Choosing the Right Platform
Despite what most people may think, our personal workstations here at the PC Perspective offices aren’t exactly comprised of cutting edge hardware. Just as in every other production environment, we place a real benefit on stability with the machines that we write, photo edit, and in this case, video edit on.
The current video editing workstation for PC Perspective offices is quite old when you look at the generations upon generations of hardware we have reviewed in the years since it was built. In fact, it has hardly been touched since early 2011. Built around the then $1000 Intel Core-i7 990X, 24GB of DDR3, a Fermi-based NVIDIA Quadro 5000, and a single 240gb SandForce 2 based SSD, this machine has edited a lot of 1080p video for us with little problems.
However, after starting to explore the Panasonic GH4 and 4K video a few months ago, the age of this machine became quite apparent. Real-time playback of high bit rate 4K content was choppy at best, and scrubbing through the timeline next to impossible. Transcoding to a lower resolution mezzanine file, or turning down the playback quality in Premiere Pro worked to some extent, but made the visual quality we gained more difficult to deal with. It was clear that we were going to need a new workstation sooner than later.
The main question was what platform to build upon. My initial thought was to build using the 8-core Intel Core i7-5960X and X99 platform. The main application we use, Adobe Premiere Pro (and it’s associated Media Encoder app) are very multithreaded. Going from 6-cores with the i7-990X to 8-cores with the i7-5960S with modest improvement in IPC didn’t seem like a big enough gain nor very future proof.
Luckily, we had a pair of Xeon E5-2680v2’s around from another testbed that had been replaced. These processors each provide 10 cores (Hyperthreading enabled for a resulting 20 threads each) at a base frequency of 2.8GHz, with the ability to boost up to 3.6GHz. By going with two of these processors in a dual CPU configuration, we will be significantly increasing our compute power and hopefully providing some degree of future proofing. Plus, we already use the slightly higher clocked Xeon E5-2690v2’s in our streaming server, so we have some experience with a very similar setup.
Subject: General Tech | March 26, 2012 - 12:55 PM | Tim Verry
Tagged: windows, software, photoshop, mac, editing
Adobe, the company best known for its popular prosumer photo and video editing suites and Flash player recently released a free beta version of its upcoming Photoshop CS6 photo editing software. Available for both Macintosh and Windows, the downloads are now up for grabs and should be good until the final version of Photoshop CS6 is released (later this year). The company also released a video demonstration of Senior Creative Director Russel Brown showing off several of the new features in CS6. The big new features of CS6 include the new Content Aware Move (and Fill), improved crop, new blurs, RAW 7.0 support, and adaptive wide angle lens correction. The video below shows how the new features work to enhance photos.
The Photoshop CS6 Interface
I downloaded the 64-bit version for Windows and tried out the new features. The first thing I noticed is that the tool tips seem a big buggy and can take a few tries to get them to show up. Also, in the Video Mr. Brown clicks on the Content Aware Move tool on the left but in order to actually get to it, you need to right click on the move icon as the default left click action is not for the Content Aware option. After I figured that out -- and this may indeed be common knowledge for Photoshop users, but was not for someone used to GIMP and Paint.net -- I found that the new features were pretty cool and it ran fairly quickly on my system. I would like to see the icons be a bit larger but otherwise the interface was snappy and while I stumbled at some points I think it has more to do with being used to how my usual photo editors work rather than an inherent problem with Photoshop’s interface.
I have to say that the Content Aware tools are pretty neat, and in no time I had a fleet of Corgi puppies running around the yard! And the Content Aware Move tool allowed me to move the corgis around without needing to go back and try to clone the grass back in (which I've never been too good at, heh). Granted this is something that was do-able in the past but it required quite a bit more work! It is not perfect, but it is pretty darn good for an automatic process. I was not able to test out the improved RAW support, however. The video demo made the feature look cool and I’m sure people will find it very useful. The adaptive wide angle feature further will be very useful for correcting the fish eye effect and other distortions with minimal effort. The ability for it to pull lens profiles from metadata to assist in correcting the distortion is pretty neat.
The downloads weigh in at 1.7 GB for the Windows .zip and 984 MB for the Mac .dmg file respectively. The Windows download also includes both the 32-bit and 64-bit versions. Both downloads are available here. The beta further includes both CS6 and CS6 Extended features, though the extra features will only be included in the Extended version when the retail version is released.
Russel Brown shows off new features in Adobe's Photoshop CS6.