mod which will add even more improvements to the game, even though the Witcher 3 is due out soon and this version was originally released two years ago.  If you are unfamiliar with the series you should drop by Rock, Paper, SHOTGUN for details and consider picking up the game from Steam.

RPS_wrassle.jpg

"A small leaflet on the news stand informs us that Andrzej ‘Flash’ Kwiatkowski, an ex-modder and now ‘Gameplay Designer’ at CD Projekt, has returned to modding in an effort to rebalance the combat in Witcher 2. The file size is currently 8 gigabytes, which is too many floppy disks to consider, but should be smaller by release. Which should be very soon."

Here is some more Tech News from around the web:

Gaming

Freespace picked back up by Interplay ... almost good news

Subject: General Tech | June 12, 2013 - 02:37 PM |
Tagged: freespace, gaming, interplay

Interplay were the original owners of the Freespace IP and sold it off to THQ, who did absolutely nothing with it and apparently did not see any value in it as THQ just sold it back to Interplay for a mere $7500.  This is not necessarily good news as Rock, Paper, SHOTGUN points out Interplay is not necessarily the healthiest company right now.  So far there is no news about future releases nor really anything apart from the transfer of ownership, but at least we know Freespace is still somewhat alive.

z8910152XFreeSpace-2-Open.jpg

"Yes, Interplay, the company who’s only slightly more existent than THQ at this point. The publisher sealed the deal with a cool-as-an-airless-vacuum sum of $7500, which is a disturbingly small amount of my total yearly rent. If I moved someplace else, I could own Freespace. Right now. I will carry this regret to my deathbed."

Here is some more Tech News from around the web:

Gaming

Computex 2013: EVGA Shows Off Latest MiniBox Chassis With Support For High End GPUs

Subject: Cases and Cooling | June 6, 2013 - 10:31 AM |
Tagged: evga, minibox, mini-itx, gtx titan, gk110, gaming, computex, computex 2013

First shown off at CES 2013, the EVGA Minibox is a small form factor chassis for Mini-ITX systems that can accommodate large graphics cards. EVGA has managed to enable users to pack a lot of hardware into this tiny form factor chassis. As a demonstration of the case's capabilities, the company showed off the latest version using a full system build with Core i7-4770K and GTX TITAN interals at Computex this week in Taipei.

The Minibox chassis itself is a dark brushed metal case with two USB 3.0 ports on the front IO and space for a slot loading optical drive. The MiniBox chassis further features a motherboard tray that supports Mini-ITX boards, two 2.5" SATA hard drive bays – and best of all – enough room to install full size GPUs. In order to support lengthy graphics cards, EVGA is including a small form factor 500W power supply that is mounted on the floor of the case..

HEXUS Spots EVGA Minibox At Computex 2013.jpg

HEXUS reporters spot the EVGA Minibox at Computex 2013. Look how small it is!

There will be at least two SKUs of the Minibox, depending on whether you want to go with air or water cooling. According to Bit-Tech.net, the air cooled version will use two 92mm fans in the top of the case and one 80mm fan for the bottom-mounted PSU. The water cooled SKU will be slightly larger but have enough room for a water cooling radiator (likely 240mm). Beyond that, details are scarce, but the air cooled version is said to be available as soon as next month with water cooled options becoming available later this year.

The Minibox looks to be one of the better Mini-ITX cases out there (although the price is still unknown), and should be popular among enthusiasts wanting a small box that does not sacrifice gaming potential.

Source: HEXUS

Get your game on in a simulated prison

Subject: General Tech | June 5, 2013 - 03:34 PM |
Tagged: gaming, Alpha, Prison Architect

The makers of DEFCON have come up with another very original game idea which they are currently developing and which is available in an alpha version on Steam.  Prison Architect is a game which is exactly as it's name implies, you attempt to run a prison and keep the guards safe and the prisoners controlled.  This is not about abusing prisoners but instead is an exploration into the dynamics of the prison system and how difficult it can be to run a safe prison.  As an example of how the prisoners work the designers revealed to TechSpot that "50% of prisoners plead innocent to their crimes, and about 5% of all prisoners are actually innocent" which has an effect on their behaviour.  Check out the interview to see if you might be interested in trying out the alpha.

prison-architect-pc-game.jpg

"Prison Architect is like 'SimPrison', if there ever was one, made by people who seem to be damn near fearless about making video games about uncomfortable topics. The game is from the indie studio Introversion, who have also made the saddest/best game about nuclear war.

Here's a brief interview with Introversion's own architects about their newest work. They served up some fascinating answers about the possibilities of a game about building and running a prison."

Here is some more Tech News from around the web:

Gaming

Source: TechSpot

Computex 2013: ASUS Reveals New ROG Gaming and Overclocking Hardware

Subject: General Tech, Motherboards, Systems, Shows and Expos | June 4, 2013 - 04:36 AM |
Tagged: z87, ROG, Maximus VI Formula, maximus vi, Intel, haswell, gaming, g30, crosschill, computex 2013, computex, asus

During an ASUS ROG press conference at Computex 2013 in Taipei, Taiwan, ASUS launched a number of new bits of hardware aimed at PC gamers and overclocking enthusiasts. In addition to the mini ITX Maximus VI Impact launch, ASUS showed off the ASUS Maximus VI Formula motherboard, OC Panel accessory, and ROG G30 desktop. The available details on each piece of hardware is as follows:

ASUS Maximus VI Formula Motherboard

While ASUS hinted at several of its Z87 motherboards last month by allowing us to post teaser photos ahead of the launch, until today enthusiasts have not seen the latest "Formula" motherboard. However, now that the board is official, you can see the new Z87 motherboard in high resolution photos below!

ASUS Maximus VI Formula Z87 Motherboard with SupremeFX and CrossChill.jpg

The board comes in red and black colors, and surprisingly, comes equipped with ASUS' thermal armor accessory which includes a plastic shroud for the front of the motherboard and a SECC back-plate with thermal pads to aid in cooling and supporting the motherboard (even with heavy CPU HSFs). In addition to the thermal armor, the board has finned heatsinks on the PCH and VRM hardware. The VRM heatsink in particular uses the company's CrossChill technology which allows user to integrate the VRM heatsink into their water cooling loop or leave it as air-cooled. The board also features a diagnostic display and start/reset buttons.

The ASUS Maximus VI Formula features a LGA 1150 CPU socket, four dual channel DDR3 DIMM slots, three PCI-E 3.0 x16 slots, three PCI-E 3.0 x1 slots and a total of 10 SATA 3 6Gbps ports.

ASUS_ROG_Maximus_VI_Formula_with_ROG_Armor.jpg

The rear IO panel includes a mPCI-E Combo II card that supports 802.11ac and Bluetooth 4.0 wireless radios along with a M.2 NGFF (Next Generation Form Factor) SSD slot at the top. Other IO includes:

  • 4 x USB 2.0 ports (one used for BIOS flashing)
  • 6 x USB 3.0 ports
  • 2 x HDMI video outputs
  • 1 x S/PDIF connector
  • 1 x RJ45 Gigabit LAN
  • 6 x analog audio jacks

Overclocking technology includes ASUS' Extreme Engine DIGI+ III power delivery that incorporates 60A BlackWing chokes, (90% efficient) NexFET MOSFETs, and 10K Black Metallic capacitors.

Finally, ASUS has also added a SupremeFX chipset for quality onboard audio. This audio chip is capable of 120dB SNR, a headphone amplifier for 600 ohm cans, EMI shielding, and quality OpAMPs.

ASUS OC Panel Overclocking Accessory

The ASUS OC Panel is a hardware accessory for the company's ROG Maximus VI Extreme motherboard. It allows you to adjust the BCLK and other settings related to overclocking your processor in real time. It also provides CPU temperature feedback on the top of the LED display.

ASUS_ROG_Maximus_VI_Extreme_with_OC_Panel_Extreme_Mode.jpg

According to the press release, overclockers Andre Yang and Shamino managed to push a system with a Maximus VI Extreme motherboard, 32GB RAM, and a Core-i7 Haswell processor to 7GHz CPU and 4200MHz clockspeed using liquid nitrogen cooling. It looks like a cool accessory that will allow you to easily adjust the overclocking settings without rebooting into the UEFI BIOS. Pricing and availability have not been announced, but expect it soon.

ASUS ROG G30 Gaming Desktop

The ROG TYTAN G30 desktop PC features a stylized case with red LEDs and a front door with ROG and ASUS logos. Internals include an Intel Core i7 4770K "Haswell" processor and a NVIDIA GTX 780 graphics card. Even better, ASUS is using liquid cooling for the CPU, and offers a 1-button overclock of all four CPU cores to 4.1GHz. The PC also integrates ASUS' SonicMaster and AudioWizard technology which reportedly enhances in-game audio.

ASUS_ROG_G30_Gaming_Desktop_PC_with_ROG_AudioWizard.jpg

Again, pricing and availability for the haswell gaming PC are still unknown.

What do you think of ASUS' recent ROG product announcements? Stay tuned to PC Perspective for more Computex 2013 news throughout the week!

Also read:

Source: ASUS

Computex 2013: ASUS Hosting Computex Livestream Tonight

Subject: General Tech | June 2, 2013 - 11:55 PM |
Tagged: livestream, gaming, computex 2013, asus

ASUS will be kicking off Computex 2013 with a livestream where the company will likely announce new products. The theme for the event is "We transform". The press conference will be held at 38 Songren Road Xinyi District, Taipei, 101 Taiwan, but for those not in attendance the livestream is in approximately 3 hours and allow enthusaists and press to cover the event from afar.

If you are a 'night owl,' insomniac, or just plain excited about new ASUS gear feel free to tune into the livestream at this link (or via the embedded stream below the break) and discuss any announcements in the comments below!

The livestream and press conference starts at 3:00am ET (3:00pm local Computex time).

I am expecting to see some new motherboards, graphics cards, and PCs from ASUS to complement the launch of Intel and NVIDIA's new CPU and GPU components. Perhaps we will finally see the launch of the rumored RAIDR PCI-E SSDs. It should make for a good show, so tune in if you can!

While you are waiting for the live stream to start, feel fee to check out Morry's review of the ASUS ROG Maximus VI Extreme Motherboard, a new Z87 motherboard!

Source: ASUS

Origin PC Integrating Haswell CPUs and GTX 700M Hardware Into New PCs

Subject: Systems, Mobile | June 2, 2013 - 07:18 PM |
Tagged: quadro k1000m, origin pc, nvidia, kepler, Intel, haswell, gtx 700M, gaming, eon17-s, eon15-s

Origin PC has announced that it will be integrating Haswell CPUs and GTX700M GPUs into its line of gaming notebooks and desktops. Specifically, Origin PC will add Haswell CPUs to its Genesis, Millennium, and Chronos desktop PCs. Origin PC is also outfitting its EON gaming laptops with both Haswell CPU and GTX700M GPU upgrades. And to sweeten the pot (if only slightly), Origin is bundling a voucher for Grid 2 with each Haswell-equipped Origin PC order.

Origin PC EON15-S Haswell Notebook with GTX700M GPU_angle photo.jpg

Both the EON15-S and EON17-S gaming laptops feature Intel Haswell processors, NVIDIA GTX700M or Quadro K1000M mobile graphics cards, and up to five storage drives when the optical drive is removed. The laptops are even able to have an independent RAID of two mSATA SSDs and two hard drives or SSDs along with a non-RAID storage drive in the optical bay—that's a lot of storage for a laptop!

Origin PC EON17-S Gaming Laptop with Haswell and GTX 700M hardware.jpg

The laptops come with customizable display lids available in red, black, silver, or a custom air brush as well as back-lit keyboards and touchpads. As the SKU names suggest, the EON15-S has a 15.6” display while the EON17-S has a 13.3” display. Origin PC is further offering factory overclocking for the Haswell processors and GTX700M graphics cards. The company claims up to a 20-times power reduction during idle thanks to the more power-efficient hardware.

Origin PC GENESIS.jpg

Unfortunately, all this new tech comes at a premium, and the EON15-S and EON17-S gaming notebooks start at $1,722 and $1,784 respectively. As far as the desktops go, there is also a slight bump in price depending on the Haswell chip you select during the customization process. Upgrading to an Intel Core i7-4770K on the GENESIS desktop costs an extra $193, for example.

You can find more information on the Origin PC website.

Source: Engadget