Polaris 10 Specifications
It would be hard at this point to NOT know about the Radeon RX 480 graphics card. AMD and the Radeon Technologies Group has been talking publicly about the Polaris architecture since December of 2015 with lofty ambitions. In the precarious position that the company rests, being well behind in market share and struggling to compete with the dominant player in the market (NVIDIA), the team was willing to sacrifice sales of current generation parts (300-series) in order to excite the user base for the upcoming move to Polaris. It is a risky bet and one that will play out over the next few months in the market.
Since then AMD continued to release bits of information at a time. First there were details on the new display support, then information about the 14nm process technology advantages. We then saw demos of working silicon at CES with targeted form factors and then at events in Macau, showed press the full details and architecture. At Computex they announced rough performance metrics and a price point. Finally, at E3, AMD discussed the RX 460 and RX 470 cousins and the release date of…today. It’s been quite a whirlwind.
Today the rubber meets the road: is the Radeon RX 480 the groundbreaking and stunning graphics card that we have been promised? Or does it struggle again to keep up with the behemoth that is NVIDIA’s GeForce product line? AMD’s marketing team would have you believe that the RX 480 is the start of some kind of graphics revolution – but will the coup be successful?
Join us for our second major graphics architecture release of the summer and learn for yourself if the Radeon RX 480 is your next GPU.
Subject: General Tech, Graphics Cards | June 29, 2016 - 04:03 PM | Ryan Shrout
Tagged: video, rx 480, raja koduri, radeon, Polaris, live, giveaway, amd
When it comes to GPU releases, we at PC Perspective take things up a level in the kind of content we produce as well as the amount of information we provide to the community. Part of that commitment is our drive to bring in the very best people from around the industry to talk directly to the consumers, providing interesting and honest views on where their technology is going.
With the pending release of the Radeon RX 480 based on AMD's latest Polaris architecture on Wednesday, June 29th, I am excited to announce that Raja Koduri, SVP and Chief Architect of the Radeon Technologies Group will be joining us in studio to talk about the RX 480 and AMD's plans moving forward.
The AMD Radeon RX 480 Graphics Card
There is much to discuss. AMD and the RTG have promised that the RX 480 will be a revolutionary product, improving on performance per watt and performance per dollar in a way that no other AMD architecture has done. And the drive to include dramatically more gamers in the rising world of VR gaming will be an impressive feat as well, if they can pull it off. Topics like architectural improvements, asynchronous compute, multi-GPU and more are on the docket. You definitely won't want to miss it.
Radeon RX 480 Live Stream with Raja Koduri and Ryan Shrout
10:30am PT / 1:30pm ET - June 29th
Need a reminder? Join our live stream notification list!
The event will take place Wednesday, June 29th at 1:30pm ET / 10:30am PT at http://www.pcper.com/live. There you’ll be able to catch the live video stream as well as use our chat room to interact with the audience, asking questions for me and Raja to answer live.
Raja is one of the more open and honest people in this highly competitive landscape and every time we have had the ability to do an interview he has provided insightful, and sometimes very new, information.
As a price for hosting AMD in the offices, we demanded a sacrifice: in the form of hardware to giveaway to our viewers! We'll have at least two Radeon RX 480s to giveaway during the live stream but I am pushing to get a bump in that count; we'll see if I am persuasive enough. All you have to do to win on the 29th is watch the live stream!
Some Radeon RX 480s will be up for grabs!!
If you have questions, please leave them in the comments below and we'll look through them just before the start of the live stream. Of course you'll be able to tweet us questions @pcper and we'll be keeping an eye on the IRC chat as well for more inquiries. What do you want to know and hear from Raja or me?
So join us! Set your calendar for this coming Wednesday at 1:30pm ET / 10:30am PT and be here at PC Perspective to catch it. If you are a forgetful type of person, sign up for the PC Perspective Live notification list that we use exclusively to notify users of upcoming live streaming events including these types of specials and our regular live podcast. I promise, no spam will be had!
Subject: General Tech | June 27, 2016 - 04:26 PM | Jeremy Hellstrom
Tagged: NVMe, toshiba, ZD6000
Apeiron is a supplier of NVMe over fabric links for businesses and will be releasing products based on a Toshiba NVMe SSD, which was being kept quiet until now. You will not see these coming to a desktop near you but the announcement contains a very interesting tidbit. The two ZD6000 drives being sold are 1.6TB and 3.2TB in size. While that 3.2TB drive is attractive, Aperion suggests that there will be higher capacity drives released after these models, with The Register speculating on doubling, which would give us some impressively sized drives. The technology used to stack this memory will eventually spill over to the consumer side so you can expect capacities to continue to grow and for prices to steadily decline.
"Toshiba has quietly made 1.6TB and 3.2TB dual-port ZD6000 NVMe SSDs available to OEMs, and we know this because Apeiron says it has certified them."
Here is some more Tech News from around the web:
- Dev boss: What will Microsoft do with Windows 10 Mobile? Surprise – it's for work! @ The Register
- Technology shares slide with Brexit vote, except ARM @ The Regsiter
- Updategate: California woman awarded $10,000 for borked Windows 10 upgrade @ The Inquirer
- A ZFS developer’s analysis of the good and bad in Apple’s new APFS file system @ Ars Technica
- Asus PCE-AC88 Dual-Band AC3100 Desktop Wireless Adapter @ Kitguru
- Google's Gboard Keyboard @ Hardware Secrets
Subject: Graphics Cards | June 28, 2016 - 02:26 PM | Sebastian Peak
Tagged: nvidia, GeForce GTX 1060, GTX1060, rumor, report, leak, pascal, graphics card, video card
A report from VideoCardz.com shows what appears to be an NVIDIA GeForce GTX 1060 graphics card with a cooler similar to the "Founders Edition" GTX 1080/1070 design.
Is this the GTX 1060 reference design? (Image via VideoCardz.com)
The image comes via Reddit (original source links in the VideoCardz post), and we cannot verify the validity of the image - though it certainly looks convincing to this writer.
So what does VideoCardz offer as to the specifications of this GTX 1060 card? Quoting from the post:
"NVIDIA GeForce GTX 1060 will most likely use GP106 GPU with at least 1280 CUDA cores. Earlier rumors suggested that GTX 1060 might get 6 GB GDDR5 memory and 192-bit memory bus."
We await official word on the GTX 1060 from NVIDIA, which VideoCardz surmises "is expected to hit the market shortly after Radeon RX 480".
Subject: Graphics Cards | June 29, 2016 - 09:26 PM | Jeremy Hellstrom
Tagged: rx 480, radeon, Polaris, amd, 8gb
Having already read through Ryan's review of the RX 480 while listening to Raja on the live stream you might be curious what others thought of the card. Perhaps there was one of your preferred configurations or games we did not cover or maybe you just love to read. Do not worry as there are plenty of reviews to test out. You could start over at [H]ard|OCP, who test power usage and performance with a different technique, before moving on to other hardware sites.
"AMD's next generation GCN GPU is here! We review the AMD Radeon RX 480 and find out what kind of gaming experience it provides at 1080p and 1440p. We compare apples-to-apples with four other video cards to find out how it compares at both resolutions. We even find out how high it will overclock! Waited for benchmarks, right?"
Here are some more Graphics Card articles from around the web:
- AMD's Radeon RX 480 @ Tech Report
- Radeon R9 RX 480 8GB @ Guru of 3D
- AMD’s Polaris Has Landed: A Look At The $200 Radeon RX 480 @ Techgage
- AMD RX 480 review: The best budget graphics card—but for how long? @ Ars Technica
- AMD Radeon RX 480 @ TechARP
- AMD Radeon RX 480 @ Hardwareheaven
- AMD Radeon RX 480 8 GB @ techPowerUp
- AMD Radeon RX 480 CrossFire @ techPowerUp
- The Radeon RX480 8GB Performance Review @ Hardware Canucks
- AMD Radeon RX 480 8GB – Polaris Finally Arrives! @ Custom PC Review
- AMD Radeon RX 480 8GB @ Kitguru
- AMD Radeon RX 480 On Linux @ Phoronix
Subject: Processors | June 27, 2016 - 06:40 PM | Jeremy Hellstrom
Tagged: dx12, 6700k, Intel, i7-6950X
[H]ard|OCP has been conducting tests using a variety of CPUs to see how well DX12 distributes load between cores as compared to DX11. Their final article which covers the 6700K and 6950X was done a little differently and so cannot be directly compared to the previously tested CPUs. That does not lower the value of the testing, scaling is still very obvious and the new tests were designed to highlight more common usage scenarios for gamers. Read on to see how well, or how poorly, Ashes of the Singularity scales when using DX12.
"This is our fourth and last installment of looking at the new DX12 API and how it works with a game such as Ashes of the Singularity. We have looked at how DX12 is better at distributing workloads across multiple CPU cores than DX11 in AotS when not GPU bound. This time we compare the latest Intel processors in GPU bound workloads."
Here are some more Processor articles from around the web:
- Intel Skylake Graphics: Windows 10 vs. Ubuntu 16.04 + Latest Open-Source Driver Code @ Phoronix
- AMD Wraith Cooler Performance on FX-6350 Black Edition CPU @ Neoseeker
- Athlon X4 880K @ Hardware Secrets
- AMD Athlon X4 845 CPU Review @ OCC
Too much power to the people?
The launch of the AMD Radeon RX 480 has generally been considered a success. Our review of the new reference card shows impressive gains in architectural efficiency, improved positioning against NVIDIA’s competing parts in the same price range as well as VR-ready gaming performance starting at $199 for the 4GB model. AMD has every right to be proud of the new product and should have this lone position until the GeForce product line brings a Pascal card down into the same price category.
If you read carefully through my review, there was some interesting data that cropped up around the power consumption and delivery on the new RX 480. Looking at our power consumption numbers, measured directly from the card, not from the wall, it was using slightly more than the 150 watt TDP it was advertised as. This was done at 1920x1080 and tested in both Rise of the Tomb Raider and The Witcher 3.
When overclocked, the results were even higher, approaching the 200 watt mark in Rise of the Tomb Raider!
A portion of the review over at Tom’s Hardware produced similar results but detailed the power consumption from the motherboard PCI Express connection versus the power provided by the 6-pin PCIe power cable. There has been a considerable amount of discussion in the community about the amount of power the RX 480 draws through the motherboard, whether it is out of spec and what kind of impact it might have on the stability or life of the PC the RX 480 is installed in.
As it turns out, we have the ability to measure the exact same kind of data, albeit through a different method than Tom’s, and wanted to see if the result we saw broke down in the same way.
Our Testing Methods
This is a complex topic so it makes sense to detail the methodology of our advanced power testing capability up front.
How do we do it? Simple in theory but surprisingly difficult in practice, we are intercepting the power being sent through the PCI Express bus as well as the ATX power connectors before they go to the graphics card and are directly measuring power draw with a 10 kHz DAQ (data acquisition) device. A huge thanks goes to Allyn for getting the setup up and running. We built a PCI Express bridge that is tapped to measure both 12V and 3.3V power and built some Corsair power cables that measure the 12V coming through those as well.
The result is data that looks like this.
What you are looking at here is the power measured from the GTX 1080. From time 0 to time 8 seconds or so, the system is idle, from 8 seconds to about 18 seconds Steam is starting up the title. From 18-26 seconds the game is at the menus, we load the game from 26-39 seconds and then we play through our benchmark run after that.
There are four lines drawn in the graph, the 12V and 3.3V results are from the PCI Express bus interface, while the one labeled PCIE is from the PCIE power connection from the power supply to the card. We have the ability to measure two power inputs there but because the GTX 1080 only uses a single 8-pin connector, there is only one shown here. Finally, the blue line is labeled total and is simply that: a total of the other measurements to get combined power draw and usage by the graphics card in question.
From this we can see a couple of interesting data points. First, the idle power of the GTX 1080 Founders Edition is only about 7.5 watts. Second, under a gaming load of Rise of the Tomb Raider, the card is pulling about 165-170 watts on average, though there are plenty of intermittent, spikes. Keep in mind we are sampling the power at 1000/s so this kind of behavior is more or less expected.
Different games and applications impose different loads on the GPU and can cause it to draw drastically different power. Even if a game runs slowly, it may not be drawing maximum power from the card if a certain system on the GPU (memory, shaders, ROPs) is bottlenecking other systems.
One interesting note on our data compared to what Tom’s Hardware presents – we are using a second order low pass filter to smooth out the data to make it more readable and more indicative of how power draw is handled by the components on the PCB. Tom’s story reported “maximum” power draw at 300 watts for the RX 480 and while that is technically accurate, those figures represent instantaneous power draw. That is interesting data in some circumstances, and may actually indicate other potential issues with excessively noisy power circuitry, but to us, it makes more sense to sample data at a high rate (10 kHz) but to filter it and present it more readable way that better meshes with the continuous power delivery capabilities of the system.
Image source: E2E Texas Instruments
An example of instantaneous voltage spikes on power supply phase changes
Some gamers have expressed concern over that “maximum” power draw of 300 watts on the RX 480 that Tom’s Hardware reported. While that power measurement is technically accurate, it doesn’t represent the continuous power draw of the hardware. Instead, that measure is a result of a high frequency data acquisition system that may take a reading at the exact moment that a power phase on the card switches. Any DC switching power supply that is riding close to a certain power level is going to exceed that on the leading edges of phase switches for some minute amount of time. This is another reason why our low pass filter on power data can help represent real-world power consumption accurately. That doesn’t mean the spikes they measure are not a potential cause for concern, that’s just not what we are focused on with our testing.
Subject: Displays | June 25, 2016 - 06:23 AM | Scott Michaud
Tagged: valve, oculus rift, Oculus, htc vive
Facebook has disabled their software check that prevents Oculus Store games from running without an Oculus Rift being connected. Further, Motherboard has directly quoted an Oculus spokesperson as saying “We won't use hardware checks as part of DRM on PC in the future”. This check prevented these games from running on the HTC Vive using the user-created tool, Revive, until the creator of Revive disabled the DRM in response.
Oculus will continue to develop their DRM itself, of course. They have also been approaching developers to make Oculus-exclusive content, and I expect that will continue. This is where we get into a little bit of a debate that has been brewing online. Some believe that, due to the size of the potential market, exclusivity could bring content to life that otherwise would not be viable. While that does have some merit to muse over, I cannot see how that would be any better (for society) than all the platform holders pitching in to an open incubation fund. This way, art will not locked away unless it absolutely requires a specific feature that some platforms cannot provide, and consumers will have a larger pool of content to justify the initial purchase.
That topic aside, Oculus has not pledged that they won't interfere with third-parties that want to support Oculus-exclusive titles on other headsets. A hardware check will not be involved, now or in the future, though.
Subject: General Tech | June 23, 2016 - 10:37 PM | Jeremy Hellstrom
Tagged: Futuremark. Time Spy, 3dmark
A new version of DirectX hitting the market means we need a new benchmark and once again Futuremark has delivered, with the Time Spy benchmark. Right now 3D Mark is 80% off on Steam and if you pick it up you will get access to the new Time Spy Basic benchmark when it is released.
Time Spy uses the new DirectX 12 API and supports new features like asynchronous compute, explicit multi-adapter, and multi-threading. It will have reviewers digging out hardware they thought they had already tested to provide you with new benchmark data points that will apply to the currently available DX12 games as well as those which will be released.
This is also a great opportunity to pick up the full version of the benchmark for your own usage, even if you have yet to upgrade to DX12 hardware. You should check out the teaser trailer if you are familiar with past 3D Mark versions as you will see a few glimpses at benchmark screens that caused you mental raster burn in years past.
Subject: General Tech | June 28, 2016 - 11:52 PM | Scott Michaud
Tagged: windows 10, microsoft
Mary Jo Foley of ZDNet is reporting that the “Get Windows 10” window will be redesigned to make it easier to reject. The option will now have the button “Upgrade now” right beside two obvious link inputs, “Choose time” and “Decline free offer”. The close button will also dismiss the notification without accepting it.
Image Credit: ZDNet
Of course, this is what they should have done a year ago, and it probably doesn't matter by now. At this point, I'm not sure how many people who need this change are still fighting Get Windows 10. Most have probably been tricked into upgrading, or have already figured out the direct way to disable it. I tend to encourage companies when they do the right thing, but this just seems too late to even approach its intended effect.
Also, this change occurred a few days after Microsoft decided to not appeal a lawsuit, brought about a woman whose business, a travel agency, suffered downtime related to the OS update. Windows 10 apparently did not work well with her system, causing it to slow down and crash. She won $10,000 in damages. Personally, I know how much Windows 10 can mess up certain devices. While I run Windows 10 on my production machine, and prefer it over Windows 7, a family member's laptop would turn its display's backlight off when brightness is set to 100% (which was default when plugged in). To a general PC user, that would look like Windows 10 upped and killed the device. Worse, rolling back to Windows 8.1 wasn't a sign to stop trying to update -- it wanted to put Windows 10 right back on it!
So yeah, Microsoft is doing the right thing... after about a year.
Subject: Processors | June 25, 2016 - 03:15 AM | Scott Michaud
Tagged: Intel, kaby lake, iGPU, h.265, hevc, vp8, vp9, codec, codecs
Fudzilla isn't really talking about their sources, so it's difficult to gauge how confident we should be, but they claim to have information about the video codecs supported by Kaby Lake's iGPU. This update is supposed to include hardware support for HDR video, the Rec.2020 color gamut, and HDCP 2.2, because, if videos are pirated prior to their release date, the solution is clearly to punish your paying customers with restrictive, compatibility-breaking technology. Time-traveling pirates are the worst.
According to their report, Kaby Lake-S will support VP8, VP9, HEVC 8b, and HEVC 10b, both encode and decode. However, they then go on to say that 10-bit VP9 and 10-bit HEVC 10b does not include hardware encoding. I'm not too knowledgeable about video codecs, but I don't know of any benefits to encoding 8-bit HEVC Main 10. Perhaps someone in our comments can clarify.
Subject: Graphics Cards | June 27, 2016 - 08:55 PM | Jeremy Hellstrom
Tagged: pascal, nvidia, GTX 1080, gtx, GP104, geforce, founders edition
You have already seen our delve into the frame times provided by the GTX 1080 but perhaps you would like another opinion. The Tech Report also uses the FCAT process which we depend upon to bring you frame time data, however they present the data in a slightly different way which might help you to comprehend the data. They also included Crysis 3 to ensure that the card can indeed play it. Check out their full review here.
"Nvidia's GeForce GTX 1080 is the company's first consumer graphics card to feature its new Pascal architecture, fabricated on a next-generation 16-nm process. We dig deep into the GTX 1080 to see what the confluence of these advances means for the high-end graphics market."
Here are some more Graphics Card articles from around the web:
- Gigabyte GeForce GTX 1080 G1 Gaming Review @HiTech Legion
- NVIDIA GeForce GTX 1080 SLI @ techPowerUp
- NVIDIA GeForce GTX 1070 Review: A Look At 1440p, 4K & Ultrawide Gaming @ Techgage
- Asus Republic Of Gamers Strix GTX 1070 Aura RGB OC @ Kitguru
- MSI Gaming 3 and 4-way SLI Bridge Connector Review @ OCC
- Radeon R9 380 vs. GeForce GTX 960 @ Hardware Secrets
A new competitor has entered the arena!
When we first saw the announcement of the MateBook in Spain back in March, pricing was immediately impressive. The base model of the tablet starts at just $699; $200 less than the lowest-priced Surface Pro 4, with features and performance that pretty closely match one another.
The MateBook only ships with Core m processors, a necessity of the incredibly thin and fanless design that Huawei is using. That obviously will put the MateBook behind other tablets and notebooks that use the Core i3/i5/i7 processors, but with a power consumption advantage along the way. Honestly, the performance differences between the Core m3 and m5 and m7 parts is pretty small – all share the same 4.5 watt TDP and all have fairly low base clock speeds and high boost clocks. The Core m5-6Y54 that rests in our test sample has a base clock of 1.1 GHz and a maximum Turbo Boost clock of 2.7 GHz. The top end Core m7-6Y75 has a base of 1.2 GHz and Boost of 3.1 GHz. The secret of course is that these processors run at Turbo clocks very infrequently; only during touch interactions and when applications demand performance.
If you work-load regularly requires you to do intensive transcoding, video editing or even high-resolution photo manipulation, the Core m parts are going to be slower than the Core i-series options available in other solutions. If you just occasionally need to use an application like Photoshop, the MateBook has no problems doing so.
|Huawei MateBook Tablet PC|
|Screen||12-in 2160x1440 IPS|
|CPU||Core m3||Core m3||Core m5||Core m5||Core m7||Core m7|
|GPU||Intel HD Graphics 515|
|Network||802.11ac MIMO (2.4 GHz, 5.0 GHz)
Gigabite Ethernet (MateDock)
|Display Output||HDMI / VGA (through MateDock)|
|Connectivity||USB 3.0 Type-C
USB 3.0 x 2 (MateDock)
|Audio||Dual Digital Mic
|Weight||640g (1.41 lbs)|
|Dimensions||278.8mm x 194.1mm x 6.9mm
(10.9-in x 7.6-in x 0.27-in)
|Operating System||Windows 10 Home / Pro|
At the base level, both the Surface Pro 4 and the MateBook have identical specs, but the Huawei unit is priced $200 lower. After that, things get more complicated as the Surface Pro 4 moves to Core i5 and Core i7 processors while the MateBook sticks with m5 and m7 parts. Storage capacities and memory size scale though. The lowest entry point for the MateBook to get 256GB of storage and 8GB of memory is $999 and comes with a Core m5 processor; a comparable Surface Pro 4 uses a Core i5 CPU instead but will run you $1199. If you want to move from 256GB to 512GB of storage, Microsoft wants $400 more for your SP4, while Huawei’s price only goes up $200.
Subject: Graphics Cards, Processors | June 29, 2016 - 11:27 AM | Sebastian Peak
Tagged: RX 490, radeon, processors, Polaris, graphics card, Bristol Ridge, APU, amd, A12-9800
AMD's current "We're in the Game" promotion offers a glimpse at upcoming product names, including the Radeon RX 490 graphics card, and the new Bristol Ridge APUs.
Visit AMD's gaming promo page and click the link to "check eligibility" to see the following list of products, which includes the new product names:
It seems safe to assume that the new products listed - including the Radeon RX 490 - are close to release, though details on the high-end Polaris GPU are not mentioned. We do have details on the upcoming Bristol Ridge products, with this in-depth preview from Josh published back in April. The A12-9800 and A12-9800E are said to be the flagship products in this new 7th-gen lineup, so there will be new desktop parts with improved graphics soon.
Subject: General Tech | June 24, 2016 - 04:59 PM | Jeremy Hellstrom
"A study from GeoEdge, an ad scanning vendor, reveals that Flash has been wrongly accused of being the root cause of today's malvertising campaigns, but in reality, switching to HTML5 ads won't safeguard users from attacks because the vulnerabilities are in the ad platforms and advertising standards themselves."
Here is some more Tech News from around the web:
- Revive revived: Oculus DRM push shattered as DIY devs strike back @ The Register
- AMD Radeon RX 480 Hands-On Preview @ TechARP
- Remote-code execution flaw identified in OpenAPI framework @ The Inquirer
- SoftIron Overdrive 1000 is a £400 64-bit ARM server for developers @ The Register
- Chrome Bug Makes It Easy To Download Movies From Netflix and Amazon Prime @ Slashdot
- BlackBerry's turnaround stalls @ The Register
- RFC gives route leaks names, to help netops explain why traffic goes missing @ The Register
- Malware Can Use Fan Noise To Steal Data From Air-Gapped Systems @ Slashdot
Subject: Storage | June 24, 2016 - 05:45 PM | Jeremy Hellstrom
Tagged: Mushkin, Triactor, SM2256, tlc
At about $0.23/GB for the 480GB model it would be hard to find a less expensive SSD without waiting for a sale. There are those who will refuse the drive because of the use of 256Gbit TLC SanDisk flash and the Silicon Motion SM2256K controller but those on the lookout for bargains should pop by The SSD Review for a look at the full performance review. Apart from the expected poor performance with large constant write transfers this drive runs at a respectable pace when performing the common tasks you would require.
"We've tested quite a few TLC based SSDs as of late, will the Mushkin Triactor show up the competition? Or will it lag behind in all its TLC "glory?" So far all we can say is that it sure does look cool. Read on as we analyze the new Mushkin Triactor 480GB in today's review!"
Here are some more Storage reviews from around the web:
- OCZ RD400 PCIe NVMe SSD @ Benchmark Reviews
- Intel 535 Series 240GB SSD Review @ NikKTech
- WD My Cloud Expert Series EX2100 8TB NAS Server Review @ NikKTech
- Samsung Portable SSD T3 500GB USB 3.1 Gen 1 Drive Review @ NikKTech
Subject: General Tech | June 30, 2016 - 02:35 PM | Ryan Shrout
Tagged: video, summer sale, steam, RX 490, rx 480, radeon, Polaris, podcast, matebook, Huawei, gtx 1060, amd
PC Perspective Podcast #406 - 06/30/2016
Join us this week as we discuss our AMD RX 480 review, the new Huawei MateBook, GTX 1060 and RX 490 leaks and more!
The URL for the podcast is: http://pcper.com/podcast - Share with your friends!
- iTunes - Subscribe to the podcast directly through the Store (audio only)
- Google Play - Subscribe to our audio podcast directly through Google Play!
- RSS - Subscribe through your regular RSS reader (audio only)
- MP3 - Direct download link to the MP3 file
This episode of the PC Perspective Podcast is sponsored by Lenovo!
Hosts: Ryan Shrout, Allyn Malventano, Jeremy Hellstrom, and Josh Walrath
Subject: General Tech | June 28, 2016 - 04:35 PM | Jeremy Hellstrom
Tagged: NVMe, 9100, micron
Testing out twelve 9100 NVMe flash drives is not easy as it requires some interesting configurations to make the testing worth while, sticking them all in a box and running ATTO is not going to create valuable information. Those custom configurations revealed some interesting limitations, such as Windows' RAID having an upper limit of 385K IOPS and the Linux flavours tested topped out at 400K IOPS.
Server 2016 Technical Preview 5 turned out to be more stable than Server 2012 R2; somehow using Resource Monitor managed to crash hard enough to break the Server install in one case. 2016 also had that upper IOPS limit which was far below the drives actual capabilities. Drop by The Inquirer for look at the work which was done to set up for testing as well as the results.
"I have spent the past TWO months testing these cards, the past month of which has involved truly tormenting them. I've learned a lot of things. There's the basic "NVMe is faster" that you can get from reading about the theory behind the drives, but there have also been a lot of little practical tidbits that you only get to find out when you run face first into problems."
Here is some more Tech News from around the web:
- Lawyer bot has overturned 160,000 parking offences and counting @ The Inquirer
- Office 365 corporate users targeted with zero-day ransomware attack @ The Inquirer
- Now Intel swings axe at sales, marketing peeps @ The Register
- Activision Abuses DMCA To Take Knock Indie Game Entirely Off Steam @ Slashdot
- 25,000 malware-riddled CCTV cameras form network-crashing botnet @ The Register
- Microsoft launches Net Core 1.0 for Linux, OS X and Windows @ The Inquirer
- AMD, Nvidia next-generation graphics card competition to begin earlier @ DigiTimes
- US Customs Wants To Know Travelers' Social Media Account Names @ The Inquirer
Subject: General Tech | June 29, 2016 - 05:36 PM | Jeremy Hellstrom
Tagged: hospital, security, winxp, Malware
For the past few years we have heard about some rather horrific security vulnerabilities in hospitals and sadly this has not changed at all. Indeed many hospitals are still on older, unsupported OSes such as WinXP that most security software no longer protects against the malware which was used. In one case a hospital using centralised intrusion detection software, updated endpoint protection, and new model firewall was still compromised using very old malware. In most of the cases described by The Register it was personal data and medical records which were compromised but that doesn't mean the medical appliances and physical security systems are not also vulnerable to attack.
"Attackers have popped three prominent US hospitals, using deliberately ancient malware so old that it slips under the radar of modern security controls to compromise Windows XP boxes and gain network beacheads."
Here is some more Tech News from around the web:
- Never-never chip tech Memristor shuffles closer to death row @ The Register
- Google Found Disastrous Symantec and Norton Vulnerabilities That Are 'As Bad As It Gets' @ Slashdot
- A month to go and Microsoft finally offers a 'no thanks' option for Windows 10 @ The Inquirer
- 5 SSH Hardening Tips @ Linux.com
- Corsair Lapdog - Gaming without a Desk @ [H]ard|OCP
- Play Store malware roots phones, installs an app every two minutes @ The Register
- Reverse Engineering Quadcopter Protocols @ Hack a Day
Subject: General Tech | June 30, 2016 - 06:02 AM | Scott Michaud
Tagged: pc gaming, Nintendo
Okay, so I'm a week late on this, but what the heck. Dolphin 5.0 was released on their website. The project is a Wii and GameCube emulator that is available for Windows, Mac, and Linux. This version focuses on compatibility. They claim that about 85% of titles, including WiiWare and virtual-console games, can be played from start to finish, with about 14% of all titles doing so flawlessly.
That said, it also adds several performance features. They improved the JIT compiler, added texture pooling to prevent reloading the same texture over and over, and even added DirectX 12 support, although they don't elaborate on why that would be useful for this workload. While they have not extended support to Vulkan, they do use the “Approaching Zero Driver Overhead (AZDO)” features of OpenGL and its extensions to raise performance on other platforms.
The emulator is available at their website.
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