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Cherry Trail, Nolan and Amur coming soon

Subject: General Tech | October 3, 2014 - 03:04 PM |
Tagged: amd, Intel, Cherry Trail, Nolan, Amur

As usual neither AMD nor Intel had any comments to pass onto DigiTimes about processors they have yet to release but the chances are that this story is fairly accurate.  In March we should start hearing more about Cherry Trail, Intel's 64-bit ultramobile CPU designed for the next generation of tablets.  AMD will be working on two chips, Nolan which we know very little about apart from the fact that it will be used in tablets and a new chip called Amur.  Amur is an HSA chip designed specifically for use in devices running Android and Linux and incorporates ARM architecture, specifically the Cortex A57.  That puts it in the Seattle family which Josh went into detail about in his article here which will make it a rather interesting product.

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"Intel's Cherry Trail CPUs will enter mass production in March 2015. Intel is also preparing the Atom Z3000 processor for the 64-bit tablet market. As for 4G chips, Intel is set to use SoFIA-series processors for the tablet market, the sources said."

Here is some more Tech News from around the web:

Tech Talk

Source: DigiTimes
Subject: Mobile
Manufacturer: Lenovo

Introduction and Design

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A little over a year ago, we posted our review of the Lenovo Y500, which was a gaming notebook that leveraged not one, but two discrete video adapters (2 x NVIDIA GeForce GT 650M in SLI, to be exact) to achieve respectable gaming performance at a reasonable price point (around $1,200 at the time of the review).

Well—take away nearly a pound of weight (to 5.7 lbs), slim the case down to around an inch thick, update the chipset, and remove one video card, and you’ve got the Lenovo Y50 Touch, which ought to be able to improve upon the Y500 in nearly every area if the specifications add up to typical results. Here’s the full list of what our review unit includes:

specs.png

While the GTX 860M (2 GB) is a far cry from, say, the GTX 880M (8 GB) we had the pleasure of testing in MSI’s GT70 2PE, it’s still a very capable card that should provide satisfactory results without breaking the bank (or the back). The rest of the spec sheet is conventional fare for a budget gaming notebook, with the only other surprise being the inclusion of a touchscreen—an option which replaces the traditional matte LCD panel in the standard Y50.

The configuration we received has already been slightly updated to include a CPU that’s a nudge better than the i7-4700HQ: the i7-4710HQ (which gains it 100 MHz in Turbo Boost clock rate). Otherwise, the specs are identical, and the street price is very close to that of the Y500 we originally reviewed: $1,139. Currently, an extra 10 bucks will also score you an external DVD+/-RW drive, and just 90 bucks more will boost your GTX 860M’s VRAM to 4 GB (from 2 GB) and your system RAM to 16 GB from 8 GB. That’s really not a bad deal at all.

Continue reading our review of the Lenovo Y50 Touch Gaming Notebook!!

DirectX 12 Shipping with Windows 10

Subject: Graphics Cards | October 3, 2014 - 03:18 AM |
Tagged: microsoft, DirectX, DirectX 12, windows 10, threshold, windows

A Microsoft blog posting confirms: "The final version of Windows 10 will ship with DirectX 12". To me, this seems like a fairly obvious statement. The loose dates provided for both the OS and the availability of retail games suggest that the two would be launching at roughly the same time. The article also claims that DirectX 12 "Early Access" members will be able to develop with the Windows 10 Technical Preview. Apart from Unreal Engine 4 (for Epic Games subscribers), Intel will also provide source access to their Asteroids demo, shown at Siggraph 2014, to all accepted early access developers.

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Our readers might find this information slightly disappointing as it could be interpreted that DirectX 12 would not be coming to Windows 7 (or even 8.x). While it does not look as hopeful as before, they never, at any point, explicitly say that it will not come to older operating systems. It still might.

Source: Microsoft

"The Fourth Annual Saxxy Awards" Are Awarded

Subject: General Tech | October 3, 2014 - 02:11 AM |
Tagged: valve, source engine, contest, awards

Once each year, Valve hosts a competition, called The Saxxy Awards, to find the best Team Fortress 2 animation. It is named after Saxton Hale, a character from the game's irrelevant (but amazingly well developed) lore that is best known for being an eccentric action hero and executive of a fictional corporation. Its goal is to promote the use of Source Filmmaker and the rest of Valve's user-generated content tools.

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This year's overall winner as Animation vs Animator, embed below, where The Scout makes a movie where he torments The Heavy (who responds in kind). The video is likely a reference to the oppositely-named classic series of Flash animations where a stick figure in Flash Professional fights against its creator. Four videos were nominated in each of the four categories, short, action, comedy, and drama, each with its own winner.

Be sure to check them out if you want something to watch for a few minutes, or sixteen somethings.

Source: Valve

Cooler Master Hyper 612 Ver. 2 Heatsink Released

Subject: Cases and Cooling | October 2, 2014 - 05:25 PM |
Tagged: hyper 612, heatsink, fanless, cooler master, cooler

The Cooler Master Hyper 612 Ver. 2 CPU cooler is a member of their "Hyper Series", upper-mainstream product lineup. It looks to be one of the (if not the) biggest offerings in that category. Its extreme dimensions are 139mm (5.47") in length by 102mm (4.02") wide, with a height of 160.4mm (6.32"). It has a 120mm fan which basically takes up a whole side and slowly blows air across it. Some sites claim that it can be used fanless with some (but not every) CPU.

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Cooler Master is particularly proud of their "Continuous Direct Contact" technology. In other words, the heat pipes are flattened into a contact with the CPU's heatspreader (or die guard for people like Morry). This eliminates a reservoir of heat before the copper pipes can carry it to the aluminum fins and out into the air.

The heatsink is now available, but no pricing information yet (I cannot find it online).

The MSI GeForce GTX 970 GAMING 4G is sitting right in the sweet spot

Subject: Graphics Cards | October 2, 2014 - 04:01 PM |
Tagged: msi, GTX 970 GAMING 4G, factory overclocked

It is sadly out of stock on both NewEgg and Amazon right now but MSI's $350 GTX 970 GAMING 4G is an incredible buy and worth waiting for.  The factory overclock already set up on this card is quite nice, a Core rated at 1140/1279MHz which [H]ard|OCP actually observed hit as high as 1366MHz until they overclocked it and hit 1542MHz before the 110% GPU power limitation ended their fun.  It would seem that the card is capable of more, if only you were not prevented from feeding it more than that extra 10%.  The card was already beating the 780 Ti and R8 290 before the overclock but you should read the full review to see what happened once they tested it at the full speed.

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"The MSI GeForce GTX 970 GAMING 4G video card is making the GeForce GTX 780 and AMD Radeon R9 290 obsolete. This $349 video card puts up a fight and punches in a win at this price. The overclock alone is somewhat staggering. If you are about to spend money on a GPU, don't miss this one."

Here are some more Graphics Card articles from around the web:

Graphics Cards

Source: [H]ard|OCP
Author:
Manufacturer: EVGA

Installation and Overview

While once a very popular way to cool your PC, the art of custom water loops tapered off in the early 2000s as the benefits of better cooling, and overclocking in general, met with diminished returns. In its place grew a host of companies offering closed loop system, individually sealed coolers for processors and even graphics cards that offered some of the benefits of standard water cooling (noise, performance) without the hassle of setting up a water cooling configuration manually.

A bit of a resurgence has occurred in the last year or two though where the art and styling provided by custom water loop cooling is starting to reassert itself into the PC enthusiast mindset. Some companies never left (EVGA being one of them), but it appears that many of the users are returning to it. Consider me part of that crowd.

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During a live stream we held with EVGA's Jacob Freeman, the very first prototype of the EVGA Hydro Copper was shown and discussed. Lucky for us, I was able to coerce Jacob into leaving the water block with me for a few days to do some of our testing and see just how much capability we could pull out of the GM204 GPU and a GeForce GTX 980.

Our performance preview today will look at the water block itself, installation, performance and temperature control. Keep in mind that this is a very early prototype, the first one to make its way to US shores. There will definitely be some changes and updates (in both the hardware and the software support for overclocking) before final release in mid to late October. Should you consider this ~$150 Hydro Copper water block for your GTX 980?

Continue reading our preview of the EVGA GTX 980 Hydro Copper Water Block!!

Podcast #320 - Micron M600 SSD, NVIDIA and Adaptive Sync, Windows 10 and more!

Subject: General Tech | October 2, 2014 - 02:05 PM |
Tagged: X99 Classified, X99, video, tlc, tegra k1, ssd, Samsung, podcast, nvidia, micron, M600, iphone 6, g-sync, freesync, evga, broadwell-u, Broadwell, arm, apple, amd, adaptive sync, a8, 840 evo, 840

PC Perspective Podcast #320 - 10/02/2014

Join us this week as we discuss the Micron M600 SSD, NVIDIA and Adaptive Sync, Windows 10 and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath, and Allyn Malventano

Subscribe to the PC Perspective YouTube Channel for more videos, reviews and podcasts!!

Curious about that square phone from the other fruity company?

Subject: General Tech | October 2, 2014 - 01:10 PM |
Tagged: blackberry, passport, snapdragon 801

Inside the new Blackberry Passport is a quad-core 2.2GHz Qualcomm Snapdragon 801, 3GB RAM, 32GB internal storage, NFC, microUSB port and the impressive 4.5" 1440 x 1440 IPS touchscreen.  This phone is squarely aimed at the business user who does not consider the lack of apps and comparably poor video and gaming performance to be a negative and is far more interested in being able to read a document without scrolling.  Apart from the form factor the interface will be familiar to BB users, the Blackberry 10.3 OS has been available to users for a while now but the battery life will impress you as The Inquirer reports using the Passport for 2 days straight without charging, something the Z10 and Q10 are not capable of.  Read more here or scroll down to see what else is up in the mobile world.

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"THE BLACKBERRY PASSPORT is the Canadian phonemaker's comeback smartphone, and the firm is hoping the handset's "innovative" design will convince corporate buyers to ditch their Apple iPhone and Samsung Galaxy handsets."

Here are some more Mobile articles from around the web:

Mobile

Source: The Inquirer

ARM's Mbed OS and Device Server

Subject: General Tech | October 2, 2014 - 12:37 PM |
Tagged: Mbed OS, arm, iot, cortex-m, Mbed Device Server

ARM is serious about staking their turf in the Internet of Things, there will soon be an Mbed OS custom built for their Cortex-M lineup of processors which will pair with an Mbed Device Server to manage clients and process data.  The main focus is on low power communications technology as one would expect, with support for Bluetooth Smart, 2G, 3G, LTE and CDMA cellular technologies, Thread, WiFi, and 802.15.4/6LoWPAN along with TLS/DTLS, CoAP, HTTP, MQTT and Lightweight M2M.  The project is not new either, according to what ARM told The Inquirer the Mbed community already has over 70,000 developers actively participating or designing products on this platform and there is a long list of partners for Mbed listed in that article.  The real focus in many minds is not so much on the current adoption of the Mbed OS, but in how much time will be spent on their second claim, security.  There is a lot of doomsday scenarios being tossed around as the IoT starts to come of age, many are farcically incorrect but there are very real concerns as well.

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"Called the Mbed IoT Device Platform, the software is primarily an operating system (OS) built around open standards that claims to "bring Internet protocols, security and standards-based manageability into one integrated tool" in order to save money and energy in making IoT devices."

Here is some more Tech News from around the web:

Tech Talk

Source: The Inquirer

Adobe Virtualizes Photoshop to the Creative Cloud

Subject: General Tech | October 1, 2014 - 08:07 PM |
Tagged: Adobe, photoshop, cloud

The Creative Cloud subscription service from Adobe allows users to pay a monthly fee to have access to one or every available product. This ranges from Photoshop, to Illustrator, to After Effects, to Audition, to Dreamweaver. This one subscription follows you, via your Adobe account, through every platform... that they support. Currently, that's Mac and Windows.

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To expand that, they are now experimenting with a streaming service, bringing Photoshop to Chrome.

How it works is simple: send Currently, it is limited to Google Chrome on Windows and ChromeOS. Also, the servers do not currently support GPU-acceleration, but Adobe has already announced plans for that in the future. I assume that when this is a consumer product, or shortly thereafter, it will be a fully-featured application. Who knows, maybe they will even bring the rest of their products there? "Streaming access to Photoshop with other products coming soon" ...

People may remember that I was very much against services like OnLive and Gaikai. These do the same thing as Adobe, but for video games. Being an outspoken (to the say least) supporter of art, I found this to be an unacceptable sacrifice for intrinsically valuable content. It is a terrible idea to allow a service to pull your content and replace it, especially for scholarly review in the future.

This is different. While I would always prefer a local application, and would be upset if they stopped offering those, I do not mind having a utility be served from a virtualized instance. If I was working on serious, trade-secret-level content, then I would want to avoid it. On the other hand, getting it to work in one web browser might encourage them to bring the service to all browsers.

From there, Linux and other platforms might just have a valid way to access Adobe's Suite.

Source: Adobe

SteelSeries Siberia V3 Headsets Launch

Subject: General Tech | October 1, 2014 - 07:31 PM |
Tagged: steelseries, siberia, siberia v3, prism, headphones, headset, gaming headset

My last headset was a SteelSeries Siberia V2 and it served me well. The headband was snug, in a good way, against my head and the ear cups were comfortable. Both the headphones and the microphone sounded great from my subjective listening. It died after about a year and a half, though (specifically its right speaker). Still, again, it served me well, especially considering how much usage they saw on any given day.

Now they announced a new family with four siblings, ranging from $60 up to $200 (USD).

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Starting with the cheapest, the Siberia Raw Prism, we have a USB headset with a colorful glow. It has a microphone built into the left ear cup. Unlike the rest of the Siberia line (and the Siberia V2), the mic is not retractable. You cannot extend and position it in front of your mouth. It is USB-only for Windows, Mac, and PlayStation. This USB powers and controls the aforementioned "colorful glow" through their drivers, customizable to 16.8 million colors. It has a $59.99 MSRP.

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The next level up is the true successor to the V2, the Siberia V3. The price jumps quite a bit, to $99.99 MSRP. Like the V2, it has a retractable microphone and a snug-fitting internal headband. Also like the V2, it has two 3.5mm plugs when used with the included three-ring 3.5mm to dual 3.5mm (one headphone, one mic) plug adapter. No USB support though, at least not without an external sound card.

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Which brings us to the SteelSeries V3 Prism, with an MSRP of $139.99. Instead of 3.5mm, it uses USB. I mean, how else will you control the 16.8 million colors, like the Raw. Unlike the Raw, it is a series of dots rather than a thin, circular strip. It also has a better microphone than the regular V3 (more sensitive and a wider range in frequency response - although those metrics are pretty useless when they are not charted in a graph). Again, instead of 3.5mm jacks, it uses USB. Like the Raw, you cannot connect this to a 3.5mm device. For that, you need to go up to...

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... The SteelSeries Siberia V4 Elite ($199.99 MSRP). Surprisingly, the microphone has a lower frequency response and sensitivity than the V3 Prism but, again, that does not mean that it is worse. Its speakers have a very high sensitivity, 120 dB, which likely means that they can get loud. The connector is detachable and comes with three ends: dual-3.5mm, three-ring 3.5mm, and a USB sound card. Also included, a 6-foot USB extension cable.

The headphones are now available at the SteelSeries store.

Source: SteelSeries

Fan-made 2D Legend of Zelda: Ocarina of Time (PC)

Subject: General Tech | October 1, 2014 - 05:32 PM |
Tagged: zelda, 2d, fan-made, gaming

Hopefully this project will neither become abandoned, like a couple of attempts before it, nor shut down by Nintendo. The Legend of Zelda: OoT2D is an unofficial, fan-made game for the PC that takes the story and design of Ocarina of Time and builds it around A Link to the Past's artistic design. The most interesting part, for me, is how they will redesign the puzzles and dungeons into a different basis. I would like to compare all three games, Ocarina of Time, A Link to the Past, and the fan-made 2D OoT remake.

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The team built their own engine for this game. To preserve the pixelation, you can use the escape key to select from one of four sizes that prevent art pixels from being spilled between physical ones, creating a blur. The UX is a bit counter-intuitive, but they offer a lot of the customization that PC gamers would love.

The game is not done yet, but a demo is provided. I tried it. It works.

Source: OoT-2D.com

KickStarter: MatchStick Is Chromecast-like with Firefox OS

Subject: General Tech, Mobile | October 1, 2014 - 03:17 PM |
Tagged: Kickstarter, Firefox OS, web, chromecast

When Google released the Chromecast, it was a surprisingly clean solution for streaming video (my apologies if solutions existed before it). Just plug it into HDMI and connect to it with a PC or a mobile device to use the TV as monitor for content, and it is cheap. I figured that the open source community would like one of their own, but I did not think it was going to be done. Now there is a Kickstarter up, with FirefoxOS.

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I constantly struggle with whether to discuss crowdfunding because, on the one hand, you never know if something will tank. On the other hand, is it really any less sketchy than pre-release information for computer hardware or video games (especially pre-release news for video games)?

In this case, I found out that it was promoted by Mozilla on their Hacks blog. It is based on a Rockchip 3066 SoC with 1GB RAM, 4GB of storage and 2.4 GHz Wireless-N. As stated earlier, it runs FirefoxOS which means that apps are websites. The SoC has a Mali-400 GPU that is capable of OpenGL ES 2.0, so it might even be able to support WebGL if the software and drivers are certified. Don't expect jaw-dropping 3D graphics, though. The GPU is rated at about 9 GFLOPs. For comparison, the Tegra K1 has a peak compute throughput of about 365 GFLOPs; alternatively, it is fairly close to later-model Intel GMA graphics (not Intel HD Graphics... GMA). Still, it might allow for some interesting 2D (or simplistic 3D) games.

Just a day-or-so in, it is already at over 150% funding.

Source: Kickstarter

Ancient Space doesn't uncover much that is new

Subject: General Tech | October 1, 2014 - 02:26 PM |
Tagged: gaming, ancient space, letdown

It seems that Ancient Space is not quite living up to the hype surrounding the cast of Sci-Fi stars and Homeworld like appearance.  From what Rock, Paper, SHOTGUN found the story was lacklustre even with recognizable voices and while the gameplay was enjoyable it was lacking that brilliance which made Homeworld so memorable.  It is a beautiful game and it does actually have some new features like Captains which can be swapped to give different buffs to your ships but overall they were a bit let down.  You can grab it on Steam but you might want to consider some of the Homeworld and Homeworld 2 mods to tide you over until the remastered versions are released.

If you do find a mod you like you might be able to talk one or more of the Fragging Frogs into playing a game with you, otherwise keep an eye on their Forum for the games they will be playing this week.

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"That’s not to say Ancient Space is a terrible game: it’s actually not ever bad in any dramatic sense, it just doesn’t do anything particularly exciting. It’s disappointing. Beautiful, but disappointing. There’s your three word summary."

Here is some more Tech News from around the web:

Gaming

ZOTAC Injects Palm-Sized ZBOX nano XS with Double Dose of Performance

Subject: Systems | October 1, 2014 - 01:29 PM |
Tagged: zotac, SFF, nano xs, MI521, Core i3 4030U

ZOTAC is releasing the new MI521 nano XS model using the Haswell Core i3 4030U with HD4400 graphics with support for mSATA SSDs and two DDR3 slots capable of handling up to 16GB of RAM.  The two models listed below are the same, in one case you do not have to supply your own RAM and SSD, the other comes with only the processor inside.  The branding is skewed more towards the multimedia capabilities but these could also function quite well for office work, with support for 4K workspaces and perhaps a little entertainment once you've polished off that Word doc.

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HONG KONG – Oct. 1, 2014 – ZOTAC International, a global innovator and manufacturer of graphics cards and mini-PCs, today injects the palm-sized ZBOX nano XS chassis with a double dose of performance from a 4th Generation Intel Core i3 processor. The new ZOTAC ZBOX MI521 nano XS series delivers a dual-core punch and expansive connectivity in an extra small size for an excellent mini-PC experience.

“ZOTAC is a pioneer when it comes to packing as much performance as possible into the smallest form factor possible. Our latest ZBOX MI521 nano XS series takes that same formula and gives it more performance and connectivity to create a mini-PC that’s perfect for office productivity or multimedia tasks,” said Tony Wong, CEO, ZOTAC International.

New to the ZBOX MI521 nano XS series is a very efficient and capable Intel Core i3 4030U dual-core processor with Intel HD Graphics 4400. The new processor enables dual display capabilities on the ZBOX MI521 nano XS series with standard HDMI and mini-DisplayPort outputs for maximum work productivity.

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A suite of Intel technologies including Clear Video HD, InTru 3D and Quick Sync Video transforms the ZBOX MI521 nano XS series into the perfect HTPC for high quality HD video playback, including CPU-intensive Hi10P formats. Bluetooth 4.0 and 802.11ac Wi-Fi technologies round out the ZBOX MI521 nano XS series features to provide compatibility with popular input devices and high-speed network connectivity to wireless home networks.

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Source: Zotac

Introducing the all new Dynamic Super Resolution Duo!

Subject: General Tech | October 1, 2014 - 01:09 PM |
Tagged: nvidia, maxwell, GTX 980, GTX 970, GM204, geforce, dx12, dsr

Move over Super Best Friends, the Dynamic Super Resolution Duo is here to slay the evil Jaggies!  Ryan covered NVIDIA's new DSR in his review of the new Maxwell cards and how it can upsample a monitor with a resolution of 2560x1440 or lower to much higher resolutions using a process similar to supersampling but is in fact a 13-tap gaussian filter.  That is important because supersampling would have some interesting challenges rendering 2560x1440 on a 1080p monitor.  DSR gives you a much wider choice of resolutions as you can see in the Guild Wars screenshot below, allowing you to choose a variety of multipliers to your displays native resolution to give your game a much smoother look.   The Tech Report has assembled a variety of screenshots from games with different DSR and AA settings which you can examine with your own eyeballs to see what you think.

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"One of the more intriguing capabilities Nvidia introduced with the GeForce GTX 970 and 980 is a feature called Dynamic Super Resolution, or DSR, for short. Nvidia bills it as a means of getting 4K quality on a 2K display. How good is it? We take a look."

Here is some more Tech News from around the web:

Tech Talk

Microsoft Introduces Windows 10 to the Enterprise

Subject: General Tech | September 30, 2014 - 11:46 PM |
Tagged: windows 9, Windows 8.1, Windows 7, windows 10, windows, threshold, microsoft

The Windows event for the enterprise, which took place today in San Francisco, revealed the name of the upcoming OS. It is not Windows 9, or One Windows, or just Windows. It will be Windows 10. Other than the name, there is not really any new information from a feature or announcement standpoint (except the Command Prompt refresh that I actually will give a brief mention later). My interest comes from their mindset with this new OS -- what they are changing and what they seem to be sticking with.

If you would like Microsoft's commentary before reading mine, the keynote is embed above.

Okay, so one thing that was shown is "Continuum". If you have not seen its prototype at the end of the above video, it is currently a small notification that appears when a keyboard and mouse is attached (or detached). If a user accepts, this will flip the user interface between tablet and desktop experiences. Joe Belfiore was clear that the video clip was not yet in code, but represents their vision. In practice, it will have options for whether to ask the user or to automatically do some chosen behavior.

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In a way, you could argue that it was necessary to go through Windows 8.x to get to this point. From the demonstrations, the interface looks sensible and a landing point for users on both Windows 7 and Windows 8 paths. That said, I was fine with the original Windows 8 interface, barring a few glitches, like disappearing icons and snapping sidebars on PCs with multiple monitors. I always considered the "modern" Windows interface to be... acceptable.

It was the Windows Store certification that kept me from upgrading, and Microsoft's current stance is confusing at the very least. Today's announcement included the quote, "Organizations will also be able to create a customized store, curating store experiences that can include their choice of Store apps alongside company-owned apps into a separate employee store experience." Similar discussion was brought up and immediately glossed over during the keynote.

Who does that even apply to? Would a hobbyist developer be able to set up a repository for friends and family? Or is this relegated to businesses, leaving consumers to accept nothing more than what Microsoft allows? The concern is that I do not want Microsoft (or anyone) telling me what I can and cannot create and install on my devices. Once you build censorship, the crazies will come. They usually do.

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But onto more important things: Command Prompt had a major UX overhaul. Joe Belfiore admitted that it was mostly because most important changes were already leaked and reported on, and they wanted to surprise us with something. They sure did. You can now use typical keyboard shortcuts, shift to select, ctrl+c and ctrl+v to copy/paste, and so forth. The even allow a transparency option, which is common in other OSes to make its presence less jarring. Rather than covering over what you're doing, it makes it feel more like it overlays on top of it, especially for quick commands. At least, that is my opinion.

Tomorrow, October 1st, Microsoft will launch their "Windows Inside Program". This will give a very early glimpse at the OS for "most enthusiastic Windows fans" who are "comfortable running pre-release software that will be of variable quality". They "plan to share all the features (they) are experimenting with". They seem to actually want user feedback, a sharp contrast from their Windows 8 technical preview. My eye will on relaxing certification requirements, obviously.

Source: Microsoft

ARM Introduces the Cortex-M7 Embedded Processor

Subject: Processors | September 30, 2014 - 06:02 PM |
Tagged: arm, cortex, Cortex-A, cortex-m, 90 nm, 40 nm, 28 nm, 32 bit

Last week ARM announced the latest member of their Cortex-M series of embedded parts.  The new Cortex-M7 design is a 32 bit processor designed to have good performance while achieving excellent power consumption.  The M7 is a fully superscalar design with 6 pipeline stages.  This product should not be confused with the Cortex-A series of products, as the M series is aimed directly at embedded markets.

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This product is not necessarily meant for multi-media rich applications, so it will not find its way into a modern smart phone.  Products that it is leveraged at would be products like the latest generation of smart watches.  Industrial control applications, automotive computing, low power and low heat applications, and countless IoT (Internet of Things) products can utilize this architecture.

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The designs are being offered on a variety of process nodes from 90 nm down to 28 nm.  These choices are made by the licensee depending on the specifics of their application.  In the most energy efficient state, ARM claims that these products can see multiple years of running non-stop on a small lithium battery.

This obviously is not the most interesting ARM based product that we have seen lately, but it addresses a very important market.  What is perhaps most interesting about this release not only is the pretty dramatic increase in per clock performance from the previous generation of part, but also how robust the support is in terms of design tools, software ecosystem, and 3rd party support.

arm_o3.jpg

Cortex-M7 can also be utilized in areas where a more complex DSP has traditionally been used.  In comparison to some common DSPs, the Cortex-M7 is competitive in terms of specialized workload performance.  It also has the advantage of being much more flexible than a DSP in a general computing environment.

arm_o4.jpg

ARM just keeps on moving along with products that address many different computing markets.  ARM’s high end Cortex-A series of parts powers the majority of smart phones and tablets while the Cortex-M series have sold in the billions addressing the embedded market.  The Cortex-M7 is the latest member of that family and will find more than its fair share of products to be integrated into.

Source: ARM

Look at all the pretty lights! The Corsair K70 RGB

Subject: General Tech | September 30, 2014 - 02:00 PM |
Tagged: K70 RGB, input, corsair, Cherry MX RGB red

There is a new type of Cherry MX switches on the market and they are what allow the Corsair K70 RGB to stand out in a light filled room; Cherry MX RGB switches feel like the original switches but with the clear plastic domes they have clear housings.  Thanks to the Corsair Utility Engine software which comes with the keyboard you can choose from 16.8 million colours to enhance the look of your keyboard, or create macros to have colours change as you are using it.  The Tech Report had great success in programming the keyboard considering that the manual is 142 pages long so expect a bit of a steep learning curve when you first start out playing with this keyboard.  You can find their review as well as a video showing off some of their colour schemes right here.

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"Corsair Gaming's K70 RGB keyboard has been hotly anticipated since its debut at CES earlier this year. Does it live up to the hype? We put the keyboard and its accompanying software to the test to find out"

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