Elder Scrolls Online Explanatory Video

Subject: General Tech | December 4, 2013 - 10:32 PM |
Tagged: elder scrolls online

The Elder Scrolls Online is coming and one of the hooks of the franchise is its character customization. Hours can be spent preparing and building characters into whatever the player desires. Many factors can be tweaked to make the perfect archer, mage, or thief. Some versions even allow the player to be infected with vampirism or lycanthropy to become a vampire or a werewolf.

Bethesda has just released a video outlining various possible customizations. Yes, there will be quests to infect your character with the two aforementioned diseases. I am sure that is what you all really wanted to know.

Basically the levelling system is as follows: when you gain a level you gain a point to add to your stats and another point to add to your skills. Attribute (stats) points let you choose whether to increase your health, magika, or stamina. Skill points allow you to learn spells or abilities; using these skills pushes that skill further down its "line". You can then branch ("morph") that ability's skill tree out in some direction. The example given is a friendly restoration skill: at some point you will be allowed to choose whether to heal three (instead of one) allies or have it replenish some of your magika. A common mechanic but, now, one confirmed in the game.

The Elder Scrolls Online is expected to be released this spring for PC, Mac, PS4, and Xbox One.

Source: Bethesda

Trying to tempt people onto The Elder Scrolls Online beta

Subject: General Tech | December 4, 2013 - 11:30 AM |
Tagged: mmorpg, gaming, elder scrolls online

Long time fans of The Elder Scrolls series have not been jumping on the online version in great numbers, partly due to the changes that were made to the game to make it an MMORPG but also because that particular market is rather saturated.  Over at Rock, Paper, SHOTGUN is a short video intended to offer an enticing look at the skills that you can develop over time.  They are much more in depth than the constellation of skills available in offline TES games and can be gained in more ways that just levelling up.  As well they can be tweaked and modified in such a way as to make your character much more personalized, take a peek and see if it convinces you to give the game a try.

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"When I was little, I wanted to grow up to be a fireman and an astronaut and a cowboy and a monster truck and Batman and a shoe and a barn and a machine that could produce infinite popsicles and the head of a moderately successful middle management firm. Eventually, however, I realized that I’d have to settle on just one thing, so I decided that I hated money and became a games journo."

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So you want in on a little Elder Scrolls Online beta action?

Subject: General Tech | January 23, 2013 - 10:31 AM |
Tagged: gaming, bethesda, elder scrolls, elder scrolls online, mmorpg

Rock, Paper, SHOTGUN has the link you want to click on to apply for a role in the beta testing of Elder Scrolls Online, taking the world of Tamriel onto the web.  There are a limited amount of spaces so as it says on the application page, make sure to fill out everything you can as it could help your chances of being picked.  As for the release date Bethesda is still claiming we will see it sometime in 2013 but are not being more specific than that.  You can also catch a new trailer at RPS on the same page as the application link.

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"SWTOR got it wrong – oh so very wrong – but here we are once again, looking at a mega-bucks MMO that could make World of Warcraft wriggle around uncomfortably, like it’s wearing underwear a size too small. Like it or not, Skyrim is a game which crossed to The Other Side, that strange and terrifying world of people who play games but don’t follow gaming. Y’know, Normals. As such, Bethesda’s upcoming massively multiplayer monster-stabber The Elder Scrolls Online has at least a chance at a very big audience, not purely the MMO-educated. We shall see!"

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