10 years ago saw AMD reach x64

Subject: General Tech | April 22, 2013 - 11:04 AM |
Tagged: opteron, history, get off my lawn, amd, 64-bit

AMD64 arrived a decade ago with the launch of the first Opteron processor in April of 2003, back in the days when NVIDIA made motherboards and ATI was a separate company.  In those days AMD looked like serious competition for Intel as they were out innovating Intel and competing for Big Blue's niche markets as they were first to cross the GHz line and the first to offer a 64bit architecture on a commercially available platform.  At that point Intel actually licensed AMD64, re-branded it as x86-64 and used it on their Xeon processor line, a huge victory for AMD.  Unfortunately there was not much in the way of consumer software capable of taking advantage of 64-bit architecture and unfortunately remains so to this day, apart from peoples ability to benefit from the enlarged RAM pool allowed.  Take a walk down memory lane at The Inquirer, and remember the good old days when AMD was prospering.

theinqamd-opteron-6200-series-270x167.jpg

"A DECADE AGO AMD released the first Opteron processor and with it the first 64-bit x86 processor."

Here is some more Tech News from around the web:

Tech Talk

Source: The Register

Raja Koduri Returns to AMD After 4 Years at Apple

Subject: General Tech, Graphics Cards | April 19, 2013 - 11:51 AM |
Tagged: raja koduri, apple, amd

Interesting information has surfaced today about the addition of a new executive at AMD.  Raja Koduri, who previously worked for ATI and AMD as Chief Technology Officer, departed the company in 2009 for a four year stint at Apple, helping to turn that company into an SoC power house.  Developing its own processors has enabled Apple to stand apart from the competition in many mobile spaces and Koduri is partly responsible for the technological shift at Apple.

Starting on Monday though, Raja Koduri is officially back at AMD, taking over as the CVP (Corporate Vice President) of Visual Computing.  This position will result in more complete control over the entirety of the hardware and software platforms AMD is developing including desktop discrete, mobile and APU/SoC designs.  This marks the second major returning visionary executive in recent memory to AMD, the first of which was Jim Keller in August of 2012 (also returning from a period with Apple). 

koduri1.JPG

It will take some time for Koduri to have effect on AMD's current roadmap

Having known Raja Koduri for quite a long time I have always seen the man as an incredibly intelligent engineer that was able to find strengths in designs that others could not.  Much of the success of the ATI/AMD GPU divisions during the 2000s was due to Koduri's leadership (among others of course) and I think having him back at AMD at an even more senior role is great news for both discrete graphics fans and APU users. 

In a discussion with Koduri recently, Anandtech got some positive feedback for PC gamers:

Raja believes there’s likely another 15 years ahead of us for good work in high-end discrete graphics, so we’ll continue to see AMD focus on that part of the market.

koduri2.jpg

Koduri sees 15 years more GPU evolution

So even though this hiring isn't going to change AMD's position on the APU and SoC strategy, it is good to have someone at the CVP level that sees the importance and value of discrete, high power GPU technology. 

In many talks with AMD over the last 6 months we kept hearing about the healthy influx of quality personnel though much of it was still under wraps.  Keller was definitely one of them and Koduri is another and both of the hires give a lot of hope for AMD as a company going forward.  Some in the industry have already written AMD off but I find it hard to believe that this caliber of executive would return to a sinking ship. 

Source: CNET

AMD Never Settles: Far Cry 3 Blood Dragon Bundled

Subject: Editorial, General Tech, Graphics Cards | April 13, 2013 - 11:22 PM |
Tagged: never settle, never settle reloaded, amd, far cry 3

So when AMD reloaded their Never Settle bundles, they left an extra round in the barrel.

Some of my favorite games were given to me in a bundle with some piece of computer hardware. You might remember from the PC Perspective game night that I am a major fan of the Unreal Tournament franchise. My first Unreal Tournament game was an unexpected surprise when I purchased my first standalone GPU. My 166MHz Pentium computer also came bundled with Mechwarrior 2 and Wipeout.

As we discussed, AMD considers bundle-offers as a way to keep the software industry rolling forward. The quantity and quality of games which participate in the recent Never Settle bundles certainly deserve credit as it is due. Bioshock: Infinite is a game that just about every PC gamer needs to experience, and there are about a half-dozen other great titles as a part of the promotion depending upon which card or cards you purchase.

As it turns out, AMD negotiated with Ubisoft and added Far Cry 3: Blood Dragon to their Never Settle bundle. The coolest part is that AMD will retroactively email codes for this new title to anyone who has redeemed a Never Settle: Reloaded code.

So if you have ever Reloaded your Never Settle in the past, check your email as apparently you can Never Settle your reloads again.

Source: AMD

PowerColor Launches Revised Factory Overclocked Radeon HD 7790 OC V2 Graphics Card

Subject: Graphics Cards | April 13, 2013 - 07:07 PM |
Tagged: radeon hd7790, powercolor, GCN, amd, 7790

PowerColor launched a new factory overclocked graphics card recently that is a revision of a previous model. The PowerColor HD7790 OC V2 is based on AMD’s Graphics Core Next (GCN) architecture and measures a mere 180 x 150 x 38mm.

PowerColor Radeon HD7790 1GB GDDR5 OC V2 Graphics Card.jpg

The AMD Radeon HD 7790 GPU features 896 stream processors, 56 texture units, and 80 ROP units. The GPU is clocked at 1000 MHz base and 1030 MHz boost while the 1GB of GDDR5 memory is clocked at the 6Gbps reference speed. PowerColor has fitted the overclocked card with an aluminum heatsink cooled by a single 8mm copper heatpipe and 70mm fan.

The new card features two DL-DVI, one HDMI, and one DisplayPort video outputs. Its model number is AX7790-1GBD5-DHV2/OC. According to Guru3D, the new/revised card is priced at 120 pounds sterling. However, considering the currently available OC (non-V2) card is $150, the revised card is likely to come in around that price when it hits US retailers.

Also: If you have not already, read our latest Frame Rating article to see how the Radeon HD 7790 graphics card stacks up against the competition!

Source:

Podcast #246 - ASUS P8Z77-I Deluxe Mini-ITX motherboard, more Frame Rating, DirectX 12 and more!

Subject: General Tech | April 11, 2013 - 10:26 AM |
Tagged: video, xeon, thunderbolt, roccat, quadro, premiere, podcast, opencl, nerdytec, Ivy Bridge-E, haswell, frame rating, firepro, falcon ridge, DirectX 12, couchmaster, ASUS P8Z77-I Deluxe, amd

PC Perspective Podcast #246- 04/11/2013

Join us this week as we discuss the ASUS P8Z77-I Deluxe Mini-ITX motherboard, more Frame Rating, DirectX 12 and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath, and Allyn Malventano

This Podcast is brought to you by MSI!

Program length: 1:01:46

  1. Winner last week? Mike McLaughlin!! Congrats!
  2. Week in Review:
  3. 0:24:00 NerdyTec COUCHMASTER
  4. News items of interest:
  5. 0:47:00 Hardware/Software Picks of the Week:
    1. Allyn: Ultra Brush dust remover
  6. 1-888-38-PCPER or podcast@pcper.com
  7. Closing/outro

 

Author:
Manufacturer: PC Perspective

What to look for and our Test Setup

Because of the complexity and sheer amount of data we have gathered using our Frame Rating performance methodology, we are breaking it up into several articles that each feature different GPU comparisons.  Here is the schedule:

 

Today marks the conclusion of our first complete round up of Frame Rating results, the culmination of testing that was started 18 months ago.  Hopefully you have caught our other articles on the subject at hand, and you really will need to read up on the Frame Rating Dissected story above to truly understand the testing methods and results shown in this article.  Use the links above to find the previous articles!

To round out our Frame Rating testing in this interation, we are looking at more cards further down the product stack in two different sets.  The first comparison will look at the AMD Radeon HD 7870 GHz Edition and the NVIDIA GeForce GTX 660 graphics cards in both single and dual-card configurations.  Just like we saw with our HD 7970 vs GTX 680 and our HD 7950 vs GTX 660 Ti testing, evaluating how the GPUs compare in our new and improved testing methodology in single GPU configurations is just as important as testing in SLI and CrossFire.  The GTX 660 ($199 at Newegg.com) and the HD 7870 ($229 at Newegg.com) are the closest matches in terms of pricing though both card have some interesting game bundle options as well.

7870.jpg

AMD's Radeon HD 7870 GHz Edition

Our second set of results will only be looking at single GPU performance numbers for lower cost graphics cards like the AMD Radeon HD 7850 and Radeon HD 7790 and from NVIDIA the GeForce GTX 650 Ti and GTX 650 Ti BOOST.  We didn't include multi-GPU results on these cards simply due to time constraints internally and because we are eager to move onto further Frame Rating testing and input testing. 

gtx660.jpg

NVIDIA's GeForce GTX 660


If you are just joining this article series today, you have missed a lot!  If nothing else you should read our initial full release article that details everything about the Frame Rating methodology and why we are making this change to begin with.  In short, we are moving away from using FRAPS for average frame rates. We are using a secondary hardware capture system to record each frame of game play as the monitor would receive them. That recorded video is then analyzed to measure real world performance.

Because FRAPS measures frame times at a different point in the game pipeline (closer to the game engine) its results can vary dramatically from what is presented to the end user on their display.  Frame Rating solves that problem by recording video through a dual-link DVI capture card that emulates a monitor to the testing system and by simply applying a unique overlay color on each produced frame from the game, we can gather a new kind of information that tells a very unique story.

card1.jpg

The capture card that makes all of this work possible.

I don't want to spend too much time on this part of the story here as I already wrote a solid 16,000 words on the topic in our first article and I think you'll really find the results fascinating.  So, please check out my first article on the topic if you have any questions before diving into these results today!

Test System Setup
CPU Intel Core i7-3960X Sandy Bridge-E
Motherboard ASUS P9X79 Deluxe
Memory Corsair Dominator DDR3-1600 16GB
Hard Drive OCZ Agility 4 256GB SSD
Sound Card On-board
Graphics Card NVIDIA GeForce GTX 660 2GB
AMD Radeon HD 7870 2GB
NVIDIA GeForce GTX 650 Ti 1GB
NVIDIA GeForce GTX 650 Ti BOOST 2GB
AMD Radeon HD 7850 2GB
AMD Radeon HD 7790 1GB
Graphics Drivers AMD: 13.2 beta 7
NVIDIA: 314.07 beta
Power Supply Corsair AX1200i
Operating System Windows 8 Pro x64

On to the results! 

Continue reading our review of the GTX 660 and HD 7870 using Frame Rating!!

AMD and Adobe Show OpenCL Support for next version of Adobe Premiere Pro

Subject: General Tech, Graphics Cards | April 5, 2013 - 08:48 AM |
Tagged: premiere pro, opencl, firepro, amd, Adobe

As we prepare for the NAB show (National Association of Broadcasters) this week, AMD and Adobe have released a fairly substantial news release concerning the future of Premiere Pro, Adobe's flagship professional video editing suite. 

Earlier today Adobe revealed some of its next generation professional video and audio products, including the next version of Adobe® Premiere Pro. Basically Adobe is giving users a sneak peek at the new features coming to the next versions of its software. And we’ve decided to give you a sneak peek too, providing a look at how the next version of Premiere Pro performs when accelerated by AMD FirePro™ 3D workstation graphics and OpenCL™ versus Nvidia Quadro workstation graphics and CUDA.

This will be the first time that OpenCL is used as the primary rendering engine for Premiere and is something that AMD has been hoping to see for many years.  Previous versions of the software integrated support for NVIDIA's CUDA GPGPU programming models and the revolution of the Mercury Playback Engine was truly industry changing for video production.  However, because it was using CUDA, AMD users were left out of these performance improvements in favor of the proprietary NVIDIA software solution.

Adobe's next version of Premiere Pro (though we aren't told when that will be released) switches from CUDA to OpenCL and the performance of the AMD GCN architecture is being shown off by AMD today. 

Adobe-Premiere-OpenCL-vs-Cuda.png

Using 4K TIFF 24-bit sequence content, Microsoft Windows® 7 64-bit, Intel Xeon E5530 @ 2.40 GHZ and 12GB system memory, AMD compared several FirePro graphics cards (using OpenCL) against NVIDIA Quadro options (using CUDA).  Idealy we would like to see some OpenCL NVIDIA benchmarks as well, but I assume we'll have to wait to test that here at PC Perspective.

Adobe-Premiere-GPU-Utilization.png

AMD also claims that by utilizing OpenCL rather than CUDA, the AMD FirePro GPUs are running at a lower utilization, opening up more graphics processing power for other applications and development work.

While this performance testing is conducted on a pre-release version of the next Adobe Premiere Pro, we’re really pleased with the results. As with all of the professional applications we support, we’ll continue to make driver optimizations for Adobe Premiere Pro that can only help to improve the overall user experience and application performance. So if you’re considering a GPU upgrade as part of your transition to the next version of Adobe Premiere Pro, definitely consider taking a look at AMD FirePro™ 3D workstation graphics cards.

You can continue on to read the full press release from AMD and Adobe on the collaboration or check out the complete blog post posted on AMD.com.

Source: AMD

AMD Hosting an Event for Fans In San Francisco on April 6th

Subject: General Tech | April 3, 2013 - 02:57 AM |
Tagged: prizes, GCN, fan day, APU, amd

AMD has announced that is will be hosting an event for fans in San Francisco this weekend. The AMD Fan Day is free with registration (register here), and fans will give enthusiasts a chance to go hands-on with the company's 2013 hardware lineup, play several newly released (and some not-yet-released) games, talk with industry experts, check out modded PCs, and have a chance to win free hardware and swag from AMD, Corsair, and Gigabyte.

AMD Fan Day.png

Gamers will get a chance to speak with the developers for Bioshock Infinite, Far Cry 3, Crysis 3, Devil May Cry (DMC), and Tomb Raider as well as AMD representatives. VIZIO, IGN, Ubisoft, Sapphire, and Logitech will also be attending the AMD fan day to show off their latest products.

The event will held at City View at Metreon (address below) at 5:30pm on Saturday, April 6th. Best of all, the first 1,000 registered attendees in the door will get a free AMD A8 5600K APU. The first 120 attendees will win both an A8 5600K APU and an A85X motherboard.

AMD Modded PC.jpg

One of the modded PCs that will be on the event floor.

If you're going to be in the area this weekend and are interested in going, be sure to head over to the AMD site and register. It sounds like it should be a fun time, and the free hardware doesn't hurt!
The AMD Fan Day will be held at the following address:

City View at Metreon
135 4th Street
San Francisco, CA 94013

Will you be checking out the AMD fan day to enjoy some gaming and PC hardware?

Source: AMD

PCPer Live! Bioshock Infinite Game Stream - Win Games and Graphics Cards from AMD!

Subject: Graphics Cards | April 2, 2013 - 04:50 PM |
Tagged: video, tahiti, radeon, never settle reloaded, live, crysis, bioshock infinite, amd

UPDATE: If you missed the live stream...sorry, better luck next time!  However, you can still view the on-demand version below to see the Bioshock Infinite game play!

On April 2nd on the PC Perspective Live! page we will be streaming some game action of Bioshock Infinite.  Easily the most well received and reviewed game of the year, I am probably more excited to play this game than other we have stream to date!

We will be teaming up with AMD once again to provide a fun and exciting PCPer Game Stream that includes game demonstrations and of course, prizes and game keys for those that watch the event LIVE! 

bioshock1.jpg

Bioshock Infinite Game Stream

5pm PT / 8pm ET - April 2nd

PC Perspective Live! Page

Warning: this one will DEFINITELY have mature language and content!!

The stream will be sponsored by AMD and its Never Settle Reloaded game bundles which we previously told you about.  Depending on the AMD Radeon HD 7000 series GPU that you buy, you could get some amazing free games including:

  • Radeon HD 7900 Series
    • FREE Crysis 3
    • FREE Bioshock Infinite
  • Radeon HD 7800 Series
    • FREE Bioshock Infinite
    • FREE Tomb Raider
  • Radeon HD 7900 CrossFire Set
    • FREE Crysis 3
    • FREE Bioshock Infinite
    • FREE Tomb Raider
    • FREE Far Cry 3
    • FREE Hitman: Absolution
    • FREE Sleeping Dogs

nsr_matrix.jpg

AMD's Robert Hallock (@Thracks on twitter) will be joining us via Skype to talk about the game's technology, performance considerations as well as helping me with some co-op gaming!

Of course, just to sweeten the deal a bit we have some prizes lined up for those of you that participate in our Bioshock Infinite Game Stream:

  • 1 x Gigabyte Radeon HD 7870 OC 2GB card
  • 1 x MSI Radeon HD 7870 2GB card
  • 3 x Combo codes for both Tomb Raider AND Bioshock Infinite

gboc.png

Pretty nice, huh?  All you have to do to win is be present on the PC Perspective Live! Page during the event as we will announce both the content/sweepstakes method AND the winners!

Stop in on April 2nd for some PC gaming fun!!

bioshock2.jpg

What to Look For, Test Setup

Because of the complexity and sheer amount of data we have gathered using our Frame Rating performance methodology, we are breaking it up into several articles that each feature different GPU comparisons.  Here is the schedule:

We are back again with another edition of our continued reveal of data from the capture-based Frame Rating GPU performance methods.  In this third segment we are moving on down the product stack to the NVIDIA GeForce GTX 660 Ti and the AMD Radeon HD 7950 - both cards that fall into a similar price range.

gtx660ti.JPG

I have gotten many questions about why we are using the cards in each comparison and the answer is pretty straight forward: pricing.  In our first article we looked at the Radeon HD 7970 GHz Edition and the GeForce GTX 680 while in the second we compared the Radeon HD 7990 (HD 7970s in CrossFire), the GeForce GTX 690 and the GeForce GTX Titan.  This time around we have the GeForce GTX 660 Ti ($289 on Newegg.com) and the Radeon HD 7950 ($299 on Newegg.com) but we did not include the GeForce GTX 670 because it sits much higher at $359 or so.  I know some of you are going to be disappointed that it isn't in here, but I promise we'll see it again in a future piece!


If you are just joining this article series today, you have missed a lot!  If nothing else you should read our initial full release article that details everything about the Frame Rating methodology and why we are making this change to begin with.  In short, we are moving away from using FRAPS for average frame rates or even frame times and instead are using a secondary hardware capture system to record all the frames of our game play as they would be displayed to the gamer, then doing post-process analyzation on that recorded file to measure real world performance.

Because FRAPS measures frame times at a different point in the game pipeline (closer to the game engine) its results can vary dramatically from what is presented to the end user on their display.  Frame Rating solves that problem by recording video through a dual-link DVI capture card that emulates a monitor to the testing system and by simply applying a unique overlay color on each produced frame from the game, we can gather a new kind of information that tells a very unique story.

card1.jpg

The capture card that makes all of this work possible.

I don't want to spend too much time on this part of the story here as I already wrote a solid 16,000 words on the topic in our first article and I think you'll really find the results fascinating.  So, please check out my first article on the topic if you have any questions before diving into these results today!

Test System Setup
CPU Intel Core i7-3960X Sandy Bridge-E
Motherboard ASUS P9X79 Deluxe
Memory Corsair Dominator DDR3-1600 16GB
Hard Drive OCZ Agility 4 256GB SSD
Sound Card On-board
Graphics Card NVIDIA GeForce GTX 660 Ti 2GB
AMD Radeon HD 7950 3GB
Graphics Drivers AMD: 13.2 beta 7
NVIDIA: 314.07 beta
Power Supply Corsair AX1200i
Operating System Windows 8 Pro x64

 

On to the results! 

Continue reading our review of the GTX 660 Ti and HD 7950 using Frame Rating!!