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:: PC Perspective . Graphics Card . Galaxy GeForce 210 and GT 220 Review - NVIDIA 40nm GPUs hit consumers . NVIDIA tries to breath life into GT200 again
The PC Perspective Podcast is your weekly stop for the latest PC tech news and reviews! Give it a listen!
NVIDIA tries to breath life into GT200 againIntroduction
Not only are the GeForce 210 and GT 220 the first NVIDIA graphics cards built on TSMC's 40nm process technology, they are also the first to support the DirectX 10.1 standard that was included with AMD's 4000-series of GPUs last year. NVIDIA has been slowly backing off of its push against DX10.1 as "unnecessary" and has moved that bus onto the world of DX11 - which AMD's new 5000-series of parts supports.
One thing you will NOT find on these low end parts is GDDR5 support - something we were surprised to see on the mobile versions of these GPUs this summer. While that would potentially increase performance, quite frankly the lack of raw processing power on these GPUs negated the need for higher bandwidth memory.
The GeForce 210 and GT 220 also are the first offerings from NVIDIA to include support for the HDMI 1.3a standard that includes uncompressed 7.1 channel audio (commonly called Blu-ray audio). The GPUs here support audio bypass; you will still need an audio solution (either on your motherboard or on a discrete card) that supports 7.1 channel audio and correct software as well.
As we will see in our card break down on the next page, the 40nm GPUs from NVIDIA are tiny, especially compared to any other GT200-based design. If TSMC can continue to improve their 40nm process, which we are really hoping for as the next-generation of parts from both AMD and NVIDIA reach us, then that should mean better performance and lower power for these budget cards.
Galaxy is one of the largest NVIDIA partners and a company that not many enthusiasts are familiar with; but you soon will be. Though they are mainly making names for themselves on the low-end and mid-range offerings, the company will soon be taking their engineering expertise beyond it into the high end with Fermi.
The GeForce 210, previously known as GT218, sports 16 shader processors that each run at 1404 MHz. The core of the GPU is running at 589 MHz; all of these are respectable clock speeds for the GT200 architecture but obviously going from 240 SPs on the GTX 285 to 16 on the GeForce 210 is going to result in significant performance drops. It includes 512MB of DDR2 memory on a 64-bit memory bus.
The GeForce GT 220 (GT216) is a significant boost up in performance with 3x the shaders of the GF 210 that run at 1360 MHz while the GPU core runs at 625 MHz. The memory runs at the same speed (800 MHz) DDR2 though our test sample has 1GB rather than 512MB on a 128-bit memory bus.
In terms of product placement, NVIDIA claims that the GeForce 210 and GT 220 fit right around the 9500 GT/9600 GT segment of the market. What is most confusing to me is that NVIDIA hasn't said that the 9000-series has been EOL'd and it is likely we'll see both lines continuing through the end of the year. In the NVIDIA provided slide above you'll see that the GT 220 and 9500 GT perform nearly identically - so why bother with the new part? - the GT 220 will run cooler and costs less to make.
Obviously another big selling point for the new GeForce GT 220 and the 210 are features like CUDA. In this graph NVIDIA shows how even the addition of a $70 graphics card can drastically improve performance in certain consumer applications like Nero Move It and the much-hyped vReveal.
Finally, here is the last graph supplied by NVIDIA looking at the modest gaming performance. Obviously with a test resolution of 1280x1024 you won't be expecting incredible results but what I found most surprising was the lack of any comparison results. It would seem that NVIDIA wasn't very bullish on the ability for GeForce 210 or GT 220 to compare with the AMD's offerings.
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