Subject: Graphics Cards | September 19, 2014 - 01:57 PM | Jeremy Hellstrom
Tagged: asus, strix, STRIX GTX 970, STRIX GTX 980, maxwell
The ASUS STRIX series comes with a custom DirectCU II cooler that is capable of running at 0dB when not under full load, in fact you can choose the temperature at which the fans activate using the included GPU Tweak application. The factory overclock is modest but thanks to that cooler and the 10-phase power you will be able to push the card even further. The best news is the price, you get all of these extras for almost the same price as the reference cards are selling at!
Fremont, CA (19th September, 2014) - ASUS today announced the STRIX GTX 980 and STRIX GTX 970, all-new gaming graphics cards packed with exclusive ASUS technologies, including DirectCU II and GPU Tweak for cooler, quieter and faster performance. The STRIX GTX 980 and STRIX GTX 970 are factory-overclocked at 1279MHz and 1253MHz respectively and are fitted with 4GB of high-speed GDDR5 video memory operating at speeds up to 7010MHz for the best gameplay experience.
Play League of Legends and StarCraft in silence!
The STRIX GTX 980 and STRIX GTX 970 both come with the ASUS-exclusive DirectCU II cooling technology. With a 10mm a heatpipe to transport heat away from the GPU core, operating temperatures are 30% cooler and 3X quieter than reference designs. Efficient cooling and lower operating temperatures allow STRIX graphics cards to incorporate an intelligent fan-stop mode that can handle games such as League of Legends1 and StarCraft1 passively, making both cards ideal for gamers that prefer high-performance, low-noise PCs.
Improved stability and reliability with Digi+ VRM technology
STRIX GTX 980 and STRIX GTX 970 graphics cards include Digi+ VRM technology. This 10-phase power design in the STRIX GTX 980 and 6-phase design in the STRIX GTX 970 uses a digital voltage regulator to reduce power noise by 30% and enhance energy efficiency by 15% – increasing long term stability and reliability. The STRIX GTX 970 is designed to use a single 8-pin power connecter for clean and easy cable management.
Real-time monitoring and control with GPU Tweak software
The STRIX GTX 980 and STRIX GTX 970 come with GPU Tweak, an exclusive ASUS tool that enables users to squeeze the very best performance from their graphics card. GPU Tweak provides the ability to finely control GPU speeds, voltages and video memory clock speeds in real time, so overclocking is easy and can be carried out with high confidence.
GPU Tweak also includes a streaming tool that lets users share on-screen action over the internet in real time, meaning others can watch live as games are played. It is even possible to add a title to the streaming window along with scrolling text, pictures and webcam images.
AVAILABILITY & PRICING
ASUS STRIX GTX 980 and GTX 970 graphics cards will be available at ASUS authorized resellers and distributors starting on September 19, 2014. Suggested US MSRP pricing is $559 for the STRIX GTX 980 and $339 for the STRIX GTX 970.
Subject: General Tech | September 20, 2014 - 11:33 AM | Scott Michaud
Tagged: chrome os, chrome, google, Android
Last week, we reported on Google's App Runtime for Chrome (ARC) beta release. Its goal is to bring apps from the Google Play Store to ChromeOS through an Android stack built atop Native Client. They are sandboxed, but still hardware-dependent for performance. Since then, vladikoff on GitHub has published ARChon, a project which brings that initiative to desktop OSes.
Image Credit: ARChon Project
To use Archon, you will need to use an x86-64 version of Chrome 37 (or later) on Windows, Mac, or Linux. This project is not limited to the handful of ARC-compatible apps that Google officially supports. The Android apps need to be converted into Chrome extensions using a tool, also available, called chromeos-apk. In fact, the example app is an open source version of the game, 2048, rather than just the four launch apps from Google.
Whether Google intends to offer this, officially, with their Chrome browser is the most interesting part for me. I would prefer that everything just works everywhere but, failing that, having a supported Android platform on the desktop without dual-booting or otherwise displacing the host itself could be interesting. And yes, Bluestacks exists, but it has not been something that I would recommend, at least in my experience of it.
Subject: General Tech, Mobile | September 18, 2014 - 10:11 AM | Jeremy Hellstrom
Tagged: Red Hat, microsoft, Feedhenry
Red Hat just acquired Feedhenry for around €63.5 million to enhance their ability to support mobile apps. Feedhenry designs mobile apps on both the client and server side which run on Android, iOS, Windows Phone, QNX and HTML5 as well as integration with apps from companies such as Salesforce, SAP and Oracle. This purchase could help Red Hat become an attractive alternative for companies wishing to serve apps across all platforms and increased usage of Openshift and Openstack. The Inquirer also posted news on a extension to the price discount on Microsoft's licensing for mobile developers. They are still offering lifetime accounts for Dev Center for $19.99 for individuals and $99.99 for businesses, which compares favourably to the one time Android fee of $25 and even better against Apple's $99 per year. If they could just get their phones to play nicely with O365 this could well increase their market share for mobile phones.
"RED HAT HAS ACQUIRED Feedhenry, a designer of mobile apps for the enterprise market. The company sees the acquisition as a key driver to offer cross-platform support for its existing software products, including Red Hat Enterprise Linux Openstack 7, which it released earlier this year."
Here is some more Tech News from around the web:
- Micron cackles as it unveils its chameleonic FLYING DISK KILLER @ The Register
- Synology bakes word processor, groupware, into its NAS OS @ The Register
- Mathematica hits the Web @ The Register
- Scientists Twist Radio Beams To Send Data At 32 Gigabits Per Second @ Slashdot
- Can Certification Get You a Linux Job? @ Linux.com
- Vimeo snags 'MST3K' catalog and exclusive access to future releases @ Engadget
- Win One of Three be quiet! Straight Power 10 CM Semi-Modular PSUs @ eTeknix
Subject: General Tech, Displays | September 20, 2014 - 10:55 PM | Scott Michaud
Tagged: Oculus, VR, crescent bay, oculus connect
As they progress toward a consumer product, Oculus announced another prototype at their Oculus Connect developer conference. Dubbed Crescent Bay, the headset contains a new display, with a higher refresh rate and higher resolution, better optics, and 360-degree head tracking. It is also lighter and includes built-in speakers.
Of course, these features were not quantified with hard specifications.
Brendan Iribe, CEO of Oculus, stressed that this is not the consumer product yet. He claims that this is an increase over DK2 that is equivalent to the increase DK2 saw over the original Oculus Rift. It is not all about hardware, though. This company is engaged in hardware and software, video and audio. This should make sense considering their early acquisition of John Carmack and hundreds of other engineers. They, rightly, see themselves as a platform and, while they see game engines as necessary for VR, due to the ability to reposition the camera in milliseconds of notice, compared to film's never, they are not limiting themselves to just "games" (but yes they consider it a big part of it).
Honestly, months ago, I was sitting at my desk with its five monitors, each with bits of news posts, chats, reference material, and maybe a StarCraft tournament live stream, and Oculus was being discussed. I started to wonder if monitors, especially multiple displays, are just an approximation -- our current best effort -- of how to receive video cues from a PC. I could see a VR platform take on entertainment and even productivity with its infinite, virtual environments.
Currently, there is not even a hint about pricing and availability (as far as I found).
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