PC Multiplayer Servers Shut Down. PC Adapts.

Subject: General Tech | May 1, 2014 - 09:34 PM |
Tagged: halo pc, halo, gamespy, gameranger

Unlike the discontinuation of Xbox Live in April 15, 2010, the PC has a few more options. Some games have been ported to Steamworks by their original developers, other games can be directly connected by a console command, and Halo PC can now be attached to GameRanger. Sure, it is a third-party application, but it functions. For fans of Halo, GameRanger also supports Halo: Custom Edition for gamers who want mod support. It even supports the demo for some reason.

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I can still play online Halo 1... Anniversary Edition... until 360 Xbox Live is shut down too.

(Note: Yes, Halo: Combat Evolved for the original Xbox *never* had online.)

Sure, it would be better for the platform to evolve in the direction of true perpetual support. We can all hope for, and work toward, that future. Also, we can do that while sniping drivers out of Warthogs.

Source: GameRanger

Great news Civ fans, Steamworks has your back

Subject: General Tech | April 23, 2014 - 04:06 PM |
Tagged: civ4, steamworks, gamespy

The death of GameSpy was a long time coming but unfortunately the demise has called into question the ability to continue to play multiplayer matches on a long list of legacy games such as Civilization 4.  A list of older 2K games were released, whose fate was undetermined until now when it was announced that Borderlands and Civ3 and 4 will be migrated to Steamworks to allow continued multiplayer support.  At the end of May we will see these games go offline, hopefully for a very short time, as they are migrated.  Follow the link to 2K support on Hexus for the list of games which will not be saved.

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"Beginning May 31, 2014, Borderlands 1 and select tiles from the Civilization catalogs will temporarily go offline while service is transitioned to Steamworks. During the transition, players will experience interruption of several features, including online play, matchmaking and voiceover Internet protocol (VOIP). Players will not experience interruptions to offline play."

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Source: Hexus