Never mind the barrier, we even tessellated the water table!

Subject: General Tech | August 17, 2011 - 02:56 PM |
Tagged: crysis 2, dx11, tessellation

The Tech Report took an indepth look at the "Enhanced, bionic Jersey barrier in DirectX 11" recently.  The original Crysis is still famous for its ability to crush even the best GPUs that were available when it was originally released and its continued ability to do so at very high resolutions.  Now that Crysis 2 has power slid out of it's console roots and we PC gamers received not only support for DX11 but also a high resolution texture patch which helped the game with its visual impact, it seemed worthwhile to investigate the actual changes to the process used to draw images in Crysis 2.  That lead to the discovery of not only the world's most detailed concrete barriers but also the realization that whether you can see it or not, water is being rendered in painstaking detail.

debris-water-mesh-620.jpg

A hydrologist's dream

"When we fired up Crysis 2 in its DirectX 11 "ultra" quality mode, we saw that some obvious peaks were related to the creation of tessellated objects. Not only could we see the hull shaders used in the first stage of tessellation—proof that tessellation was in use—but we were also able to see the polygon meshes output by the tessellation process. We noticed some of the same things Damien pointed out, along with a few new ones, including one of the true wonders of this game's virtual world."

Here is some more Tech News from around the web:

Gaming

 

Podcast #160 - Lenovo ThinkPad X1, OCZ RevoDrive 3 X2, Crysis 2 DX11 update, Llano preview and more!

Subject: General Tech | June 30, 2011 - 02:50 PM |
Tagged: podcast, X1, Thinkpad, revodrive, ocz, nvidia, llano, Lenovo, Intel, dx11, crysis 2, amd

PC Perspective Podcast #160 - 6/30/2011

This week we talk about the Lenovo ThinkPad X1, OCZ RevoDrive 3 X2, Crysis 2 DX11 update, Llano preview and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath and Allyn Malventano

This Podcast is brought to you by MSI Computer, and their all new Sandy Bridge Motherboards!

Program length: 57:49

Program Schedule:

  1. 0:00:45 Introduction
  2. 1-888-38-PCPER or podcast@pcper.com
  3. http://pcper.com/podcast
  4. http://twitter.com/ryanshrout and http://twitter.com/pcper
  5. 0:02:16 Lenovo ThinkPad X1 Review: Thin is In
  6. 0:03:08 Samsung Nexus S 4G Review: Google Bliss.
  7. 0:05:04 Super Fast PCI Express Cable Capable of 32 Gbps Announced By The PCI SIG
  8. 0:08:37 OCZ RevoDrive 3 x2 480GB PCIe SSD Review - Seriously Fast Storage
  9. 0:24:23 This Podcast is brought to you by MSI Computer, and their all new Sandy Bridge Motherboards!
  10. 0:25:00 Crysis 2: DirectX 11 free update released
  11. 0:31:45 NVIDIA Releases GeForce GTX 580M and 570M, Brings Optimus to Hardcore Gaming Laptops
  12. 0:34:10 Badaboom, the once NVIDIA only transcoding accelerator, now works with Sandy Bridge
  13. 0:38:40 Llano's dance card is available, pick a date with your favourite new AMD APU tomorrow
  14. 0:41:05 Just Delivered: Cost effective AM3+ Boards.
  15. 0:42:30 Show and tell: Llano CPU and MB
  16. 0:44:26 Free games?
    1. http://www.pcper.com/news/General-Tech/Meet-Medic-Uber-Update-and-TF2-itself-are-freed
  17. 0:48:20 Quakecon Reminder - http://www.quakecon.org/
  18. 0:50:45 Hardware / Software Pick of the Week
    1. Ryan: Bitcoins?  Ken is testing a LOT of GPUs for this!
    2. Jeremy: I guess I'll shout out to Might & Magic entertaining me for 25 SMEGGING YEARS!
    3. Josh: Eyefinity!  It is a lot of fun.  Surprising capabilities from many modern applications.  Even a lot of older ones...
    4. Allyn: RevoDrive 3!
  19. http://pcper.com/podcast   
  20. http://twitter.com/ryanshrout and http://twitter.com/pcper
  21. 0:56:35 Closing

 

Source:

Crysis 2: DirectX 11 free update released

Subject: Editorial, General Tech, Graphics Cards | June 27, 2011 - 04:44 PM |
Tagged: dx11, crysis 2

Last Wednesday we reported on the announcement of the Crysis 2 DX11 patch and high resolution texture pack upcoming for the 27th of June. Looking at the calendar it appears as if your graphics card just ran out of time to rule the roost. Clocking in at 546 megabytes for the DirectX 11 update and 1695 megabytes for the high resolution texture pack the new updates are not small especially since that does not include the size of the 1.9 patch itself. The big question is whether these updates will push the limits of your computer, and if so, is it worth it?

Crysis2.jpg

Can you run me now? … Hello?

VR-Zone benchmarked the new updates on an Intel Core i7-965 system paired with an NVIDIA GeForce GTX 580. We believe they accidentally mislabeled their Extreme Quality benchmark with their Ultra Quality benchmark as the ultra is the more intensive of the two settings; also, ultra should have the biggest difference between DX9 and DX11 settings as DX11 effects are not enabled at the extreme settings. ((Update: 6/28/2011 - That's exactly what happened. VR-Zone fixed it; it is correct now.)) Under that assumption you are looking at approximately 40 FPS for a 1080p experience with that test system and all the eye-candy enabled. That is a drop of approximately 33% from its usual 60 FPS under extreme settings.

But how does it look? Read on for all of that detail.

Source: VR-Zone