Bristol Ridge Takes on Mobile: E2 Through FX
It is no secret that AMD has faced an uphill battle since the release of the original Core 2 processors from Intel. While stayed mostly competitive through the Phenom II years, they hit some major performance issues when moving to the Bulldozer architecture. While on paper the idea of Chip Multi-Threading sounded fantastic, AMD was never able to get the per thread performance up to expectations. While their CPUs performed well in heavily multi-threaded applications, they just were never seen in as positive of a light as the competing Intel products.
The other part of the performance equation that has hammered AMD is the lack of a new process node that would allow it to more adequately compete with Intel. When AMD was at 32 nm PD-SOI, Intel had introduced its 22nm TriGate/FinFET. AMD then transitioned to a 28nm HKMG planar process that was more size optimized than 32nm, but did not drastically improve upon power and transistor switching performance.
So AMD had a double whammy on their hands with an underperforming architecture and limitted to no access to advanced process nodes that would actually improve their power and speed situation. They could not force their foundry partners to spend billions on a crash course in FinFET technology to bring that to market faster, so they had to iterate and innovate on their designs.
Bristol Ridge is the fruit of that particular labor. It is also the end point to the architecture that was introduced with Bulldozer way back in 2011.
Lower Power, Same Performance
AMD is in a strange position in that there is a lot of excitement about their upcoming Zen architecture, but we are still many months away from that introduction. AMD obviously needs to keep the dollars flowing in, and part of that means that we get refreshes now and then of current products. The “Kaveri” products that have been powering the latest APUs from AMD have received one of those refreshes. AMD has done some redesigning of the chip and tweaked the process technology used to manufacture them. The resulting product is the “Godavari” refresh that offers slightly higher clockspeeds as well as better overall power efficiency as compared to the previous “Kaveri” products.
One of the first refreshes was the A8-7670K that hit the ground in November of 2015. This is a slightly cut down part that features 6 GPU compute units vs. the 8 that a fully enabled Godavari chip has. This continues to be a FM2+ based chip with a 95 watt TDP. The clockspeed of this part goes from 3.6 GHz to 3.9 GHz. The GPU portion runs at the same 757 MHz that the original A10-7850K ran at. It is interesting to note that it is still a 95 watt TDP part with essentially the same clockspeeds as the 7850K, but with two fewer GPU compute units.
The other product being covered here is a bit more interesting. The A10-7860K looks to be a larger improvement from the previous 7850K in terms of power and performance. It shares the same CPU clockspeed range as the 7850K (3.6 GHz to 3.9 GHz), but improves upon the GPU clockspeed by hitting around 800 MHz. At first this seems underwhelming until we realize that AMD has lowered the TDP from 95 watts down to 65 watts. Less power consumed and less heat produced for the same performance from the CPU side and improved performance from the GPU seems like a nice advance.
AMD continues to utilize GLOBALFOUNDRIES 28 nm Bulk/HKMG process for their latest APUs and will continue to do so until Zen is released late this year. This is not the same 28 nm process that we were introduced to over four years ago. Over that time improvements have been made to improve yields and bins, as well as optimize power and clockspeed. GF also can adjust the process on a per batch basis to improve certain aspects of a design (higher speed, more leakage, lower power, etc.). They cannot produce miracles though. Do not expect 22 nm FinFET performance or density with these latest AMD products. Those kinds of improvements will show up with Samsung/GF’s 14nm LPP and TSMC’s 16nm FF+ lines. While AMD will be introducing GPUs on 14nm LPP this summer, the Zen launch in late 2016 will be the first AMD CPU to utilize that advanced process.
Subject: Graphics Cards, Processors | April 19, 2016 - 03:21 PM | Ryan Shrout
Tagged: sony, ps4, Playstation, neo, giant bomb, APU, amd
Based on a new report coming from Giant Bomb, Sony is set to release a new console this year with upgraded processing power and a focus on 4K capabilities, code named NEO. We have been hearing for several weeks that both Microsoft and Sony were planning partial generation upgrades but it appears that details for Sony's update have started leaking out in greater detail, if you believe the reports.
Giant Bomb isn't known for tossing around speculation and tends to only report details it can safely confirm. Austin Walker says "multiple sources have confirmed for us details of the project, which is internally referred to as the NEO."
The current PlayStation 4 APU
Image source: iFixIt.com
There are plenty of interesting details in the story, including Sony's determination to not split the user base with multiple consoles by forcing developers to have a mode for the "base" PS4 and one for NEO. But most interesting to us is the possible hardware upgrade.
The NEO will feature a higher clock speed than the original PS4, an improved GPU, and higher bandwidth on the memory. The documents we've received note that the HDD in the NEO is the same as that in the original PlayStation 4, but it's not clear if that means in terms of capacity or connection speed.
Games running in NEO mode will be able to use the hardware upgrades (and an additional 512 MiB in the memory budget) to offer increased and more stable frame rate and higher visual fidelity, at least when those games run at 1080p on HDTVs. The NEO will also support 4K image output, but games themselves are not required to be 4K native.
Giant Bomb even has details on the architectural changes.
|Shipping PS4||PS4 "NEO"|
|CPU||8 Jaguar Cores @ 1.6 GHz||8 Jaguar Cores @ 2.1 GHz|
|GPU||AMD GCN, 18 CUs @ 800 MHz||AMD GCN+, 36 CUs @ 911 MHz|
|Stream Processors||1152 SPs ~ HD 7870 equiv.||2304 SPs ~ R9 390 equiv.|
|Memory||8GB GDDR5 @ 176 GB/s||8GB GDDR5 @ 218 GB/s|
(We actually did a full video teardown of the PS4 on launch day!)
If the Compute Unit count is right from the GB report, then the PS4 NEO system will have 2,304 stream processors running at 911 MHz, giving it performance nearing that of a consumer Radeon R9 390 graphics card. The R9 390 has 2,560 SPs running at around 1.0 GHz, so while the NEO would be slower, it would be a substantial upgrade over the current PS4 hardware and the Xbox One. Memory bandwidth on NEO is still much lower than a desktop add-in card (218 GB/s vs 384 GB/s).
Could Sony's NEO platform rival the R9 390?
If the NEO hardware is based on Grenada / Hawaii GPU design, there are some interesting questions to ask. With the push into 4K that we expect with the upgraded PlayStation, it would be painful if the GPU didn't natively support HDMI 2.0 (4K @ 60 Hz). With the modularity of current semi-custom APU designs it is likely that AMD could swap out the display controller on NEO with one that can support HDMI 2.0 even though no consumer shipping graphics cards in the 300-series does so.
It is also POSSIBLE that NEO is based on the upcoming AMD Polaris GPU architecture, which supports HDR and HDMI 2.0 natively. That would be a much more impressive feat for both Sony and AMD, as we have yet to see Polaris released in any consumer GPU. Couple that with the variables of 14/16nm FinFET process production and you have a complicated production pipe that would need significant monitoring. It would potentially lower cost on the build side and lower power consumption for the NEO device, but I would be surprised if Sony wanted to take a chance on the first generation of tech from AMD / Samsung / Global Foundries.
However, if you look at recent rumors swirling about the June announcement of the Radeon R9 480 using the Polaris architecture, it is said to have 2,304 stream processors, perfectly matching the NEO specs above.
New features of the AMD Polaris architecture due this summer
There is a lot Sony and game developers could do with roughly twice the GPU compute capability on a console like NEO. This could make the PlayStation VR a much more comparable platform to the Oculus Rift and HTC Vive though the necessity to work with the original PS4 platform might hinder the upgrade path.
The other obvious use is to upgrade the image quality and/or rendering resolution of current games and games in development or just to improve the frame rate, an area that many current generation consoles seem to have been slipping on.
In the documents we’ve received, Sony offers suggestions for reaching 4K/UltraHD resolutions for NEO mode game builds, but they're also giving developers a degree of freedom with how to approach this. 4K TV owners should expect the NEO to upscale games to fit the format, but one place Sony is unwilling to bend is on frame rate. Throughout the documents, Sony repeatedly reminds developers that the frame rate of games in NEO Mode must meet or exceed the frame rate of the game on the original PS4 system.
There is still plenty to read in the Giant Bomb report, and I suggest you head over and do so. If you thought the summer was going to be interesting solely because of new GPU releases from AMD and NVIDIA, it appears that Sony and Microsoft have their own agenda as well.
Subject: General Tech | April 7, 2016 - 06:47 PM | Ken Addison
Tagged: VR, vive, video, tesla p100, steamvr, Spectre 13.3, rift, podcast, perfmon, pascal, Oculus, nvidia, htc, hp, GP100, Bristol Ridge, APU, amd
PC Perspective Podcast #394 - 04/07/2016
Join us this week as we discuss measuring VR Performance, NVIDIA's Pascal GP100, Bristol Ridge APUs and more!
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Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath and Allyn Malventano
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Hardware/Software Picks of the Week
Subject: Processors | April 5, 2016 - 10:30 AM | Josh Walrath
Tagged: mobile, hp, GCN, envy, ddr4, carrizo, Bristol Ridge, APU, amd, AM4
Today AMD is “pre-announcing” their latest 7th generation APU. Codenamed “Bristol Ridge”, this new SOC is based off of the Excavator architecture featured in the previous Carrizo series of products. AMD provided very few hints as to what was new and different in Bristol Ridge as compared to Carrizo, but they have provided a few nice hints.
They were able to provide a die shot of the new Bristol Ridge APU and there are some interesting differences between it and the previous Carrizo. Unfortunately, there really are no changes that we can see from this shot. Those new functional units that you are tempted to speculate about? For some reason AMD decided to widen out the shot of this die. Those extra units around the border? They are the adjacent dies on the wafer. I was bamboozled at first, but happily Marc Sauter pointed it out to me. No new functional units for you!
This is the Carrizo shot. It is functionally identical to what we see with Bristol Ridge.
AMD appears to be using the same 28 nm HKMG process from GLOBALFOUNDRIES. This is not going to give AMD much of a jump, but from information in the industry GLOBALFOUNDRIES and others have put an impressive amount of work into several generations of 28 nm products. TSMC is on their third iteration which has improved power and clock capabilities on that node. GLOBALFOUNDRIES has continued to improve their particular process and likely Bristol Ridge is going to be the last APU built on that node.
All of the competing chips are rated at 15 watts TDP. Intel has the compute advantage, but AMD is cleaning up when it comes to graphics.
The company has also continued to improve upon their power gating and clocking technologies to keep TDPs low, yet performance high. AMD recently released the Godavari APUs to the market which exhibit better clocking and power characteristics from the previous Kaveri. Little was done on the actual design, rather it was improved process tech as well as better clock control algorithms that achieved these advances. It appears as though AMD has continued this trend with Bristol Ridge.
We likely are not seeing per clock increases, but rather higher and longer sustained clockspeeds providing the performance boost that we are seeing between Carrizo and Bristol Ridge. In these benchmarks AMD is using 15 watt TDP products. These are mobile chips and any power improvements will show off significant gains in overall performance. Bristol Ridge is still a native quad core part with what looks to be an 8 module GCN unit.
Again with all three products at a 15 watt TDP we can see that AMD is squeezing every bit of performance it can with the 28 nm process and their Excavator based design.
The basic core and GPU design look relatively unchanged, but obviously there were a lot of tweaks applied to give the better performance at comparable TDPs.
AMD is announcing this along with the first product that will feature this APU. The HP Envy X360. This convertible tablet offers some very nice features and looks to be one of the better implementations that AMD has seen using its latest APUs. Carrizo had some wins, but taking marketshare back from Intel in the mobile space has been tortuous at best. AMD obviously hopes that Bristol Ridge in the sub-35 watt range will continue to show fight for the company in this important market. Perhaps one of the more interesting features is the option for the PCIe SSD. Hopefully AMD will send out a few samples so we can see what a more “premium” type convertible can do with the AMD silicon.
The HP Envy X360 convertible in all of its glory.
Bristol Ridge will be coming to the AM4 socket infrastructure in what appears to be a Computex timeframe. These parts will of course feature higher TDPs than what we are seeing here with the 15 watt unit that was tested. It seems at that time AMD will announce the full lineup from top to bottom and start seeding the market with AM4 boards that will eventually house the “Zen” CPUs that will show up in late 2016.
AMD Keeps Q1 Interesting
CES 2016 was not a watershed moment for AMD. They showed off their line of current video cards and, perhaps more importantly, showed off working Polaris silicon, which will be their workhorse for 2016 in the graphics department. They did not show off Zen, a next generation APU, or any AM4 motherboards. The CPU and APU world was not presented in a way that was revolutionary. What they did show off, however, hinted at the things to come to help keep AMD relevant in the desktop space.
It was odd to see an announcement about the stock cooler that AMD was introducing, but when we learned more about it, the more important it was for AMD’s reputation moving forward. The Wraith cooler is a new unit to help control the noise and temperatures of the latest AMD CPUs and select APUs. This is a fairly beefy unit with a large, slow moving fan that produces very little noise. This is a big change from the variable speed fans on previous coolers that could get rather noisy and leave temperatures that were higher in range than are comfortable. There has been some derision aimed at AMD for providing “just a cooler” for their top end products, but it is a push that is making them more user and enthusiast friendly without breaking the bank.
Socket AM3+ is not dead yet. Though we have been commenting on the health of the platform for some time, AMD and its partners work to improve and iterate upon these products to include technologies such as USB 3.1 and M.2 support. While these chipsets are limited to PCI-E 2.0 speeds, the four lanes available to most M.2 controllers allows these boards to provide enough bandwidth to fully utilize the latest NVMe based M.2 drives available. We likely will not see a faster refresh on AM3+, but we will see new SKUs utilizing the Wraith cooler as well as a price break for the processors that exist in this socket.
Subject: Systems | November 30, 2015 - 02:12 AM | Scott Michaud
Tagged: sony, playstation 4, ps4, amd, Jaguar, APU
Of the eight Jaguar cores that Sony added to the PlayStation 4 APU, two were locked down the console's operating system and other tasks. This left the developer with six to push their workloads through. This was the same as the Xbox One until Microsoft released an update last year, which unlocked one to give seven.
NeoGAF users report that, allegedly, PlayStation 4 games can now utilize seven of the eight cores after a recent SDK update from Sony. They source a recent changelist for FMOD, a popular audio management library for PC, mobile, and console platforms, which references targeting “the newly unlocked 7th core.”
Since this is not an official Sony announcement, at least not publicly, we don't know some key details. For instance, is the core completely free, or will the OS still push tasks on it during gameplay? Will any features be disabled if the seventh core is targeted? How frequently will the seventh core be blocked, if ever? What will happen if you block it, if anything? The Xbox One is said to use about 20% of their unlocked seventh core for Microsoft-related tasks, and claiming the remaining 80% is said to disable voice recognition and Kinect features.
The Xbox One and PlayStation 4 are interesting devices to think about. They go low frequency, but wide, in performance, similar to many mobile devices. They also utilize a well-known instruction set, x86, which obviously has a huge catalog of existing libraries and features. I don't plan on every buying another console, but they move with the industry and has a fairly big effect on it (albeit much less than previous generations).
Subject: Processors | November 6, 2015 - 03:09 PM | Sebastian Peak
Tagged: tape out, processors, GLOBALFOUNDRIES, global foundries, APU, amd, 14 nm FinFET
GlobalFoundries has today officially announced their success with sample 14 nm FinFET production for upcoming AMD products.
(Image credit: KitGuru)
GlobalFoundries licensed 14 nm LPE and LPP technology from Samsung in 2014, and were producing wafers as early as April of this year. At the time a GF company spokesperson was quoted in this report at KitGuru, stating "the early version (14LPE) is qualified in our fab and our lead product is yielding in double digits. Since 2014, we have taped multiple products and testchips and are seeing rapid progress, in yield and maturity, for volume shipments in 2015." Now they have moved past LPE (Low Power Early) to LPP (Low Power Plus), with new products based on the technology slated for 2016:
"AMD has taped out multiple products using GLOBALFOUNDRIES’ 14nm Low Power Plus (14LPP) process technology and is currently conducting validation work on 14LPP production samples. Today’s announcement represents another significant milestone towards reaching full production readiness of GLOBALFOUNDRIES’ 14LPP process technology, which will reach high-volume production in 2016."
GlobalFoundries was originally the manufacturing arm of AMD, and has continued to produce the companies processors since the spin-off in 2012. AMD's current desktop FX-8350 CPU was manufactured on 32 nm SOI, and more recently APUs such as the A10-7850K have been produced at 28 nm - both at GlobalFoundries. Intel's latest offerings such as the flagship 6700K desktop CPU are produced with Intel's 14nm process, and the success of the 14LPP production at GlobalFoundries has the potential to bring AMD's new processors closer parity with Intel (at least from a lithography standpoint).
Full PR after the break.
Subject: Processors | November 6, 2015 - 02:30 AM | Sebastian Peak
Tagged: SoC, report, processor, mobile apu, leak, FX-9830PP, cpu, Bristol Ridge, APU, amd
A new report points to an entry from the USB implementors forum, which shows an unreleased AMD Bristol Ridge SoC.
(AMD via VideoCardz.com)
Bristol Ridge itself is not news, as the report at Computer Base observes (translation):
"A leaked roadmap had previously noted that Bristol Ridge is in the coming year soldered on motherboards for notebooks and desktop computers in special BGA package FP4."
(USB.org via Computer Base)
But there is something different about this chip as the report point out the model name FX-9830P pictured in the USB.org screen grab is consistent with the naming scheme for notebook parts, with the highest current model being FX-8800P (Carrizo), a 35W 4-thread Excavator part with 512 stream processors from the R7 GPU core.
(BenchLife via Computer Base)
No details are available other than information from a leaked roadmap (above), which points to Bristol Ridge as an FP4 BGA part for mobile, with a desktop variant for socket FM3 that would replace Kaveri/Godavari (and possibly still an Excavator part). New cores are coming in 2016, and we'll have to wait and see for additional details (or until more information inevitably leaks out).
Update, 11/06/15: WCCFtech expounds on the leak:
“Bristol Ridge isn’t just limited to mobility platforms but will also be featured on AM4 desktop platform as Bristol Ridge will be the APU generation available on desktops in 2016 while Zen would be integrated on the performance focused FX processors.”
WCCFtech’s report also included a link to this SiSoftware database entry for an engineering sample of a dual-core Stoney Ridge processor, a low-power mobile part with a 2.7 GHz clock speed. Stoney Ridge will reportedly succeed Carrizo-L for low-power platforms.
The report also provided this chart to reference the new products:
Subject: Processors | October 19, 2015 - 03:28 PM | Sebastian Peak
Tagged: Zen, SoC, processor, imac, APU, apple, amd
Rumor: Apple to Use AMD SoC for Next-Gen iMac News about AMD has been largely depressing of late, with the introduction of the R9 Fury/Fury X and Nano graphics cards a bright spot in the otherwise tumultuous year that was recently capped by a $65 million APU write down. But one area where AMD has managed to earn a big win has been the console market, where their APUs power the latest machines from Microsoft and Sony. The combination of CPU and a powerful GPU on a single chip is ideal for those small form-factor designs, and likewise it would be ideal for a slim all-in-one PC. But an iMac?
Image credit: Apple
A report from WCCFtech today points to the upcoming Zen architecture from AMD as a likely power source for a potential custom SoC:
"A Semi-custom SOC x86 for the iMac would have to include a high performance x86 component, namely Zen, in addition to a graphics engine to drive the visual experience of the device. Such a design would be very similar to the current semi-custom Playstation 4 and XBOX ONE Accelerated Processing Units, combining x86 CPU cores with a highly capable integrated graphics solution."
Those who don't follow Apple probably don't know the company switched over almost exclusively to AMD graphics a short time ago, with NVIDIA solutions phased out of all discrete GPU models. Whether politically motivated or simply the result of AMD providing what Apple wanted from a hardware/driver standpoint I can't say, but it's still a big win for AMD considering Apple's position as one of the largest computer manufacturers - even though its market share is very low in the highly fragmented PC market overall. And while Apple has exclusively used Intel processors in its systems since transitioning away from IBM's PowerPC beginning in 2006, the idea of an AMD custom APU makes a lot of sense for the company, especially for their size and heat constrained iMac designs.
Image credit: WCCFtech
Whether or not you'd ever consider buying an iMac - or any other computer from Apple, for that matter - it's still important for the PC industry as a whole that AMD continues to find success and provide competition for Intel. Consumers can only benefit from the potential for improved performance and reduced cost if competition heats up between Intel and AMD, something we really haven't seen on the CPU front in a few years now. With CEO Lisa Su stating that AMD "had secured two new semi-custom design wins" In their recent earnings call it could very well be that we will see Zen in future iMacs, or in other PC all-in-one solutions for that matter.
Regardless, it will be exciting to see some good competition from AMD, even if we will have to wait quite a while for it. Zen isn't ready yet and we have no indication that any such product would be introduced until later next year. It will be interesting to see what Intel might do to compete given their resources. 2016 could be interesting.