Subject: General Tech | June 20, 2013 - 02:03 PM | Ken Addison
Tagged: video, podcast, 780m, frame rating, nvidia, kepler, xbox one, Adobe, CC, opencl
PC Perspective Podcast #256 - 06/20/2013
Join us this week as we discuss Mobile Frame Rating, NVIDIA licensing Kepler, Xbox One DRM and more!
The URL for the podcast is: http://pcper.com/podcast - Share with your friends!
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Hosts: Ryan Shrout, Josh Walrath, Allyn Malventano and Morry Teitelman
Program length: 1:33:43
Week in Review:
0:01:55 NVIDIA GeForce GTX 780M Testing
News items of interest:
0:43:30 Ryan's summary of E3
Oculus 1080p, Razer Blade, Monoprice, SHIELD
1:11:40 Steam might allow shared games?
1:22:00 Hardware/Software Picks of the Week:
1-888-38-PCPER or email@example.com
Subject: General Tech | June 20, 2013 - 02:00 PM | Jeremy Hellstrom
Tagged: Adobe, oops, SaaS
The initial outcry from users of Adobe's Creative Suite because of their move to providing only Software as a Service was mostly ignored by Adobe. The 10% decline in sales and 66.8% decline in profit for Q2 of this year compared to last year is a little harder to ignore however and shows just how upset Adobe's customers were with this decision. The Register reports that most customers were upset by the licensing fees which essentially force them to constantly pay Adobe instead of purchasing a product as a one time expense and skipping a few generations of software before purchasing a new Creative Suite. The solution Adobe has offered is to perpetually sell and support the last boxed edition, Creative Suite 6 ... and there was some rejoicing.
"Adobe dropped the D-bomb during a Q2 conference call with analysts after admitting some customers are "disappointed" it decided to murder future copies of its boxed Creative Suite.
Clearly top brass at the company were living in er…cloud cuckoo land when they revealed last month that future Creative Suite versions would only be web-based, a move that went down badly with some channel partners and their customers."
Here is some more Tech News from around the web:
- Nvidia Shield gets a price cut ahead of 27 June release date @ The Inquirer
- Sneaky Seagate slips 'world's fastest' enterprise disk mutant into the wild @ The Register
- PC makers REALLY need Windows 8.1 to walk on water - but guess what? @ The Register
- Windows RT facing pressure from being isolated @ DigiTimes
- PBX blade for multiple extension home telephony @ Hack a Day
OpenCL Support in a Meaningful Way
Adobe had OpenCL support since last year. You would never benefit from its inclusion unless you ran one of two AMD mobility chips under Mac OSX Lion, but it was there. Creative Cloud, predictably, furthers this trend with additional GPGPU support for applications like Photoshop and Premiere Pro.
This leads to some interesting points:
- How OpenCL is changing the landscape between Intel and AMD
- What GPU support is curiously absent from Adobe CC for one reason or another
- Which GPUs are supported despite not... existing, officially.
This should be very big news for our readers who do production work whether professional or for a hobby. If not, how about a little information about certain GPUs that are designed to compete with the GeForce 700-series?
Subject: General Tech, Graphics Cards | April 5, 2013 - 11:48 AM | Ryan Shrout
Tagged: premiere pro, opencl, firepro, amd, Adobe
As we prepare for the NAB show (National Association of Broadcasters) this week, AMD and Adobe have released a fairly substantial news release concerning the future of Premiere Pro, Adobe's flagship professional video editing suite.
Earlier today Adobe revealed some of its next generation professional video and audio products, including the next version of Adobe® Premiere Pro. Basically Adobe is giving users a sneak peek at the new features coming to the next versions of its software. And we’ve decided to give you a sneak peek too, providing a look at how the next version of Premiere Pro performs when accelerated by AMD FirePro™ 3D workstation graphics and OpenCL™ versus Nvidia Quadro workstation graphics and CUDA.
This will be the first time that OpenCL is used as the primary rendering engine for Premiere and is something that AMD has been hoping to see for many years. Previous versions of the software integrated support for NVIDIA's CUDA GPGPU programming models and the revolution of the Mercury Playback Engine was truly industry changing for video production. However, because it was using CUDA, AMD users were left out of these performance improvements in favor of the proprietary NVIDIA software solution.
Adobe's next version of Premiere Pro (though we aren't told when that will be released) switches from CUDA to OpenCL and the performance of the AMD GCN architecture is being shown off by AMD today.
Using 4K TIFF 24-bit sequence content, Microsoft Windows® 7 64-bit, Intel Xeon E5530 @ 2.40 GHZ and 12GB system memory, AMD compared several FirePro graphics cards (using OpenCL) against NVIDIA Quadro options (using CUDA). Idealy we would like to see some OpenCL NVIDIA benchmarks as well, but I assume we'll have to wait to test that here at PC Perspective.
AMD also claims that by utilizing OpenCL rather than CUDA, the AMD FirePro GPUs are running at a lower utilization, opening up more graphics processing power for other applications and development work.
While this performance testing is conducted on a pre-release version of the next Adobe Premiere Pro, we’re really pleased with the results. As with all of the professional applications we support, we’ll continue to make driver optimizations for Adobe Premiere Pro that can only help to improve the overall user experience and application performance. So if you’re considering a GPU upgrade as part of your transition to the next version of Adobe Premiere Pro, definitely consider taking a look at AMD FirePro™ 3D workstation graphics cards.
You can continue on to read the full press release from AMD and Adobe on the collaboration or check out the complete blog post posted on AMD.com.
Subject: General Tech | February 21, 2013 - 12:27 PM | Jeremy Hellstrom
"Mozilla's Firefox web browser now includes a built-in PDF viewer - allowing users to bin plugins from Adobe and other developers.
Here is some more Tech News from around the web:
- Seagate joins OpenStack foundation and Open Compute Project @ The Register
- BlackBerry squashes W-TIFF-F bug that's ripe for malware squirters @ The Register
- Nikon D7100 hands-on preview @ Hardware.info
- Giveaway at Rbmods together with Cm Storm
Subject: General Tech, Graphics Cards | May 19, 2012 - 03:27 AM | Scott Michaud
Tagged: Adobe, CS6, gpgpu
Last month, SemiAccurate reported that Adobe Creative Suite 6 would be programmed around OpenCL which would allow any GPU to accelerate your work. Adobe now claims that OpenCL would only accelerate the HD6750M and the HD6770M running on OSX Lion with 1GB of vRAM on a MacBook Pro at least for the time being at least for Adobe Premiere Pro.
Does it aggravate you when something takes a while or stutters when you know a part of your PC is just idle?
Adobe has been increasingly moving to take advantage of the graphics processor available in your computer to benefit the professional behind the keyboard, mouse, or tablet. CS 5.5 pushed several of their applications on to the CUDA platform. End-users claim that Adobe sold them out for NVIDIA but that just seems unlikely and unlike either company. My prediction is and always was more that NVIDIA parachuted in some engineers to Adobe and their help was limited to CUDA.
Creative Suite 6 further suggests that I was correct as Adobe has gone back and re-authored much of those features in OpenCL.
Isn't it somewhat ironic that insanity is a symptom of mercury poisoning?
AMD as a hatter!
CS6 will not execute on just any old GPU now despite the wider availability of OpenCL relative to the somewhat NVIDIA proprietary CUDA. While the CUDA whitelist currently extends to 22 Windows NVIDIA GPUs and 3 Mac OSX NVIDIA GPUs current OpenCL support is limited to a pair of AMD-based OSX Lion mobile GPUs: the 6750M and the 6770M.
It would not surprise me if other GPUs would accelerate CS6 if manually added to a whitelist. Adobe probably is very conservative with what components they add to the whitelist in an effort to reduce support costs. That does not mean that you will see benefits even if you trick Adobe into accepting hardware acceleration though.
It appears as if Adobe is working towards using the most open and broad standards -- they just are doing it at their own pace this time. This release was obviously paced for Apple support.
Subject: General Tech | March 30, 2012 - 04:36 AM | Scott Michaud
Tagged: IOLO, Adobe
A recent Adobe auto update included a poorly labeled advertisement for IOLO System Checkup. The ad urges you to purchase System Checkup by dramatizing mundane events on your PC to be remedied only by their paid product. The scan also fails to alert for issues which actually are serious and commonplace.
Adobe has been known to be slightly haphazard with using their update application for advertising purposes. If you are not ever vigilant it is possible that your computer could be gifted a trial of McAfee antivirus or something.
An advertisement for System Checkup by IOLO has recently been added to the site you are directed to after a manual update of Flash. Upon running the “Free PC Health Check” you are prompted to purchase the full product to fix the problems it finds. Ed Bott over at ZDNet takes exception with the advertisement.
At least it does not cripple your machine until you pay.
Ed Bott complains about the advertisement, and Adobe’s distribution of it, on two main grounds: the scanner urges you to fix things that do not need to be fixed allegedly to alarm you and it fails to warn you about things that you should be alarmed about.
Throughout the article, he runs the scanner a couple of times on a couple of setups and discusses the issues it claims to have found and points out what it should have detected but failed to.
First and foremost if software wishes to protect your PC from attack it should, at the very least, ensure that you are patched. On a completely unpatched machine, the scanner did not even try to warn the user to update their operating system.
Likewise, the application claimed that the user’s RAM required defragmentation. Most of our users should be aware of defragmenting, what it does, and why it is not useful for SSDs. Extrapolate that thought to RAM.
The moral of this story is to be absolutely careful about what you run on your PC. While the scanner itself is harmless outside of alarmism, there are plenty of others which are malicious. Even if you trust the site, it is possible that the website could have been compromised by an attack and forced to deliver you malicious content.
While, again, this situation is not malicious -- just feels annoying and grossly misleading -- it should be one more event to teach you that the only thing to keep your computing device safe and properly functioning is your constant vigilance.
Subject: General Tech | July 15, 2011 - 02:50 AM | Tim Verry
Tagged: linux, flash, Adobe
The announcement also briefly covers the improved security measures, specifically those that relate to GPU-acceleration. The new Stage 3D rendering API includes a new simple shader language dubbed AGAL (Adobe Graphics Assembly Language) that prohibits loops or functions inside shaders. Further, Adobe has added restrictions to the API to limit the number of calls per frame in an attempt to mitigate DDoS attacks.
The new desktop beta is available now for download. 64 bit Linux users rejoice, for the necessary evil that is Flash has returned to you.
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