Subject: General Tech | July 11, 2016 - 12:16 PM | Jeremy Hellstrom
Tagged: vulkan, doom, bethesda
*** Update *** an asute reader spotted some quick and dirty benchmarks over at Guru of 3D. It looks like the RX480 does indeed benefit from Vulkan, the GTX 1070 not so much.
While this does not mean that the new DOOM will run on Linux, today does see Vulkan support arriving for the new FPS. As we have seen with titles such as BF4 this is not going to benefit users of high end GPUs in any great way, however gamers on a budget should see improvements. Bethesda did not update their minimum specs but do anticipate older cards being able to maintain more respectable framerates; the current minimum specs are a GTX 670 or HD 7870. Expect to see some bugs as this their first shot at the Vulkan API, but do check it out if you have a lower end card or are simply curious how well it works. Handy links for drivers and more info over at Bethesda.
"At id Software, we’ve always pushed technology. With DOOM we let the game drive the technology decisions from early on. This has continued even in post-release, with new updates and more. Today we’re excited to share another big technology push: Vulkan support is now live on PC."
Here is some more Tech News from around the web:
- Open Source Solar @ Hack a Day
- Farewell to Microsoft's Sun Tzu: Thanks for all the cheese, Kevin Turner @ The Register
- Linus Torvalds goes off on one over comment syntax @ The Inquirer
- Apeiron claims NVMe fabric speed without NVMe over fabrics - but how? @ The Register
Subject: Processors, Mobile | July 11, 2016 - 11:44 AM | Sebastian Peak
Tagged: SoC, Snapdragon 821, snapdragon, qualcomm, adreno 530
Announced today, the Snapdragon 821 offers a modest CPU frequency increase over the Snapdragon 820, with clock speeds of up to 2.4 GHz compared to 2.2 GHz with the Snapdragon 820. The new SoC is still implementing Qualcomm's custom quad-core "Kryo" design, which is made up of two pairs of dual-core CPU clusters.
"What isn’t in this announcement is that the power cluster will likely be above 2 GHz and GPU clocks look to be around 650 MHz but without knowing whether there are some changes other than clock relative to Adreno 530 we can’t really estimate the performance of this part."
Specifics on the Adreno GPU were not mentioned in the official announcement. The 650 MHz GPU clock reported by Anandtech would offer a modest improvement over the SD820's 624 MHz Adreno 530 GPU. Additionally, the "power cluster" will reportedly move from 1.6 GHz with the SD820 to 2.0 GHz with the SD821.
No telling when this updated SoC will find its way into consumer devices, with the Snapdragon 820 currently available in the Samsung Galaxy S7/S7 Edge, LG G5, OnePlus 3, and a few others.
Subject: Cases and Cooling | July 9, 2016 - 05:57 PM | Tim Verry
Tagged: thermoelectric, SFF, air cooling, TEC, mini ITX, phononic
An interesting cooling option for small form factor systems popped up in my email recently that is a new twist on an old technology. A company called Phononic has developed the Hex 2.0 which is a compact heatsink that pairs a tower air cooler with a TEC baseplate. At 810 grams and measuring 125 mm tall, the Hex 2.0 is Mini ITX friendly and is claimed to be competitive with closed loop water coolers with up to 240mm radiators (more on that below).
Hex 2.0 uses many of the same high quality components and design choices of traditional tower air coolers. A shrouded 92mm fan is sandwiched between two aluminum heatsinks with 40 fins each. There are eight 6mm heatpipes that pull heat from the hot side of the thermoelectric (TEC) cooler and dissipate the heat. The TEC (which has a copper baseplate) uses an electric current and two dissimilar conductors and the principle of electron transport to pull heat from the “cold side” of the cooler to the “hot side” of the cooler. That hot side then needs to be cooled, and Phononic has chosen to use a tower air cooler for the job (people in the past have also paired TECs with water loops). The TEC is the notable bit about the Hex 2.0, and is what allows the small heatsink to offer as much cooling performance as it does in such a small package.
Hex 2.0 has connections for a 4-pin CPU_Fan connector, Mini USB for software monitoring and control, and a 6-pin PCI-E power connector. The four pin controls the 92mm fan which typically idles at 1000 RPM but can max out at 2,650 RPM, 33 dBA, and 44 CFM. The Mini USB connects to the motherboard and users can use a dashboard application to monitor the cooler, choose a cooling mode (to balance noise and performance), and control the LEDs on the cooler. The 6-pin connector powers the TEC cooler which appears to be capable of drawing up to 35W of power. The fan is able to spin down to zero RPM when the processor is not under load as the TEC and heatsink is able to pull and dissipate enough heat without the fan though the exact point where it would need to turn on will depend on your case and its own airflow.
Interestingly, this product is already available and reviews have already been posted around the net. According to TweakTown, the Hex 2.0 does indeed compete with 120mm liquid coolers such as the Silverstone Tundra TD03 (which is a decent cooler that I’ve used before) and Antec Kuhler H20 1250 (I’ve not tested that one but Morry did a full review of it). When placed in “insane mode” and the fan is allowed to spin up to maximum RPMs, the Hex 2.0 thermoelectric cooler actually beats the 240mm Corsair H100i GTX in quiet mode. While it will be louder, that is pretty impressive to see a 92mm fan HSF up there in cooling performance with a much larger water cooler!
This cooler is nicely packaged in a silver aluminum and black nickel plated aesthetic. Cooling performance seems to make it a possible alternative cooling option for SFF builds that can give you similar cooling performance in a case where a pump and radiator would be difficult or impossible for fit. That’s the upside. The downside to this cooler is the price. At $149.99, this is going to be a tough sell though it is not entirely unexpected considering the niche nature of it. The 1 year warranty leaves a lot be desired as well, I would have liked to see something a bit longer especially at that premium price.
What are your thoughts on this pint sized TEC(h)?
Subject: Cases and Cooling | July 8, 2016 - 03:46 PM | Jeremy Hellstrom
Tagged: Silverstone, TD03-SLIM, AIO, SFF
Silverstone's TD03-SLIM AIO cooler is designed to fit in anyone's case, and their budget as well. The radiator is a mere 153x120x22mm, a measurement which includes the fan and the tube is 310mm in length to allow you flexibility when placing it in your system. The size does mean that it cannot cool as effectively as larger AIO watercoolers and should not be used in overclocked systems, however it does operate more quietly than other coolers of similar size. Drop by Modders-Inc for a closer look.
"One of the good things about AIO CPU coolers is that you do not have to worry about component clearance for the most part on your motherboard. Since memory manufacturers have all but given up making sensibly sized RAM heatspreaders the standard, AIO's have become the cooler of choice for many."
Here are some more Cases & Cooling reviews from around the web:
- AIO Watercooler Challenge - 6 Way Round-up @ Kitguru
- Alphacool Eisbaer 240 Liquid CPU Cooler Review @ NikKTech
- Cryorig H5 Ultimate CPU Cooler Review: A Matter of Perspective @ Modders-Inc
- SilentiumPC Air Cooler Challenge – 6 Way Round-up @ Kitguru
- Cooler Master Hyper 212X @ techPowerUp
- Streacom FC10 Alpha Fanless Chassis Review @ NikKTech
- Cooler Master MasterBox 5 @ Benchmark Reviews
- Cooler Master MasterBox 5 Chassis Review @ Techgage
- be quiet! Dark Base Pro 900 @ Kitguru
- BitFenix Pandora ATX @ techPowerUp
- Phanteks Evolv Tempered Glass Case @ Benchmark Reviews
Subject: General Tech | July 8, 2016 - 01:22 PM | Jeremy Hellstrom
Tagged: STT-MRAM, nifty
Good news has arrived for those watching the development of the next type of storage medium, there has been new information about Spin Transfer Torque MRAM published. One of the major hurdles in the development of the new type of memory, apart from yields, has been predicting the performance of MRAM cells. The Register have linked to an article on IEEE, jointly published by IBM and Samsung, which details how new STT-MRAM materials fabbed at the 11nm behave. We are still a while off of STT-MRAM hitting the market but it continues to draw closer as researchers try to bring us the next generation of storage media.
"IBM and Samsung scientists have published an IEEE paper demonstrating switching MRAM cells for 655 devices with diameters ranging from 50 down to 11 nanometers in just 10 nanoseconds using only 7.5 microamperes. They say it is a significant achievement towards the development of Spin Torque MRAM."
Here is some more Tech News from around the web:
- Capacity limits are utter tosh: Toshiba fattens SSD, disk with flash layers, helium @ The Register
- New DNA 'hard drive' could keep files intact for millions of years @ The Register
- Free Upgrade To Windows 10 Mobile Will Continue Past July 29 @ Slashdot
- Linux Lite 3: The Ideal Platform for Old Hardware and New Users @ Linux.com
- Facebook Messenger is getting end-to-end encryption @ The Inquirer
- Avast woos AVG shareholders with $1.3bn buyout offer @ The Register
- Corsair LAPDOG Gaming Control Center @ techPowerUp
- Asus' RT-AC88U router & RP-AC68U repeater @ The Tech Report
Subject: Graphics Cards | July 7, 2016 - 10:13 PM | Scott Michaud
Tagged: nvidia, GTX 1080, ea, dice, battlefield, battlefield 1
Battlefield 1 looks pretty good. To compare how it scales between its settings, DigitalFoundry took a short amount of video at 4K across all four, omnibus graphics settings: Low, Medium, High, and Ultra. These are, as should be expected for a high-end PC game, broken down into more specific categories, like lighting quality and texture filtering, but I can't blame them for not adding that many permutations to a single video. It would just be a mess.
The rendering itself doesn't change too much between settings to my eye. Higher quality settings draw more distant objects than lower ones, and increases range that level of detail falls off, too. About a third of the way into the video, they show a house from a moderate distance. The lowest quality version was almost completely devoid of shadowing and its windows would not even draw. The lighting then scaled up from there as the settings were moved progressively toward Ultra.
Image Credit: DigitalFoundry
While it's still Alpha-level code, a single GTX 1080 was getting between 50 and 60 FPS at 4K. This is a good range to be in for a G-Sync monitor, as the single-card machine doesn't need to deal with multi-GPU issues, like pacing and driver support.
Subject: General Tech | July 7, 2016 - 07:18 PM | Jeremy Hellstrom
Tagged: audio, Avegant Glyph, headset
Why is the AVEGANT Glyph headset referred to as a personal theatre you may ask? That would be because these are headphones and a head mounted display in one package, unfortunately they launched while everyone was gazing at their Vives and Rifts. Instead of providing a VR experience, this headset is intended to give you the view of a 55-60" TV as if you were sitting 3 to 4 meters away. The headset uses a microUSB for power and microHDMI for signal and provides a resolution of 1280x720p per eye and even supports 3D-movies and 3D-Vision when gaming. Unfortunately as Bjorn3D discovered, you need a 720p source, it cannot downscale from 1080p or other resolutions. Check out their full review here.
"So what is the Avegant Glyph? Quite simply it is a headset that can be used as a regular audio headset but also comes with lenses to allow you to use it as your own mobile personal theater. And regardless of some issues it actually works great for this purpose."
Here is some more Tech News from around the web:
- Antlion ModMic 4.0 Attachable Headphone Microphone Review @ Techgage
- AntLion ModMic 4.0 Uni-directional with Mute Review @ OCC
- Jabra Sport Pulse Wireless Earbuds Review @ NikKTech
- Edifier Studio R2730DB Speaker @ Kitguru
Subject: Graphics Cards | July 7, 2016 - 04:37 PM | Scott Michaud
Tagged: amd, rx 480, powercolor
According to Videocardz, a custom RX 480 from PowerColor has been caught on camera. The most interesting part about this variant is that it connects to the power supply with a single eight-pin PCIe connector. With AMD's latest driver, and hopefully even a modified vBIOS and PCB, this should be plenty enough power for the GPU, even with overclocking.
Image Credit: Videocardz
The card itself is a three-fan design with three DisplayPorts, one HDMI, and a single DVI. This retains the reference design's three DisplayPorts, but also adds the option to use DVI without an adapter. I'm not sure whether all five connectors can be used simultaneously, which isn't too bad -- apparently the GTX 1080 also cannot use all five connectors at the same time, so I wouldn't plan on connecting five monitors to a single-GPU system, just in case.
No pricing and availability yet... this is just a picture. We don't even know clock rates.
Subject: Motherboards | July 7, 2016 - 04:27 PM | Jeremy Hellstrom
Tagged: asus, rog x99 strix gaming, X99
The relatively recent refresh of X99 motherboards have seen several features become standard including an RGB lightshow, USB 3.1 and U.2 ports, though the chipset itself remains unchanged. [H]ard|OCP tried out ASUS' new ROG X99 Strix Gaming motherboard recently, even suffering for their fans while doing so. That minor fingernail related incident aside the board proved quite capable, though perhaps not to the extreme level they were hoping to see. In part that lies in the fact that this is a Gaming board as opposed to one of the extreme overclocking boards, which is also reflected in the pricing. For those looking for a board that runs out of the box, with some overclocking potential it is worth looking at the full review; those hoping to play with LN2 may wish to shop around more.
"ASUS’ ROG X99 STRIX GAMING motherboard adds a bit of bling to the ROG line and much needed fresh blood that comes with some cool features and a much lower price point than other ROG X99 chipset offerings. And it has all the pretty lights in any color you want, if that is your thing."
Here are some more Motherboard articles from around the web:
- Gigabyte X99-Ultra Gaming (with Broadwell-E) @ techPowerUp
- Gigabyte X99 Phoenix SLI @ Modders-Inc
- MSI X99A Godlike Gaming Carbon @ Kitguru
- ASUS Z170-Pro Skylake Motherboard Review @ Hardware Canucks
- ASRock Z170M OC Formula (Intel LGA-1151) @ techPowerUp
Radeon Software 16.7.1 Adjustments
Last week we posted a story that looked at a problem found with the new AMD Radeon RX 480 graphics card’s power consumption. The short version of the issue was that AMD’s new Polaris 10-based reference card was drawing more power than its stated 150 watt TDP and that it was drawing more power through the motherboard PCI Express slot that the connection was rated for. And sometimes that added power draw was significant, both at stock settings and overclocked. Seeing current draw over a connection rated at just 5.5A peaking over 7A at stock settings raised an alarm (validly) and our initial report detailed the problem very specifically.
AMD responded initially that “everything was fine here” but the company eventually saw the writing on the wall and started to work on potential solutions. The Radeon RX 480 is a very important product for the future of Radeon graphics and this was a launch that needs to be as perfect as it can be. Though the risk to users’ hardware with the higher than expected current draw is muted somewhat by motherboard-based over-current protection, it’s crazy to think that AMD actually believed that was the ideal scenario. Depending on the “circuit breaker” in any system to save you when standards exists for exactly that purpose is nuts.
Today AMD has released a new driver, version 16.7.1, that actually introduces a pair of fixes for the problem. One of them is hard coded into the software and adjusts power draw from the different +12V sources (PCI Express slot and 6-pin connector) while the other is an optional flag in the software that is disabled by default.
Reconfiguring the power phase controller
The Radeon RX 480 uses a very common power controller (IR3567B) on its PCB to cycle through the 6 power phases providing electricity to the GPU itself. Allyn did some simple multimeter trace work to tell us which phases were connected to which sources and the result is seen below.
The power controller is responsible for pacing the power coming in from the PCI Express slot and the 6-pin power connection to the GPU, in phases. Phases 1-3 come in from the power supply via the 6-pin connection, while phases 4-6 source power from the motherboard directly. At launch, the RX 480 drew nearly identical amounts of power from both the PEG slot and the 6-pin connection, essentially giving each of the 6 phases at work equal time.
That might seem okay, but it’s far from the standard of what we have seen in the past. In no other case have we measured a graphics card drawing equal power from the PEG slot as from an external power connector on the card. (Obviously for cards without external power connections, that’s a different discussion.) In general, with other AMD and NVIDIA based graphics cards, the motherboard slot would provide no more than 50-60 watts of power, while any above that would come from the 6/8-pin connections on the card. In many cases I saw that power draw through the PEG slot was as low as 20-30 watts if the external power connections provided a lot of overage for the target TDP of the product.
Subject: Graphics Cards | July 7, 2016 - 02:50 PM | Sebastian Peak
Tagged: rx480, rx 480, Radeon RX 480, radeon, power draw, PCIe power, graphics drivers, driver, Crimson Edition 16.7.1, amd
As promised, AMD has released an updated driver for the RX 480 graphics card, and the Radeon Software Crimson Edition 16.7.1 promises a fix for the power consumption concerns we have been covering in-depth.
Note: We have published our full analysis of the new 16.7.1 driver, available here.
AMD lists these highlights for the new Crimson Edition 16.7.1 software:
"The Radeon RX 480’s power distribution has been improved for AMD reference boards, lowering the current drawn from the PCIe bus.
A new 'compatibility mode' UI toggle has been made available in the Global Settings menu of Radeon Settings. This option is designed to reduce total power with minimal performance impact if end users experience any further issues. This toggle is 'off' by default.
Performance improvements for the Polaris architecture that yield performance uplifts in popular game titles of up to 3%. These optimizations are designed to improve the performance of the Radeon RX 480, and should substantially offset the performance impact for users who choose to activate the 'compatibility' toggle."
You can go directly to AMD's page for this updated driver from this direct link: http://support.amd.com/en-us/download/desktop?os=Windows%2010%20-%2064
Subject: General Tech | July 7, 2016 - 02:20 PM | Allyn Malventano
Tagged: xbox play, video, Thrustmaster, technology, Samsung 840, rx 480, review, radeon 490, radeon, power, Polaris, podcast, pcper, news, Micron 9100 MAX SSD, lenovo thinkpad x1 yoga, Kinetic, gtx 1060, EVO, cooler, coolchip, alcantera
PC Perspective Podcast #407 - 07/07/2016
Join us this week as we discuss RX 480 Power Concerns, X1 Yoga, Thrustmaster, Micron 9100 MAX, and more!
The URL for the podcast is: http://pcper.com/podcast - Share with your friends!
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- MP3 - Direct download link to the MP3 file
This episode of the PC Perspective Podcast is sponsored by Kaspersky! (promo code pcper)
Hosts: Ryan Shrout, Allyn Malventano, Jeremy Hellstrom, and Josh Walrath
Week in Review:
News items of interest:
Hardware/Software Picks of the Week
Jeremy: Canuck with no patience? Gigabyte GeForce GTX 1070 G1 Gaming
Subject: General Tech | July 7, 2016 - 12:37 PM | Jeremy Hellstrom
Tagged: UFS, Samsung, microSD
Samsung just announced the first product based on the new Universal Flash Storage standard which will be making microSD cards as obsolete as your old mix tape. They will come in sizes from 256GB down to 32GB but it is the speed of these new storage devices that will impress, not the density. Samsung tells of sequential read speeds of up to 530MB/s, allowing you to dump HD quality video to a PC and random reads of 40,000 IOPS if you have a usage scenario which would read in such a manner. For recording video you can expect up to 170MB/s sequential write speed or 35,000 random IOPS; 4K drone recordings won't be limited by bandwidth anymore.
Unfortunately, as The Inquirer points out, no one can use these yet as we haven't a place to stick them.
"What UFS does mean already is that we'll start to see a bottleneck lifted in storage speeds in phones and tablets. As we've already seen, MicroSD doesn't cut it in the speed stakes, and it doesn't seem so long ago that we reported on torn down phones with 'internal' memory that was really just an SD card hidden away."
Here is some more Tech News from around the web:
- NVIDIA Announces The GeForce GTX 1060, Linux Tests Happening @ Phoronix
- Official NVIDIA GeForce GTX 1060 Announcement @ [H]ard|OCP
- Symantec admits it won't patch 'catastrophic' security flaws until mid-July @ The Inquirer
- Hackers Can Use Smart Watch Movements To Reveal A Wearer's ATM PIN @ Slashdot
- Huge double boxset of Android patches lands after Qualcomm disk encryption blown open @ The Register
- ⌘+c malware smacks Macs, drains keychains, pours over Tor @ The Register
- TP-Link abandons 'forgotten' router config domains @ The Register
It’s probably not going to come as a surprise to anyone that reads the internet, but NVIDIA is officially taking the covers off its latest GeForce card in the Pascal family today, the GeForce GTX 1060. As the number scheme would suggest, this is a more budget-friendly version of NVIDIA’s latest architecture, lowering performance in line with expectations. The GP106-based GPU will still offer impressive specifications and capabilities and will probably push AMD’s new Radeon RX 480 to its limits.
Let’s take a quick look at the card’s details.
|GTX 1060||RX 480||R9 390||R9 380||GTX 980||GTX 970||GTX 960||R9 Nano||GTX 1070|
|GPU||GP106||Polaris 10||Grenada||Tonga||GM204||GM204||GM206||Fiji XT||GP104|
|Rated Clock||1506 MHz||1120 MHz||1000 MHz||970 MHz||1126 MHz||1050 MHz||1126 MHz||up to 1000 MHz||1506 MHz|
|Texture Units||80 (?)||144||160||112||128||104||64||256||120|
|ROP Units||48 (?)||32||64||32||64||56||32||64||64|
|Memory Clock||8000 MHz||7000 MHz
|6000 MHz||5700 MHz||7000 MHz||7000 MHz||7000 MHz||500 MHz||8000 MHz|
|Memory Interface||192-bit||256-bit||512-bit||256-bit||256-bit||256-bit||128-bit||4096-bit (HBM)||256-bit|
|Memory Bandwidth||192 GB/s||224 GB/s
|384 GB/s||182.4 GB/s||224 GB/s||196 GB/s||112 GB/s||512 GB/s||256 GB/s|
|TDP||120 watts||150 watts||275 watts||190 watts||165 watts||145 watts||120 watts||275 watts||150 watts|
|Peak Compute||3.85 TFLOPS||5.1 TFLOPS||5.1 TFLOPS||3.48 TFLOPS||4.61 TFLOPS||3.4 TFLOPS||2.3 TFLOPS||8.19 TFLOPS||5.7 TFLOPS|
The GeForce GTX 1060 will sport 1280 CUDA cores with a GPU Boost clock speed rated at 1.7 GHz. Though the card will be available in only 6GB varieties, the reference / Founders Edition will ship with 6GB of GDDR5 memory running at 8.0 GHz / 8 Gbps. With 1280 CUDA cores, the GP106 GPU is essentially one half of a GP104 in terms of compute capability. NVIDIA decided not to cut the memory interface in half though, instead going with a 192-bit design compared to the GP104 and its 256-bit option.
The rated GPU clock speeds paint an interesting picture for peak performance of the new card. At the rated boost clock speed, the GeForce GTX 1070 produces 6.46 TFLOPS of performance. The GTX 1060 by comparison will hit 4.35 TFLOPS, a 48% difference. The GTX 1080 offers nearly the same delta of performance above the GTX 1070; clearly NVIDIA has set the scale Pascal and product deviation.
NVIDIA wants us to compare the new GeForce GTX 1060 to the GeForce GTX 980 in gaming performance, but the peak theoretical performance results don’t really match up. The GeForce GTX 980 is rated at 4.61 TFLOPS at BASE clock speed, while the GTX 1060 doesn’t hit that number at its Boost clock. Obviously Pascal improves on performance with memory compression advancements, but the 192-bit memory bus is only able to run at 192 GB/s, compared to the 224 GB/s of the GTX 980. Obviously we’ll have to wait for performance result from our own testing to be sure, but it seems possible that NVIDIA’s performance claims might depend on technology like Simultaneous Multi-Projection and VR gaming to be validated.
Subject: Graphics Cards | July 6, 2016 - 11:56 PM | Scott Michaud
Tagged: titan, pascal, nvidia, gtx 1080 ti, gp102, GP100
Normally, I pose these sorts of rumors as “Well, here you go, and here's a grain of salt.” This one I'm fairly sure is bogus, at least to some extent. I could be wrong, but especially the GP100 aspects of it just doesn't make sense.
Before I get to that, the rumor is that NVIDIA will announce a GeForce GTX Titan P at Gamescom in Germany. The event occurs mid-August (17th - 21st) and it has been basically Europe's E3 in terms of gaming announcements. It also overlaps with Europe's Game Developers Conference (GDC), which occurs in March for us. The rumor says that it will use GP100 (!?!) with either 12GB of VRAM, 16GB of VRAM, or two variants as we've seen with the Tesla P100 accelerator.
The rumor also acknowledges the previously rumored GP102 die, claims that it will be for the GTX 1080 Ti, and suggests that it will have up to 3840 CUDA cores. This is the same number of CUDA cores as the GP100, which is where I get confused. This would mean that NVIDIA made a special die, which other rumors claim is ~450mm2, for just the GeForce GTX 1080 Ti.
I mean, it's possible that NVIDIA would split the GTX 1080 Ti and the next Titan by similar gaming performance, just with better half- and double-precision performance and faster memory for GPGPU developers. That would be a very weird to me, though, developing two different GPU dies for the consumer market with probably the same gaming performance.
And they would be announcing the Titan P first???
The harder to yield one???
When the Tesla version isn't even expected until Q4???
I can see it happening, but I seriously doubt it. Something may be announced, but I'd have to believe it will be at least slightly different from the rumors that we are hearing now.
Subject: Graphics Cards | July 6, 2016 - 09:37 PM | Scott Michaud
Tagged: amd, linux, graphics drivers, rx 480, Polaris
Linux support from AMD seems to be improving, as it has been on Windows. We'll be combining two separate, tiny stories into one, so bear with us. The first is from Fudzilla, and it states that AMD has AMDGPU-PRO 16.30 drivers for the RX 480 out on day one. It's nice to see that their Radeon driver initiative applies to Linux, too.
That brings us to the second story, this one from Phoronix. One Windows, the Crimson 16.7.1 drivers will include a fix for the RX 480 power issues (which we will obviously test of course). Michael Larabel was apparently talking with AMD's Linux team, and it seems likely that this update will roll into the Linux driver as well. They "are still investigating", of course, but it is apparently on their radar.
Subject: Graphics Cards | July 6, 2016 - 08:11 PM | Scott Michaud
Tagged: rx 480, Polaris, graphics drivers, amd
In the next 24 hours or so, AMD will publish Radeon Software 16.7.1, which addresses the power distribution issues in the AMD Radeon RX 480. The driver makes two major changes. First, AMD claims that it will lower the draw from the PCIe bus. While they don't explicitly say how, it sounds like it will increase the load on the 6-pin PCIe cable, which is typically over-provisioned. In fact, many power supplies have 6-pin connectors that have the extra two pins of an 8-pin connector hanging off of it.
Second, seemingly for those who aren't comfortable with the extra load on the 6-pin PCIe connector, a UI control has been added to lower overall power. Being that the option's called “compatibility”, it sounds like it should put the RX 480 back into spec on both slot and the extra power connector. Again, AMD says that they believe it's not necessary, and it seems to be true, because that option is off by default.
Beyond these changes, the driver also adds a bunch of game optimizations. Allyn and Ryan have been working on this coverage, so expect more content from them in the very near future.
Subject: General Tech | July 6, 2016 - 05:48 PM | Scott Michaud
Tagged: valve, tf2
Conveniently just after Overwatch received its Competitive Play update, Valve has announced the Meet Your Match update to Team Fortress 2. This update includes Competitive Mode, which is a ranked, 6v6 gametype, which sounds even more like Overwatch. Only the first day has been revealed thus far, as Valve likes to break update posts into chunks and release them over the course of a week, but it includes three maps, two achievements, and the official launch of the PASS Time game mode. The second part of the update is coming soon.
PASS Time was originally announced last year, in collaboration with Bad Robot (J.J. Abrams' production company) and Escalation Studios. While I've never played it (yes, I pretty much only play 2Fort...) it sounds similar to game modes like Bombing Run or Grifball. Obviously, those game modes are typically for more individual shooters, not TF2's class system, so it's interesting to see how, for instance, a Level 3 Sentry plays into it.
Subject: Graphics Cards | July 6, 2016 - 05:32 PM | Scott Michaud
Tagged: amd, Polaris, rx 460, rx 470, rx 480, RX 490, sapphire
Unfortunately, I don't have a Sapphire SSC ID, so I cannot verify these myself. That said, a Reddit user by the name of CBwardog found a few extra listings on the company's drop-down menu for products which really shouldn't exist yet. The product name doesn't really have much associated with it, but it does have video RAM and display outputs.
Image Credit: CBwardog on Reddit
According to Sapphire, the Radeon RX 460 will launch in 2GB and 4GB versions, each of which have one HDMI, one DVI, and one DisplayPort connector. The RX 470 will come in 4GB and 8GB versions. The 4GB version of the RX 470 will have HDMI and three DisplayPorts, while the 8GB version of the RX 470 will have two HDMI ports, one DVI port, and two DisplayPort connectors. Lastly, ignoring the RX 480 that we already know about, a “RADEON 490” (which an earlier leak by AMD called the RX 490) will be available in just an 8GB version, with one HDMI and three DisplayPorts.
As always, rumors should be taken with a grain of salt. Also, it is possible that port configuration could be specific to Sapphire, as we've seen AIB partners modify outputs before, but you would think that there would be at least one reference design per model, so, chances are, it should be fairly uniform across vendors.
Subject: Graphics Cards | July 6, 2016 - 05:10 PM | Scott Michaud
Tagged: VR, Oculus, nvidia, graphics drivers, DiRT Rally
A Game Ready Driver has just launched for DiRT Rally VR. GeForce Drivers 368.69 WHQL increments upon the last release, obviously adding optimizations for DiRT Rally VR, but it also includes a few new SLI profiles (Armored Warfare, Dangerous Golf, iRacing: Motorsport Simulator, Lost Ark, and Tiger Knight) and probably other bug fixes.
The update doesn't yet have a release date, but it should be soon. According to NVIDIA's blog post, it sounds like it will come first to the Oculus Store, but arrive on Steam later this month. I haven't been following the game too heavily, but there doesn't seem to be any announcement about official HTC Vive support that I can find.
You can pick them up at NVIDIA's website or through GeForce Experience. Thankfully, the GeForce Experience 3 Beta seems to pick up on new drivers much quicker than the previous version.