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Subject: General Tech
Manufacturer: Microsoft

It could be a good... start.

So this is what happens when you install pre-release software on a production machine.

Sure, I only trusted it as far as a second SSD with Windows 7 installed, but it would be fair to say that I immersed myself in the experience. It was also not the first time that I evaluated upcoming Microsoft OSes on my main machine, having done the same for Windows Vista and Windows 7 as both were in production. Windows 8 was the odd one out, which was given my laptop. In this case, I was in the market for a new SSD and was thus willing to give it a chance, versus installing Windows 7 again.

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So far, my experience has been roughly positive. The first two builds have been glitchy. In the first three days, I have rebooted my computer more times than I have all year (which is about 1-2 times per month). It could be the Windows Key + Arrow Key combinations dropping randomly, Razer Synapse deciding to go on strike a couple of times until I reinstall it, the four-or-so reboots required to install a new build, and so forth. You then also have the occasional issue of a Windows service (or DWM.exe) deciding that it would max out a core or two.

But it is pre-release software! That is all stuff to ignore. The only reason I am even mentioning it is so people do not follow in my footsteps and install it on their production machines, unless they are willing to have pockets of downtime here or there. Even then, the latest build, 9879, has been fairly stable. It has been installed all day and has not given me a single issue. This is good, because it is the last build we will get until 2015.

What we will not ignore is the features. For the first two builds, it was annoying to use with multiple monitors. Supposedly to make it easier to align items, mouse cursors would remain locked inside each monitor's boundary until you provide enough velocity to have it escape to the next one. This was the case with Windows 8.1 as well, but you were given registry entries to disable the feature. Those keys did not work with Windows 10. But, with Build 9879, that seems to have been disabled unless you are currently dragging a window. In this case, a quick movement would pull windows between monitors, while a slow movement would perform a Snap.

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This is me getting ready to snap a window on the edge between two monitors with just my mouse.

In a single build, they turned this feature from something I wanted to disable, to something that actually performs better (in my opinion) than Windows 7. It feels great.

Now on to a not-so-pleasant experience: updating builds.

Simply put, you can click "Check Now" and "Download Update" all that you want, but it will just sit there doing nothing until it feels like it. During the update from 9860 to 9879, I was waiting with the PC Settings app open for three hours. At some point, I got suspicious and decided to monitor network traffic: nothing. So I did the close app, open app, re-check dance a few times, and eventually gave up. About a half of an hour after I closed PC Settings the last time, my network traffic spiked to the maximum that my internet allows, which task manager said was going to a Windows service.

Shortly after, I was given the option to install the update. After finishing what I was doing, I clicked the install button and... it didn't seem to do anything. After about a half of an hour, it prompted me to restart my computer with a full screen message that you cannot click past to save your open windows - it is do it or postpone it one or more hours, there is no in-between. About another twenty minutes (and four-or-five reboots) after I chose to reboot, I was back up and running.

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Is that okay? Sure. When you update, you clearly need to do stuff and that could take your computer several minutes. It would be unrealistic to complain about a 20-minute install. The only real problem is that it waits for extended periods of time doing nothing (measured, literally nothing) until it decides that the time is right, and that time is NOW! It may have been three hours after you originally cared, but the time is NOW!

Come on Microsoft, let us know what is going on behind the scenes, and give us reliable options to pause or suspend the process before the big commitment moments.

So that is where I am, one highly positive experience and one slightly annoying one. Despite my concerns about Windows Store (which I have discussed at length in the past and are still valid) this operating system seems to be on a great path. It is a work in progress. I will keep you up to date, as my machine is kept up to date.

Author:
Manufacturer: NVIDIA

MFAA Technology Recap

In mid-September NVIDIA took the wraps off of the GeForce GTX 980 and GTX 970 GPUs, the first products based on the GM204 GPU utilizing the Maxwell architecture. Our review of the chip, those products and the package that NVIDIA had put together was incredibly glowing. Not only was performance impressive but they were able to offer that performance with power efficiency besting anything else on the market.

Of course, along with the new GPU were a set of new product features coming along for the ride. Two of the most impressive were Dynamic Super Resolution (DSR) and Multi-Frame Sampled AA (MFAA) but only one was available at launch: DSR. With it, you could take advantage of the extreme power of the GTX 980/970 with older games, render in a higher resolution than your panel, and have it filtered down to match your screen in post. The results were great. But NVIDIA spent as much time talking about MFAA (not mother-fu**ing AA as it turned out) during the product briefings and I was shocked when I found out the feature wouldn't be ready to test or included along with launch.

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That changes today with the release of NVIDIA's 344.75 driver, the first to implement support for the new and potentially important anti-aliasing method.

Before we dive into the results of our testing, both in performance and image quality, let's get a quick recap on what exactly MFAA is and how it works.

Here is what I wrote back in September in our initial review:

While most of the deep, architectural changes in GM204 are based around power and area efficiency, there are still some interesting feature additions NVIDIA has made to these cards that depend on some specific hardware implementations.  First up is a new antialiasing method called MFAA, or Multi-Frame Sampled AA. This new method alternates the AA sample pattern, which is now programmable via software, in both temporal and spatial directions.

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The goal is to change the AA sample pattern in a way to produce near 4xMSAA quality at the effective cost of 2x MSAA (in terms of performance). NVIDIA showed a couple of demos of this in action during the press meetings but the only gameplay we saw was in a static scene. I do have some questions about how this temporal addition is affected by fast motion on the screen, though NVIDIA asserts that MFAA will very rarely ever fall below the image quality of standard 2x MSAA.

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That information is still correct but we do have a little bit more detail on how this works than we did before. For reasons pertaining to patents NVIDIA seems a bit less interested in sharing exact details than I would like to see, but we'll work with what we have.

Continue reading our look at the new MFAA technology from NVIDIA's Maxwell GPUs!!

Samsung Announces First FreeSync UHD Monitors

Subject: Displays | November 20, 2014 - 10:50 AM |
Tagged: TN, Samsung, nvidia, monitor, ips, g-sync, freesync, amd

We have been teased for the past few months about when we would see the first implementations of AMD’s FreeSync technology, but now we finally have some concrete news about who will actually be producing these products.

Samsung has announced that they will be introducing the world’s first FreeSync enabled Ultra HD monitors.  The first models to include this feature will be the updated UD590 and the new UE850.  These will be introduced to the market in March of 2015.  The current UD590 monitor is a 28” unit with 3845x2160 resolution with up to 1 billion colors.  This looks to be one of those advanced TN panels that are selling from $500 to $900, depending on the model.

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AMD had promised some hand’s on time for journalists by the end of this year, and shipping products in the first half of next year.  It seems that Samsung is the first to jump on the wagon.  We would imagine that others will be offering the technology.  In theory this technology offers many of the same benefits of NVIDIA’s G-SYNC, but it does not require the same level of hardware.  I can imagine that we will be seeing some interesting comparisons next year with shipping hardware and how Free-Sync stacks up to G-SYNC.

Joe Chan, Vice President of Samsung Electronics Southeast Asia Headquarters commented, “We are very pleased to adopt AMD FreeSync technology to our 2015 Samsung Electronics Visual Display division’s UHD monitor roadmap, which fully supports open standards.  With this technology, we believe users including gamers will be able to enjoy their videos and games to be played with smoother frame display without stuttering or tearing on their monitors.”

Source: Samsung

Raptr's Top PC Games of October 2014

Subject: General Tech | November 16, 2014 - 11:30 PM |
Tagged: raptr, pc gaming

The PC gaming utility, Raptr, tracks the time its users spend playing titles and aggregates it into a monthly press release. Because its purpose is recording game footage, adjusting quality settings, and so forth, it is not limited to any specific catalog of games. It allows a comparison developers, publishers, and distribution platforms, as long as the average Raptr user is representative of that market.

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It should be noted that, because game-hours are the recorded metric, it is not necessarily a good experiment to judge sales figures from. It is weighted by the average session length per user and how frequently the average user plays it, and not just how many people use it. As such, it will probably over-represent MMOs, MOBAs, and other multiplayer games... unless you are looking for aggregate game time, which is exactly what this survey provides (and sales figures are bad at determining).

From last month, League of Legends lost a bit of share, down from 22.54% of total to 22.25%. The second place contender, World of Warcraft, jumped from 7.63% of total game time to 8.53%. This means that League of Legends dropped from being 195% more popular than WoW to being 160% more popular. World of Warcraft is expected to jump further due to its Warlords of Draenor expansion that released in early November. The October bump, reported today, was likely due to the pre-expansion patch and promotional events.

Diablo III, the other Blizzard title on this chart, lost three places (and almost half of its play time) this month. It currently rests above Minecraft as it dropped below Smite and Counter-Strike: GO and ArcheAge moved up past it. PAYDAY 2 and FIFA 15 represented the capital letters by jumping onto the list (back onto in PAYDAY 2's case) in 14th and 15th spot, respectively.

Borderlands: The Pre-Sequel and Middle-Earth: Shadow of Mordor are new games for October, and appeared on the list in 18th and 19th place. Both titles bumped Team Fortress 2 down to 20th place, almost spiting the Halloween promotion, although its play time increased from September.

Source: Raptr
Subject: Storage
Manufacturer: Corsair

Introduction, Specifications and Packaging

Introduction:

During our coverage of the Flash Memory Summit, we spotted the new Phison PS3110-S10 controller:

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At that time we only knew that Phison was going to team up with another SSD manufacturer to get these to market. We now know that manufacturer is Corsair, and their new product is to be called the Neutron XT. How do we know this? Well, we've got one sitting right here:

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While the Neutron has not officially launched (pricing is not even available), we have been afforded an early look into the performance of this new controller / SSD. While this is suspected to be a cost effective entry into the SSD marketplace, for now all we can do is evaluate the performance, so let's get to it!

Read on for the full review!

Report: Dell's New 4K Monitors Have 60Hz IPS Panels

Subject: Displays | November 19, 2014 - 07:31 PM |
Tagged: monitor, ips monitor, display, dell, 4k

Dell has released two new 4K monitors, and according to a story published by The Tech Report these are using IPS panels.

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The new models are available on Dell's site priced starting at $599, which puts them into what had been TN territory just a few months ago. The original report came from TFT Central, which claimed to have leaked information about new 4K monitors from Dell with 60Hz IPS panels. Dell released the leaked model numbers at just $599 and $699 for the 24-inch and 27-inch versions, respectively.

Updated: Dell's website specifies that these are in fact IPS in the full tech specs rundown for each panel. I surmised that these could potentially be a VA or other panel type as well, as of course IPS is not the only display technology capable of wide viewing angles.

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Dell's listing for the 24" model

The monitors arrive factory-calibrated to 99% sRGB color (according to Dell's product pages) and feature tilt, swivel, and rotation, so they could be a great option where the full 178° viewing angle is preferred over the existing TN-based 4K offerings.

Well This Could Be a Colossal Failure, But... I'm Jamming

Subject: General Tech | November 18, 2014 - 06:59 PM |
Tagged: unreal engine 4, game jam

It is all for fun, right?

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Last week, the official Unreal Engine Twitter account tweeted about an online game jam being held, which starts this Friday (November 21st) at midnight and ends just 72 hours later. In that time, participants will attempt to create a full video game. All art, music, code, and so forth must be created in that short window. Existing engines, libraries, and utilties are allowed though, and they are actively encouraged with several license of Unreal Engine 4, Unity Pro, Clickteam Fusion, and GameMaker: Studio being provided to contestants. There are no prizes, except that the top ten, highest-voted entries will be featured in a PewDiePie YouTube video. He is the host of this game jam.

The theme of this game jam is, “Fun to play and fun to watch”. Funny is a bonus.

Oh why not? I have an idea for a quick-ish Unreal Engine 4-based game. While expectations should be kept low, I will enter the jam and I intend to stream the whole development process live on Twitch. Whether or not I am successful, I hope that it will be fun and entertaining for everyone involved. Drop in! Talk in the chat room! Say your opinion! Give suggestions! Embrace exclamation points!

I am not, by any metric, a professional game developer, but it should be a good weekend!

Barring technical issues, the stream will start at around 11:55 PM on Thursday, November 20th, 2014. I will probably work for a few hours that night outlining the concepts and creating assets. I hope you will attend! (Details will be available before the event both here and on Twitter).

Gigabyte Wants All Your Money for a 3-Way SLI Watercooled GTX 980 Setup

Subject: Graphics Cards | November 14, 2014 - 11:46 AM |
Tagged: sli, nvidia, N980X3WA-4GD, maxwell, GTX 980, gigabyte, geforce, 3-way

Earlier this week, a new product showed up on Gigabyte's website that has garnered quite a bit of attention. The GA-N980X3WA-4GD WaterForce Tri-SLI is a 3-Way SLI system with integrated water cooling powered by a set of three GeForce GTX 980 GPUs.

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That. Looks. Amazing.

What you are looking at is a 3-Way closed loop water cooling system with an external enclosure to hold the radiators while providing a display full of information including temperatures, fans speeds and more. Specifications on the Gigabyte site are limited for now, but we can infer a lot from them:

  • WATERFORCE :3-WAY SLI Water Cooling System
  • Real-Time Display and Control
  • Flex Display Technology
  • Powered by NVIDIA GeForce GTX 980 GPU
  • Integrated with 4GB GDDR5 memory 256-bit memory interface(Single Card)
  • Features Dual-link DVI-I / DVI-D / HDMI / DisplayPort*3(Single Card)
  • BASE: 1228 MHz / BOOST: 1329 MHz
  • System power supply requirement: 1200W(with six 8-pin external power connectors)

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The GPUs on each card are your standard GeForce GTX 980 with 4GB of memory (we reviewed it here) though they are running at overclocked base and boost clock speeds, as you would hope with all that water cooling power behind it. You will need a 1200+ watt power supply for this setup, which makes sense considering the GPU horsepower you'll have access to.

Another interesting feature Gigabyte is listing is called GPU Gauntlet Sorting.

With GPU Gauntlet™ Sorting, the Gigabyte SOC graphics card guarantees the higher overclocking capability in terms of excellent power switching.

Essentially, Gigabyte is going to make sure that the GPUs on the WaterForce Tri-SLI are the best they can get their hands on, with the best chance for overclocking higher than stock.

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Setup looks interesting - the radiators and fans will be in the external enclosure with tubing passing into the system through a 5.25-in bay. It will need to have quick connect/disconnect points at either the GPU or radiator to make that installation method possible.

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Pricing and availability are still unknown, but don't expect to get it cheap. With the GTX 980 still selling for at least $550, you should expect something in the $2000 range or above with all the custom hardware and fittings involved.

Can I get two please?

Source: Gigabyte

Testing Updated NVIDIA GRID on SHIELD Tablet with Lollipop

Subject: Mobile | November 18, 2014 - 10:40 AM |
Tagged: tegra, shield tablet, shield, nvidia, grid

In December of last year we took NVIDIA's GRID technology through some testing and discussed our experiences in text and video. At that point you were able to play 8 specific games under the guise of a beta program. The experience was pretty good and a definite improvement over my first attempt at streaming games (OnLive). Here is what I wrote last year:

Overall my experience with the first beta of GRID was very positive including both latency and image quality.  Yes, there were definitely times when we got a lot of macro-blocking due to bandwidth hiccups, but they were infrequent.  You could tell pretty much anytime there was motion on the screen that you were watching a video rather than native gameplay, but I think the effect is much less apparent now than it was when I first tried services like OnLive.

Input latency is also definitely seen, and was most evident in my testing with Street Fighter IV.  You can even see some of it in our video embedded on this post.  That is something that NVIDIA claims to have really optimized for with their integrated H.264 encoding on the server GPUs, but getting more servers in more locations will help tremendously moving forward.

Today, along with the official roll out of the Android 5.0 Lollipop software update for the SHIELD Tablet, the NVIDIA GRID service goes into official release. What exactly that means is up in the air, as the service is still set to be free to all SHIELD and SHIELD Tablet users through June 2015. What I can tell you is that the quality of the experience has been improved and the game selection has expanded quite a bit, with more to come.

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Setup of GRID is much easier now, as long as you have the appropriate hardware to get GRID service up and running. That means a SHIELD Portable or SHIELD Tablet with SHIELD Controller. These are the items that stand out beyond that:

  • Internet connection with at least a 10 Mbps download speed
  • Home network with 60 ms or less ping time to a GRID server
  • NVIDIA GameStream-ready 5 GHz Wi-Fi router

I have asked for the location of the GRID servers geographically, as that will definitely be a factor in your ability to get the appropriate 60 ms or lower ping time. (UPDATE: NVIDIA tells me that the current locations are Oregon and Virginia.) The list of compatible routers has been growing over the last year as well including some from Netgear, D-Link, Buffalo and ASUS. If you don't already have one of these routers, you can still TRY to use the GRID service but it won't be officially supported by NVIDIA.

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LEGO Batman 2

The games available to play on NVIDIA GRID has expanded as well.

  • Alan Wake's American Nightmare
  • Astebreed
  • Batman: Arkham Asylum
  • Batman: Arkham City
  • Borderlands
  • Borderlands 2
  • Brutal Legend
  • Darksiders
  • Darksiders 2
  • Dead Island
  • Dirt 2
  • LEGO Batman 2
  • LEGO Marvel Super Heroes
  • Race Driver GRID
  • Strike Suit Zero
  • Saints Row: The Third
  • Street Fighter X Tekken
  • The Witcher 2: Assassins of Kings
  • Trine 2
  • Ultra Street Fighter IV

There are some great titles in here including Borderlands, Saint's Row, The Witcher 2, the Batman games, etc. and if you haven't played them before then getting access to them for free is awesome. Even better, NVIDIA has committed to adding one new game each week between now and June of next year. NVIDIA upgraded the login / account system to move away from being associated solely with the device and instead uses your Google account login information to register save data.

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In terms of game quality and gaming experience, I would say that GRID continues to improve. I spent some time with DiRT 2, LEGO Batman 2, Street Fighter IV and The Witcher 2 and in all cases the games looked great, with very little macro-blocking or stutter. We tested on both our office connection (1.0 Gbps fiber) and my home connection (30 Mbps cable) and the results were pretty much the same.

For those concerned with latency of input, there is definitely still some there, most apparent in fighting game like Street Fighter IV. With Borderlands and Borderlands 2 being the only FPS games in the collection, you could likely assume that the twich-style actions of these types of shooters would be most affected. Titles like Street Fighter IV and DiRT 2, for those of us that don't consider ourselves experts, can be adjusted to; you can make your mind compensate for the added input differences of playing games locally.

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DiRT 2

With the SHIELD Tablet, another possible use for GRID is to play these streaming games on your TV. The tablet itself has an HDMI output and is capable of outputting 1080p to your big screen. With the SHIELD Controller you can get a true couch gaming experience with GRID; I am looking forward to showing this to my niece and nephews over the Thanksgiving holiday and getting some reactions and feedback.

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The Witcher 2

The other big news today is the release of SHIELD Tablet software update 2.0 that includes Android 5.0 and Lollipop, updates for the new GRID release and an updated NVIDIA Dabbler V2.0 program. We'll have more thoughts on that software update very soon but you can get more details on the upgrades Lollipop provides for NVIDIA's tablet right here.

Subject: Storage
Manufacturer: Inateck

Meet the Inateck barebones tool-free HDD

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Recently Inatek sent over two products to test out, the FEU3NS-1 USB 3.0 HDD Tool Free External Enclosure and the BP2001 10W Bluetooth Stereo Speaker.  Inatek has been around for a while, though originally their products were only available in the EU they have recently expanded to North America.  They sell a variety of peripherals such as PCIe USB cards, cables and chargers as well as Bluetooth input devices and mobile device protectors, in addion to external HDDs enclosures and of course Bluetooth speakers.

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The first product to take a look at is the USB 3.0 enclosure which ships with a USB cable and manual in addition to the tool free USB HDD enclosure.  It is a very simple product at a very low price and is small enough to stick in a laptop bag without having an unsightly bulge.  The base model is currently $14 on Amazon and for an extra $5 you can get one which supports USB Attached SCSI Protocol to allow an SSD to hit full speed when installed in the enclosure.  The USB 3.0 cable is a dual male cable; no proprietary plugs or breakable adapters needed to make this work and as enough power can be provided over USB that this is the only cable you will need. The only compatibility issue concerns the relatively uncommon 12mm 2.5" drives which will not fit, 9.5mm and 7mm are both acceptable and there is a removable cushion to keep your 7mm drive nice and snug.

Continue reading our review of an Inateck HDD Enclosure and Bluetooth speaker!

Intel to Merge PC and Mobile Businesses

Subject: General Tech, Processors, Mobile | November 19, 2014 - 07:36 PM |
Tagged: x86, restructure, mobile, Intel

Last month, Josh wrote about Intel's Q3 earnings report. The company brought in $14.55 billion USD, of which they could keep $3.31 billion. Their PC group is responsible for $9 billion of that revenue and $4.12 billion of that profit, according to the Wall Street Journal. On the other hand, their mobile division is responsible for about $1 million – and it took over a billion to get that million. This has been the trend for quite some time now, as Intel pushes their square battering ram into the mobile and tablet round hole. Of course, these efforts could benefit the company as a whole, but they cannot show that in a quarterly, per-division report.

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And so we hear rumors that Intel intends to combine their mobile and PC divisions, which Chuck Mulloy, an Intel spokesperson, later confirmed in the same article. The new division, allegedly called the “Client Computing” group in an internal email that was leaked to the Wall Street Journal, will handle the processors for mobile devices but, apparently, not the wireless modem chipsets; those will allegedly be moved to a “wireless platform research and development organization”.

At face value, this move should allow Intel to push for mobile even more aggressively, while simultaneously reducing the pressure from investors to give up and settle for x86 PCs. Despite some differences, this echos a recent reorganization by AMD, where they paired-up divisions that were doing well with divisions that were struggling to make a few average divisions that were each treading water, at least on paper.

The reorganization is expected to complete by the end of Q1 2015, but that might not be a firm deadline.

Source: WSJ

Intel's mobile development team moves inside the PC division

Subject: General Tech | November 18, 2014 - 12:53 PM |
Tagged: Intel, tablet, smartphone

Intel's smartphone and tablet divisions are being rolled up under Kirk Skaugen's PC Business division in what was described as an attempt to "accelerate Intel's opportunity in the marketplace".  This is definitely needed as Intel is having great difficulties garnering market share in the mobile industry, the only successes they have had are with larger more expensive tablets.  One possible benefit of this merger that was mentioned in the Inquirer's article was Intel's plans to leverage the growing use of LTE in both tablets and laptops, perhaps we shall see a 4G card become far more common in even basic models.  Intel implied that they are not planning any layoffs at this point although unless their ultramobile division can pick up the pace it seems inevitable that some will feel the axe.  We shall see over the coming year if Intel's focus on low powered silicon can help in their battles against incumbents such as ARM and Qualcomm.

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"INTEL HAS ANNOUNCED plans to merge its smartphone and tablet operations with its PC division in a bid to make the two businesses more efficient, and to further compete with rivals in the mobile semiconductor market."

Here is some more Tech News from around the web:

Tech Talk

Source: The Inquirer
Subject: Storage
Manufacturer: Plextor
Tagged: ssd, plextor, pcie, 256GB

Introduction, Specifications and Packaging

Introduction:

In recent years, Plextor has branched beyond their renowned lines of optical storage devices, and into the realm of SSDs. They have done fairly well so far, treading carefully on their selection of controllers and form factors. Their most recent offerings include the M6S and M6M (reviewed here), and are based on Marvell controllers coupled with Toshiba flash. Given that the most recent Marvell controllers are also available in a PCIe variant, Plextor also chose to offer their M6 series in PCIe half height and M.2 form factor. These last two offerings are not simply SATA SSDs bridged over to PCIe, they are natively PCIe 2.0 x2 (1 GB/s), which gives a nice boost over the current SATA limit of 6Gb/sec (600 MB/sec). Today we are going to kill two birds with one stone by evaluating the half-height PCIe version:

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As you can see, this is nothing more than the M.2 version on a Plextor branded interposer board. All results of this review should be identical to the bare M.2 unit plugged into a PCIe 2.0 x2 capable M.2 port on either a motherboard or mobile device. Note that those devices need to support the 2280 form factor, which is 80mm in length.

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Here's the M.2 version installed on an ASUS X99-Deluxe, as tested by Morry.

Read on for the full review!

Corsair's Carbide Series Air 240, dual chambered to reduce heat and increase free space

Subject: Cases and Cooling | November 18, 2014 - 02:34 PM |
Tagged: SFF, mini-itx, micro-atx, corsair, carbide series air 240

Corsair's new Air 240 is a decent choice for a high end Micro-ATX or Mini-ITX system as it is 15.6" x 10.2" x 12.6" (397 x 260 x 320 mm ) which is enough to squeeze in a larger sized GPU although not deep enough for most high end air coolers.  A self contained LCS is not a bad idea as the case ships with three 120mm fans and can fit another three 120mm fans and a pair of 80mm fans for air coolers, or up to a 240mm radiator instead if that is your preference.  The drive cages are all tool-less and strategically placed to give you more room for other components, it will be a tight squeeze for your hands while installing your system.  The Tech Report were impressed with the case and while it did lack some extra features like a fan controller it is worth the impressively low price, currently $90.

Ryan did a video review of this case back in August if you want a more visual overview.

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"The Carbide Series Air 240 is a small-form-factor case with an interesting dual-chamber design. We loaded it up with our Casewarmer system and took it for a spin."

Here are some more Cases & Cooling reviews from around the web:

CASES & COOLING

Who is the biggest mobo maker of the year

Subject: General Tech | November 14, 2014 - 01:27 PM |
Tagged: asus, gigabyte, sales, motherboards

If you prefer to talk about the sheer number of sales then ASUS is on track to take top spot with roughly 22 million units sold over 2014, a jump of over just 1 million from last year and 2 more than Gigabyte's predicted sales of 20 million units.  ASUS will also hold on to the most profit this year, Gigabyte is expected to match last year's profit of about 97 million USD which falls short of ASUS' expected 130 million USD but that is not the whole story.  Last year ASUS closed out with over 160 million USD profit which shows a significant decline in their profitability during the same period that Gigabyte's profitability remained the same.  DigiTimes reports this as being due to increased spending by ASUS on marketing and price cuts on their motherboards.  Is it possible that ASUS' once insurmountable lead in the motherboard market could be a thing of the past?

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"Asustek Computer's motherboard shipments returned to six million units in the third quarter thanks to its aggressive price-cutting strategy, which helped the vendor slightly widen the gap with its major competitors Gigabyte Technology, according to sources from the motherboard industry. However, despite the fact that Asustek is estimated to ship more motherboards than Gigabyte in 2014, its profit growth may perform weaker than Gigabyte's."

Here is some more Tech News from around the web:

Tech Talk

Source: DigiTimes

When your Brown bottoms out too easily, WASD Keyboards CODE with Cherry MX Clear

Subject: General Tech | November 13, 2014 - 06:09 PM |
Tagged: Cherry MX clear, WASD Keyboards, CODE, input, mechanical keyboard, tenkeyless

Scott posted about the WASD Keyboards CODE with Cherry MX Clear switches but until now we have not found a review of this keyboard.  The Tech Report has changed that with this review which takes a look at the new type of switch which sits between the Brown and the Green, Clear switches need more force to bottom out that a Brown but not as much as the clicky style Green switches.  That is not all this tenkeyless board offers, there are LEDs that can be activated by the dip switches in the recess found on the back of the keyboard.  In fact those dip switches can do more than just enable a nice glow, you can disable the Windows key or even immediately switch to different layouts such as Mac, Dvorak, and Colemak though sadly they left Sinclair ZX off of the list.  If this type of switch interests your fingers and you are willing to spend $150 on a keyboard check out the full review here.

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"We've been meaning to try out Cherry MX's clear key switches for a while, and now, we've finally gotten our wish. Join us for a look at WASD Keyboards' Cherry MX clear-infused Code keyboard, a tenkeyless offering with more than a few tricks up its sleeve."

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He ain't heavy, he's my server. Iceotope's full immersion cabinents are hitting the market

Subject: General Tech | November 19, 2014 - 12:27 PM |
Tagged: Novec, mineral oil, liquid cooling, Iceotope, 3M, PetaGen

It has been over a year since we last heard from Iceotope and their total immersion cooling system for servers but they have finally hit the market with the PetaGen liquid cooling system.  Using 3M's inert liquid which is branded Novec and after working with Intel to ensure the system can handle high end processors they are ready to launch a series of cabinets and products to sell to data centers, or at least ones with heavily reinforced flooring.  The weight could be a drawback for their sales people, not only are false floors going to be unfeasible there is a good chance the density of a totally immersed server will require serious support to resist the lure of gravity.  The investment could be worth it, their original claims seem to have been accurate and their system can reduce the cost of cooling your servers from about 50% of your operating cost down to 2%.  More attractive for some is that the waste heat is dumped into water which can heat to around 45C, enough to be recycled for building heating and other purposes to further lower a businesses operating costs.  Drop by The Inquirer for a bit of the history and more information on the company that is making mineral oil obsolete.

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"BRITISH SERVER COOLING FIRM Iceotope has developed a cooling system in partnership with Intel designed for high performance computing and supercomputing."

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Source: The Inquirer
Manufacturer: High Power

Introduction and Features

Introduction

In this review we will be taking a detailed look at High Power’s new Astro GD 1200W power supply. All of the power supplies in the Astro GD Series are fully modular, have a single +12V output, and are 80 Plus Gold certified for high efficiency. There are currently sixteen different power supplies in the Astro Series and nine models in the fully modular Astro GD Series. The new AGD-1200F is king of the hill with the highest rated output of 1,200 watts.

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Along with 80 Plus Gold certified high efficiency, the Astro GD1200W power supply has been designed for quiet operation. It uses a dual ball bearing 135mm fan and a smart fan speed control, which automatically switches between two operating modes: silent mode and cooling mode. Unlike some other power supplies that keep the fan turned off during low output, the AGD-1200 fan spins all the time. The Smart Fan Control adjusts the fan operation mode automatically according to the system loading and ambient temperature for quiet operation. The fan speed starts out slow and quiet and gradually ramps up as the load increases. The PSU also incorporates an off-delay fan feature that keeps the fan spinning for a few seconds after the system is turned off.

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High Power Astro GD-1200W PSU Key Features:

•    1,200W continuous DC output
•    80 PLUS Gold certified (87%~90% efficiency at 20-100% load)
•    Silent Design (automatically adjusts between silent and cooling modes)
•    Advanced DC-to-DC converters (3.3V and 5V)
•    Fully modular cables for easy installation
•    Flat ribbon-style, low profile cables help optimize airflow
•    High quality components including all Japanese made capacitors
•    Active Power Factor correction (0.99) with Universal AC input
•    Safety Protections : OCP, OVP, UVP, SCP, OTP, and OPP
•    MSRP for the Astro GD-1200W PSU: $239.99 USD

Please continue reading our review of the Astro GD 1200W PSU!!!

Blackberry skips a number too; BES 12 is coming soon

Subject: General Tech | November 17, 2014 - 02:06 PM |
Tagged: blackberry, BES12

Somewhere the highly successful company RIM released BES 11 which runs on Windows 9, but not in this universe.  In this brane we have the struggling, but still alive Blackberry announcing the upcoming release of BES 12, a mobile device management server which will manage Android, iOS, Windows and Blackberry devices for enterprise.  The most interesting feature that was mentioned to The Register are virtual phone numbers, a company owned phone number can be added to an employees personal device, allowing them to keep their personal number and still receive business calls without needing a second device.  All the billing used by the business number is billed to the business while data and voice used under the users account is billed to their plan.  There are some obvious challenges to this service, you would need the same provider and the device would need to support Blackberry Balance, Android Fort Knox or similar partitioning software but is something which could interest small businesses.  You can catch up on the other features in the BES and news about some new devices right here.

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"Turnaround artiste John Chen marked one year as BlackBerry boss with an avalanche of enterprise software news related to the firm's new BES12 server, which can manage enterprise mobe devices running Android, iOS, Windows Phone – and of course, BB's own mobile OS."

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Source: The Register

When a kilowatt won't do, Thermaltake's Toughpower 1200W Gold

Subject: Cases and Cooling | November 17, 2014 - 03:12 PM |
Tagged: thermaltake, ToughPower 1200W Gold, kilowatt, modular psu

The Thermaltake Toughpower 1200W Gold is an almost fully modular PSU built by Enhance which runs about $200 though [H]ard|OCP has linked to a rather nice deal on the PSU at NewEgg right now.  The PSU is for high end builds, the eight PCIe 6+2 connectors are backed by a single 12V rail capable of providing 100A, in other words every bit of power the PSU can offer.  The overall impression that [H] had of this PSU once the testing was completed was that it was good, but not amazing.  It did not fall short on performance but at the same time did not stand out in the crowd, if you can get this PSU on special it is certainly worth adding to your short list especially if you are sensitive to noise.  It is not the most quiet kilowatt class PSU they have tested but the 135mm fan keeps the decibels reasonable.

For a completely different high end PSU, make sure to check out Lee's review of the fully modular High Power Astro GD 1200W.

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"Thermaltake has traditionally shined when it comes to computer power supplies in excess of 1000 watts. But in the past these power supplies have often been very costly. Today we cover Thermaltake's new 1200 watt power supply that is currently selling for $139 after $30 MIR. Is it worth your hard earned dollars?"

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CASES & COOLING

Source: [H]ard|OCP