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A Duke Nukem obsession like no other

Subject: General Tech | May 1, 2013 - 03:03 PM |
Tagged: gaming, mod, duke nukem, obsessive

You might think you expressed your disappointment about the pile of garbage that was Duke Nukem Forever by posting scathing reviews online, but you have nothing on these modders who attempted to create the Duke we were all promised by modding Duke Nukem 3D.  If you still have the DN3D kicking around, or at least the DUKE3D.GRP file you can head to ModDB and download a 30MB mod which will expand Las Vegas far beyond the original game. Don't expect miracles, they can only reuse existing assets but they certainly impressed Rock, Paper, SHOTGUN who posted a trailer-ish movie of the mod in action.

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"A group of modders have been busily attempting to rewrite history – by recreating the game that 2001 trailer suggested in good old Duke Nukem 3D. Given they suffered a degree of 3D Realms-esque hubris in their struggle to finish the thing, are these the first Method Developers?"

Here is some more Tech News from around the web:

Gaming

A sneak peek at Gigabyte's upcoming audio for the Sniper5 series

Subject: General Tech | May 1, 2013 - 02:19 PM |
Tagged: gigabyte, G1.Sniper 5, G1.Sniper 5M, AMP-UP Audio

Slow but surely teases of the next generation of motherboards for Intel processors are showing up, such as Tweaktown's preview here.  You don't get to see much of the board its self but you do have a chance to learn about the new AMP-UP audio that will be featured on these motherboards.  This will be a removable OP-AMP paired with Creative's Sound Core3D to bring high end audio performance to your onboard audio.  It will be removable so that audiophiles can choose their favourite OP-AMP to install if they prefer it to the one included. Take a peek right here.

TT_5431_01_gigabyte_amp_up_audio_4th_generation_intel_core_feature_preview_full.jpg

"The NDA is starting to come off the 4th Generation Intel Core series and today we'll show you what to expect from GIGABYTE in its new AMP-UP audio feature on the G1.Sniper 5 and G1.Sniper M5."

Here is some more Tech News from around the web:

Tech Talk

Source: Tweaktown

Deal for May 1st - Roku 2 XD 1080p Streaming Player (Refurbished) @ $60

Subject: General Tech | May 1, 2013 - 02:05 PM |
Tagged: deals

If you are looking for a very inexpensive way to stream HD video the Roku 2 is a great choice as it offers flexibility and an easy to use interface.  The only better deal would be to pick up a Roku 2 at $20 off the retail price, which is exactly what the deal for today is.  There are quite a few units available but you might not want to spend too much time debating the purchase as they are not unlimited.

rocku2.jpg

Roku 2 XD 1080p Streaming Player (Refurbished)
Groupon is offering refurbished Roku 2 XD 1080p Streaming Player for $59.99 with free shipping. That's 25% off the price of brand new model and backed by 90-day limited warranty.

Source: LogicBUY
Author:
Manufacturer: Oculus

Our first thoughts and impressions

Since first hearing about the Kickstarter project that raised nearly 2.5 million dollars from over 9,500 contributors, I have eagerly been awaiting the arrival of my Oculus Rift development kit.  Not because I plan on quitting the hardware review business to start working on a new 3D, VR-ready gaming project but just because as a technology enthusiast I need to see the new, fun gadgets and what they might mean for the future of gaming.

I have read other user's accounts of their time with the Oculus Rift, including a great write up in a Q&A form Ben Kuchera over at Penny Arcade Report, but I needed my own hands-on time with the consumer-oriented VR (virtual reality) product.  Having tried it for very short periods of time at both Quakecon 2012 and CES 2013 (less than 5 minutes) I wanted to see how it performed and more importantly, how my body reacted to it.

I don't consider myself a person that gets motion sick.  Really, I don't.  I fly all the time, sit in the back of busses, ride roller coasters, watch 3D movies and play fast-paced PC games on large screens.  The only instances I tend to get any kind of unease with motion is on what I call "roundy-round" rides, the kind that simply go in circles over and over.  Think about something like this, The Scrambler, or the Teacups at Disney World.  How would I react to time with the Oculus Rift, this was my biggest fear... 

For now I don't want to get into the politics of the Rift, how John Carmack was initially a huge proponent of the project then backed off on how close we might be the higher-quality consumer version of the device.  We'll cover those aspects in a future story.  For now I only had time for some first impressions.

Watch the video above for a walk through of the development kit as well as some of the demos, as best can be demonstrated in a 2D plane! 

Continue on to the full story for some photos and my final FIRST impressions of the Oculus Rift!

Subject: Editorial

Good effort goes a long way

The wait has been long and anxious for Heart of the Swarm, the expansion to 2010's StarCraft 2: Wings of Liberty. Blizzard originally hinted at a very rapid release schedule which did not exactly come to fruition. The nearly three years of development time for Heart of the Swarm is longer than a single studio spends on a full Call of Duty title; although, one could make a very credible argument that a Blizzard expansion requires more effort to create than said complete Call of Duty title.

But as Duke Nukem Forever demonstrated, a long time in development does not guarantee a fully baked product coming out the other end.

Blizzard games have always been highly entertaining albeit without deep artistic substance; their games are not first on the list for a university literature syllabus. But, there is a lot of room in life for engaging entertainment. In terms of the PC, Blizzard has always been one of the leading developers for the platform; they know how to deliver an exceptional PC experience if they choose to.

Watch the video and read on to find out if they did!

AMD Planning APU13 Developer Summit In San Jose, California

Subject: General Tech | May 1, 2013 - 07:08 AM |
Tagged: hUMA, hsa, apu13, APU, amd, AFDS

AMD announced its third annual Developer Summit last week. Dubbed “APU13,” the upcoming summit is the AMD equivalent to NVIDIA’s GTC and is an annual event that brings together industry analysts, researchers, programmers, academics, and software/hardware companies pursuing heterogeneous computing technologies.

In previous years, the AMD Developer Summit has been the launchpad for C++ AMP and the HSA Foundation. This year’s Summit will continue that trend towards heterogeneous computing as well as look back over the year and provide updates on where the various HSA member companies are at as far as goals to move towards standards-based heterogenous computing.

AMD Logo.png

In addition to keynote speeches from AMD and some of its partners, expect a great deal of presentations and workshops from researchers and programmers that are working on new programming models and hardware solutions to efficiently use CPU and GPU processors. More information on hUMA is one of the likely topics, for example. Discussion about upcoming hardware, process nodes, and products may also be on the table so far as it relates to the HSA theme. Considering the summit is called “APU13,” I also expect that AMD will reveal additional details on the company’s Kaveri APU as well as a look into its future product road map.

AMD is currently asking for presentation proposals from researchers in a number of HSA and technology-related fields including heterogeneous computing, cloud computing, web technologies, programming languages, gaming and graphics technologies, and software security. The lineup of presenters for the summit is still being worked out, and proposal papers will be accepted until May 10th with the winners being notified over the summer.

In all, AMD’s APU13 should be an exciting and intellectual event. Last year’s AMD Fusion Developer Summit (AFDS) was an interesting and fun event to cover, and I hope that APU13 will keep up the same momentum and interest in heterogeneous computing that AFDS started.

Source: AMD

Zotac Announces Overclocked GTX TITAN AMP! Edition Graphics Card

Subject: Graphics Cards | May 1, 2013 - 05:41 AM |
Tagged: zotac, nvidia, gtx titan, AMP!

Zotac has announced a new GTX TITAN graphics card that will fall under the company’s AMP! Edition branding. This new Titan graphics card will feature factory overclocks on both the GPU and GDDR5 memory. However, due to NVIDIA’s restrictions, the Zotac GeForce GTX TITAN AMP! Edition does not feature a custom cooler or PCB.

The Zotac TITAN AMP! Edition card features a single GK110 GPU with 2,688 CUDA cores clocked at 902MHz base and 954MHz boost. That is a healthy boost over the reference TITAN’s 836MHz base and 876MHz boost clock speeds. Further, while Zotac’s take on the TITAN continues the reference specification’s 6GB of GDDR5 memory, it is impressively overclocked to 6,608Mhz (especially since Zotac has not changed the cooler). The GPU clocks might be able to be replicated by many of the reference cards though. For example, Ryan managed to get his card up to 992MHz boost in his review of the NVIDIA GTX TITAN.

Zotac GeForce GTX Titan AMP! Edition.jpg

The card has two DL-DVI, one HDMI, and one DisplayPort video output(s). The cooler, PCB, and PCI-E power specifications are still the same as the reference design. You can find more details on the heatsink in the TITAN review. Not allowing vendors to use custom coolers is disappointing and possibly limiting the factory GPU overclocks that they are able/willing to offer and support, but within that restriction the Zotac AMP! Edition looks to be a decent card so long as the (not yet announced) price premium over the $999 NVIDIA reference card is minimal.

Source: Zotac
Author:
Manufacturer: Various

Our 4K Testing Methods

You may have recently seen a story and video on PC Perspective about a new TV that made its way into the office.  Of particular interest is the fact that the SEIKI SE50UY04 50-in TV is a 4K television; it has a native resolution of 3840x2160.  For those that are unfamiliar with the new upcoming TV and display standards, 3840x2160 is exactly four times the resolution of current 1080p TVs and displays.  Oh, and this TV only cost us $1300.

seiki5.jpg

In that short preview we validated that both NVIDIA and AMD current generation graphics cards support output to this TV at 3840x2160 using an HDMI cable.  You might be surprised to find that HDMI 1.4 can support 4K resolutions, but it can do so only at 30 Hz (60 Hz 4K TVs won't be available until 2014 most likely), half the refresh rate of most TVs and monitors at 60 Hz.  That doesn't mean we are limited to 30 FPS of performance though, far from it.  As you'll see in our testing on the coming pages we were able to push out much higher frame rates using some very high end graphics solutions.

I should point out that I am not a TV reviewer and I don't claim to be one, so I'll leave the technical merits of the monitor itself to others.  Instead I will only report on my experiences with it while using Windows and playing games - it's pretty freaking awesome.  The only downside I have found in my time with the TV as a gaming monitor thus far is with the 30 Hz refresh rate and Vsync disabled situations.  Because you are seeing fewer screen refreshes over the same amount of time than you would with a 60 Hz panel, all else being equal, you are getting twice as many "frames" of the game being pushed to the monitor each refresh cycle.  This means that the horizontal tearing associated with Vsync will likely be more apparent than it would otherwise. 

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Image from Digital Trends

I would likely recommend enabling Vsync for a tear-free experience on this TV once you are happy with performance levels, but obviously for our testing we wanted to keep it off to gauge performance of these graphics cards.

Continue reading our results from testing 4K 3840x2160 gaming on high end graphics cards!!

AMD Releases FX CPU Refreshes

Subject: Processors | April 30, 2013 - 02:04 PM |
Tagged: amd, FX, vishera, bulldozer, FX-6350, FX-4350, FX-6300, FX-4300, 32 nm, SOI, Beloved

 

Today AMD has released two new processors that address the AM3+ market.  The FX-6350 and FX-4350 are two new refreshes of the quad and hex core lineup of processors.  Currently the FX-8350 is still the fastest of the breed, and there is no update for that particular number yet.  This is not necessarily a bad thing, but there are those of us who are still awaiting the arrival of the rumored “Centurion”.

These parts are 125 watt TDP units, which are up from their 95 watt predecessors.  The FX-6350 runs at 3.9 GHz with a 4.2 GHz boost clock.  This is up 300 MHz stock and 100 MHz boost from the previous 95 watt FX-6300.  The FX-4350 runs at 3.9 GHz with a 4.3 GHz boost clock.  This is 100 MHz stock and 300 MHz boost above that of the FX-4300.  What is of greater interest here is that the L3 cache goes from 4 MB on the 4300 to 8 MB on the 4350.  This little fact looks to be the reason why the FX-4350 is now a 125 watt TDP part.

fx_logo.jpg

It has been some two years since AMD started shipping 32 nm PD-SOI/HKMG products to the market, and it certainly seems as though spinning off GLOBALFOUNDRIES has essentially stopped the push to implement new features into a process node throughout the years.  As many may remember, AMD was somewhat famous for injecting new process technology into current nodes to improve performance, yields, and power characteristics in “baby steps” type fashion instead of leaving the node as is and making a huge jump with the next node.  Vishera has been out for some 7 months now and we have not really seen any major improvement in regards to performance and power characteristics.  I am sure that yields and bins have improved, but the bottom line is that this is only a minor refresh and AMD raised TDPs to 125 watts for these particular parts.

The FX-6350 is again a three module part containing six cores.  Each module features 2 MB of L2 cache for a total of 6 MB L2 and the entire chip features 8 MB of L3 cache.  The FX-4350 is a two module chip with four cores.  The modules again feature the same 2 MB of L2 cache for a total of 4 MB active on the chip with the above mentioned 8 MB of L3 cache that is double what the FX-4300 featured.

Perhaps soon we will see updates on FM2 with the Richland series of desktop processors, but for now this refresh is all AMD has at the moment.  These are nice upgrades to the line.  The FX-6350 does cost the same as the FX-6300, but the thinking behind that is that the 6300 is more “energy efficient”.  We have seen in the past that AMD (and Intel for that matter) does put a premium on lower wattage parts in a lineup.  The FX-4350 is $10 more expensive than the 4300.  It looks as though the FX-6350 is in stock at multiple outlets but the 4350 has yet to show up.

These will fit in any modern AM3+ motherboard with the latest BIOS installed.  While not an incredibly exciting release from AMD, it at least shows that they continue to address their primary markets.  AMD is in a very interesting place, and it looks like Rory Read is busy getting the house in order.  Now we just have to see if they can curve back their cost structure enough to make the company more financially stable.  Indications are good so far, but AMD has a long ways to go.  But hey, at least according to AMD the FX series is beloved!

Source: AMD

hUMA has come with a weapon to slay the memory latency dragon

Subject: General Tech | April 30, 2013 - 01:23 PM |
Tagged: Steamroller, piledriver, Kaveri, Kabini, hUMA, hsa, GCN, bulldozer, APU, amd

AMD may have united GPU and CPU into the APU but one hurdle had remained until now, the the non-uniformity of memory access between the two processors.  Today we learned about one of the first successful HAS projects called Heterogeneous Uniform Memory Access, aka hUMA, which will appear in the upcoming Kaveri chip family.   The use of this new technology will allow the on-die CPU and GPU to access the same memory pool, both physical and virtual and any data passed between the two processors will remain coherent.  As The Tech Report mentions in their overview hUMA will not provide as much of a benefit to discrete GPUs, while they will be able to share address space the widely differing clock speeds between GDDR5 and DDR3 prevent unification to the level of an APU.

Make sure to read Josh's take as well so you can keep up with him on the Podcast.

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"At the Fusion Developer Summit last June, AMD CTO Mark Papermaster teased Kaveri, AMD's next-generation APU due later this year. Among other things, Papermaster revealed that Kaveri will be based on the Steamroller architecture and that it will be the first AMD APU with fully shared memory.

Last week, AMD shed some more light on Kaveri's uniform memory architecture, which now has a snazzy marketing name: heterogeneous uniform memory access, or hUMA for short."

Here is some more Tech News from around the web:

Tech Talk

New Ubuntu 13.04 Release Upgrades Unity, Ditches Wubi, and Updates Applications

Subject: General Tech | April 30, 2013 - 12:57 PM |
Tagged: wubi, Unity, ubuntu 13.04, ubuntu, openstack, linux, canonical

Canonical released its the Ubuntu 13.04 “Raring Ringtail” Linux distribution earlier this week. The updated operating system incorporates a new Linux kernel, newer pre-installed applications, and a tweaked Unity desktop environment. Enterprise and server users also have updated server software stacks to look forward to, including the latest juju and OpenStack (Grizzly) releases.

Ubuntu Logo.jpg

Ubuntu 13.04 continues in the direction of convergence set in motion by Canonical and its founder Mark Shuttleworth. It is the first step towards Ubuntu running on many types of devices (including mobile) as it includes an updated Unity interface. The 13.04 release still uses the X window system, but Canonical has made tweaks to Unity and is offering up an optional download of the new Mir display backend that users can install. Mir is the display server that Ubuntu will be switching to with its next LTS release and that will reportedly enable a cross-platform Ubuntu/Unity experience. The Unity tweaks include disabling Workspaces and the “show desktop” button on the desktop (though they can be re-enabled in settings). There have also been tweaks to Ubuntu’s Dash UI, including a typo-tolerant search function and new result sorting options. It will not be until the next release that users will really start to see Ubuntu’s plans of convergence come together (heh), but even with the small changes present in 13.04, the traditional desktop OS is making considerations for mobile devices.

While the visual changes are minimal on Ubuntu 13.04 compared to 12.10, the new release does update a lot of the underlying software.At least on the outside, Ubuntu 13.04 has not changed much from its 12.10 predecessor. Ubuntu 13.04 is based on the upstream 3.8.8 Linux kernel, and incorporates a number of updates to the pre-installed applications and core software. The updates include Unity 7, LibreOffice 4, and Python 3.3 (future versions of Ubuntu will remove Python 2 completely, though it will still be available as a downloadable package). Gwibber has also been replaced with a new service called “Friends” that takes all of your social networking accounts and combines them under your Ubuntu Online account.

Additionally, Ubuntu 13.04 also no longer includes the Wubi installer, which allowed users to install Ubuntu as a program within Windows and got around the need to mess with partitioning. Although there was a bit of overhead in doing the install this way, it was noticeably easier for new users than other methods. Canonical suggests that users interested in trying out the new operating system should simply use the live media, but installing it in a VM such as VirtualBox or VMWare may be more appropriate as some of the functionality is missing from the Live DVD environment in my experience (at least if you also want to try out functionality or other Linux software that would require a restart). Canonical has also cut the support time in half for Ubuntu 13.04 (and all future interim releases) from 18 months to 9 months. Hopefully the development team puts the reduced support workload to good use by investing the time in quick and stable releases.

So far, Ubuntu 13.04 has been getting positive reviews, though some users have run into issues running the operating system on their particular hardware (a bit of instability is expected with a new release, however).

If you are interested in Ubuntu 13.04 “Raring Ringtail,” you can read more about the changes in the official release notes and grab a download of the OS from the Ubuntu website or the updater if you are currently running Ubuntu 12.10.

Source: Ubuntu

Deal for April 30th - Dell UltraSharp U2711 27" 2560 x 1440 @ $630

Subject: General Tech | April 30, 2013 - 11:48 AM |
Tagged: deals

Only slightly less impressive than the flagship 30" model and significantly cheaper, though not as cheap as Ken's favourite Korean monitors, the deal for today is the 27" Dell UltraSharp U2711.  You still get the high resolution and variety of inputs including HDMI 1.3, DisplayPort, two DVI, Component and Composite along with USB connectivity.  As it is an IPS display it will function well as a professional display and the response is fast enough to serve a gamer as well.

dellu2711.jpg

Dell UltraSharp U2711 27" 2560 x 1440 LCD Monitor
Dell Home is offering 27-inch UltraSharp U2711 LCD Monitor for $629.99 plus FREE shipping. Use $299.01 instant savings and extra 10% coupon code: ?K0N8$SDH1ZF0P to get final price.

Source: LogicBUY

New Linux Kernel 3.9 Adds New Features Including KVM on ARM and SSD Caching Support

Subject: General Tech | April 30, 2013 - 09:46 AM |
Tagged: ssd caching, operating system, linux, kernel 3.9, kernel, arm, 802.11ac

Linus Torvalds recently released a new version of the Linux kernel -- version 3.9 -- that advances the core of the GNU/Linux operating system with a number of new features. Among other tweaks, the new kernel rolls in new drivers, improves virtualization support, adds new hardware sleep modes, and tweaks file system and storage support.

The new kernel has added quite a few new experimental features, but developers/enthusiasts will no longer have to employ the CONFIG_EXPERIMENTAL flag when compiling the kernel in order to enable them. The kernel development team has decided to remove that option, enable the features by default, and merely tag those experimental features in the documentation. One of the experimental features is SSD caching that allows a solid state drive to cache both reads and writes. The SSD can cache frequently accessed data on the faster solid state drive as well as take the write cached data and write it to the hard drive when the IO subsystem isn’t being heavily utilized. The feature is not new to Linux distributions, but the caching support has now been moved to the kernel. Furthermore, the kernel is now RAID-aware when using the btrfs file system and RAID 5 or RAID 6.

Tux.jpg

On the driver front, Linux Kernel 3.9 now supports Intel’s upcoming 802.11ac Wi-Fi adapters, improved HD audio codec, AMD’s Oland (8500/8600) and Richland GPUs, and additional NVIDIA GPU support. The new kernel also rolls in a power-optimized driver for Intel’s Haswell GPU and several more track pads.

Kernel 3.9 also adds a new suspend/sleep mode. It will use more power than the traditional S3 (suspend to memory) sleep mode because components are not completely powered down (merely at their lowest sleep mode), but the system will be almost-instantly accessible upon exiting the new suspend mode as a result. According to H-Online, this "lightweight suspend" mode would be ideal for mobile devices or hardware used in network appliances. Also interesting is support for a KVM hypervisor on ARM Cortex A15 SoCs as well as some software tweaks to the kernel to improve web server workloads by allowing multiple networking sockets (and associated CPU processes) to listen on the same network port.

In all, version 3.9 looks to be a worthy upgrade, and one that I hope Linux distro makers will opt for in upcoming releases. I think the new drivers and the SSD caching being rolled into the kernel are the most important features for desktop users, though the networking stack improvements also sound interesting.

For more details, Thorsten Leemhuis has written up an extensive article on the new kernel.

Source: H-Online
Author:
Subject: Processors
Manufacturer: AMD

heterogeneous Uniform Memory Access

 

Several years back we first heard AMD’s plans on creating a uniform memory architecture which will allow the CPU to share address spaces with the GPU.  The promise here is to create a very efficient architecture that will provide excellent performance in a mixed environment of serial and parallel programming loads.  When GPU computing came on the scene it was full of great promise.  The idea of a heavily parallel processing unit that will accelerate both integer and floating point workloads could be a potential gold mine in wide variety of applications.  Alas, the promise of the technology did not meet expectations when we have viewed the results so far.  There are many problems with combining serial and parallel workloads between CPUs and GPUs, and a lot of this has to do with very basic programming and the communication of data between two separate memory pools.

huma_01.jpg

CPUs and GPUs do not share common memory pools.  Instead of using pointers in programming to tell each individual unit where data is stored in memory, the current implementation of GPU computing requires the CPU to write the contents of that address to the standalone memory pool of the GPU.  This is time consuming and wastes cycles.  It also increases programming complexity to be able to adjust to such situations.  Typically only very advanced programmers with a lot of expertise in this subject could program effective operations to take these limitations into consideration.  The lack of unified memory between CPU and GPU has hindered the adoption of the technology for a lot of applications which could potentially use the massively parallel processing capabilities of a GPU.

The idea for GPU compute has been around for a long time (comparatively).  I still remember getting very excited about the idea of using a high end video card along with a card like the old GeForce 6600 GT to be a coprocessor which would handle heavy math operations and PhysX.  That particular plan never quite came to fruition, but the idea was planted years before the actual introduction of modern DX9/10/11 hardware.  It seems as if this step with hUMA could actually provide a great amount of impetus to implement a wide range of applications which can actively utilize the GPU portion of an APU.

Click here to continue reading about AMD's hUMA architecture.

Can you go too far with a gaming mouse? The Shogun Bros Ballista MK-1 Pro

Subject: General Tech | April 29, 2013 - 06:48 PM |
Tagged: Shogun Brothers Ballista MK-1 Pro, input, gaming mouse

Gaming mice continue to evolve as the market has become saturated, with companies striving to stand out in the crowd but Shogun Brothers may have taken this a bit far.  While having 8200 DPI and 12000 FPS is impressive, being able to set the X and Y sensitivity separately seems excessive.  The ability to save five different profiles for button programming is impressive but when the mouse is capable of displaying the name of that profile you have perhaps reached a new level altogether.  Perhaps the most telling is that the mouse is clearly labelled with a warning not to even attempt to use the mouse without reading the instructions first.  However, if this sounds like the mouse of your dreams, head to eTeknix to see this mouse in action.

etk_DSC_9600.jpg

"For the last couple of days I have been spending my evening gaming and putting the Ballista MK-1 gaming mouse from Shogun Bros through its paces. Until a few weeks ago I had never even heard of Shogun Bros and give that the gaming peripheral is somewhat dominated by a few big brands it can be hard for another name to squeeze through. Yet a quick look online has shown that products like the Ballista and other products from Shogun Bros have been getting a lot of attention and a lot of love from both review media and the gaming community, so what is all the fuss about?"

Here is some more Tech News from around the web:

Tech Talk

Source: eTeknix

Can you spare $14K for a curvaceous LCD?

Subject: General Tech | April 29, 2013 - 04:38 PM |
Tagged: LG, curved lcd

You thought 72"+ HD panels and 4K TVs were expensive?  Wait until you get a load of the price tag attached to the first curved OLED displays which will hit the market in South Korea for a mere $13,569; each.  At just 4.3mm thick and 17lbs they won't be hard to position in your home, if you can afford the asking price of one, let alone the three you would need to get proper multi-monitor performance.  The Inquirer begged for an official release date and price for the UK and were disappointed as are those in North America who have been waiting for these for several years now.

theinqlg-curved-oled-540x334.jpg

"SOUTH KOREAN ELECTRONICS FIRM LG has announced that it will launch the world's first curved OLED TV this summer, pipping rival Samsung to the post to take the lead in OLED technology."

Here is some more Tech News from around the web:

Tech Talk

Source: The Inquirer

Deal for Apr 29 - Two Dell P2213 22" 16:10 Monitors with Stand @ $297

Subject: General Tech | April 29, 2013 - 03:15 PM |
Tagged: deals

If you want to set up dual monitors with as little fuss as possible and not spend too much doing it then today's deal might be just the thing for you.  At just under $300 you get two 22" 1680 x 1050 TN displays plus a stand to ensure that they are level with each other, something that can be difficult to accomplish without a stand.

dualdell.jpg

Source: LogicBUY

L4D2 Beta Coming to Steam For Linux This Week

Subject: General Tech | April 29, 2013 - 07:25 AM |
Tagged: valve, steam for linux, steam, pc gaming, linux, l4d2, beta

Users of Valve’s Steam for Linux client will be getting access to the beta version of Left 4 Dead 2 later this week. The L4D2 beta will come with the new Enhanced Mutation System (EMS), which adds advanced scripting options to the multiplayer zombie survival game.

In fact, all Left 4 Dead owners will get access to the new beta release via the Steam client (not just the Linux platform) for free. The beta will appear in the all games list as a separate download from the main Left 4 Dead 2 game. It will allow beta players to connect to beta servers and other L4D2 beta users.

L4D2 Beta with EMS.jpg

The EMS system is the biggest addition to the beta currently. It gives developers access to custom script logic as well as custom spawn points and control entities. New maps, characters, and weapons are beyond the scope of the EMS, however.

Interested gamers should keep an eye on their Steam games list as well as the Left 4 Dead blog.

Source: L4D.com

Additional Google Glass Specifications Discovered By Developer

Subject: General Tech | April 27, 2013 - 08:42 AM |
Tagged: wearable computing, ti omap, omap 4430, google glasses, android 4.0.4, Android

Earlier this month, Google announced some of the key specifications of its Google Glass project. However, the company left out just how much RAM the device would have or what the exact System on a Chip (SoC) would power the Android device.

Now that the Google Glass glasses are making their way to developers, those as-yet-unknown details are fairly-certain. Google Glass developer Jay Lee managed to access the device using ADB and discovered that the device offered up 682MB of RAM (accessible to developers) and a Texas Instruments OMAP 4430 SoC. Google Glass likely has 1GB of total RAM, but the operating system and other necessary device-level processes are likely responsible for reserving the remaining 342MB chunk of RAM. The TI OMAP 4430 is the same SoC that is powering the Amazon Kindle Fire and a number of other mobile devices released last year. Because of battery life constraints, Google is most likely not running the chip at its maximum 1GHz clock speed. In the Google+ discussion, developer Kevin Fitch speculated that it is likely clocked at 600MHz due to the cores’ BogoMIPS scores.

The remaining Google Glass specifications include Android 4.0.4 (Ice Cream sandwich), 16GB of internal storage, a 5MP camera, and support for both 802.11g Wi-Fi and Bluetooth. It is essentially a mid-range smartphone hidden away inside a pair of glasses. At $1500, the first round of Google Glass was solely for developers, but once Google rolls it into production next year, judging by the internals, it should be much cheaper.

Are you excited for Google Glass? If you are curious about the software or hardware, Jay Lee is taking questions on his Google + thread.

Source: Jay Lee
Author:
Manufacturer: Corsair

Obsidian Series for under $100

If you need a case for your next PC build, the chances are good that Corsair has a model that you'll like.  Ranging from the obscenely large Obsidian 900D to the $69 Carbide 200R and just about everything in between, Corsair has a ton of options  Today we are reviewing the brand new entrant to the Obsidian series, the 350D, that brings Corsair to the Micro-ATX form factor. 

The Obsidian series is the flagship chassis line from Corsair and typically means you are getting the best of the best from the expanding components company.  With an MSRP of just $99 you are definitely making some sacrifices on features and on size, limiting us to Micro-ATX or Mini-ITX motherboards and systems. 

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The front panel has an attractive brushed finish to it with removable front panel (and fan filter).

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Connections up top include headphones, microphone as well as a pair of USB 3.0 ports.  There power button is right in the center with dual LEDs on each side.  The reset button is just to the right of the mic port and is recessed enough to prevent accidental presses.

Continue reading our review of the Corsair Obsidian 350D chassis!!