"It's better than Far Cry 2"

Subject: General Tech | November 21, 2012 - 03:13 PM |
Tagged: far cry 3, uplay, ubisoft, gaming

Being better than Far Cry 2 is not a difficult achievement but absolutely necessary if you want to entice PC gamers to pick up the third instalment and according to Rock, Paper, SHOTGUN that bar has been surpassed.  While they are not in love with the mystic portions of the main quest they were fans of the dialogue and the fact that you are not a silent protagonist.  While you start with a single gun there is no reason you can't kill and skin a goat to make yourself another holster so that you can carry a second.  You'll have to wait a while longer to blow up crocodiles with claymores for yourself but in the mean time you can live vicariously through this review.

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"It’s also layered in skill trees, and a (largely superfluous) inventory, to make this game feel like it has a lot more going on than some other open-world shooters we could mention. The result is a little Skyrim-with-guns, yes, but in Skyrim I never caused two bandit jeeps to crash into each other, only to set fire to half of the jeep passengers with the flamethrower, and watch the other half be eaten alive by giant lizards. No, sir."

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Let the difficulty of Dark Souls torment you, not the lousy resolution

Subject: General Tech | November 14, 2012 - 03:06 PM |
Tagged: Dark Souls, dsfix, console port, gaming

If you are interested in grabbing the PC version of Dark Souls from Steam then you must read through the tips and the graphics mod over at Rock, Paper, SHOTGUN.  The DSfix mod from Durante will let you choose resolutions up to 1920 x 1080 which will make the game look far more attractive.  As well they offer .ini tweaks such as setting the game to a borderless fullscreen, uncapping the framerates and which ports to open when playing multiplayer.  While they do have a mod to help with smoothing the mouse and a cheat sheet for keyboard mappings, the game is still best enjoyed using a controller something common to direct console ports such as this is.

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"Dark Souls’ existence on PC is a story of hope and disappointment. Petitioned by over 90,000 fans to bring the game onto PC from consoles, around the time that the Doublefine Kickstarter was gaining momentum, it seemed like a golden age when game developers were finally listening and giving gamers exactly what they wanted. However, fans were disappointed that even after all of the petition’s noise and success, the Dark Souls developers weren’t able to deliver anything more than a functional PC port, where traces of the game’s console origins remain in plain sight."

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Medal of Honor: GPU Fighter

Subject: General Tech | November 7, 2012 - 04:06 PM |
Tagged: gaming, ea, medal of honor, warfigher, 14th installment, frostbite

Medal of Honor is the game which just refuses to stop, with the arrival of Warfighter which is thie 14th version of this venerable series.  It uses the DX11 Frostbite 2 Engine, the same as BF3, which is famous for needing high end graphics cards to get the most out of the effects available to the engine.  [H]ard|OCP took three of the fastest AMD GPUs and three of the fastest NVIDIA cards to see how they fare against this new game.  You may be pleased to hear all six cards could play at 2560x1600, it was only the MSAA settings which needed to be altered.  Neither company was a clear winner, it seems that just about anyone with decent graphics capabilities will be able to play this game and experience the best the engine has to offer.

That is not what PC Perspective will be playing tonight on PC Per Live, we will be continuing our preferred choice of retro gaming with the original Battlefield 1942 game.  It is now available for free on Origin, so if you want to play with us tonight you'd better start downloading it now!  You should also think about tweaking the .ini files to enable resolutions that were not a choice 10 years ago!

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"Medal of Honor: Warfighter uses the Frostbite 2 engine which was made popular by delivering realistic graphics and physics in Battlefield 3. We will be finding out if the image quality has improved or stayed the same compared to Battlefield 3, and what kind of hardware is needed to take full advantage of the game."

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Source: [H]ard|OCP

Limited Linux Steam Client Beta Begins With 26 Games and Big Picture Mode

Subject: General Tech | November 7, 2012 - 02:58 PM |
Tagged: valve, ubuntu 12.04, ubuntu, steam, linux, gaming

The developers at Valve have been hammering away at a Linux version of its popular Steam client and software distribution service.While Windows is currently the dominant platform, CEO Gabe Newell has shown his displeasure at with Windows 8 and the Windows Store such that development has been expedited to support the alternative operating systems and port Valve’s own titles to the platforms. Last month, Valve announced a limited public beta would start soon, and that it was taking applications.

That beta is now in effect, with a small subset of the total 60,000 applications the company received being invited to participate in the beta build. Intended for Ubuntu 12.04, the Linux for Steam beta includes the client itself, and several surprising additions (that were previously thought to not be included). Big Picture Mode and 26 games will be part of the Linux beta.

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Big Picture Mode is Valve’s 10-foot interface for the Steam client. It is designed to work well with remote or controller such that Steam functionality and games can be easily accessed from the couch with Steam on the living room TV. (I took a look at Big Picture Mode earlier this year if you are curious about what the interface looks like.)

The list of games includes:

  • Amnesia: The Dark Descent
  • And yet it Moves
  • Aquaria
  • The Book of Unwritten Tales
  • Cogs
  • Cubemen
  • Darwina
  • Dungeons of Dredmor
  • Dynamite Jack
  • eversion
  • Frozen Synapse
  • Galcon Fusion
  • Serious Sam 3: BFE
  • Solar 2
  • SpaceChem
  • Space Pirates and Zombies
  • Steel Storm: Burning Retribution
  • Superbrothers: Sword & Sworcery EP
  • Team Fortress 2
  • Trine 2
  • Uplink
  • Uplink/Darwinia Pack
  • Unity of Command: Stalingrad Campaign
  • Waveform
  • World of Goo
  • World of Goo Demo

Needless to say, there are a number of games more than the previously expected TF2, though Left 4 Dead and Left 4 Dead 2 are noticeably absent (as are the rest of the Valve/Source collection). Space Pirates and Zombies is sure to suck some productivity out of Linux users’ days, however!

Valve has stated that additional users will be added to the beta from the pool of applicants over time. The company is also looking at making the Linux client available to other Linux distributions as well (even HML?). If you want a chance at getting into the beta, Valve is still accepting new applications via this survey (you need to log in with your Steam credentials).

Have you tried out the Steam for Linux beta?

Source: Valve

What does it take to be a Warfighter

Subject: General Tech | October 31, 2012 - 05:12 PM |
Tagged: gaming, medal of honor, warfighter

Warfighter uses DICE's Frostbite 2 engine, the same as BF3, and on the PC they recommend having a 3GHz quad-core processor and at least a GTX 560 or HD 6950 to play.  TechSpot tried out 29 graphics cards paired with a Core i7-3960X to see if this is true as well as if the top end cards can handle Ultra quality settings.  At the moment it is the AMD cards which top their charts, though only by a slim margin, which could change as the game receives updates along with the graphics drivers.  Even though this game has been released on numerous platforms it seems that MoH remembered its roots and delivered a much better experience to PC gamers.

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"Medal of Honor: Warfighter calls for no less than a 3GHz quad-core processor paired with a GeForce GTX 560 or Radeon HD 6950. Given those upper-end requirements, we expect the title to be fairly demanding with its visuals maxed out, and we'll be putting a ton of past and present-gen cards through their paces.

It's worth noting that unlike 2010's Medal of Honor which used separate engines for single player and multiplayer, Warfighter uses DICE's Frostbite 2 engine -- the same software that powers Battlefield 3.

We'll be testing 29 DirectX 11 graphics card configurations from AMD and Nvidia across all price ranges with their respective latest beta drivers that claim to improve performance."

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Source: TechSpot

The darkness of Doom 3 makes more sense when you are playing a Thief full conversion

Subject: General Tech | October 24, 2012 - 03:11 PM |
Tagged: the dark mod, gaming, Doom 3, thief, mod

The Dark Mod is a total conversion of Doom 3, but not the Doom 3 BFG Edition apparently, not that you should be to worried with the upcoming open sourcing of the Doom 3 source code.  It is not intended to be a remake of the Thief series, the world is similar but the main characters and plot do not follow the original games which will help it feel new even to those who've recently replayed the originals.  The actual mod story is fairly short but now there are community made missions available for download to extend your play.  Drop by Rock, Paper, SHOTGUN for a link to download the mod and to read the extensive change log of the new patch if you already know about this mod.

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"With Dishonored reactivating long-dormant stealth glands the world over, now seems a fine time to revisit perhaps its primary ancestor, the Thief games. Doom 3 total conversion The Dark Mod is a mightily ambitious attempt to recreate Thief – its mechanics if not its actual missions – in a more modern, and very much darkness-orientated, engine. It’s just had a major update and a promising new mission added too."

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AMD and the intelligent design of gaming

Subject: General Tech | October 24, 2012 - 01:05 PM |
Tagged: never settle, gaming evolved, gaming, amd

We don't see much of Ruby anymore the AMD Gaming Evolved screen is becoming a common sight when launching a game, much the the competitions 'The Way It's Meant To Be Played' screen has been in the past.  The DiRT series has always been a showcase for AMD, new AAA games like Deus Ex HR and Sleeping Dogs now bear AMD not NVIDIA branding as will upcoming releases like FarCry 3 and Bioshock Infinite.  The Tech Report spoke to Peter Ross, the man behind the success of this program, as well as game developers at a meeting in Markham, Ontario where they discussed the benefits of Gaming Evolved for makers and buyers of games as well as the changes which have taken place at AMD recently.  Read on to learn about the future of this program as well as the incredible Never Settle card plus games bundle that AMD is offering right now.

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"The number of games bearing the AMD Gaming Evolved logo seems to be growing exponentially. Why is that? We've traveled to AMD's offices and spoken to game developers in order to find out what's been happening behind the scenes."

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Tech Talk

Carrier Command: Gaea Mission wasn't designed by Derek Smart, but it could have been

Subject: General Tech | October 17, 2012 - 03:11 PM |
Tagged: gaming, battlecruiser, Carrier Command: Gaea Mission

Carrier Command: Gaea Mission puts you in control of an aircraft carrier and all of its assets, at least after an hour of gameplay The Inquirer describes as "like a demo product rather than a final game".  However if you can make it through that beginning you end up in a very tough game in which you can not only control the movements of your troops and assets from the bridge you can hop in and manually control anything in the game if you wish.  This is a completely open game and will be unforgiving to those who do not plan ahead and consider their attacks carefully.  If you are into completely open worlds and insane amounts of troop and research management this will be right up your alley, if you prefer mission based play with clear goals you might want to give this one a miss.  It has not been confirmed that you will be permanently banned for daring to ask a question in the forums.

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"THE ORIGINAL CARRIER COMMAND game was released all the way back in 1988 offering gamers a comprehensive 3D futuristic aircraft carrier simulation experience.

Sadly, despite positive reviews at the time, outside of a few hardcore circles the game didn't garner mainstream success.

Years later the game has returned, with Carrier Command: Gaea Mission offering the same mix of hardcore real-time strategy and vehicle shooter elements, tasking you to take control of a powerful aircraft carrier and use it to conquer the world."

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Source: The Inquirer

Corsair Raising Money For Charity With 24 Hour Gaming Marathon

Subject: General Tech | October 17, 2012 - 12:22 PM |
Tagged: gaming, extra life 2012, donations, corsair, childrens miracle network hospital, charity

What is better than a 24 hour gaming marathon? A gaming marathon that raises money for a charity that helps kids that need medical help, of course!

Popular memory and PC chassis manufacturer Corsair has assembled a 12 man team of gamers that will be participating in the Extra Life 2012 gaming marathon. Lasting 24 hours, teams will play a game of their choice all day. Much like a traditional run/walk marathon, the teams and members are sponsored by donators. In this case, the “runners” are gamers, and 100% of the donations pledged to Team Corsair go to the member’s local Children’s Miracle Network Hospital.

Founded in 1912, the Children’s Miracle Network Hospital in Oakland provides medical care to approximately 200,000 patients a year that otherwise could not afford treatment.

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Senior PR Specialist for Corsair Robert Pearce blogged about the upcoming marathon and is the team captain for the Corsair team. He stated that he found out about the Extra Life marathon through a Reddit post and hopes to beat last year’s numbers. Specifically, Extra Life 2011 raised a total of $1.2 million for Children’s Miracle Network Hospital and the Reddit team in particular managed to raise $2,740 in donations from its 10 man team gaming for 24 hours. At the time of writing, Team Corsair has 12 members, and has $2,582 in pledged donations – or 52% of their $5,000 goal.

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Interestingly, Corsair will be live streaming their 24 hour long gaming session. You will be able to see your marathon gamers in action and know that your donation is going to a good cause (it’s actually for the kids heh). The Corsair live stream will begin at 8 am (PST) on October 20th, so be sure to check that out and give the Corsair team a virtual pat on the back. If you want to sponsor the Corsair team with a donation, you can find their Extra Life 2012 team page here.

Source: Corsair

Chris Roberts doesn't need no steenking console; Star Citizen is proudly PC only

Subject: General Tech | October 10, 2012 - 02:36 PM |
Tagged: wing commander, gaming, star citizen, sqaudron 42

As mentioned a few weeks ago the brains behind Wing Commander, Privateer and Freelancer, Chris Roberts has a surprise brewing for PC gamers and today we have a name, a date and a trailer.  Star Citizen will be a huge game with multiplayer support and what looks to  be a persistent universe where your actions and the actions of other players will have an effect on the overall scope of the game, for instance the ability to find uncharted warp gates and sell your navigational data for profit to companies and other players.  There will be a single player offline aspect as well, called Squadron 42, for those who want to muck up their universe on their very own.  You can sign up as of 10.10.12 and donate money to the cause as the game is in pre-alpha and still needs a lot of money and time to finish.  Help bring this space sim to fruition and support PC gaming at the same time.  Keep an eye on Rock, Paper, SHOTGUN as they may someday release video of what they have seen, in the mean time the trailer is below.

"I’m sitting in a room, definitely not watching Wing Commander creator Chris Roberts playing a new Wing Commander game. No, it’s the brand new, totally original Star Citizen [the single player aspect of which is called Squadron 42, for some reason - Ed], and as I watch him fly a fighter with no resemblance whatsoever to the Raptor with a Broadsword turret out of a carrier’s launchbay and into the never before seen Vega Sector, I don’t for a second pause to notice how he totally isn’t flying past one of the Kilrathi’s asymmetric Dralthi fighters. Or anything else that might require an expensive license or getting into bed with EA."

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