Subject: Motherboards | March 30, 2015 - 03:57 PM | Jeremy Hellstrom
Tagged: gigabyte, Z97X Gaming 7, z97, Intel
The Gigabyte Z97X Gaming 7 motherboard offers a nice balance between price and performance, at $172 it is a bit pricey but when on sale for around the $150 mark it is a great deal. The onboard audio provided by Realtek's ALC1150 produced very good sound and while the Qualcomm Killer NIC E2201 doesn't offer benefits over a more generic NIC there are those who prefer the software which comes with it. The board overclocked very well for [H] manually, providing noticeable boosts with solid performance, however the EasyTune software provided them with some issues. Check out the full review right here.
"GIGABYTE's Z97X Gaming 7 promises solid overclocking and performance. The feature list for the Z97X Gaming 7 is long and includes gamer focused features like a dedicated audio amplifier, Sound Blaster X-Fi MB3 support and more. We've had mixed results with the GIGABYTE lately, so the real question is; does it work?"
Here are some more Motherboard articles from around the web:
- Gigabyte X99 SOC Champion Overclocking Motherboard Review @ Hardware Asylum
- igabyte X99 SOC Champion, Budget Overclocker? @ Bjorn3d
- ASRock X99 WS-E @ The SSD Review
- Asus X99 Deluxe Redux, Battle Of the BIOS! @ Bjorn3d
- MSI 970 GAMING @ Modders-Inc
Subject: Mobile | March 30, 2015 - 03:43 PM | Ryan Shrout
Tagged: Tegra X1, tegra, shield portable, shield, portable, nvidia
UPDATE (3/31/15): Thanks to another tip we can confirm that the new SHIELD P2523 will have the Tegra X1 SoC in it. From this manifest document you'll see the Tegra T210 listed (the same part marketed as X1) as well as the code name "Loki." Remember that the first SHIELD Portable device was code named Thor. Oh, so clever, NVIDIA.
Based on a rumor posted by Brad over at Lilliputing, it appears we can expect an updated NVIDIA SHIELD Portable device sometime later in 2015. According to both the Bluetooth and Wi-Fi certification websites, a device going by the name "NVIDIA Shield Portable P2523" has been submitted. There isn't a lot of detail though:
- 802.11a/b/g/n/ac dual-band 2.4 GHz and 5 GHz WiFi
- Bluetooth 4.1
- Android 5.0
- Firmware version 3.10.61
We definitely have a new device here as the initial SHIELD Portable did not includ 802.11ac support at all. And though no data is there to support it, you have to assume that NVIDIA would be using the new Tegra X1 processor in any new SHIELD devices coming out this year. I already previewd the new SHIELD console from GDC that utilizes that same SoC, but it might require a lower clocked, lower power version of the processor to help with heat and battery life on a portable unit.
There’s no information about the processor, screen, or other hardware. But if the new Shield portable is anything like the original, it’ll probably consist of what looks like an Xbox-style game controller with an attached 5 inch display which you can fold up to play games on the go.
And if it’s anything like the new NVIDIA Shield console, it could have a shiny new NVIDIA Tegra X1 processor to replace the aging Tegra 4 chip found in the original Shield Portable.
I wouldn’t be surprised if it also had a higher-resolution display, more memory, or other improvements.
Keep an eye out - NVIDIA may be making a push for even more SHIELD hardware this summer.
Subject: General Tech | March 30, 2015 - 01:35 PM | Jeremy Hellstrom
Tagged: Surface Pro 3, microsoft
While the ARM based Surface model seemed likely to disappear there are many hints that the Surface Pro models powered by x86 processors are going nowhere and that even Windows RT will stick around. More evidence came today from The Register who read through a Microsoft post and highlighted several updates to the UEFI in the Surface Pro 3 aimed at Enterprise users. Some of the updates are minor but very useful, you can now set the boot device for the device in the UEFI instead of needing to physically push a button during boot. One security feature which is key to the adoption of this device in the Enterprise is as being able to control what devices are functional on the Surface and with this update you can disable various connections as well as the USB ports. The final feature, being able to make changes to the UEFI remotely has been enabled but the tool needed to do so is not yet available.
The device originally seemed doomed to failure but Microsoft has found a market for their tablet and we will be seeing new models soon.
"As explained in a blog post by Redmond's JC Hornbeck, the latest update to the Surface Pro 3's Unified Extensible Firmware Interface (UEFI) adds new features for enterprise customers but only minor improvements for consumers."
Here is some more Tech News from around the web:
- Chip rumor-gasm: Intel to buy Altera! Samsung to buy AMD! ... or not @ The Register
- Intel reportedly in talks to buy Altera for £7bn in IoT push @ The Inquirer
- If Samsung bought AMD would it be a good move? @ Kitguru
- Samsung Galaxy S6 & S6 Edge Launch Date & Prices @ Tech ARP
- What To Do If You Destroyed Your Apple iPhone @ Tech ARP
- Did we just wake up in an alternate universe? BlackBerry turns a profit @ The Register
- Turning A Basement Into A Big Linux Server Room @ Phoronix
- Tech ARP 2015 Mega Giveaway
Subject: General Tech | March 29, 2015 - 08:59 PM | Scott Michaud
Tagged: renegade x, UE3, udk, unreal engine 3
If you are looking for a game to play, Totem Arts has released their fourth public beta for Renegade X. You have probably heard of the game by now but, if not, it is a third-person shooter that is in the style of Command & Conquer: Renegade. Each team has a base that provides weapons, vehicles, and upgrades in exchange for credits. Players then use this superiority to destroy each others bases (and each other directly of course).
The game is powered by Unreal Engine 3 through the UDK program. From what I can tell, they are using the February 2014 build, which is a little over a year old but relatively up-to-date technologically. Epic Games added most DirectX 11 functionality back in the March 2011 UDK beta release. It looks quite good too.
And it's free (not free-to-play). Check it out.
Subject: Graphics Cards | March 27, 2015 - 04:02 PM | Jeremy Hellstrom
Tagged: gtx titan x, linux, nvidia
Perhaps somewhere out there is a Linux user who wants a TITAN X and if there is they will like the results of Phoronix's testing. The card works perfectly straight out of the box with the latest 346.47 driver as well as the 349.12 Beta; if you want to use Nouveau then don't buy this card. The TITAN did not win any awards for power efficiency but for OpenCL tests, synthetic OpenGL benchmarks and Unigine on Linux it walked away a clear winner. Phoronix, and many others, hope that AMD is working on an updated Linux driver to accompany the new 300 series of cards we will see soon to help them be more competitive on open source systems.
If you are sick of TITAN X reviews by now, just skip to their 22 GPU performance roundup of Metro Redux.
"Last week NVIDIA unveiled the GeForce GTX TITAN X during their annual GPU Tech Conference. Of course, all of the major reviews at launch were under Windows and thus largely focused on the Direct3D performance. Now that our review sample arrived this week, I've spent the past few days hitting the TITAN X hard under Linux with various OpenGL and OpenCL workloads compared to other NVIDIA and AMD hardware on the binary Linux drivers."
Here are some more Graphics Card articles from around the web:
- Nvidia Geforce GTX Titan X 12GB @ Kitguru
- Nvidia GeForce GTX Titan X @ Legion Hardware
- Asus GeForce GTX 970 DirectCU Mini @ Kitguru
- ASUS STRIX GTX 960 DirectCU II OC @ [H]ard|OCP
- Zotac GeForce GTX980 AMP Omega Edition @ Bjorn3d
- PowerColor R9 285 2GB Turbo Duo @ Modders-Inc
- The Best Graphics Solution You Can Buy For Around £1000: Sapphire 295X2’s @ eTeknix
Subject: General Tech | March 27, 2015 - 02:23 PM | Jeremy Hellstrom
Tagged: Xeon Phi, silvermont, knights landing, Intel
Today a bit more information about Intel's upcoming Knights Landing platform appeared at The Register. The 60 core and 240 thread figure is quoted once again though now we know there is over 8 billion transistors on the chip, which does not include the 16 GB of near memory also present on the package. The processor will support six memory channel, three each in two memory controllers on the die, with a total of 384 GB of far memory. The terms near and far are new, representing onboard and external memory respectively. There is a lot more information you can dig into by following the link on The Register to this long article posted at The Platform.
"Intel has set some rumours to rest, giving a media and analyst briefing outlining details of its coming 60-plus core Knights Landing Xeon Phi chip."
Here is some more Tech News from around the web:
- Silent server monitoring: A neat little cure that doesn't kill the patient @ The Register
- Qualcomm, MediaTek shifting some 28nm chip orders away from TSMC @ DigiTimes
- Quebec Plans To Require Website Blocking, Studies New Internet Access Tax @ Slashdot
- Intel and Micron team up on 3D NAND flash memory for 10TB SSDs @ The Inquirer
- Toshiba and Sandisk announce BiCS as the first 48-layer 3D flash chip @ The Inquirer
It's more than just a branding issue
As a part of my look at the first wave of AMD FreeSync monitors hitting the market, I wrote an analysis of how the competing technologies of FreeSync and G-Sync differ from one another. It was a complex topic that I tried to state in as succinct a fashion as possible given the time constraints and that the article subject was on FreeSync specifically. I'm going to include a portion of that discussion here, to recap:
First, we need to look inside the VRR window, the zone in which the monitor and AMD claims that variable refresh should be working without tears and without stutter. On the LG 34UM67 for example, that range is 48-75 Hz, so frame rates between 48 FPS and 75 FPS should be smooth. Next we want to look above the window, or at frame rates above the 75 Hz maximum refresh rate of the window. Finally, and maybe most importantly, we need to look below the window, at frame rates under the minimum rated variable refresh target, in this example it would be 48 FPS.
AMD FreeSync offers more flexibility for the gamer than G-Sync around this VRR window. For both above and below the variable refresh area, AMD allows gamers to continue to select a VSync enabled or disabled setting. That setting will be handled as you are used to it today when your game frame rate extends outside the VRR window. So, for our 34UM67 monitor example, if your game is capable of rendering at a frame rate of 85 FPS then you will either see tearing on your screen (if you have VSync disabled) or you will get a static frame rate of 75 FPS, matching the top refresh rate of the panel itself. If your game is rendering at 40 FPS, lower than the minimum VRR window, then you will again see the result of tearing (with VSync off) or the potential for stutter and hitching (with VSync on).
But what happens with this FreeSync monitor and theoretical G-Sync monitor below the window? AMD’s implementation means that you get the option of disabling or enabling VSync. For the 34UM67 as soon as your game frame rate drops under 48 FPS you will either see tearing on your screen or you will begin to see hints of stutter and judder as the typical (and previously mentioned) VSync concerns again crop their head up. At lower frame rates (below the window) these artifacts will actually impact your gaming experience much more dramatically than at higher frame rates (above the window).
G-Sync treats this “below the window” scenario very differently. Rather than reverting to VSync on or off, the module in the G-Sync display is responsible for auto-refreshing the screen if the frame rate dips below the minimum refresh of the panel that would otherwise be affected by flicker. So, in a 30-144 Hz G-Sync monitor, we have measured that when the frame rate actually gets to 29 FPS, the display is actually refreshing at 58 Hz, each frame being “drawn” one extra instance to avoid flicker of the pixels but still maintains a tear free and stutter free animation. If the frame rate dips to 25 FPS, then the screen draws at 50 Hz. If the frame rate drops to something more extreme like 14 FPS, we actually see the module quadruple drawing the frame, taking the refresh rate back to 56 Hz. It’s a clever trick that keeps the VRR goals and prevents a degradation of the gaming experience. But, this method requires a local frame buffer and requires logic on the display controller to work. Hence, the current implementation in a G-Sync module.
As you can see, the topic is complicated. So Allyn and I (and an aging analog oscilloscope) decided to take it upon ourselves to try and understand and teach the implementation differences with the help of some science. The video below is where the heart of this story is focused, though I have some visual aids embedded after it.
Still not clear on what this means for frame rates and refresh rates on current FreeSync and G-Sync monitors? Maybe this will help.
Subject: General Tech | March 27, 2015 - 07:03 AM | Scott Michaud
Tagged: mx master, mx, mouse, logitech
In the universe of computer mice, Logitech is one of the best known manufacturers. This one, the Logitech MX Master Wireless Mouse, is not part of their “G Series”. At a price of $99.99 USD, or $119.99 CAD, it is their most expensive offering in that class.
The MX Master is a five button, right handed mouse. While that is not particularly exciting, one interesting feature is the horizontal scrolling tumbler on the thumb rest. The wheel on top scrolls up and down, while the one on the side can scroll left and right (or be reconfigured with Logitech's software). It is also a laser mouse that is capable of tracking on many types of surfaces, including thicker sheets of glass. It can be paired to three separate devices at once, either by Bluetooth or Logitech's proprietary receiver. Its rechargeable battery lasts about 40 days of 6 hour per day usage. Four minutes of charging yields about six hours of usage, and you can apparently even use the mouse while tethered.
The Logitech MX Master will be available in April for $99.99 USD.
Subject: General Tech | March 26, 2015 - 03:55 PM | Jeremy Hellstrom
Tagged: input, sharkoon, shark zone m20, gaming mouse
Sharkoon is back with a brightly coloured and reasonably priced gaming mouse, the Shark Zone M20. It sports nine buttons including the DPI toggle which ranges between 400 - 3200 DPI and in the back is a compartment to hold the weights which ship with the mouse and allow you to customize it. The yellow lights can be switched on or off and you can set up a pulsation effect if that is your style, but you are stuck with that one colour. Kitguru found it to be a decent mouse, especially as they could purchase it for half the price of similar gaming mice from other companies.
"We look at quite a lot of gaming mice here at KitGuru, many of them sitting over the £50 mark. But what if you only have £25 to spend? Today we are taking a look at the Shark Zone M20 Gaming Mouse from Sharkoon, it boasts many of the same features found on high-end mice, could this be a hidden gem in the saturated peripherals market?"
Here is some more Tech News from around the web:
- Ozone Neon Laser Mouse @ Benchmark Reviews
- EVGA's Torq X5 and X10 mice @ The Tech Reprot
- CM Storm Alcor Optical Gaming Mouse @ eTeknix
- CM Storm Octane Mouse & Keyboard Combo @ eTeknix
- Cougar 700K Mechanical Gaming Keyboard Review @ Neoseeker
Subject: Storage | March 26, 2015 - 02:12 PM | Sebastian Peak
Tagged: storage, ssd, planar, nand, micron, M.2, Intel, imft, floating-gate, 3d nand
Intel and Micron are jointly announcing new 3D NAND technology that will radically increase solid-storage capacity going forward. The companies have indicated that moving to this technology will allow for the type of rapid increases in capacity that are consistent with Moore’s Law.
The way Intel and Micron are approaching 3D NAND is very different from existing 3D technologies from Samsung and now Toshiba. The implementation of floating-gate technology and “unique design choices” has produced startling densities of 256 Gb MLC, and a whopping 384 Gb with TLC. The choice to base this new 3D NAND on floating-gate technology allows development with a well-known entity, and benefits from the knowledge base that Intel and Micron have working with this technology on planar NAND over their long partnership.
What does this mean for consumers? This new 3D NAND enables greater than 10TB capacity on a standard 2.5” SSD, and 3.5TB on M.2 form-factor drives. These capacities are possible with the industry’s highest density 3D NAND, as the >3.5TB M.2 capacity can be achieved with just 5 packages of 16 stacked dies with 384 Gb TLC.
A 3D NAND cross section from Allyn's Samsung 850 Pro review
While such high density might suggest reliance on ever-shrinking process technology (and the inherent loss of durability thus associated) Intel is likely using a larger process for this NAND. Though they would not comment on this, Intel could be using something roughly equivalent to 50nm flash with this new 3D NAND. In the past die shrinks have been used to increase capacity per die (and yields) such as IMFT's move to 20nm back in 2011, but with the ability to achieve greater capacity vertically using 3D cell technology a smaller process is not necessary to achieve greater density. Additionally, working with a larger process would allow for better endurance as, for example, 50nm MLC was on the order of 10,000 program/erase cycles. Samsung similarly moved to a larger process with with their initial 3D NAND, moving from their existing 20nm technology back to 30nm with 3D production.
This announcement is also interesting considering Toshiba has just entered this space as well having announced 48-layer 128 Gb density 3D NAND, and like Samsung, they are moving away from floating-gate and using their own charge-trap implementation they are calling BiCS (Bit Cost Scaling). However with this Intel/Micron announcement the emphasis is on the ability to offer a 3x increase in capacity using the venerable floating-gate technology from planar NAND, which gives Intel / Micron an attractive position in the market - depending on price/performance of course. And while these very large capacity drives seem destined to be expensive at first, the cost structure is likely to be similar to current NAND. All of this remains to be seen, but this is indeed promising news for the future of flash storage as it will now scale up to (and beyond) spinning media capacity - unless 3D tech is implemented in hard drive production, that is.
So when will Intel and Micron’s new technology enter the consumer market? It could be later this year as Intel and Micron have already begun sampling the new NAND to manufacturers. Manufacturing has started in Singapore, plus ground has also been broken at the IMFT fab in Utah to support production here in the United States.
Subject: General Tech | March 26, 2015 - 01:51 PM | Ken Addison
Tagged: XPS 13, video, Vector 180, usb 3.1, supernova, Silverstone, quadro, podcast, ocz, nvidia, m6000, gsync, FT05, freesync, Fortress, evga, dell, ddr4-3400, ddr4, corsair, broadwell-u, amd
Join us this week as we discuss the launch of FreeSync, Dell XPS 13, Super Fast DDR4 and more!
The URL for the podcast is: http://pcper.com/podcast - Share with your friends!
- iTunes - Subscribe to the podcast directly through the Store
- RSS - Subscribe through your regular RSS reader
- MP3 - Direct download link to the MP3 file
Hosts:Ryan Shrout, Jeremy Hellstrom, Josh Walrath, and Sebastian Peak
Program length: 1:29:50
Subject: General Tech | March 26, 2015 - 12:32 PM | Jeremy Hellstrom
Tagged: hgst, western digital, helium, hdd
The new generation of helium filled HDD from HGST take their longevity seriously, rating them at 2.5 million hours MTBF. This generation also has 7 disks squeezed into the shell, with current capacities reaching 8TB and a shingled 10TB model currently being tested for release later this year. The increased life and storage density are only part of the benefits that helium brings, 23% lower operating power and temperatures 4-5°C lower than traditional drives will also have an impact on data centre operating costs. In their article The Register did ask how long the HelioSeal will keep the helium contained and while they did not get an exact figure, the 5 year warranty gives you a good idea of a lower limit.
"HGST has announced second-generation helium drive tech after shipping a million gen-1 Helium drives and upping field reliability by 15 per cent."
Here is some more Tech News from around the web:
- LibreOffice heads to the cloud in bid to take on Microsoft and Google @ The Inquirer
- Intel industrial solutions tool aims at faster IoT deployment @ The Inqurier
- TSMC to supply chips for rumored iPhone 6S and 6C @ DigiTimes
- And the prize for LEAST SECURE BROWSER goes to ... Chrome! @ The Register
- Google-gate: 'Toothless' watchdog FTC nibbles furiously on journalists @ The Register
- GTC 2015 In-depth Recap: Deep-learning, Quadro M6000, Autonomous Driving & More @ Techgage
Our first DX12 Performance Results
Late last week, Microsoft approached me to see if I would be interested in working with them and with Futuremark on the release of the new 3DMark API Overhead Feature Test. Of course I jumped at the chance, with DirectX 12 being one of the hottest discussion topics among gamers, PC enthusiasts and developers in recent history. Microsoft set us up with the latest iteration of 3DMark and the latest DX12-ready drivers from AMD, NVIDIA and Intel. From there, off we went.
First we need to discuss exactly what the 3DMark API Overhead Feature Test is (and also what it is not). The feature test will be a part of the next revision of 3DMark, which will likely ship in time with the full Windows 10 release. Futuremark claims that it is the "world's first independent" test that allows you to compare the performance of three different APIs: DX12, DX11 and even Mantle.
It was almost one year ago that Microsoft officially unveiled the plans for DirectX 12: a move to a more efficient API that can better utilize the CPU and platform capabilities of future, and most importantly current, systems. Josh wrote up a solid editorial on what we believe DX12 means for the future of gaming, and in particular for PC gaming, that you should check out if you want more background on the direction DX12 has set.
One of DX12 keys for becoming more efficient is the ability for developers to get closer to the metal, which is a phrase to indicate that game and engine coders can access more power of the system (CPU and GPU) without having to have its hand held by the API itself. The most direct benefit of this, as we saw with AMD's Mantle implementation over the past couple of years, is improved quantity of draw calls that a given hardware system can utilize in a game engine.
Subject: General Tech | March 26, 2015 - 01:34 AM | Tim Verry
Tagged: core i5, Chromebook, chrome os, broadwell-u, acer
Acer is adding an updated Chromebook to its education-focused C910 lineup. The new Acer C910-54M1 ups the hardware ante by incorporating a Broadwell-U based Intel Core i5 processor which will make this the fastest Chromebook on the market (for what that's worth).
This new C910 remains aimed at schools and businesses with a sturdy frame, large (for a Chromebook) 15.6" (up to) 1080p display, and eight hours of battery life. Below the display sits an island style keyboard and a large trackpad. Except for the arrow keys, Acer was able to use "regular" sized keys and did not shrink the shift or backspace keys which can be annoying. A webcam and two large upward facing speakers are also present on the C910.
External I/O includes:
- 1 x USB 3.0
- 1 x USB 2.0
- 1 x HDMI
- 1 x SD card reader
The port selection is about what one would expect from a Chromebook, but the inclusion of USB 3.0 is welcome for accessing external storage.
Internally, the C910 Chromebook is powered by a dual core (four threads with Hyper-Threading) Broadwell-U Core i5 5200U processor clocked at 2.2GHz base and up to 2.7GHz Turbo Boost with a 15W TDP and 3MB cache. This particular processor includes Intel HD Graphics 5500 clocked at up to 900 MHz. Other hardware includes 4GB DDR3 memory and a 32GB SSD. Wireless hardware includes 802.11ac Wi-Fi and Bluetooth 4.0.
Acer's new Chromebook is big and powerful, but will the increased hardware provide a noticeably better Chrome OS experience? Intel (naturally) seems to think so with its push to get Core i3 processors into Chromebooks last year. The Broadwell-U Core i5 should be just as fast (maybe even a bit faster with smoother UX and graphics) while sipping power. The alleged eight hours of battery life is impressive as well considering. The downside, because of course there always is one, is pricing. The C910-54M1 will be available in April with a 1080p display for $500.
At that price point, it is squarely in budget Windows notebook territory as well as high end convertible (e.g. Bay Trail) tablet territory. It will be interesting to see how it ends up doing compared to the other options which each have their own trade offs.
Are you interested in a Chromebook with a Core i5 processor?
Subject: Processors, Mobile | March 25, 2015 - 09:51 PM | Scott Michaud
Tagged: Intel, core m, atom, surface, Surface 2, Windows 8.1, windows 10
The stack of Microsoft tablet devices had high-end Intel Core processors hovering over ARM SoCs, the two separated by a simple “Pro” label (and Windows 8.x versus Windows RT). While the Pro line has been kept reasonably up to date, the lower tier has been stagnant for a while. That is apparently going to change. WinBeta believes that a new, non-Pro Surface will be announced soon, at or before BUILD 2015. Unlike previous Surface models, it will be powered by an x86 processor from Intel, either an Atom or a Core M.
This also means it will run Windows 8.1.
The article claims, somewhat tongue-in-cheek, that Windows RT is dead. No. But still, the device should be eligible for a Windows 10 upgrade when it launches, unlike the RT-based Surfaces. Whether that is a surprise depends on the direction you view it from. I would find it silly for Microsoft to release a new Surface device, months before an OS update, but design it to be incompatible with it. On the other hand, it would be the first non-Pro Surface to do so. Either way, it was reported.
The “Surface 3”, whatever it will be called, is expected to be a fanless design. VR-Zone expects that it will be similar to the 10.6-inch, 1080p form factor of the Surface 2, but that seems to be their speculation. That is about all that we know thus far.
Subject: General Tech | March 25, 2015 - 06:23 PM | Scott Michaud
Tagged: microsoft, windows, windows 10, winRT, windows rt
Even though I am really liking the Windows 10 operating system from a technical standpoint, I did not mind Windows 8.x, as software, either. My concern was its promotion of the Windows Store for the exact same reasons that I dislike the iOS App Store. Simply put, for your application to even exist, Microsoft (or Apple) needs to certify you as a developer, which they can revoke at any time, and they need to green light your creations.
This has a few benefits, especially for Microsoft. First and foremost, it gives them a killswitch for malicious software and their developers. Second, it gives them as much control over the platform as they want. If devices start flowing away from x86 to other instruction sets, like we almost saw a few years ago, then Windows can pick up and go with much less friction than the corner they painted themselves into with Win32.
This also means that developers need to play ball, even for terms that Microsoft is forced to apply because of pressure for specific governments. LGBT groups should be particularly concerned as other platforms are already banning apps that are designed for their members. Others could be concerned about encryption and adult art, even in Western nations. If Microsoft, or someone with authority over them, doesn't want your content to exist: it's gone (unless it can run in a web browser).
On the plus side, I don't see the rule where third-party browser engines are banned anymore. When Windows 8 launched, all browsers needed to be little more than a reskin of Internet Explorer.
Beyond censorship, if Microsoft does not offer a side-loading mechanism for consumers, you also might need to give Microsoft a cut of your sales. You don't even seem to be able to give your app to specific people. If you want to propose to your significant other via a clever app, there does not seem to be a method to share it outside of the Windows Store unless you set up their device as a Window developer ahead of time.
Why do I say all this today? Because Microsoft has branded Universal Apps as Windows apps, and their strategy seems to be completely unchanged in these key areas. What kept me from updating to Windows 8 was not its user interface. It was the same thing that brought me to develop in Web technologies and volunteer for Mozilla.
It was the developer certification and lack of side-loading for modern apps.
I get it. Microsoft is tired of being bullied with crap about how it is insecure and a pain for the general public. At the very least, they need a way for users to opt out, though. What they are doing with Windows 10 is very nice, and I would like to see it as my main operating system, but I need to prioritize alternative platforms if this one is heading in a very dark direction.
Win32 might be a legacy API, but the ability to write what I want should not be.
Subject: Storage | March 25, 2015 - 06:04 PM | Jeremy Hellstrom
Tagged: Vector 180, ssd, sata, ocz, 960GB, 480GB, 240gb, barefoot 3, toshiba mlc
If you haven't already done so you should start out with Al's deep dive into the new OCZ Vector 180 SSDs, which uses the Barefoot 3 controller with Toshiba A19 MLC flash and suffers similar issues to other drives using these components. Once you are done studying you can take a look at other reviews, such as the performance overview at The Tech Report of this drive which is extremely similar to the ARC 100 and Radeon R7 SSDs. The drives are definitely aimed at the value conscious user, while most are currently not in stock at Amazon, the pricing of 120GB @ $90, 240GB at $185 and 480 at $270 are not bad for initial release. The Tech Report does plan on doing more testing but from what they saw in their testing the new Vector 180 beats the 150 for performance.
"OCZ's Vector SSDs are among the fastest around, and now there's a new one. The Vector 180 combines the company's proprietary Barefoot 3 controller with Toshiba's latest "A19" NAND. We've taken a closer look at the drive—and OCZ's recent reliability rep—to see what's what."
Here are some more Storage reviews from around the web:
- OCZ Vector 180 480GB and 960GB @ Kitguru
- Crucial MX200 250GB SSD Review @ NikKTech
- Vector 180 SSD @ HardwareHeaven
- OCZ Vector 180 @ The SSD Review
- Crucial BX100 1TB @ eTeknix
- Kingston HyperX Predator M.2 PCIe SSD (480GB) @ The SSD Review
- Synology DiskStation DS3615xs @ Legion Hardware
- Enermax EMK3203 3.5″ Mobile RAID Rack with 2x 2.5″ Drive Bays @ eTeknix
- Western Digital RED 6TB 3.5″ NAS HDD Four Disk RAID @ eTeknix
- Where the SSD Market is Headed in 2015 @ [H]ard|OCP
Introduction, Specifications and Packaging
OCZ has been on a fairly steady release track since their aquisition by Toshiba. Having previously pared down their product lines, taking a minimalist approach, the other half of that cycle has taken place with releases like the OCZ AMD Radeon R7. Today we see another addition to OCZ's lineup, in the form of a newer Vector - the Vector 180 Series:
Today we will run all three available capacities (240GB, 480GB, and 960GB) through our standard round of testing. I've thrown in an R7 as a point of comparison, as well as a hand full of the competition.
Here are the specs from OCZ's slide presentation, included here as it gives a good spec comparison across OCZ's SATA product range.
Standard packaging here. 3.5" adapter bracket and Acronis 2013 cloning software product key included.
Subject: General Tech | March 25, 2015 - 02:46 PM | Jeremy Hellstrom
Tagged: gaming, blood bowl 2
The teaser trailer for Blood Bowl 2 has been around for a while but was obviously not representative of what the game will look like in match. Rock, Paper, SHOTGUN has posted a new video which does feature a look at the new interface for those who find the NFL nowhere near as violent as they like their football. Cyanide is starting the game out with 8 races so it is possible that some of the more interesting balance issues caused by certain races in the first iteration will be ironed out, hopefully as they include new races they will be available for little or no money for those who purchased the initial release of this sequel. If you enjoy inflicting turn-based tactical trauma then keep your eyes out for this release.
"We’ve had a little chat with the makers of Blood Bowl II [official site] – and isn’t it nice to chat with people! – and peered at a few screenshots and swish trailers. With spring approaching, and therefore the turn-based tactical bloodsport’s release, we’re at the point in its marketing campaign where we get to see more of the game itself."
Here is some more Tech News from around the web:
- Skywind 0.9.6 Video Shows New Details And Weapons @ Rock, Paper, SHOTGUN
- Space Is The Place – New EVE: Valkyrie Trailer @ Rock, Paper, SHOTGUN
- Dragon Age: Origins Ultimate Edition 6-Years Later Review @ OCC
- The Complete History Of Gaming – Part One: Origins @ Rock, Paper, SHOTGUN
- Discreet fighting man: Battlefield Hardline @ The Register
- Gather Your Party: 10 Minutes Of Sword Coast Legends @ Rock, Paper, SHOTGUN
- Pillars Of Eternity: The First Half Hour @ Rock, Paper, SHOTGUN
- Elite: Dangerous pays tribute to Terry Pratchett @ HEXUS
- Gaming On Linux With Newest AMD Catalyst Driver Remains Slow @ Slashdot
- BioShock Infinite Is The Latest Game Showing Why Linux Gamers Choose NVIDIA @ Phoronix
Psst, hey buddy I got some nice Android apps for you cheap! They just fell off the back of a truck ya know.
Subject: General Tech | March 25, 2015 - 12:25 PM | Jeremy Hellstrom
Tagged: Android, security
If you are running a device with Android 4.3 or earlier you should avoid third-party app stores; arguably all users should but there are times when Google Play does not offer what you need. A security problem with the way that APK files are authenticated during install can allow a seemingly harmless app to be modified, either at the source or while being transmitted, leading to the installation of an app that may not be entirely honest about what it does. Palo Alto Network's testing shows versions 4.4+ do not suffer from this particular problem nor do the vetted apps at the Google Play store. It is unlikely you will encounter this problem unless you usually install things from places like Creepy Ice Cream Van Discount Apps and Malware, but you should be aware of the existence of this issue. More at The Inquirer.
"A FRESH VULNERABILITY CALLED Android Installer Hijacking is making itself known as a threat to almost half of all Android users."
Here is some more Tech News from around the web:
- The New Place Where Linux & Other Open-Source Code Is Constantly Being Benchmarked @ Phoronix
- Adobe Flash fix FAIL exposes world's most popular sites @ The Register
- No, It's Not Always Quicker To Do Things In Memory @ Slashdot
- Australian Company Creates Even Faster 3D Printer @ Slashdot
- First figures in and it doesn't look good for new internet dot-words @ The Register