The best console port I've played yet ... at least when Skyrim feels like letting me play
Subject: General Tech | November 23, 2011 - 01:08 PM | Jeremy Hellstrom
Tagged: gaming, elder scrolls V, skyrim, consolitis
Starting Skyrim for the first time was an interesting experience, obviously you once again start as a prisoner but perhaps one with some serious brain damage as reality seems to move in starts and jerks as if your eyes had a stuttering problem. Eventually the stuttering cleared up, providing a weekends worth of gaming but by Tuesday the stuttering had returned. It became clear that it was time to embark on every PC gamers favourite pastime; troubleshooting the game you just bought in the hopes of some day playing it.
Some troubleshooting revealed a serious case of consolitis, the game was not Large Address Aware and limited its self to a maximum serving of 2GB; the adoption of 64bit versions of Windows being very limited by the end of 2011. Even more damning was what happened when Intel's SpeedStep technology was enabled in the BIOS, the CPU would dip to about 60% of its maximum frequency when you played the game and the process would use under 10% of a core, maybe two if you were lucky. GPU usage was variable and was sometimes actually sitting at or above 90% usage, but for the most part varied widely.
A little research showed that SandyBridge owners and those with the previous generation of chips who overclocked above 4GHz were not having many problems, proving that the brute force method of overcoming consolitis could work. For those who haven't upgraded yet and are waiting for the new year to do so, they must either wait or find a more elegant solution. To the intarwebs!
INI file tweaks are always popular and Gamefront has a few, the most notable are bMouseAcceleration=0 and iPresentInterval=0 which disable mouse acceleration and V-Sync respectively. As well, over at Skyrim Nexus is a modified TESV.exe that makes the game LAA and more importantly does not need to replace the main executable in your Skyrim folder so that you won't need to worry about having a modified executable. As well adding the string +fullproc to the end of the path in your executable should help Skyrim utilize a bit more of your processor. In the end though, more tweaking is needed for some PC gamers to fully appreciate the latest Elder Scrolls game and more time needs to be spent researching general tweaks as well as Bethesda specific ones.
If you are experiencing no issues with Skyrim, but would like to tweak it to look better then [H]ard|OCP offers a guide for a variety of tweaks and you can grab a variety of game mods from GameFront.
Now if only BF3 multiplayer would stop locking with a loud noise that sounds suspiciously like a raspberry.
Here is some more Tech News from around the web:
- The Elder Scrolls V: Skyrim Performance and IQ Review @ [H]ard|OCP
- Battlefield 3 Multiplayer Performance and IQ Review @ [H]ard|OCP
- The Elder Scrolls V: Skyrim Performance Test @ Techspot
- Cities XL 2012 @ Techgage
- The Elder Scrolls V: Skyrim Community Game Review @ HardwareHeaven
- Minecraft @ AnandTech
- Battlefield 3 @ kitguru
- Battlefield 3 @ Bjorn3D
- Battlefield 3 major patch incoming, PC first @ HEXUS
- I Am Alive Dev Dismisses ‘Bitching’ PC Users @ Rock, Paper, SHOTGUN
- Nature’s Neuroscientific Review Of Games @ Rock, Paper, SHOTGUN
- Elder Scrolls V: Skyrim (Xbox360) @ HEXUS
- The Legend of Zelda: Skyward Sword Game Review (Wii) @ HardwareHeaven
- Call of Duty: Modern Warfare 3 @ Tweaktown
- Halo: Combat Evolved Anniversary @ Tweaktown
- Assassins Creed: Revelations @ kitguru
- Assassin's Creed Revelations @ HardwareHeaven
Need For Speed: The (30fps) Run
Subject: General Tech | November 16, 2011 - 01:13 PM | Jeremy Hellstrom
Tagged: skyrim, need for speed, gaming, games, elder scrolls V, consolitis
[H]ard|OCP has been having a hard go of it with recent game releases. CoD Modern Warfare 3 was described as being useless for benchmarking as any mid range GPU can play at maxed settings even at high resolutions. That discovery came after the Rage incident, when benchmarked it hit 60fps and refused to move, no matter what hardware was thrown at it. Picture the expression on the reviewers face when they fired up Need For Speed: The Run expecting the Frostbite 2 engine of Battlefield 3 fame to torture their test bench only to find a similar result to Rage, except locked at 30fps.
Thankfully for the continued sanity of their review team, [H] also got hold of the Elder Scrolls V: Skyrim to benchmark. Benchmarking this game was much more productive, especially in multi-GPU setups and it also revealed a small oddity with the games auto-detection of graphics settings.
"Need for Speed: The Run was released today, utilizing the Frostbite 2 engine, same as Battlefield 3, it should have some pretty good graphics. However, after we dove into this game this morning, we found that it falls rather flat for a PC game. We'll talk about performance and image quality in this article."
Here is some more Tech News from around the web:
- Today's mid-range GPUs in Battlefield 3 @ The Tech Report
- Contemporary Graphics Accelerators in Battlefield 3 @ X-bit Labs
- Battlefield 3 Gaming and Performance Review on NVIDIA GTX 500 Series Video Cards@Hi Tech Legion
- Call Of Duty: Modern Warfare 3 @ HEXUS
- Call Of Duty: Modern Warfare 3 @ Kitguru
- Call of Duty Modern Warfare 3 @ The Inquirer
- Call of Duty: Modern Warfare 3 Tested, Benchmarked @ Techspot
- RAGE the PC Game by id Software @ Benchmark Reviews
- Elder Scrolls V: Skyrim @ Kitguru
- Elder Scrolls V: Skyrim guide: how to slay your dragon @ HEXUS
- Hot PC Games for the 2011 Holidays @ Techspot
- PayDay: The Heist PC Review @ eTeknix
- Minecraft Is Finished @ Slashdot
- Patent Issue Delays Doom 3 Source Code Release @ Slashdot
- Call of Duty: Modern Warfare 3 Review (XBOX 360) @ HardwareHeaven
- Uncharted 3: Drake's Deception PS3 @ Tweaktown
- Sega Renegade Ops @ XSReviews
- Battlefield 3 multiplayer impressions - rant included @ HEXUS
Call of Duty: Modern Warfare 3 Sells 6.5 Million Copies In 24 Hours
Subject: General Tech | November 11, 2011 - 09:43 PM | Tim Verry
Tagged: modern warfare 3, gaming, call of duty
The Call of Duty franchise has always sold well, especially on the consoles. The Modern Warfare series specifically has managed to pull off some impressive sales numbers. The previous release, Call of Duty: Black Ops managed to make $350 at launch, and the series' latest first person shooter has made a record 400 million dollars in the first 24 hours of its release.
It seems that despite the lackluster graphics, the issue of the Call of Duty Elite service, and being more of the same game, Call of Duty is still something that gamers are willing to play and shell out top price for. According to Giant Bomb, the latest Modern Warfare game has more explosions than a Michael Bay movie and the gun-play is still sharp, so there are some positives to be had. Those positives make the game desirable for a lot of people with Activision selling 6.5 million copies at launch!
What do you guys think of the latest Call of Duty? Let us know in the comments!
Something's fishy about these Modern Warfare 3 reviews
Subject: General Tech | November 9, 2011 - 01:27 PM | Jeremy Hellstrom
Tagged: gaming, cod, modern warfare 3
The new CoD incarnation has arrived to every possible platform and is hoping to steal Battlefield 3's thunder. The series is held in the same esteem as Halo, which can be good or bad depending what type of gamer you are talking to. The reviews are a perfect example of the complaints heard about the games review industry. HEXUS rounded up some examples, where an 80 is the lowest score, with comments like "Modern Warfare 3 doesn't do anything new ..." accompaning a score of 90. The general consensus seems to be that if you like Call of Duty, then you already like this game and probably pre-ordered it.
For those expecting something new, [H]ard|OCP has perhaps the most concise review you will see, "We’ve looked into Modern Warefare 3 and I don’t think we should do any articles on it, would be a waste of our time. The game runs at 150 FPS on a GTX 570 at 2560 4X AA and max settings. It is the same old engine we’ve seen in previous Call of Duty games, DX9, low quality textures, created for the xbox and ported to PC, nothing special about it, no need to waste our time writing an article on performance in it."
"After a year of anticipation, and with pre-order numbers toppling those of 2010’s mega-seller Call of Duty: Black Ops, Call of Duty: Modern Warfare 3 has finally launched worldwide.
In conjunction with the release of Activision’s blockbuster first-person shooter, dozens of reviews have hit the web and, by and large, reaction has been extremely positive with many critics praising the game for its signature thrills and entertaining gameplay, though some have expressed a little disappointment at the lack of innovation over previous games."
Here is some more Tech News from around the web:
- Intel Ultrabook Running Call of Duty: Modern Warfare 3 @ NGOHQ
- Gaming Made Me: Frontier: Elite II @ Rock, Paper, SHOTGUN
- Three Way: Mass Effect 3 @ Rock, Paper, SHOTGUN
- MW3 masses experience Call Of Duty Elite problems @ HEXUS
- Battlefield 3 Intervention @ The Tech Report
- Battlefield 3 VGA and CPU performance benchmarks @ Guru of 3D
- Battlefield 3 @ Tweaktown
- Battlefield 3 PC Review @ eTeknix
- Sonic Generations (PC) Review @ Techgage
- Skyrim DLC will be less frequent, but more substantial @ Ars Technica
- Butterfly milking and pig nibbling: building the strange world of Glitch @ Ars Technica
- OnLive Game System Review @ HardwareHeaven
- Sonic Generations Game Review (PlayStation 3) @ HardwareHeaven
Figuring out what all those graphics options in Battlefield 3 are for
Subject: General Tech | November 2, 2011 - 03:07 PM | Jeremy Hellstrom
Tagged: gaming, battlefield 3, tweaks
[H]ard|OCP has been spending a lot of time looking at the same level of the Battlefield 3 single player game, in order to test the performance of 8 GPU setups. Three AMD cards and three NVIDIA cards were tested, with the top two cards also being tested in multiple GPU setups to show the current upper limits of performance. Before they started the testing they also put together a nice guide describing the various settings on the graphics page to ensure you understand what you are tweaking before you start. Gaming at 1920x1200 you can expect to not only get good performance on any of the cards they tested but also have quite a few of the eye candy options turned on. See the actual results at [H].
"Battlefield 3 was released last week to throngs of anxious, eager gamers. The PC version shows PC gamers some love with some awesome lights and DirectX 11 effects. In this article, we're looking at Single Player Campaign gameplay performance and image quality with 8 of the best video card solutions on the market right now."
Here is some more Tech News from around the web:
- MechWarrior Online announced as free-to-play game for 2012 @ Ars Technica
- Battlefield 3 (PC) Game Review @ HardwareHeaven
- Deus Ex: Human Revolution - The Missing Link DLC PC Review @ eTeknix
- Contemporary Graphics Accelerators in Might and Magic Heroes VI @ X-bit Labs
- Halloween Masterpiece: Fatal Frame 2 is the scariest game ever made @ Ars Technica
- PC Battlefield 3 multiplayer: the evolution of aggression @ Ars Technica
- Battlefield 3 Benchmarked: GPU & CPU Performance Test @ Techspot
- AMD Recommends Using Nvidia's FXAA in Battlefield 3 @ NGOHQ
- Uncharted 3: Drake's Deception @ HEXUS
- Crusader Kings II Beta @ Rock, Paper, SHOTGUN
- "Making Of" The Elder Scrolls V: Skyrim trailer surfaces @ HEXUS
- The GTA V Trailer Features Cars, Guns @ Rock, Paper, SHOTGUN
- Final BlizzCon 2011 Coverage @ Legit Reviews
- Into the Anomaly @ The Tech Report
- A Look at Frozenbyte's Trine 2 @ Techgage
- Ratchet & Clank: All 4 One @ HardwareHeaven
- The House of the Dead Overkill Extended Edition (PS3) Game Review @ HardwareHeaven
Battlefield 3 Sells 5 Million Copies
Subject: General Tech | November 1, 2011 - 04:15 AM | Tim Verry
Tagged: PC, gaming, fps, ea, bf3, battlefield 3
As many readers of the site will know, the PC Perspective guys have been a “bit” interested in EA’s latest multiplayer first person shooter (FPS) Battlefield 3. Ryan for one has been “testing” Battlefield 3 extensively since the game’s release as he admitted on the latest TWICH podcast.
According to EA, the PC Per staff are not the only ones to enjoy the game (despite some game issues; I’m looking at you Origin) as Battlefield 3 has sold a whopping 5 million copies. It seems as though Battlefield 3 has emerged from the battle against stability issues to win the war and be a successful release. Battlefield 3’s sales have also impressed Electronic Arts who claimed the 5 million copies have surpassed their “best expectations.” Unfortunately, they have yet to release the numbers (that I want to see) concerning the percentage of sales of the PC versus the consoles.
Another bit of positive BF3 news is that almost 99 % of the game stability issues have been fixed. M ore information on the game issues can be found here. Until next time, feel free to hit up the PCPER BF3 platoon and play with some fun people!
Podcast #176 - X79 Motherboard Leaks, the Arrival of Ultrabooks, Lots of Gaming Talk, Viewer Questions and more!
Subject: General Tech | October 27, 2011 - 06:08 PM | Ken Addison
Tagged: x79, podcast, Intel, gaming, bf3
PC Perspective Podcast #176 - 10/27/2011
Join us this week as we talk about X79 Motherboard Leaks, the Arrival of Ultrabooks, Lots of Gaming Talk, Viewer Questions and more!
You can subscribe to us through iTunes and you can still
The URL for the podcast is: http://pcper.com/podcast - Share with your friends!
- iTunes - Subscribe to the podcast directly through the iTunes Store
- RSS - Subscribe through your regular
RSS reader - MP3 - Direct download link to the MP3 file
Hosts: Josh Walrath, Jeremy Hellstrom, and sometimes Ryan Shrout
This Podcast is brought to you by
Program Schedule:
- 0:00:40 Introduction
- 1-888-38-PCPER or podcast@pcper.com
- http://pcper.com/podcast
- http://twitter.com/ryanshrout and http://twitter.com/pcper
- 0:01:52 X79's from EVGA, four from Gigabyte and three from ASUS with Ivy Bridge still on time
- 0:08:00 Ultrabooks arrive to great indifference
- 0:13:01 ASUS N55 Core i7 15.6-in Notebook Review: Can One Laptop Do It All?
- 0:18:50 1050W Corsair HX1050
- 0:23:20 This Podcast is brought to you by
MSI Computer , and their all new Sandy Bridge Motherboards!
- 0:24:30 Bite me console boy
- 0:29:00 (Now playing live on) Arkham System Limits
- 0:31:48 BF3 system info and Fraggin' Frogs platoon with our own server
- 0:34:04 Skyrim system recommendations too ... please note DX9
- 0:35:30 Email from Corey about safe GPU temps
- 0:38:45 Email from Jon about what he NEEDS to play
- 0:44:05 Email from Thane from South Africa
- http://pcper.com/podcast
- 0:44:30 Hardware / Software Pick of the Week
- Ryan: Seagate FreeAgent GoFlex Upgrade Cable USB 3.0 - STAE104
- Jeremy: Ha! Someone else's Ipad 2
- Josh: Since BD sorta fell down... Phenom II X6 1090T- watch for the sales
- Allyn: Ryan
- 1-888-38-PCPER or podcast@pcper.com
- http://twitter.com/ryanshrout and http://twitter.com/pcper
- Closing
For those looking at the internet and not Battlefield 3
Subject: General Tech | October 26, 2011 - 01:54 PM | Jeremy Hellstrom
Tagged: gaming, battlefield 3, tweaks
For those of you who already know if their machine can get the most out of Battlefield 3; you probably aren't reading this post as you are playing right now. For those of you who have yet succumb to EA's new client and installed BF3 or for those who haven't the time to fully tweak the settings to get the most graphical goodness out of the newest instalment to the Battlefield series, [H]ard|OCP has done quite a bit of work pegging down what performance you can expect. GTX 580s against HD 6970s in both single and multiple card configurations against themselves as well as against each other in single player and they delve into multiplayer settings as well as commenting on the out of game server browser and what it brings to your non-BF3 experience.
"Battlefield 3 just landed to excited gamers everywhere today. We've got a preview of performance in single player mode and a look at multiplayer mode. If you are going to be playing this game today, or this week, you will want to give this a read for a preview of what performance to expect."
Here is some more Tech News from around the web:
- RAGE Gameplay Performance and Image Quality @ [H]ard|OCP
- Uncharted 3: the new standard for action gaming @ Ars Technica
- Deus Ex: The Missing Link - Performance and IQ Review @ [H]ard|OCP
- Deus Ex: Human Revolution - The Missing Link DLC Review @ HardwareHeaven
- Orcs Must Die! Review @ Techgage
- The Adventures Of Tintin Demo @ Rock, Paper, SHOTGUN
- Space Marine Adds Free Co-Op Mode @ Rock, Paper, SHOTGUN
- World of Tanks – Vodka driven battlefield action video @ kitguru
- "I think they're mad": Inside a 48 hour battle to build the best video game (part 2) @ Ars Technica
- "I think they're mad": Inside a 48 hour battle to build the best video game (part 3) @ Ars Technica
- Wot I Think: Stronghold 3 @ Rock, Paper, SHOTGUN
- New XIII Game Is A Puzzler @ Rock, Paper, SHOTGUN
- Batman: Arkham City (Xbox360) @ HEXUS
- Skyrim live-action trailer released (Xbox360) @ HEXUS
- GTA V: cops and corruption in modern-day LA @ HEXUS
The Elder Scrolls V: Skyrim PC System Requirements Revealed
Subject: General Tech | October 25, 2011 - 06:19 PM | Tim Verry
Tagged: skyrim, PC, gaming
Although most of you are busy blasting away at Battlefield 3, there are likely quite a few that are also interested in the RPG genre, and in that vein Kotaku has recently gotten their hands on and released the minimum and recommended system requirements for the upcoming Elder Scrolls: Skyrim PC game. Keep in mind when looking at the recommended system requirements, that they are for running the game at "High" graphics settings and not "Ultra" which will require more powerful specifications.
Source: Gameinformer
The minimum system requirements for Skyrim are as follows:
| CPU (Processor) | Dual Core @ 2.0 GHz |
| GPU (Graphics Card) | DirectX 9c compatible w/ 512MB RAM |
| RAM (System Memory) | 2GB |
| OS (Operating System) | Windows XP, Vista, or 7 (32 or 64 bit) |
Those are fairly tame, and most computers around today should be able to at least run the game, with some concessions. The recommended system requirements bump things up a bit for those that prefer shinier graphics in their RPGs.
| CPU (Processor) | Quad Core Intel or AMD |
| GPU (Graphics Card) | DirectX 9 compatible w/ 1GB RAM |
| AMD 4890 or Nvidia GTX 260 or higher | |
| RAM (System Memory) | 4GB |
| Sound Card | DirectX compatible |
| OS (Operating System) | Windows XP or 7 |
Interestingly (though not surprisingly to some), Windows Vista doesn't make the list for recommended specs, which may or may not be a mistake. As you can see, even the recommended specifications aren't too high, at least compared to other (more demanding) new releases this year. Is your PC ready for Skyrim?
Battlefield 3 Will Be Standard Definition Without Hard Drive Install
Subject: General Tech | October 20, 2011 - 11:00 PM | Tim Verry
Tagged: xbox, PC, gaming, ea, dice, bf3, battlefield 3
Battlefield 3 is nearing its October 25th release date and information about each platform's release is starting to pour in. One notable piece of information concerns the optional hard drive install for the Xbox 360 version of Battlefield 3. We reported earlier that the FPS would come on two DVDs for the Xbox 360, and a BF3 producer had been quoted in stating that the DVDs could be installed to the system to enable "optional high resolution textures." At the time, I had assumed that the optional install would merely boost the (already) HD (high definition) image; however, according to Shack News the game will be only standard definition without the hard drive installation.

The PC will always have HD resolutions available, assuming your rig can handle it.
Executive producer Partick Bach explains that Battlefield 3 is based around a streaming texture engine where the terrain, textures, and content are all streamed in, and is a new way of doing things on the console (though not the gaming industry as a whole). Unfortunately, it looks like the concern many gamers had in regards to the Xbox 360's DVD drive not being able to stream high quality textures fast enough have been realized. Both the PC and the Playstation 3 on the other hand, are able to stream the necessary HD textures from the hard drive (PC) and Blu-Ray disc (PS3).
Mr. Bach further explains that because there are so many Xbox 360s with either no hard drives or (nearly useless) 4 GB drives, the company had to develop the Xbox version such that even a system with no hard drive could at least play the game, even at the expense of image quality. "You could call it a 'standard-def' version for the 360 if you don't have a hard-drive." What is still unclear is what exactly he means by standard definition. Whether that means the game will be limited to a 480p resolution without the optional hard drive installation or high definition (720p+) resolutions with relatively lower resolution textures is not certain (though likely the later rather than the former, if I had to guess).
What this means for Xbox 360 gamers, in the end, is that the game will be quite a bit more expensive than previously thought if they want the full experience after factoring in the cost of an (outrageously priced) Microsoft hard drive. Are you planning on buying the Xbox version?







