A Duke Nukem obsession like no other

Subject: General Tech | May 1, 2013 - 03:03 PM |
Tagged: gaming, mod, duke nukem, obsessive

You might think you expressed your disappointment about the pile of garbage that was Duke Nukem Forever by posting scathing reviews online, but you have nothing on these modders who attempted to create the Duke we were all promised by modding Duke Nukem 3D.  If you still have the DN3D kicking around, or at least the DUKE3D.GRP file you can head to ModDB and download a 30MB mod which will expand Las Vegas far beyond the original game. Don't expect miracles, they can only reuse existing assets but they certainly impressed Rock, Paper, SHOTGUN who posted a trailer-ish movie of the mod in action.

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"A group of modders have been busily attempting to rewrite history – by recreating the game that 2001 trailer suggested in good old Duke Nukem 3D. Given they suffered a degree of 3D Realms-esque hubris in their struggle to finish the thing, are these the first Method Developers?"

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Duke Nukem Forever has reached 2007 with upcoming DLC

Subject: General Tech | July 29, 2011 - 01:29 PM |
Tagged: duke nukem

You know that part of Portal 2 where you slowly advance in time throughout Aperture Science’s history? That is kind-of what I feel like whenever I play Duke Nukem Forever or it decides to show up in one way or another. At various points in the game you feel like you are walking around through a confused mess of references to Duke Nukem 3D, Half Life, Halo, Team America, and World of Warcraft. With the latest DLC it looks like you have dug up to the year 2007 as Call of Duty: Modern Warfare and Team Fortress 2 get their turn for parody.

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WALKER!!!!!!

(Image from Gearbox Software)

The DLC, aptly called the “Parody Pack”, will contain four maps each with their own characteristic weapon. The first map is a typical modern urban map called “Call of Duke” where you will be given the option to wield the “N00b T00b” as your custom weapon. “Sandbox” is just like it sounds: you fight in a sandbox with children’s toys – and sticky bombs. “Inferno” appears to be one of those old-fashioned teleporter maps where you physically cannot get from point to point without warping at least once; for newer gamers, think somewhat like a Chiron TL34 from Halo only likely less enclosed -- and with a “DFG” for a weapon, whatever that is. Lastly we get the TF2 parody “2Forts1Bridge” where you can mow down people with a minigun. Three game modes are also included: “Freeze Tag” where you must freeze and shatter your opponents, “Hot Potato” which is like keep-away with a woman, and “Hail to the King” which rounds out any classic shooter with free for all deathmatch. It will be available in the autumn for free if you pre-ordered Duke though there is no word on the price if you are not in the “First Access Club”.

Bumpday 6/15/2011: Always Bet On Duke

Subject: Editorial | June 15, 2011 - 09:54 PM |
Tagged: duke nukem, bumpday

Yesterday saw the launch of Duke Nukem Forever. If you were a member of our forums for a long period of time you might actually have an odd case of deja vu. This is actually the second time that we have experienced the launch of Duke Nukem Forever. The first time was a sick joke one April fool’s day over nine years ago which is quite fitting for the lewd and crude franchise. Some argue that our current release is a sick joke, but that is a whole other story.

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Duke Nukem: Forever and 3363 days.

Back in April 1st, 2002: Think Geek announced the availability of Duke Nukem Forever for Linux, Windows 3.1, WheatoniX, and Plan 9. The general buzz on the forum was about the marvel of being a PC gamer and how much of an impact Duke Nukem 3D had on our lives. So go on, nostalgia at the old fashioned giant PC gaming boxes and nostalgia at the forum thread long since forgotten.

BUMP!

Source: PCPer Forums

Gaming from E3, starring The Duke

Subject: General Tech | June 15, 2011 - 12:46 PM |
Tagged: gaming, duke nukem, 10 commandments

We need a new joke, the poster boy of vapourware has actually arrived and no one remembers the Phantom console.  You can catch up on all of the reviews of Duke Nukem Forever below the fold, but make sure you don't say anything mean about the game or the PR firm will get you.  There is also a lot of previews from E3 to drool over, many new games offered teases of their unreleased products.

Before you take a look at the games, The Tech Report has recently crafted 10 commandments that all PC games should follow.  Read through them and see which of the new games look to be following the reasonable requirements that they have listed. 

TR_example.jpg

It's beside the Any key, right?

"Picture this for a second: you just unpacked the latest PlayBox 720-X blockbuster game, Gran Gears of Duty Fantasy XVIII. It's a game so juicy and dreamy that it'll send you flying into all the colors of the rainbow, twitching and jerking with pleasure-induced spasms just from looking at the loading screen. Let's assume for the sake of argument that said game is a first-person shooter, like, oh, about 135% of recent releases. You insert the Megaray disc, go about the installation process, and merrily start to play.

All of a sudden, you notice the left stick is used for switching weapons. The right stick moves the character, and shooting is only accomplished by pressing it. The camera is moved with the directional buttons, and the triangle, square, A, and B buttons are used for your character's smartass quips. You enter the menu to change the controls, but you can only navigate them using the motion sensors. After five minutes of furniture-dusting motions, you finally enter the options menu and find out there are barely any options, and none that matter. Frustrated, you throw the TenAxis controller at your 4D TV screen and take the shiny disc out of the console to find out whether it will blend."

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Pigs were spotted flying over the frozen banks of the river Lethe; Duke has gone Gold

Subject: General Tech | May 25, 2011 - 12:44 PM |
Tagged: gaming, duke nukem

The Duke is back, or at least at a point where the release is unstoppable.  The master DVD , aka the gold copy, has gone to the manufacturers for mass copying and assembling of the final package.  The arrival is not a guarantee of a good game, but like Ars Technica, we can at least hope.

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"When we say a game has "gone gold," it means that the work on the game has finished, and a master copy has been sent out to the duplication plants to be pressed, packaged, and shipped out to consumers. This used to mean that the development team could take a break, but now going gold is likely to simply start a countdown to the inevitable day-one patch. Let's not be cynical, however, because today is a grand day: Duke Nukem Forever has gone gold."

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Source: Ars Technica