Subject: Graphics Cards | June 20, 2013 - 04:05 PM | Ryan Shrout
Tagged: radeon, nvidia, geforce, frame rating, fcat, crossfire, amd
Well, the date has been set. AMD publicly stated on its @AMDRadeon Twitter account that a new version the prototype driver we originally previewed with the release of the Radeon HD 7990 in April will be released to the public on July 31st. For a problem that many in the industry didn't think existed.
Big news for CrossFire! We plan to release our driver that delivers improved multi-GPU frame pacing on July 31. More info soon.
— AMD Radeon Graphics (@AMDRadeon) June 20, 2013
Since that April release AMD has been very quiet about its driver changes and actually has refused to send me updated prototypes over the spring. Either they have it figured out or they are worried they haven't - but it looks like we'll find out at the end of next month and I feel pretty confident that the team will be able to address the issues we brought to light.
For those of you that might have missed the discussion, our series of Frame Rating stories will tell you all about the issues with frame pacing and stutter in regards to AMD's CrossFire multi-GPU technology.
- Frame Rating Dissected: Full Details on Capture-based Graphics Performance Testing
- Frame Rating: Visual Effects of Vsync on Gaming Animation
- Frame Rating: AMD Improves CrossFire with Prototype Driver
AMD gave the media a prototype driver in April to test with the Radeon HD 7990, a card that depends on CrossFire to work correctly, and the improvements were pretty drastic.
So what can we expect on July 31st? A driver that will give users the option to disable or enable the frame pacing technology they are developing - though I am still of the mindset that disabling is never advantageous. More to come in the next 30 days!
Subject: General Tech, Processors | June 19, 2013 - 08:37 PM | Scott Michaud
Tagged: overclock, amd
Thankfully, they were not "firing" on all four cylinders; while Ryan does prefer thermite, overclockers tend to prefer liquid nitrogen. There are some distinct advantages of ice over fire, the main one for computer users is the potential for massive bumps in frequency and voltage. Of course, you cannot really get any effective use out of a machine that relies on a steady stream of fluid cold enough that it takes less digits to write out its temperature in Kelvin, but a large bump makes good bragging rights.
Finnish overclocker, "The Stilt", managed to push his four-core part to 8000.39 MHz just long enough to have CPU-Z validate his accomplishment. With a frequency multiplier of 63.0 atop a bus speed of 126.99, this gets within 800MHz of the AMD FX-8350 running on just one module (6 of 8 cores disabled) recorded by ASUS late last year.
But no, it will probably not run Crysis.
Subject: General Tech | June 19, 2013 - 03:02 PM | Jeremy Hellstrom
Tagged: amd, Kyoto, berlin, seattle, warsaw, arm
DigiTimes named the four new families of server chip that AMD will be using to keep their products in the server room. Kyoto is known as the Opteron X-series and is available now, based on Jaguar and offering GPU compute enhancements as well as increased CPU performance. The Seattle family will replace these CPUs in the near future and will represent a new era for AMD as these chips will be clusters of ARM Cortex-A57 on AMD's advanced Freedom Fabric. Berlin will be a true x86 AMD chip with the new Steamroller architecture which will replace Piledriver and support HSA compliant optimizations. Last is Warsaw, which will be the most powerful chip, uniting 12 or 16 Piledriver cores in a chip which is compatible with the current Socket G43 used by the Opteron 6300 family, offering a simple drop in upgrade solution.
"AMD has publicly disclosed its strategy and roadmap to recapture market share in enterprise and data center servers by unveiling products that address key technologies and meet the requirements of the fastest-growing data center and cloud computing workloads."
Here is some more Tech News from around the web:
- Nvidia stretches CUDA coding to ARM chips @ The Register
- Intel previews future 'Knights Landing' Xeon Phi x86 coprocessor with integrated memory @ The Register
- Fusion-io's founding CEO quits board @ The Register
- Apple issues Java patch for Mac OS X users fixing 40 critical vulnerabilities @ The Inquirer
- Flash flaw potentially makes every webcam or laptop a PEEPHOLE @ The Register
- The Linux Kernel As An Exquisitely Sensitive Stability Test For Overclocked Systems @ TechARP
- Samsung EX2F Camera Review - A Low-Light Advanced Point-And-Shoot For Any Photographer @ SSD Review
- Australian unis to test quantum-comms-over-fibre @ The Register
- Uros Goodspeed review: MiFi, but bigger @ Hardware.info
- Adding wireless charging to any phone @ Hack a Day
- Canon PowerShot N Review @ TechReviewSource
- E3 2013: Wrap Up Coverage @ Legit Reviews
OpenCL Support in a Meaningful Way
Adobe had OpenCL support since last year. You would never benefit from its inclusion unless you ran one of two AMD mobility chips under Mac OSX Lion, but it was there. Creative Cloud, predictably, furthers this trend with additional GPGPU support for applications like Photoshop and Premiere Pro.
This leads to some interesting points:
- How OpenCL is changing the landscape between Intel and AMD
- What GPU support is curiously absent from Adobe CC for one reason or another
- Which GPUs are supported despite not... existing, officially.
This should be very big news for our readers who do production work whether professional or for a hobby. If not, how about a little information about certain GPUs that are designed to compete with the GeForce 700-series?
Subject: Graphics Cards | June 18, 2013 - 03:39 PM | Ryan Shrout
Tagged: radeon, nvidia, geforce, frostbite 3, ea, dice, amd
The original source article at IGN.com has been updated with some new information. Now they are saying the agreement between AMD and EA is "non-exclusive and gamers using other components will be supported."
The quote from an EA rep says as follows:
DICE has a partnership with AMD specifically for Battlefield 4 on PC to showcase and optimize the game for AMD hardware," an EA spokesperson said. "This does not exclude DICE from working with other partners to ensure players have a great experience across a wide set of PCs for all their titles.
END UPDATE #3
This could be a huge deal for NVIDIA and AMD in the coming months - according to a story at IGN.com, AMD has entered into an agreement with EA that will allow them exclusive rights to optimization for all games based around the Frostbite 3 engine. That includes Battlefield 4, Mirror's Edge 2, Need for Speed Rivals and many more games due out this year and in 2014. Here is the quote that is getting my attention:
Starting with the release of Battlefield 4, all current and future titles using the Frostbite 3 engine — Need for Speed Rivals, Mirror's Edge 2, etc. — will ship optimized exclusively for AMD GPUs and CPUs. While Nvidia-based systems will be supported, the company won't be able to develop and distribute updated drivers until after each game is released.
Battlefield 4 will be exclusive optimized for AMD hardware.
This is huge news for AMD as the Frostbite 3 engine will be used for all EA published games going forward with the exception of sports titles. The three mentioned above are huge but this also includes Star Wars Battlefront, Dragon Age and even the next Mass Effect so I can't really emphasize enough how big of a win this could be for AMD's marketing and developer relations teams.
I am particularly interested in this line as well:
While Nvidia-based systems will be supported, the company won't be able to develop and distribute updated drivers until after each game is released.
The world of PC optimizations and partnerships has been around for a long time so this isn't a huge surprise for anyone that follows PC gaming. What is bothersome to me is that both EA and AMD
are saying are rumored to have agreed that NVIDIA won't get access to the game as it is being developed - something that is CRUCIAL for day-of driver releases and performance tweaks for GeForce card owners. In most cases, both AMD and NVIDIA developer relations teams get early access to game builds for PC titles in order to validate compatibility and to improve performance of these games for the public release. Without these builds, NVIDIA would be at a big disadvantage. This is exactly what happend with the recent Tomb Raider release.
AMD called me to reiterate their stance that competition does not automatically mean cutting out the other guy. In the Tomb Raider story linked above, Neil Robison, AMD's Senior Director of Consumer and Graphics Alliances, states quite plainly: "The thing that angers me the most is when I see a request to debilitate a game. I understand winning, I get that, and I understand aggressive companies, I get that. Why would you ever want to introduce a feature on purpose that would make a game not good for half the gaming audience?"
So what do we take away from that statement, made in a story published in March, and today's rumor? We have to take AMD at its word until we see solid evidence otherwise, or enough cases of this occurring to feel like I am being duped but AMD wants us all to know that they are playing the game the "right way." That stance just happens to be counter to this rumor.
NVIDIA had performance and compatibility issues with Tomb Raider upon release.
The irony in all of this is that AMD has been accusing NVIDIA of doing this exact thing for years - though without any public statements from developers, publishers or NVIDIA. When Batman: Arkham Asylum was launched AMD basically said that NVIDIA had locked them out of supporting antialiasing. In 2008, Assassin's Creed dropped DX 10.1 support supposedly because NVIDIA asked them too, who didn't have support for it at the time in GeForce cards. Or even that NVIDIA was disabling cores for PhysX CPU support to help prop up GeForce sales. At the time, AMD PR spun this as the worst possible thing for a company to do in the name of gamers, that is was bad for the industry, etc. But times change as opportunity changes.
The cold truth is that this is why AMD decided to take the chance that NVIDIA was allegedly unwilling to and take the console design wins that are often noted as being "bad business." If settling for razor thin margins on the consoles is a risk, the reward that AMD is hoping to get is exactly this: benefits in other markets thanks to better relationships with game developers.
Will the advantage be with AMD thanks to PS4 and Xbox One hardware?
At E3 I spoke in-depth with both NVIDIA and AMD executives about this debate and as you might expect both have very different opinions about what is going to transpire in the next 12-24 months. AMD views this advantage (being in the consoles) as the big bet that is going to pay off for the more profitable PC space. NVIDIA thinks that AMD still doesn't have what it takes to truly support developers in the long run and they don't have the engineers to innovate on the technology side. In my view, having Radeon-based processors in the Xbox One and Playstation 4 (as well as the Wii U I guess) gives AMD a head start but won't win them the race for the hearts and minds of PC gamers. There is still a lot of work to be done for that.
Before this story broke I was planning on outlining another editorial on this subject and it looks like it just got promoted to a top priority. There appear to be a lot of proverbial shoes left to drop in this battle, but it definitely needs more research and discussion.
Remember the issues with Batman: Arkham Asylum? I do.
I asked both NVIDIA and AMD for feedback on this story but only AMD has replied thus far. Robert Hallock, PR manager for gaming and graphics, Graphics Business Unit at AMD sent me this:
It makes sense that game developers would focus on AMD hardware with AMD hardware being the backbone of the next console generation. At this time, though, our relationship with EA is exclusively focused on Battlefield 4 and its hardware optimizations for AMD CPUs, GPUs and APUs.
Not much there, but he is also not denying of the original report coming from IGN. It might just be too early for a more official statement. I will update this story with information from NVIDIA if I hear anything else.
What do YOU think about this announcement though? Is this good news for AMD and bad news for NVIDIA? Is it good or bad for the gamer and in particular, the PC gamer? Your input will help guide or upcoming continued talks with NVIDIA and AMD on the subject.
Just so we all have some clarification on this and on the potential for validity of the rumor, this is where I sourced the story from this afternoon:
END UPDATE #2
Subject: General Tech | June 13, 2013 - 04:45 PM | Jeremy Hellstrom
Tagged: vishera, piledriver, FX-9590, FX-9370, Centurion, amd
The Tech Report managed to get some more information out of AMD about the new FX-9000 series that the net has been buzzing about. We now have confirmation that the base clocks for the FX-9590 and FX-9370 are 4.7GHz and 4.4GHz. They also confirmed that 220W TFP is relatively accurate which will make these the hottest chips on the market. While you won't see these chips officially for sale outside of specially built systems, there is a chance a few might pop up on eBay and if you are curious how they might perform there is a link in The Tech Report's article to an overclocked Vishera which will give you a rough idea.
"On Tuesday, AMD introduced its new FX-9000-series processors. The company quoted their peak Turbo speeds (5GHz for the FX-9590, 4.7GHz for the FX-9370) and a rough time frame for availability ("this summer"), but it revealed little else. We were left wondering about base clocks, power envelopes, and potential retail availability."
Here is some more Tech News from around the web:
- Dummy batteries let you use an AC adapter @ Hack a Day
- AMD's Seamicro SM15000 server gets Red Hat Openstack certification @ The Inquirer
- AVG buys remote monitoring player LPI Level Platforms @ The Register
- Notebook ODMs bracing for price war @ DigiTimes
- Red Hat: We do clouds at one third the cost of VMware @ The Register
- ASUS RT-AC66U 802.11ac Wireless-AC1750 Router Review @ Legit Reviews
Subject: General Tech | June 13, 2013 - 02:33 PM | Ken Addison
Tagged: wwdc, video, titan, podcast, oculus rift, nvidia, FX, apple, amd, a10-6800k, 5ghz
PC Perspective Podcast #255 - 06/13/2013
Join us this week as we discuss AMD's 5 GHz Processor, 1080p Oculus Rift, and more news from Computex!
The URL for the podcast is: http://pcper.com/podcast - Share with your friends!
- iTunes - Subscribe to the podcast directly through the Store
- RSS - Subscribe through your regular RSS reader
- MP3 - Direct download link to the MP3 file
Hosts: Jeremy Hellstrom, Josh Walrath and Morry Teitelman
Program length: 57:27
Week in Review:
News items of interest:
0:49:00 Hardware/Software Picks of the Week:
1-888-38-PCPER or firstname.lastname@example.org
Subject: General Tech, Graphics Cards, Processors, Shows and Expos | June 13, 2013 - 02:26 AM | Scott Michaud
Tagged: E3, E3 13, amd
The Electronic Entertainment Expo (E3) is the biggest event of the year for millions of gamers. The majority of coverage ends up gawking over the latest news out of Microsoft, Sony, or Nintendo, and we certainly will provide our insights in those places if we believe they have been insufficiently explained, but E3 is also a big time for PC gamers too.
5 GHz and unlocked to go from there.
AMD, specifically, has a lot to say this year. In the year of the next-gen console reveals, AMD provides the CPU architecture for two of the three devices and have also designed each of the three GPUs. This just leaves a slight win for IBM, who is responsible for the WiiU main processor, for whatever that is worth. Unless the Steam Box comes to light and without ties to AMD, it is about as close to a clean sweep as any hardware manufacturer could get.
But for the PCs among us...
For those who have seen the EA press conference, you have probably seen lots of sports. If you stuck around after the sports, you probably saw Battlefield 4 being played by 64 players on stage. AMD has been pushing, very strongly, for developer relations over the last year. DICE, formerly known for being an NVIDIA-friendly developer, did not exhibit Battlefield 4 "The Way It's Meant to be Played" at the EA conference. According to one of AMD's Twitter accounts:
— AMD Radeon Graphics (@AMDRadeon) June 12, 2013
On the topic of "Gaming Evolved" titles, AMD is partnering with Square Enix to optimize Thief for GCN and A-Series APUs. The Press Release specifically mentioned Eyefinity and Crossfire support along with a DirectX 11 rendering engine; of course, the enhancements with real, interesting effects are the seemingly boring ones they do not mention.
The last major point from their E3 event was the launch of their 5 GHz FX processors. For more information on that part, check out Josh's thoughts from a couple of days ago.
Subject: Processors | June 11, 2013 - 11:13 AM | Josh Walrath
Tagged: vishera, TWKR, piledriver, FX-9590, FX-9370, Centurion, amd
We have all heard the rumors, but it appears to be true. We had originally heard about a “Centurion” product which would be for extreme overclockers on the AMD side, running at 5 GHz with a 220 watt TDP. Now we finally get to see what all the fuss is about. AMD is releasing two new Vishera based processors that, for the time being, will be limited to system integrators and will be available later this summer.
The top end product is the FX-9590 which has a top turbo speed of 5 GHz. This will be a full four module implementation with the 8 MB of L3 cache. AMD did not give any other details for this particular part. We do not know what the base clock is, we do not know what the TDP is, and we can only assume that the northbridge/L3 cache will be clocked at the standard 2.2 GHz that we have seen on previous Vishera parts.
The second product is the FX-9370 which is again a four module part that has a top turbo speed of 4.7 GHz. Remember that the four modules each have two “cores”, so it is still considered an eight core part. These processors are unlocked, so they can be further overclocked if one so desires. TDP and other details were again skipped for this particular part.
These parts will be going to system integrators first, and I am not entirely sure that AMD will sell them on the market direct to consumers. If AMD does in fact sell to consumers (not implied at all in the press release) then they likely will have to bundle it with a very robust cooler. Probably something along the lines of what we saw with the original FX-8150 LCS bundle.
Consider that the FX-8350 is a 4 GHz base clock product with a max turbo of 4.2 GHz and having a TDP of 125 watts, we probably have to assume that the 220 watt number bandied about is accurate. A pretty beefy air cooler would be required, or the aforementioned liquid cooling system. AMD also likely had GLOBALFOUNDRIES change the “mix” when fabricating these parts. These batches probably feature more leaky transistors that can achieve higher speeds without an extreme amount of voltage.
This is an interesting move by AMD. Remember those TWKR chips that they released that were designed for LN2 use? There were a very limited number of those units, and we can imagine that while the FX-9000 series will be in greater numbers they still will not be commonplace on the retail market. SI’s like Maingear will be introducing systems this summer featuring these chips. Performance will be good with these solutions, but the tradeoff is of course power consumption and heat production as compared to similarly performing (and stock clocked) Intel i7 3770K and 4770K parts.
AMD is doing their best to address the enthusiast market, but until Kaveri hits the streets we will not see any major upgrades beyond these parts.
We received some further info about this chip. The TDP is up in the 220 watt region. It utilizes Turbo Core 3.0 to help achieve those speeds, so it seems that some of the work that went into Richland has made it into these latest FX processors. BIOS updates are probably a must. These chips will only be going to system integrators (SIs) and will be bundled with a liquid cooling system. We have no idea what the price will be since these will only be sold to SIs. Systems should be available after July 16.
Subject: Editorial, Processors | June 10, 2013 - 10:53 AM | Ryan Shrout
Tagged: SimCity, Richland, giveaway, contest, APU, amd, a10-6800k
Odd, turns out I found two brand new AMD A10-6800K Richland APUs sitting on my desk this morning. I called AMD to ask what this was all about and they said that if I didn't need them, I might as well give them away to our readers.
"Oh, and throw in a free copy of the new SimCity while you're at it," they told me.
Who am I to argue?
So let's have a giveaway!
We are handing out two AMD A10-6800K "Richland" APUs for you to build a brand new PC around and including a key for SimCity with each of them. If you haven't read Josh's review of the A10-6800K APU you should definitely do so; it will help educate you on exactly what you are getting - for FREE.
To enter, I need you to leave a comment on this very news post below telling us what you would build with a brand new A10 APU - you don't have to be registered to do so but we'd sure like it if you were. (Make sure you leave your correct email address so I can get in touch with you if you win.) Also, feel free to stop by the PC Perspective YouTube channel and either give our videos a gander or subscribe. I think we put out some great content there and we'd like more of you to see it.
I will pick one winner on June 17th and another on June 24th so you have two separate weeks to potentially win!
A big thanks goes out to AMD for supplying the APUs and copies of SimCity for this giveaway. Good luck!!