Raiding Tombs in DX12

Subject: General Tech | March 30, 2016 - 08:58 PM |
Tagged: dx12, rise of the tomb raider, gaming

DX12 API support has arrived for the new Lara Croft game, for those with the hardware and software to support it.  For AMD users that means Fury or 300 family cards, which offer DX12.0 support and for NVIDIA, 980 Ti and all other Maxwell GPUs which offers 12.1 as well as 12.0.  The difference in support is likely because of the game, not the hardware in this case.  [H]ard|OCP takes a look at how well the cards perform in both DX11 and DX12 and as it turns out the warning below is very accurate and perhaps you should wait for a few more driver updates and game patches before switching over to DX12.

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"Rise of the Tomb Raider has recently received a new patch which adds DX12 API support, in addition the patch adds NVIDIA VXAO Ambient Occlusion technology, however just under DX11. In this evaluation we will find out if DX12 is beneficial to the gameplay experience currently and how it impacts certain GPUs."

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Source: [H]ard|OCP

Death is merely another resource; meet Warhammer Total War's Vampire Counts

Subject: General Tech | March 23, 2016 - 05:34 PM |
Tagged: warhammer fantasy, total war, gaming

To the undead those map markers denoting where a huge battle took place are more than just a reminder of a great battle, they are a harvestable resource which provides them with skeletons and zombies, their lowest tier troops.  Dead troops can also be summoned back to fight for you in battles and even if the unthinkable happens and your entire army and hero are slain, there is a way to reanimate that dead hero.  Being undead does have its disadvantages, wandering beyond provinces you own will cause massive attrition as your army starts to decay and disintegrate around you and as Rock, Paper, SHOTGUN discovered, zombies are rubbish.  You can read about their experiences when giving the Vampire Counts factions a test as well as see a video of the Master Necromancer right here.

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"The undead don’t behave like any faction previously seen in a Total War game. That makes sense. They shouldn’t. Even the most militant and war-ready hordes can’t repopulate the ranks of their warriors quite as efficiently as an army capable of raising the dead and commanding them to fight."

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Hunter-gatherers required a surprising amount of modern hardware to function

Subject: General Tech | March 16, 2016 - 05:43 PM |
Tagged: gaming, far cry primal

The game may be set in the distant past but you will need modern hardware to get the most out of Far Cry Primal.  With a single GTX 980 Ti or Radeon R9 Fury X, you won't break 40fps on Ultra settings at 4K though the Fury will provide an experience that is essentially playable.  A pair of vanilla 980's or R9 390X cards will break 40fps on Ultra, with the Crossfire experience being noticeably superior at 4K assuming you enable VSYNC as [H]ard|OCP discovered.  For those who track memory usage the game never reached 4GB of usage, even at 4K.  This one does tax current GPUs somewhat but is unlikely to appear on many reviews as upcoming hardware will play this Far Cry without breaking a sweat. 

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"A new game in the Far Cry series is out on the PC called Far Cry Primal. We will run FCP through its paces on six video cards including SLI and CrossFire with the latest drivers and game patch to see what it takes to push these pixels. We will discuss this games stripped down graphics quality compared to Far Cry 4 and what it means for gaming."

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Source: [H]ard|OCP

Forget Skyrim, check out how Skywind is doing

Subject: General Tech | March 9, 2016 - 06:51 PM |
Tagged: gaming, skywind, mod

Of all the Elder Scrolls games many choose Morrowind as their favourite; the overarching story is similar to other releases but there was just something special about Morrowind.  The Skywind project have been working for quite a while now, bringing the home of the Dunmer into the Skyrim engine.  As you can see in the video that Rock, Paper, SHOTGUN have posted the project is quite advanced with much of the assets completed and even new audio recordings.  They are currently looking for sound engineers, Creation Kit users, 3D modellers, texture artists and other creatives that can help bring Skywind to fruition; if you have the talent and the time follow the link from RPS to apply.

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"Skywind, then. It’s an attempt to re-build Morrowind within Skyrim’s engine, with re-build environments, textures, models and more. The latest update video shows just how far the project has come, while aiming to recruit more members to help finish it."

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Fragging Frogs Virtual LAN party #12; Saturday March 5 10:00AM ET until the last Frog falls

Subject: General Tech | March 3, 2016 - 05:25 AM |
Tagged: VLAN party, gaming, fragging frogs

That's right folks, it is time for another Fragging Frogs VLAN with fun and prizes for all.  For those of you who have not participated in any of the last 11 this is a perfect time to get to know a great group of gamers over the day and maybe even tempt you to participate in the regular gaming sessions.

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The rules for joining and being eligible to win prizes are as follows:

  • You must be a registered member at the PCPer forums (register here)
  • You must have a minimum of 5 forum posts prior to the start of VLAN
  • You must post to this thread stating your intention to attend the VLAN event
  • You must meet the eligibility requirements (if any) of the individual sponsors below
  • Your shipping address must be in the Continental United States or Canada
  • Lastly, you must participate in the VLAN event by playing games with us and having fun!!

It would be appreciated if you reply to this thread to confirm attendance, it also contains valuable information on our Teamspeak server rules and connection details as well as links to the threads that let you share your Steam, Origin and other accounts with other Fragging Frogs. 

This thread here contains the information you need on patches and mods for the games we will be playing and gives you an idea of the standard assortment of games we play.  Feel free to suggest others as well.

There will be prizes and giveaways but remember that the main point of VLAN #12 is to have fun and get fragging!

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Source: PCPer Forums

More Tomb Raiding and a new bundle from NVIDIA

Subject: General Tech | February 17, 2016 - 06:47 PM |
Tagged: gaming, tomb raider, nvidia, bundle, the division

The benchmarks that Ryan ran on the new Tomb Raider game were popular enough that it seems worth giving you a second opinion, in this case from [H]ard|OCP.  They use version 1.0 build 610.1_64 of the game, along with Crimson Edition 16.1.1 Hotfix and GeForce 361.75 during their testing.  For 1080p performance they tested the R9 380X 4GB against the GTX 960 4GB which saw AMD's card come out on top with similar results when testing the R9 390 against the GeForce GTX 970 at 1440p.  At the top end the R9 390X and GTX 980 performed similarly in single GPU configurations with AMD beating NVIDIA in multi GPU tests.  They also tried the TitanX, Fury and FuryX in single GPU configurations at 4k ... it did not go well.

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Also worth noting is the new bundle from NVIDIA, if you pick up a GeForce GTX 970 or better GPU or purchase a notebook with a GeForce GTX 970M, 980M or 980 the you are eligible for a free copy of The Division.  Click here to redeem your code or to find out how to get one.

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"A new Tomb Raider game is out, Rise of the Tomb Raider. We take RoTR and find out how it performs and compares on no less than 14 of today's latest video card offerings from the AMD and NVIDIA GPU lineups from top-to-bottom using the latest drivers and game patch v1.0 build 610.1_64."

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Source: [H]ard|OCP

Who's a pretty boy? Is it you Fallout?

Subject: General Tech | February 3, 2016 - 07:46 PM |
Tagged: modding, gaming, fallout 4

[H]ard|OCP has put together a little guide on improving your Fallout 4 experience with the help of modders and the great people at Nexus Mods.  They describe the basics on how to install mods as there are steps you need to follow to ensure your mods successfully apply, whether installed manually or with the Nexus Mod Manager tool.  They explore several mods than greatly increase the size of textures, making them much better looking as well as adding weather and storms to the mix.  As long as you meet the graphics memory requirements which they mention you should not see much performance degradation when using these mods.  Soon Fallout 4 may be meeting or surpassing Skyrim's impressive mod community.

Of course immediately after [H] covered this topic Bethesda released a new patch which enables HBAO+ for all GPUs and extra debris effects specifically for NVIDIA GPUs.

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"Fallout 4 has been out for several months and it is possible that you might find the image quality lacking overall. We take some of the most popular and highly downloaded image quality mods and find out how we can improve the environment in Fallout 4. We modify for visual improvements to give you more immersive gameplay."

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Source: [H]ard|OCP

Landlocked Homeworld; a glimpse at Kharak

Subject: General Tech | January 27, 2016 - 06:47 PM |
Tagged: gaming, Homeworld, Deserts of Kharak

The newest Homeworld game is a prequel covering how the fractious clans of Kharak fought over an ancient relic found in the deserts of their dying world, presumably the Mothership of the two previous Homeworld games.  From the trailers and descriptions provided in this Rock, Paper, SHOTGUN article the game will play very similarly to Homeworld, most of your assets will be restricted to hugging the ground but their is evidence of vertical terrain, flying units and perhaps even orbital units.  In exchange for that your carrier, the replacement Mothership in this game, it is mobile and heavily armed and so will play a big role in your strategy.  Read on to learn more about the game right here.

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"Homeworld: Deserts of Kharak [official site] is a prequel to the legendary Homeworld space real-time strategy games, but this time – heresy! – set on land, as the Kushan race battle angry clans to reclaim ancient technologies found on the sandy planet they currently call home."

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PCPer Racing Livestream! Thurs. Jan. 28th at 5:30 ET!

Subject: Editorial | January 27, 2016 - 06:27 PM |
Tagged: Thrustmaster, T150, Rocket League, racing wheel, racing, project cars, livestream, GRID Autosport, gaming, force feedback, DiRT Rally, Assetto Corsa

Did you miss the live stream for yesterday racing action? No worries, catch up on the replay right here!

On Thursday, January 28th at 5:30 PM ET we will be hosting a livestream featuing some racing by several of our writers.  We welcome our readers to join up and race with us!  None of us are professionals, so there is a very good chance that anyone that joins can easily outrace us!

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We have teamed up with Thrustmaster to give away the TM T150 Racing Wheel!  The MSRP on this number is $199.99, but we are giving it away for free.  This was reviewed a few months ago and the results were very good for the price point.  You can read that entire review here!

We will be playing multiple games throughout the livestream, so get those Steam clients fired up and updated.

DiRT Rally

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We will be racing through the Rallycross portion of DR.  These are fun races and fairly quick.  Don't forget the Joker lap!

 

Project CARS

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This is another favorite and features a ton of tracks and cars with some interesting tire (tyre) physics thrown in for good measure!

 

Assetto Corsa

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Another fan favorite with lovely graphics and handling/physics that match the best games out there.

 

We will be announcing how to join up in the contest during the livestream!  Be sure to tune in!

"Imagine the original Deus Ex combined with the film Die Hard."

Subject: General Tech | January 20, 2016 - 06:42 PM |
Tagged: gaming, Kickstarter, consortium

That is a hell of a tagline which will be hard to live up to as trying to live up to the fond memories of the original Deus Ex while figuring out how to make Die Hard playable is not a trivial task.  The original ($2.99 on GoG right now) had mixed reviews, some loving the way you are dumped into an immersive story with no introduction and others frustrated by a lack of tutorial.  It was certainly different than your usual game in 2014.  The second game in the developers planned trilogy is Consortium: The Tower and seems to be more focused on being a single person stealth/action game than the team based experience of the first but the trailer does seem to have some of the same flavour as the first when it comes to the story and dialogue.  You don't often see a player choose to drop his weapons and then attempt to dialogue with the bad guys, except in cut scenes of which there will be none in this game.  Check out the trailer, read what the gang at Rock, Paper, SHOTGUN had to say about it and see if you think it is worth tossing in on the Kickstarter campaign.

We could have talked about FarCry Primal but Ubisoft is too busy being themselves by  taking down trailers and generally making it hard to have nice things.

"As pitches go, Consortium: The Tower has a bloody good line up its sleeve. Like its predecessor, it’s a science fiction game set in a single environment. You can talk, fight or sneak your way past or through encounters, and many events will happen even if you’re not there to see or influence them."

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