NVIDIA Shows Unreal Engine 3 Running On Windows RT Tablet

Subject: Mobile | August 29, 2012 - 03:45 PM |
Tagged: unreal engine, tegra 3, tablet, nvidia, gaming

One of the reasons why I have hope for Windows RT is its gaming potential. Microsoft has been hit-or-miss with its gaming projects, but when it succeeds, it really knocks it out of the park – see DirectX, the Xbox 360 and Microsoft’s digital distribution via its console. Bringing Windows to tablets could make life easier for game developers in that space and offer a wider selection of mature titles rather than mobile-focused games, which often (in my opinion) feel watered down and look underwhelming.  

NVIDIA showcased this potential at IFA 2012 by demonstrating a Windows RT tablet (with Tegra 3 hardware, of course) running Unreal Engine 3. The tablet is shown playing the NVIDIA “Epic Citiadel” demo which we saw at the editor’s day conference used to debut the GTX 680 earlier this year. Quality details are probably reduced compared to the version that ran on the GTX 680 (it’s hard to tell in the video) but it still looks excellent and runs smoothly.

 


 

The demonstration highlighted the fact this isn’t some one-off or stripped-down version of the engine designed only for mobile devices. It’s a port of the existing Unreal Engine 3 engine used to make Windows PC games, which means developers shipping games that use UE3 should have minimal trouble porting their game to a Windows 8 RT tablet. Mark Rein, president of Epic Games, stated that Windows 8 RT code is now available to UE3 licenesees. It’ll be interesting to see which game developer is first to jump on board.

The tablet in the video is an ASUS Vivo Tab RT, an upcoming Windows 8 RT tablet with an 11.6” IPS display with 1366x768 resolution and a Tegra 3 SoC.  A tablet like this could be a compelling mobile gaming device if the games become available. I’ve got my fingers crossed.

Source: NVIDIA

Happy Global Operations Day

Subject: General Tech | August 22, 2012 - 05:48 PM |
Tagged: Counter-Strike, global operations, steam, gaming

Somehow, after years of it existing as a free mod and then a part of a bundle not only are their people that still want to play Counter-Strike, they are willing to pay for the pleasure.  If you want to enjoy Counter-Strike Global Operations then you ought to get playing soon, before the hacks become available to everyone and the language in the chat hits rock bottom.  In fact, if you have purchased the game on Steam there is a good chance that it will be the game of choice after the PC Perspective Podcast tonight.  If you are on the fence, GameSpot put up a quick overview of the game here.

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"Global Operations, a putative Counter-Strike killer by Barking Dog Studios, is kind of like having to eat a banana split with your hands--just because it's a little sloppy doesn't mean it isn't still good. The game is primarily a team-based tactical shooter, combining Counter-Strike's system for cash rewards and equipment purchases, Rogue Spear's real-world settings and large weapon selection, and Return to Castle Wolfenstein's character classes and objective-based maps. For good measure, the developers have added some innovative ideas of their own to this mix. The game did ship in an unpolished state and suffers from demanding bandwidth requirements and a severe lack of servers. However, these problems are generally overshadowed by the simple fact that when everything comes together, Global Operations is one of the deepest and most satisfying multiplayer tactical shooters currently available."

Here is some more Tech News from around the web:

Gaming

Source: GameSpot

Time to start up the old Half Life 3 rumour mill again

Subject: General Tech | August 15, 2012 - 02:51 PM |
Tagged: half life 3, gaming, valve, rumour

If you have yet to recover from the shattering realization that Valve lied about Episode 3 then you better not look at this post on The Inquirer.  It seems it is time to drag out all your old theories on how Apeture Science and Black Mesa are related, just how Gordon spent his time where the G-Man stuck him or if Breen is truly dead.  That's right, a listing for Half Life 3 was spotted at the German gaming convention, Gamescom and the rumour mill is going crazy. It has since been removed but keep an eye out when the convention opens tomorrow and runs through until Friday.

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"RUMOURS about the next installment in the Half Life game series have re-ignited after a listing for Half Life 3 was spotted in a Gamescom event document.

The listing was spotted by T3 magazine in the Gamescom exhibitor list. The PDF document, which is still available through the Gamescom web site, does include a listing for Half Life 3, but it also includes a cautionary note."

Here is some more Tech News from around the web:

Gaming

Source: The Inquirer

PC Perspective Gaming Night - UT2004

Subject: Editorial, General Tech | August 12, 2012 - 11:53 AM |
Tagged: ut2004, unreal, live, gaming

Doing anything tonight?  Maybe while you watch the tape delayed closing ceremonies to the 2012 Olympics you'll want to join the PC Perspective Team for a little UT2004 (Unreal Tournament 2004) old school gaming action? 

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We'll be starting up the game at 8pm ET tonight and you can join me, Josh, Ken and others as we play some team deathmatch, standard DM, CTF, Onslaught and more!

Don't you deserve a little down time?  Even if you can't join us on the server, you can watch the live stream of our smack talk at http://pcper.com/live!!

The information below will be filled in a little later this afternoon:

Server: game.pcper.com (66.42.168.64)
Port: 7777
Download pack (you MIGHT need): UT2004_MegaPack

You can easily join us by looking in the Internet server browser and finding "PC Perspective" or simply hit the console (~) and type "open game.pcper.com" or "open 66.42.168.64".  See you tonight!

Could you make money off of Linux games if they played better than on Windows Mr Carmack?

Subject: General Tech | August 8, 2012 - 04:14 PM |
Tagged: valve, linux, left 4 dead, john carmack, gaming

While running at a measly 6fps means that the zombies will get you, at 315fps you can't complain that you didn't see them coming.  That is the current frame rate Valve is reporting their Linux test machine can produce when playing the Linux implementation of Left 4 Dead.  That hardware was a Core i7 3930k, GeForce GTX 680 and 32 GB RAM and we were given a result from the same hardware running Win7; a slower 303fps after tweaking OpenGL.  That takes performance concerns out of the picture when discussing gaming on Linux but it does not quite answer what John Carmack brought up in his QuakeCon keynote speech.  As he points out, building goodwill among the Linux community hasn't paid for the programming in the past and simply increasing performance will not directly translate into better sales figures.  However if we start seeing more Linux based Valve titles outperforming Windows on the same hardware, some enthusiasts are likely to set up a dual boot system, if not move their gaming rig to Linux solely.  Read more at The Inquirer.

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"Valve announced its plans to port its Steam content delivery service and Left 4 Dead 2 to Linux just last month. The firm has already made astonishing progress, announcing that with various performance tweaks it has managed to get the Linux version of Left 4 Dead 2 using OpenGL to run significantly faster than the Direct3D Windows 7 version."

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Gaming

Source: The Inquirer
Author:
Manufacturer: Quakecon

Introduction, expert discussion panels, hardware workshop

Introduction

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The final day of Quakecon 2012 featured more expert discussion panels from leaders in the gaming industry about the latest games people at Quakecon were excited about like Dishonored, Halo 4, and Borderlands 2 to name a few. We also hosted our annual hardware workshop and gave away more than $30,000 worth of hardware and prizes to over 2,000 workshop attendees!

 

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The BYOC area and exhibit hall also reached capacity for Quakecon attendees to see the semi-finals for the annual Bawls chugging competition and play in Tribes: Ascend mini tournaments at the Alienware exhibit. We also got a demonstration of John Carmack's original prototype virtual reality headset that he initially debuted at E3 this year. Carmack is working with Oculus Rift to design VR headsets for gaming that include stereoscopic 3D and a wide 110-degree field of view. The day concluded with a huge party to watch the annual case mod contest finals, Bawls chugging finals, and Quake Live finals. 

 

Read more about our coverage from Day 3 of Quakecon 2012!

Check out our coverage from Day 1 and Day 2 of Quakecon 2012!

 

NVIDIA GTX 660 Ti May Be Pricier Than Gamers Have Been Hoping For

Subject: Graphics Cards | August 5, 2012 - 08:33 PM |
Tagged: nvidia, kepler, gtx 660ti, graphics cards, gaming

Update: US-based retailers are starting to list the GTX 660 Ti as well, and at least one card is listed for $299, so there may be some hope despite the $349.99 MSRP. See the $299 PNY GTX 660 Ti graphics card here.

The GTX 660 Ti is an NVIDIA Kepler-based graphics card that has seen several leaks and even a full review ahead of official release. In the leaked review, rumored specifications were confirmed, and the card was shown to be very close to the existing GTX 670 GPU. Sometimes it was merely a couple of frames behind the $400+ GPU.

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On the podcast, Ryan, Josh, and Jeremy speculated that–should the GTX 660 Ti be priced closer to the $300 mark in the rumored $300-400 pricing–it would be a very desirable gaming graphics card. Hardware-wise, the GTX 660 Ti is nearly identical to the GTX 670, and only sees a reduction in the memory bus from 256-bit to 192-bit. For a $100 cheaper card, gamers would be getting extremely close to the performance of the much more expensive GTX 670 Kepler card.

Unfortunately, it may not be the gaming card that people have been hoping for. According to Tom’s Hardware, a Swedish retailer has listed the GTX 660 Ti on its website for pre-orders at just under $400. At that price point, the GTX 660 Ti is much less desirable, and will be hard to justify versus springing for the GTX 670 for a bit more money.

Here’s hoping that the pre-order pricing is simply higher than the prices people will see once actual cards from NVIDIA and partners are officially released en masse. Do you think that there is still hope for the GTX 660 Ti as the gaming card of choice, or will you be looking elsewhere? 

A mech game for those who really like mech modification

Subject: General Tech | August 1, 2012 - 12:07 PM |
Tagged: gaming, mech

If heatsink placement and weapon load balancing is up your alley then the pre-alpha of M.A.V. should be on your watch list.  At heart it is a mech combat game but one built with micromanagers at heart as you can design your mechs from scratch, balancing weapons with recoil and heat to make the best mech you can imagine.  Even better, you can alter your mech in-game to allow you to modify your mech to best met the current conditions on the map.  Currently the game is far more about mech design than game play, which should hopefully change over time as the developer works on the game.  There will be credits you can earn during a match to add better armament to your mech or to purchase defence and repair buildings.  In the meantime you can download the demo and play with mech design, though perhaps you should not use Rock, Paper, SHOTGUN's mohawk of doom as your starting point.

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"Do you enjoy meticulously tweaking the most microscopically tiny details of giant robots? If I cut you, will you bleed gears and heat sinks and perfectly balanced 47-ton rocket pods? Then perhaps M.A.V. – a customization-centric game of mechanized madness from one-man show Bombdog Studios – will strike your fancy. Its creator notes that he’s worked on both Borderlands games and cites Armored Core and the tragically under-appreciated Chromehounds as longtime favorites. Unsurprisingly, the current (read: pre-alpha) result wears its influences on its semi-cel-shaded sleeve."

Here is some more Tech News from around the web:

Gaming

Join ASUS and PC Per At Fry’s For a ROG Gaming Event

Subject: General Tech | July 27, 2012 - 02:35 PM |
Tagged: ROG, patriot, gaming, fry's, event, asus, antec

As Ryan alluded to in last night’s podcast, there is an upcoming event at the Fry’s Electronics store in Sunnyvale, California on the last weekend in July – the 28th and 29th. Specifically, it is the second-annual Republic of Gamers @ Fry’s event held by popular motherboard manufacturer ASUS. ASUS, in concert with NVIDIA, Antec, and Patriot Memory will be on hand to answer your questions and listen to your comments. As a gaming-oriented event, the company has lined up several events for the whole family – from casual to hardcore gamers – and has brought along tons of ROG-branded hardware for you to check out. Some of the hardware on hand will include ASUS’ Maximus V Extreme and Maximus V Formula Z77 motherboards, its G75 laptops, and Vulcan Active Noise Canceling Headphones. There will also be prize giveaways both in person and online through the various social networks (for those that can’t make it in person).

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Gaming hardware spans from the ASUS Transformer tablets to custom high-end gaming machines that will be available for you to play a number of different games.

The other major event is a panel hosted by PC Perspective’s own Ryan Shrout who will be entertaining the audience along with several hardware manufacturers. The topics of discussion will include tips for first time PC builders, advanced overclocking techniques, general hardware goodness, and a question and answer section where you will get a chance to get answers from the hardware manufacturers on your important questions!

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It’s is going to be a really fun time, and you will be able to see Ryan and bug him about the podcast videos and give him (good!) feedback on the site. We are excited about it and hope to see you all there! We previously mentioned a question and answer section, and one way to ask if you can’t make it is use the comments section below this post where Ryan will do his best to get you good answers!

Below are the full details on the where and when.

Location:

Fry’s Electronics
1077 East Arques Ave.
Sunnyvale, CA 94085

When:

July 28th-29th 2012 (Saturday and Sunday) from 11am to 6pm

Misc:

Admission is free.

ASUS will be providing $0.50 hot dogs and Coke, the money from which will go towards local charities.

Of course, there is a Facebook page for more information and to RSVP. Visit http://goo.gl/Lxkdl for more event details and follow #ROGexperience to stay up-to-date on the latest event information and for some great on-site giveaways.

Source: ASUS
Author:
Subject: Editorial
Manufacturer:

Introduction, Hardware To Look For

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Every year the college I graduated from, Beloit College, publishes its not-that-famous “mindset list.” It’s a collection of one-liners, such as “Clint Eastwood is better known as a director than as Dirty Harry,” meant to humorously remind professors that the experiences of their generation are not the same as the generation about to show up in their classrooms.
 
I’ve sometimes felt a need for a similar reminder among gamers. Arcade classics like Pac-Man and DOS legends such as Prince Of Persia are often cited in conversations of old-school gaming, yet many gamers (including myself) never enjoyed the experience of playing these titles when they first hit store shelves. 
 
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I enjoyed a different generation of classics. My original copy of Interstate ’76 is nestled in a binder of old CDs. A boxed copy of Mechwarrior 2 sits on my book shelf. I have Baldur’s Gate, Sid Meier’s Alpha Centauri, Total Annihilation 2, Starcraft, SimCity 2000, The Elder Scrolls: Daggerfall and Age of Empires II, to name a few. These were my formative gaming experiences. Some have always been with me  – others, lost or destroyed, have been re-acquired from thrift stores for a few bucks each.
 
Yet I can’t play most of these games without buying them again (via a service like Good Old Games) or resorting to virtualization. The reliability of Window’s compatibility mode is spotty to say the least.
Even if a game does run on my Windows 7 PC, something is missing. The old controllers of yesterday usually don’t agree with – or can’t physically connect to – my modern desktop. The graphics, designed for the CRT era, often don’t translate well to a high-resolution LCD. Random bugs and errors can occur, stopping the games in their tracks.
 
I’ve finally decided that there is only one solution. If you want to run a game from the 1990s and enjoy them properly you should also have hardware that can play games from that era as originally intended. That means putting together a legacy gaming system.
 
This is something that I think anyone should be able to do without spending more than $150. But can you, and if so, is it worth your time?