Subject: Graphics Cards | September 27, 2014 - 04:24 PM | Ryan Shrout
Tagged: nvidia, maxwell, gsync, g-sync, freesync, adaptive sync
During an interview that we streamed live with NVIDIA's Tom Petersen this past Thursday, it was confirmed that NVIDIA is not currently working on, or has any current plans to, add support for the VESA-based and AMD-pushed Adaptive Sync portion of the DisplayPort 1.2a specification. To quote directly:
There is no truth [to that rumor of NVIDIA Adaptive Sync support] and we have made no official comments about Adaptive Sync. One thing I can say is that NVIDIA as a company is 100% dedicated to G-Sync. We are going to continue to invest in G-Sync and it is a way we can make the gaming experience better. We have no need for Adaptive Sync. We have no intention of [implementing it]."
To be clear, the Adaptive Sync part of DP 1.2a and 1.3+ are optional portions of the VESA spec that is not required for future graphics processors or even future display scalar chips. That means that upcoming graphics cards from NVIDIA could still be DisplayPort 1.3 compliant without implementing support for the Adaptive Sync feature. Based on the comments above, I fully expect that to be the case.
The ASUS ROG Swift PG278Q G-Sync monitor
With that new information, you can basically assume that the future of variable refresh monitors is going to be divided: one set for users of GeForce cards and one set for users with Radeon cards. (Where Intel falls into this is up in the air.) Clearly that isn't ideal for a completely open ecosystem but NVIDIA has made the point, over and over, that what they have developed with G-Sync is difficult and not at all as simple as could be solved with the blunt instrument that Adaptive Sync is. NVIDIA has a history of producing technologies and then keeping them in-house, focusing on development specifically for GeForce owners and fans. The dream of having a VRR monitor that will run on both vendors GPUs appears to be dead.
When asked about the possibility of seeing future monitors that can support both NVIDIA G-Sync technology as well as Adaptive Sync technology, Petersen stated that while not impossible, he "would not expect to see such a device."
The future of G-Sync is still in development. Petersen stated:
"Don't think that were done. G-Sync is not done. Think of G-Sync as the start of NVIDIA solving the problems for gamers that are related to displays...G-Sync is our first technology that makes games look better on displays. But you can start looking at displays and make a lot of things better."
Diagram showing how G-Sync affects monitor timings
So now we await for the first round of prototype FreeSync / Adaptive Sync monitors to hit our labs. AMD has put a lot of self-inflicted pressure on itself for this release by making claims, numerous times, that FreeSync will be just as good of an experience as G-Sync, and I am eager to see if they can meet that goal. Despite any ill feelings that some users might have about NVIDIA and some of its policies, it typically does a good job of maintaining a high quality user experience with these custom technologies. AMD will have to prove that what it has developed is on the same level. We should know more about that before we get too much further into fall.
You can check out our stories and reviews covering G-Sync here:
- PCPer Live! NVIDIA Maxwell, GTX 980, GTX 970 Discussion with Tom Petersen, Q&A
- Acer XB280HK 28-in 4K G-Sync Monitor Review
- NVIDIA G-Sync Surround Impressions: Using 3 ASUS ROG Swift Displays
- PCPer Live! Recap - NVIDIA G-Sync Surround Demo and Q&A
- ASUS ROG Swift PG278Q 27-in Monitor Review - NVIDIA G-Sync at 2560x1440
Here they come - the G-Sync monitors are finally arriving at our doors! A little over a month ago we got to review the ASUS ROG Swift PG278Q, a 2560x1440 144 Hz monitor that was the first retail-ready display to bring NVIDIA's variable refresh technology to consumers. It was a great first option with a high refresh rate along with support for ULMB (ultra low motion blur) technology, giving users a shot at either option.
Today we are taking a look at our second G-Sync monitor that will hit streets sometime in mid-October with an identical $799 price point. The Acer XB280HK is a 28-in 4K monitor with a maximum refresh rate of 60 Hz and of course, support for NVIDIA G-Sync.
The Acer XB280HK, first announced at Computex in June, is the first 4K monitor on the market to be announced with support for variable refresh. It isn't that far behind the first low-cost 4K monitors to hit the market, period: the ASUS PB287Q and the Samsung U28D590D both shipped in May of 2014 with very similar feature sets, minus G-Sync. I discussed much of the general usability benefits (and issues) that arose when using a consumer 4K panel with Windows 8.1 in those reviews, so you'll want to be sure you read up on that in addition to the discussion of 4K + G-Sync we'll have today.
While we dive into the specifics on the Acer XB280HK monitor today, I will skip over most of the discussion about G-Sync, how it works and why we want it. In our ASUS PG278Q review I had a good, concise discussion on the technical background of NVIDIA G-Sync technology and how it improves gaming.
The idea of G-Sync is pretty easy to understand, though the implementation method can get a bit more hairy. G-Sync introduces a variable refresh rate to a monitor, allowing the display to refresh at wide range of rates rather than at fixed intervals. More importantly, rather than the monitor dictating what rate this refresh occurs at to the PC, the graphics now tells the monitor when to refresh in a properly configured G-Sync setup. This allows a monitor to match the refresh rate of the screen to the draw rate of the game being played (frames per second) and that simple change drastically improves the gaming experience for several reasons.
Subject: Displays | September 18, 2014 - 02:59 PM | Jeremy Hellstrom
Tagged: Acer XB270H, XB280HK, 4k, g-sync
The Acer XB280HK is a 28" 4K G-SYNC display which will launch next month at expected price of US$799 or $849.99CDN. The XB270H is a 27" 1080p display also with G-SYNC support and is currently available at $599USD or $649CDN. As both are rated with a 1ms response time it is likely these are backlit TN panels but with the recent advances in TN panels the viewing angles should be much better than the original generation.
SAN JOSE, Calif., Sept. 18, 2014 – Acer America is bringing its new XBO series gaming displays featuring NVIDIA G-SYNC technology to gaming enthusiasts in North America. This cutting-edge line delivers significant performance advantages that infuse gaming with incredibly smooth, realistic and responsive visuals, elevating game play to a new level of stunning realism.
The two XBO series display models for North America include the Acer XB280HK boasting a 28-inch 4K2K Ultra HD (3840 x 2160) display with a @60Hz refresh rate and the Acer XB270H with a 27-inch screen and a maximum Full HD 1080p @ 144Hz resolution. Both models provide a quick 1ms response time, further enhancing in-game performance. They also feature revolutionary NVIDIA G-SYNC technology, comfortable ergonomics and excellent connectivity.
“We’re excited to bring these first-rate gaming displays to gamers in the United States and Canada,” said Ronald Lau, Acer America business manager. “The incredibly sharp and smooth images provided by NVIDIA G-SYNC technology are sure to thrill the most avid gamers. Combined with Acer’s highly flexibly ergonomic stand, non-glare ComfyView panel and low dimming technology, users are assured long hours of both comfortable and visually stunning game play.”
NVIDIA G-SYNC: Picture-Perfect Visuals
NVIDIA G-SYNC technology ensures that every frame rendered by the GPU is perfectly portrayed by synchronizing the monitor’s refresh rates to the GPU in a GeForce GTX-powered PC. This breakthrough technology eliminates screen tearing and minimizes display stutter and input lag to deliver a smooth, fast and breathtaking gaming experience on the hottest PC gaming titles. Scenes appear instantly, objects look visually sharp, and gameplay is more responsive to provide faster reaction times, giving gamers a competitive edge.
“NVIDIA G-SYNC technology dramatically improves the way gamers see their games, by delivering images that are fast, sharp and stutter-free,” said Tom Petersen, distinguished engineer at NVIDIA. “This is the way games were meant to be played, and gamers will absolutely love these new Acer XBO monitors.”
By making gaming as comfortable as possible, the XBO series monitors help extend game time with three Acer innovations. Acer flicker-less technology reduces eye strain via a stable power supply that eliminates screen flicker. Its low dimming technology provides users the ability to adjust brightness down to 15 percent in low-light environments and Acer ComfyView non-glare screen reduces reflection for clearer viewing, a significant benefit for gamers.
A flexible, multi-function ErgoStand extends a wide range of options for maximum comfort and viewing perspectives. For finding the best angle, the screen tilts from -5 to -35 degrees and the height can be raised by up to 5.9 inches. In addition, the base rotates 120 degrees from left to right for easy screen sharing during game play and collaboration with others. Plus, the screen pivots from horizontal to vertical to accommodate two entirely different gaming scenarios.
Both new XBO series monitors deliver wide viewing angles up to 170 degrees horizontal and up to 160 degrees vertical. The Acer XB280HK delivers 1.07 billion colors and the Acer XB270HL provides 16.7 million colors, while both offer a native contrast ratio of 1000:1, a 300 nits brightness and a 72 percent NTSC color saturation, a combination that delivers exceptionally vibrant, detailed and high-quality imagery.
The displays come with DisplayPort as well as high-speed USB 3.0 ports (1 up, 4 down) that are located on the side and down of screen for easily connecting a mouse, keyboard, gaming headset, joystick and other peripherals. One of the USB ports is equipped for battery charging.
EPEAT Gold registered, the highest level of EPEAT registration available, the displays meet all of EPEAT’s required criteria and at least 75 percent of EPEAT’s optional criteria. They’re also mercury-free and LED-backlit, which reduces energy costs by consuming less power than standard CCFL-backlit displays. ENERGY STAR 6.0 and TCO 6.0 qualified, they adhere to strict environmental, performance and ergonomic design standards.
Pricing and Availability
The Acer XB270H is available now at leading online retailers in the United States and Canada with a MSRP of US$599 and $649.99 CAD. The Acer XB280HK will be available next month at leading online retailers in the United States and Canada with a manufacturer’s suggested retail price (MSRP) of US$799 and $849.99 CAD.
Acer displays are backed by professional, high-quality technical support and a three-year warranty. Acer’s online community at community.acer.com provides customers discussion forums, answers to frequently asked questions and the opportunity to share ideas for new and enhanced services and products.
A few days with some magic monitors
Last month friend of the site and technology enthusiast Tom Petersen, who apparently does SOMETHING at NVIDIA, stopped by our offices to talk about G-Sync technology. A variable refresh rate feature added to new monitors with custom NVIDIA hardware, G-Sync is a technology that has been frequently discussed on PC Perspective.
The first monitor to ship with G-Sync is the ASUS ROG Swift PG278Q - a fantastic 2560x1440 27-in monitor with a 144 Hz maximum refresh rate. I wrote a glowing review of the display here recently with the only real negative to it being a high price tag: $799. But when Tom stopped out to talk about the G-Sync retail release, he happened to leave a set of three of these new displays for us to mess with in a G-Sync Surround configuration. Yummy.
So what exactly is the current experience of using a triple G-Sync monitor setup if you were lucky enough to pick up a set? The truth is that the G-Sync portion of the equation works great but that game support for Surround (or Eyefinity for that matter) is still somewhat cumbersome.
In this quick impressions article I'll walk through the setup and configuration of the system and tell you about my time playing seven different PC titles in G-Sync Surround.
Subject: Graphics Cards, Displays | August 22, 2014 - 05:05 PM | Ryan Shrout
Tagged: video, gsync, g-sync, tom petersen, nvidia, geforce
Earlier today we had NVIDIA's Tom Petersen in studio to discuss the retail availability of G-Sync monitors as well as to get hands on with a set of three ASUS ROG Swift PG278Q monitors running in G-Sync Surround! It was truly an impressive sight and if you missed any of it, you can catch the entire replay right here.
Even if seeing the ASUS PG278Q monitor again doesn't interest you (we have our full review of the monitor right here), you won't want to miss the very detailed Q&A that occurs, answering quite a few reader questions about the technology. Covered items include:
- Potential added latency of G-Sync
- Future needs for multiple DP connections on GeForce GPUs
- Upcoming 4K and 1080p G-Sync panels
- Can G-Sync Surround work through an MST Hub?
- What happens to G-Sync when the frame rate exceeds the panel refresh rate? Or drops below minimum refresh rate?
- What does that memory on the G-Sync module actually do??
- A demo of the new NVIDIA SHIELD Tablet capabilities
- A whole lot more!
Another big thank you to NVIDIA and Tom Petersen for stopping out our way and for spending the time to discuss these topics with our readers. Stay tuned here at PC Perspective as we will have more thoughts and reactions to G-Sync Surround very soon!!
Subject: Graphics Cards, Displays, Mobile | August 21, 2014 - 02:23 PM | Ryan Shrout
Tagged: nvidia, video, live, shield, shield tablet, g-sync, gsync, tom petersen
Tomorrow at 12pm EDT / 9am PDT, NVIDIA's Tom Petersen will be stopping by the PC Perspective office to discuss some topics of interest. There has been no lack of topics floating around the world of graphics card, displays, refresh rates and tablets recently and I expect the show tomorrow to be incredibly interesting and educational.
On hand we'll be doing demonstrations of G-Sync Surround (3 panels!) with the ASUS ROG Swift PG278Q display (our review here) and also show off the SHIELD Tablet (we have a review of that too) with some multiplayer action. If you thought the experience with a single G-Sync monitor was impressive, you will want to hear what a set of three of them can be like.
NVIDIA Live Stream with Tom Petersen
9am PT / 12pm ET - August 22nd
The topic list is going to include (but not limited to):
- ASUS PG278Q G-Sync monitor
- G-Sync availability and pricing
- G-Sync Surround setup, use and requirements
- Technical issues surrounding G-Sync: latency, buffers, etc.
- Comparisons of G-Sync to Adaptive Sync
- SHIELD Tablet game play
But we want your questions! Do you have burning issues that you think need to be addressed by Tom and the NVIDIA team about G-Sync, FreeSync, GameWorks, Tegra, tablets, GPUs and more? Nothing is off limits here, though obviously Tom may be cagey on future announcements. Please use the comments section on this news post below (registration not required) to ask your questions and we can organize them before the event tomorrow. We MIGHT even be able to come up with a couple of prizes to giveaway for live viewers as well...
See you tomorrow!!
Subject: General Tech, Displays | August 14, 2014 - 01:59 PM | Scott Michaud
Tagged: amd, freesync, g-sync, Siggraph, siggraph 2014
At SIGGRAPH, Richard Huddy of AMD announced the release windows of FreeSync, their adaptive refresh rate technology, to The Tech Report. Compatible monitors will begin sampling "as early as" September. Actual products are expected to ship to consumers in early 2015. Apparently, more than one display vendor is working on support, although names and vendor-specific release windows are unannounced.
As for cost of implementation, Richard Huddy believes that the added cost should be no more than $10-20 USD (to the manufacturer). Of course, the final price to end-users cannot be derived from this - that depends on how quickly the display vendor expects to sell product, profit margins, their willingness to push new technology, competition, and so forth.
If you want to take full advantage of FreeSync, you will need a compatible GPU (look for "gaming" support in AMD's official FreeSync compatibility list). All future AMD GPUs are expected to support the technology.
Subject: General Tech | August 14, 2014 - 12:30 PM | Ken Addison
Tagged: video, ssd, ROG Swift, ROG, podcast, ocz, nvidia, Kaveri, Intel, g-sync, FMS 2014, crossblade ranger, core m, Broadwell, asus, ARC 100, amd, A6-7400K, A10-7800, 14nm
PC Perspective Podcast #313 - 08/14/2014
Join us this week as we discuss new Kaveri APUs, ASUS ROG Swift G-Sync Monitor, Intel Core M Processors and more!
The URL for the podcast is: http://pcper.com/podcast - Share with your friends!
- iTunes - Subscribe to the podcast directly through the Store
- RSS - Subscribe through your regular RSS reader
- MP3 - Direct download link to the MP3 file
Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath, and Allyn Malventano
Subject: Displays | August 12, 2014 - 12:36 PM | Jeremy Hellstrom
Tagged: asus, g-sync, geforce, gsync, nvidia, pg278q, Republic of Gamers, ROG, swift, video
Ryan was not the only one to test the ASUS ROG Swift PG278Q G-Sync monitor, Overclockers Club also received a model to test out. Their impressions of the 27" 2560 x 1440 TN panel were very similar, once they saw this monitor in action going back to their 30-inch 60Hz IPS monitor was not as enjoyable as once it was. The only bad thing they could say about the display was the MSRP, $800 is steep for any monitor and makes it rather difficult to even consider getting two or more of them for a multiple display system.
”When you get down to it, the facts are that even with a TN panel being used for the high refresh rate, the ASUS ROG Swift PG278Q G-Sync monitor delivers great picture quality and truly impressive gaming. I could go on all day long about how smooth each of the games played while testing this monitor, but ultimately not be able to show you without having you sit at the desk with me. No stuttering, no tearing, no lag; it's like getting that new car and having all the sales hype end up being right on the money. When I flip back and forth between my 60Hz monitor and the PC278Q, its like a night and day experience.”
Here are some more Display articles from around the web:
- AOC G2460PG G-Sync 144Hz 1ms Gaming Monitor @ Kitguru
- Asus ROG Swift PG278Q 144hz G-Sync Monitor @ Kitguru
- 6400×1080: Testing Mixed-Resolution AMD Eyefinity @ eTeknix
- Demystifying NTSC Color And Progressive Scan @ Hack a Day
The Waiting Game
NVIDIA G-Sync was announced at a media event held in Montreal way back in October, and promised to revolutionize the way the display and graphics card worked together to present images on the screen. It was designed to remove hitching, stutter, and tearing -- almost completely. Since that fateful day in October of 2013, we have been waiting. Patiently waiting. We were waiting for NVIDIA and its partners to actually release a monitor that utilizes the technology and that can, you know, be purchased.
In December of 2013 we took a look at the ASUS VG248QE monitor, the display for which NVIDIA released a mod kit to allow users that already had this monitor to upgrade to G-Sync compatibility. It worked, and I even came away impressed. I noted in my conclusion that, “there isn't a single doubt that I want a G-Sync monitor on my desk” and, “my short time with the NVIDIA G-Sync prototype display has been truly impressive…”. That was nearly 7 months ago and I don’t think anyone at that time really believed it would be THIS LONG before the real monitors began to show in the hands of gamers around the world.
Since NVIDIA’s October announcement, AMD has been on a marketing path with a technology they call “FreeSync” that claims to be a cheaper, standards-based alternative to NVIDIA G-Sync. They first previewed the idea of FreeSync on a notebook device during CES in January and then showed off a prototype monitor in June during Computex. Even more recently, AMD has posted a public FAQ that gives more details on the FreeSync technology and how it differs from NVIDIA’s creation; it has raised something of a stir with its claims on performance and cost advantages.
That doesn’t change the product that we are reviewing today of course. The ASUS ROG Swift PG278Q 27-in WQHD display with a 144 Hz refresh rate is truly an awesome monitor. What did change is the landscape, from NVIDIA's original announcement until now.
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