Subject: Processors, Mobile | October 29, 2013 - 12:24 PM | Ryan Shrout
Tagged: techcon, Intel, arm techcon, arm, Altera, 14nm
In February of this year Intel and Altera announced that they would be partnering to build Altera FPGAs using the upcoming Intel 14nm tri-gate process technology. The deal was important for the industry as it marked one of the first times Intel has shared its process technology with another processor company. Seen as the company's most valuable asset, the decision to outsource work in the Intel fabrication facilities could have drastic ramifications for Intel's computing divisions and the industry as a whole. This seems to back up the speculation that Intel is having a hard time keeping their Fabs at anywhere near 100% utilization with only in-house designs.
Today though, news is coming out that Altera is going to be included ARM-based processing cores, specifically those based on the ARMv8 64-bit architecture. Starting in 2014 Altera's high-end Stratix 10 FPGA that uses four ARM Cortex-A53 cores will be produced by Intel fabs.
The deal may give Intel pause about its outsourcing strategy. To date the chip giant has experimented with offering its leading-edge fab processes as foundry services to a handful of chip designers, Altera being one of its largest planned customers to date.
Altera believes that by combing the ARMv8 A53 cores and Intel's 14nm tri-gate transistors they will be able to provide FPGA performance that is "two times the core performance" of current high-end 28nm options.
While this news might upset some people internally at Intel's architecture divisions, the news couldn't be better for ARM. Intel is universally recognized as being the process technology leader, generally a full process node ahead of the competition from TSMC and GlobalFoundries. I already learned yesterday that many of ARM's partners are skipping the 20nm technology from non-Intel foundries and instead are looking towards the 14/16nm FinFET transitions coming in late 2014.
ARM has been working with essentially every major foundry in the business EXCEPT Intel and many viewed Intel's chances of taking over the mobile/tablet/phone space as dependent on its process technology advantage. But if Intel continues to open up its facilities to the highest bidders, even if those customers are building ARM-based designs, then it could drastically improve the outlook for ARM's many partners.
UPDATE (7:57pm): After further talks with various parties there are a few clarifications that I wanted to make sure were added to our story. First, Altera's FPGAs are primarly focused on the markets of communication, industrial, military, etc. They are not really used as application processors and thus are not going to directly compete with Intel's processors in the phone/tablet space. It remains to be seen if Intel will open its foundries to a directly competing product but for now this announcement regarding the upcoming Stratix 10 FPGA on Intel's 14nm tri-gate is an interesting progression.
ARM is Serious About Graphics
Ask most computer users from 10 years ago who ARM is, and very few would give the correct answer. Some well informed people might mention “Intel” and “StrongARM” or “XScale”, but ARM remained a shadowy presence until we saw the rise of the Smartphone. Since then, ARM has built up their brand, much to the chagrin of companies like Intel and AMD. Partners such as Samsung, Apple, Qualcomm, MediaTek, Rockchip, and NVIDIA have all worked with ARM to produce chips based on the ARMv7 architecture, with Apple being the first to release the first ARMv8 (64 bit) SOCs. The multitude of ARM architectures are likely the most shipped chips in the world, going from very basic processors to the very latest Apple A7 SOC.
The ARMv7 and ARMv8 architectures are very power efficient, yet provide enough performance to handle the vast majority of tasks utilized on smartphones and tablets (as well as a handful of laptops). With the growth of visual computing, ARM also dedicated itself towards designing competent graphics portions of their chips. The Mali architecture is aimed at being an affordable option for those without access to their own graphics design groups (NVIDIA, Qualcomm), but competitive with others that are willing to license their IP out (Imagination Technologies).
ARM was in fact one of the first to license out the very latest graphics technology to partners in the form of the Mali-T600 series of products. These modules were among the first to support OpenGL ES 3.0 (compatible with 2.0 and 1.1) and DirectX 11. The T600 architecture is very comparable to Imagination Technologies’ Series 6 and the Qualcomm Adreno 300 series of products. Currently NVIDIA does not have a unified mobile architecture in production that supports OpenGL ES 3.0/DX11, but they are adapting the Kepler architecture to mobile and will be licensing it to interested parties. Qualcomm does not license out Adreno after buying that group from AMD (Adreno is an anagram of Radeon).
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