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Scythe's Fuma cooler, stocky and quiet but not ready for overclocking contests

Subject: Cases and Cooling | July 20, 2016 - 04:12 PM |
Tagged: scythe, fuma, heatsink

Scythe's Fuma heatsink is a fair size at 137x149x130mm with a weight of 920g, including the two 120mm fans, though shorter than many on the market.  That stock design could cause some problems if your RAM has impressively sized heatsinks but for most modules you should not have any issues and it does not impinge on your first PCIe slot.  In the tests Modders-Inc performed reasonably well when cooling an i7-4770k at stock speeds, unfortunately an overclock of 4.4GHz did see the cooler struggle and the CPU frequency was throttled back almost immediately.  For lesser loads the low RPM fans will be able to keep your temperatures reasonable and do so without creating much noise.  If you have a midranged CPU and want a quiet cooler in the $55 range, drop by to check out the full review.

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"Heatsink designs are driven by the fundamental principle that a larger surface area equates to better heat dissipation than a smaller area. Factoring in componential consent, modern aftermarket CPU tower heatsinks had to get creative to compensate and dial-in the efficiency needed, hence the rise of dual-tower cooler designs"

Here are some more Cases & Cooling reviews from around the web:

CASES & COOLING

Source: Modders Inc

Remember when Fallout was an isometric RPG? Want a Fallout 1.5?

Subject: General Tech | July 20, 2016 - 02:54 PM |
Tagged: fallout resurrection, kick ass, fallout 1.5

The crew over at Resurrection Team have been working for a decade on a new Fallout game based on the Fallout 2 engine.  Originally released in Czech, they have recently released the English translation, for free for anyone to use as long as you have Fallout 2.  That should not be overly hard, GoG gave it away for free not too long ago and currently sell it for $10, Steam about the same.  The mod sounds fairly big, the original version had 2,471,214 text characters, 80 maps and 736 scripts. 

If you haven't already started downloading it, check out what Rock, Paper, SHOTGUN thought about it and see if that convinces you.

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"We’ve worked on Resurrection for more than 10 years. We worked for two-and-a-half years on the English translation after that. All of us have worked on Resurrection in our free time."

Here is some more Tech News from around the web:

Gaming

Ya, so our IoT enabled toasters need patching ... oh, only around 5 million, why is that a problem?

Subject: General Tech | July 20, 2016 - 12:45 PM |
Tagged: iot, security, amazon, Intel

The Register brings up the issue of IoT security once again today, this time looking at the logistics of patching and updating a fleet of IoT devices.  Amazon is focusing on dumb devices with a smart core, the physical device having the sensors required and a connection to the net to send all data to be processed in large database which would be much easier to maintain but does offer other security issues.  Intel on the other hand unsurprisingly prefers end devices with some smarts, such as their Curie and Edison modules, with a smarter gateway device sitting between those end devices and the same sort of large server based computing as Amazon. 

Intel's implementation may be more effective in certain enviroments than Amazons, El Reg uses the example of an oil rig, but would be more expensive to purchase and maintain.  Take a look at the article for a deeper look, or just imagine the horrors of pushing out a critical patch to 1000's of devices in an unknown state when you go live.

talkie-toaster.jpg

"Internet of Things (IoT) hype focuses on the riches that will rain from the sky once humanity connects the planet, but mostly ignores what it will take to build and operate fleets of things.

And the operational side of things could be hell."

Here is some more Tech News from around the web:

Tech Talk

Source: The Register

Report: NVIDIA GeForce GTX 1070M and 1060M Specs Leaked

Subject: Graphics Cards | July 20, 2016 - 12:19 PM |
Tagged: VideoCardz, rumor, report, nvidia, GTX 1070M, GTX 1060M, GeForce GTX 1070, GeForce GTX 1060, 2048 CUDA Cores

Specifications for the upcoming mobile version of NVIDIA's GTX 1070 GPU may have leaked, and according to the report at VideoCardz.com this GTX 1070M will have 2048 CUDA cores; 128 more than the desktop version's 1920 cores.

nvidia-geforce-gtx-1070-mobile-specs.jpg

Image credit: BenchLife via VideoCardz

The report comes via BenchLife, with the screenshot of GPU-Z showing the higher CUDA core count (though VideoCardz mentions the TMU count should be 128). The memory interface remains at 256-bit for the mobile version, with 8GB of GDDR5.

VideoCardz reported another GPU-Z screenshot (via PurePC) of the mobile GTX 1060, which appears to offer the same specs of the desktop version, at a slightly lower clock speed.

nvidia-geforce-gtx-1060-mobile-specs.jpg

Image credit: PurePC via VideoCardz

Finally, this chart was provided for reference:

videocardz_chart.PNG

Image credit: VideoCardz

Note the absence of information about a mobile variant of the GTX 1080, details of which are still unknown (for now).

Source: VideoCardz

Killer Networks, Alienware and Logitech Summer Giveaway!

Subject: General Tech | July 20, 2016 - 11:36 AM |
Tagged: rivet, logitech g, logitech, killer networks, giveaway, contest, alienware

The temperature is heating up across the US and we're starting to lose our minds around here. As a result, we have convinced our friends at Killer Networks, Alienware and Logitech G to give some incredible hardware packages to our readers and fans!

How does an Alienware 15 Gaming Laptop with an MSRP of $1199 sound to you? Pretty nice, right? And if you aren't the lucky winner of that, how about one of five packages worth $390 each from Logitech that include a G633 headset, G810 keyboard and G502 mouse?

Winning is easy - you can enter through one or methods, each of which is worth its own entry. We are open to anyone, anywhere in the world, so enter away! Entries close at midnight ET on July 31st when we'll draw the winners at random.

Killer Networks, Alienware and Logitech Summer Giveaway!

A HUGE thank you goes out to our friends at River/Killer, Alienware and Logitech for supplier the goods for this contest! Good luck!

Prefer your GTX 1060 to arrive packaged in a full system? Overclockers UK can do that with the Titan Neutron

Subject: Systems | July 19, 2016 - 06:57 PM |
Tagged: gtx 1060, gainward, GTX 1060 Dual, micro ATX, Overclockers UK, Titan Neutron

Gainward chose a confusing name for their new card, the GTX 1060 Dual, which seems to refer to either the two fans or the two slots it occupies; it is not a secret SLI version.  The Micro ATX system is built in a Raijintek Styx Classic case with a Core i5-6400, 8GB DDR-4 2400MHz and strangely a hybrid 1TB Seagate 7200rpm drive with and 8GB MLC cache.  On the other hand the packaging material includes some Haribo candies.  Kitguru tested it out for performance as well as sound, being a Micro ATX system after all and found that for the price of £900 it was not a bad deal at all.  Check out the  Overclockers UK Titan Neutron if you are on that side of the pond, or keep the specs in mind if you are shopping around over here in North America.

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"The exponential evolution of gaming graphics shows no signs of abating. We have already seen a plethora of NVIDIA GeForce GTX 1080 cards (most recently from MSI), our first taste of the more modestly specified GTX 1060 comes installed in a complete system from Overclockers UK, the Titan Neutron Micro-ATX Gaming PC."

Here are some more Systems articles from around the web:

Systems

Source: Kitguru
Manufacturer: Overclock.net

Yes, We're Writing About a Forum Post

Update - July 19th @ 7:15pm EDT: Well that was fast. Futuremark published their statement today. I haven't read it through yet, but there's no reason to wait to link it until I do.

Update 2 - July 20th @ 6:50pm EDT: We interviewed Jani Joki, Futuremark's Director of Engineering, on our YouTube page. The interview is embed just below this update.

Original post below

The comments of a previous post notified us of an Overclock.net thread, whose author claims that 3DMark's implementation of asynchronous compute is designed to show NVIDIA in the best possible light. At the end of the linked post, they note that asynchronous compute is a general blanket, and that we should better understand what is actually going on.

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So, before we address the controversy, let's actually explain what asynchronous compute is. The main problem is that it actually is a broad term. Asynchronous compute could describe any optimization that allows tasks to execute when it is most convenient, rather than just blindly doing them in a row.

I will use JavaScript as a metaphor. In this language, you can assign tasks to be executed asynchronously by passing functions as parameters. This allows events to execute code when it is convenient. JavaScript, however, is still only single threaded (without Web Workers and newer technologies). It cannot run callbacks from multiple events simultaneously, even if you have an available core on your CPU. What it does, however, is allow the browser to manage its time better. Many events can be delayed until the browser renders the page, it performs other high-priority tasks, or until the asynchronous code has everything it needs, like assets that are loaded from the internet.

mozilla-architecture.jpg

This is asynchronous computing.

However, if JavaScript was designed differently, it would have been possible to run callbacks on any available thread, not just the main thread when available. Again, JavaScript is not designed in this way, but this is where I pull the analogy back into AMD's Asynchronous Compute Engines. In an ideal situation, a graphics driver will be able to see all the functionality that a task will require, and shove them down an at-work GPU, provided the specific resources that this task requires are not fully utilized by the existing work.

Read on to see how this is being implemented, and what the controversy is.

NVIDIA's GTX 1060, the newest in their Hari Seldon lineup of cards

Subject: Graphics Cards | July 19, 2016 - 01:54 PM |
Tagged: pascal, nvidia, gtx 1060, gp106, geforce, founders edition

The GTX 1060 Founders Edition has arrived and also happens to be our first look at the 16nm FinFET GP106 silicon, the GTX 1080 and 1070 used GP104.  This card features 10 SMs, 1280 CUDA cores, 48 ROPs and 80 texture units, in many ways it is a half of a GTX 1080. The GPU is clocked at a base of 1506MHz with a boost of 1708MHz, the 6GB of VRAM at 8GHz.  [H]ard|OCP took this card through its paces, contrasting it with the RX480 and the GTX 980 at resolutions of 1440p as well as the more common 1080p.  As they do not use the frame rating tools which are the basis of our graphics testing of all cards, including the GTX 1060 of course, they included the new DOOM in their test suite.  Read on to see how they felt the card compared to the competition ... just don't expect to see a follow up article on SLI performance.

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"NVIDIA's GeForce GTX 1060 video card is launched today in the $249 and $299 price point for the Founders Edition. We will find out how it performs in comparison to AMD Radeon RX 480 in DOOM with the Vulkan API as well as DX12 and DX11 games. We'll also see how a GeForce GTX 980 compares in real world gaming."

Here are some more Graphics Card articles from around the web:

Graphics Cards

Source: [H]ard|OCP

2D semiconductors anyone?

Subject: General Tech | July 19, 2016 - 12:37 PM |
Tagged: 2d, molybdenum sulphide, moores law, graphene

Over at Nanotechweb is an article on some rather impressive research being done to create what are, for all intents and purposes, almost two dimensional.  The process used by the researchers created transistors made up of two three-atom thick MoS2 layers, both slightly overlapped with graphene, sandwiched between two one-atom think graphene layers.  The trick is in the use of graphene, itself unsuitable for use as a transistor but perfect for interconnects thanks to its conductance.  Read on to learn more about these researchers and the process they are working on, including a link to their publication in Nature.

nnano.2016.115-f1.jpg

"Researchers in the US have succeeded in chemically assembling the electronic junctions between a 2D semiconductor (molybdenum sulphide) and graphene, and have made an atomic transistor with good properties. They have also assembled the heterostructures into 2D logic circuits, such as an NMOS inverter with a voltage gain as high as 70."

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Tech Talk

Source: Nanotechweb
Author:
Manufacturer: NVIDIA

GP106 Specifications

Twelve days ago, NVIDIA announced its competitor to the AMD Radeon RX 480, the GeForce GTX 1060, based on a new Pascal GPU; GP 106. Though that story was just a brief preview of the product, and a pictorial of the GTX 1060 Founders Edition card we were initially sent, it set the community ablaze with discussion around which mainstream enthusiast platform was going to be the best for gamers this summer.

Today we are allowed to show you our full review: benchmarks of the new GeForce GTX 1060 against the likes of the Radeon RX 480, the GTX 970 and GTX 980, and more. Starting at $250, the GTX 1060 has the potential to be the best bargain in the market today, though much of that will be decided based on product availability and our results on the following pages.

Does NVIDIA’s third consumer product based on Pascal make enough of an impact to dissuade gamers from buying into AMD Polaris?

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All signs point to a bloody battle this July and August and the retail cards based on the GTX 1060 are making their way to our offices sooner than even those based around the RX 480. It is those cards, and not the reference/Founders Edition option, that will be the real competition that AMD has to go up against.

First, however, it’s important to find our baseline: where does the GeForce GTX 1060 find itself in the wide range of GPUs?

Continue reading our review of the GeForce GTX 1060 6GB graphics card!!

Chinese Group Purchases Opera for $600 Million (50% Off!)

Subject: General Tech | July 19, 2016 - 02:38 AM |
Tagged: web browser, Opera, China

Opera is the smallest of the major browser vendors, estimated at about one-fifth the desktop market share of Mozilla's Firefox. That said, it had some fairly high-profile device wins, such as the Nintendo Wii and the Nintendo DS, and they're strong on other mobile devices, too. They had their own rendering technology until 2013, when they switched to Webkit and, when Google forked away from Apple and KDE into the Blink project, followed Google.

opera-2016-logo.png

Recently, a group of Chinese companies have announced that they will be purchasing a large chunk of the browser vendor for $600 million USD. Interestingly, this was after offering $1.2 billion just a few months earlier. This time, the Chinese group will receive less of the company, and thus will pay less for it. The original company, which will have 18 months to find a new name, will maintain ownership of three parts:

  • Opera Mediaworks
  • Opera Apps & Games (including Bemobi)
  • Opera TV

According to Engadget, the original, $1.2 billion dollar deal was canceled when some government organization disapproved of the deal. Looking at the three components that were omit, I cannot see why a regulation body would raise an issue, whether it be for national security or monopoly reasons. They seem pretty innocuous and small, but I guess the EU might take issue with consumer data privacy?

Either way, these three elements will remain, but everything else will go.

The 8-Bit Guy Disc-usses Floppy Drives

Subject: Storage | July 19, 2016 - 01:49 AM |
Tagged: floppy drive, apple, commodore, IBM

This video, about floppy disks, is a little bit longer and in-depth than their previous one about cassette tapes. The 8-Bit Guy and friends (I'm pretty sure they don't call themselves that...) goes through how many tracks each floppy have, how many sectors they have, and how that varies per-manufacturer (including the technical reasons of how and why they are formatted incompatibly).

The 8-Bit Guy likes to go through a bunch of hardware, spanning the gamut of Atari, Commodore, Apple, IBM PC, and others, and explain their history. The most interesting part of this video, to me, was his explanation of why the Commodore floppy drive was so much larger than its competitors, and what it meant for performance.

European Speedrunner Assembly 2016 Starts This Weekend

Subject: General Tech | July 19, 2016 - 01:25 AM |
Tagged: speedrun, esa, charity

Somehow, despite the European Speedrunner Assembly (ESA) being five years old, I just found out about it this year. Turns out that ESA 2016 is coming up this weekend. If you were a fan of Games Done Quick, this will also be a ~week-long, around the clock speed running event for charity. This one seems to run for The Save the Children Fund, although that could be an out-of-date announcement for the previous event.

europespeedrunner-2016-logo.png

The event starts with Tomb Raider II at 12pm EDT on Saturday, July 23rd, and goes until the end of a Super Mario 64 120-star relay race that starts at 2:31pm on Friday, July 29th. The event will continue offline until the 1st of August. Like Games Done Quick, which apparently inspired this event, the schedule has a wide variety of titles across several platforms. It should be interesting, regardless of when you get time to watch it.

Source: ESA Marathon

NVIDIA's New #OrderOf10 Origins Contest

Subject: Graphics Cards | July 19, 2016 - 01:07 AM |
Tagged: nvidia

Honestly, when I first received this news, I thought it was a mistaken re-announcement of the contest from a few months ago. The original Order of 10 challenge was made up of a series of puzzles, and the first handful of people to solve it, received a GTX 10-Series graphics card. Turns out, NVIDIA is doing it again.

nvidia-2016-orderof10-july.png

For four weeks, starting on July 21st, NVIDIA will add four new challenges and, more importantly, 100 new “chances to win”. They did not announce what those prizes will be or whether all of them will be distributed to the first 25 complete entries of each challenge, though. Some high-profile YouTube personalities, such as some of the members of Rooster Teeth, were streaming their attempts the last time around, so there might be some of that again this time, too.

Source: NVIDIA

EVGA 17th Anniversary Event (with Contest)

Subject: General Tech | July 19, 2016 - 12:54 AM |
Tagged: evga

Sweet... seventeen? Looks we're a little late on this, but EVGA is hosting a 17th anniversary event. Jacob is live streaming gameplay at 3pm PDT (6pm EDT) today, tomorrow, the day after, and the day after that. During that time, they will be giving away four more bundles of PC hardware, and probably a bunch of game keys from EA. According to their website's previous winners, it looks like they're giving away two copies of Battlefront (with Season Pass), Need for Speed, Plants vs Zombies: Garden Warfare 2, Battlefield 4 (with DLC), and Mirror's Edge: Catalyst each day.

evga-2016-anniversary-banner.png

In terms of hardware, EVGA is handing out one bundle of two components per day and three grand prize bundles: one for USA, Canada, and Latin America; one for Asia and the Pacific region; and one for Europe, the Middle East, and India.

Today, they will give out an EVGA Z170 FTW motherboard and 16GB of DDR4 RAM during today's stream. The largest, non-grand prize giveaway will be on Thursday, however, where they will hand out an X99 Classified motherboard and a GTX 1070 SC graphics card, valued at a total of $820. I'm not sure which geographic regions on these prizes are eligible, although they do state the contest is, of course, void where prohibited. If it's like the grand prize, it seems to be pretty much worldwide.

Source: EVGA

Fnatic's Gear Flick Mouse, it won't judge you based on your handedness

Subject: General Tech | July 18, 2016 - 02:54 PM |
Tagged: fnatic gear, input, gaming mouse, flick, ambidextrous

Many gaming mice on the market are designed for use with your right hand, with some manufactures offering a second, mirrored model but they are in the minority.  Ambidextrous mice tend to lack in features as symmetrical button placement is not necessarily a handy solution.  The Fnatic Gear Flick Mouse is marketed for use in either the left or right hand, however only the right side has buttons.  The shell of the mouse may feel comfortable but requiring a user to press buttons with their pinkie finger seems awkward.  For right handers, the use of a Pixart 3310 optical sensor offers good response on what is otherwise a very spares design.  You can read more about it at Kitguru.

Flick-Front-View.jpg

"We have already taken a look at the Rush Gear Keyboard recently but today we are taking a look at Fnatic’s mouse offering, the Gear Flick, featuring an ambidextrous design and all necessary features that most gamers would expect from a mouse. "

Here is some more Tech News from around the web:

Tech Talk

Source: Kitguru

Google may be abandoning their VR headset, but not VR entirely

Subject: General Tech | July 18, 2016 - 01:37 PM |
Tagged: google, VR, daydream, rumour, Huawei

Detailed information on Google's Daydream VR Headeset was conspicuously absent from io16.  At that time it was still expected that Google was developing a VR headset to compete with the Rift and Vive which is why it seemed strange they merely mentioned it in passing.  Today rumours are spreading that Google may have abandoned that particular project on favour of improving mobile VR, taking advantage of Google Cardboard one might assume.  They are instead focusing on the software side, the Daydream VR platform designed to enhance VR capabilities on Android N will be improved and offered to vendors; Huawei was mentioned in the post on The Inquirer.  While it is still rumour at this point it certainly makes sense to stop spending money to develop competing hardware when they can focus on improving mobile software which any Android phone could use.

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"While Daydream persists, Recode said that Google has cancelled plans to create its own VR headset as it does not want to compete with Facebook, Samsung, HTC and others."

Here is some more Tech News from around the web:

Tech Talk

Source: The Register

Report: ARM Holdings Purchased by SoftBank for $32 Billion

Subject: Processors, Mobile | July 18, 2016 - 12:03 AM |
Tagged: softbank, SoC, smartphones, mobile cpu, Cortex-A73, ARM Holdings, arm, acquisition

ARM Holdings is to be aquired by SoftBank for $32 billion USD. This report has been confirmed by the Wall Street Journal, who states that an official annoucement of the deal is likely on Monday as "both companies’ boards have agreed to the deal".

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(Image credit: director.co.uk)

"Japan’s SoftBank Group Corp. has reached a more than $32 billion deal to buy U.K.-based chip-designer ARM HoldingsPLC, marking a significant push for the Japanese telecommunications giant into the mobile internet, according to a person familiar with the situation." - WSJ

ARM just announced their newest CPU core, the Cortex-A73, at the end of May, with performance and efficiency improvements over the current Cortex-A72 promised with the new architecture.

ARM_01.png

(Image credit: AnandTech)

We will have to wait and see if this aquisition will have any bearing on future product development, though it seems the acquisition targets the significant intellectual property value of ARM, whose designs can be found in most smartphones.

Honey, I Shrunk The NES

Subject: General Tech | July 17, 2016 - 01:07 AM |
Tagged: Nintendo, nes, gaming, !console

Fans of the 90s (and late 80s) will be happy to know that Nintendo is bring back the Nintendo Entertainment System in the form of a modern and miniaturized package. The NES Classic Edition is small enough to fit in the palm of your hand and offers up 30 built in classic NES games! It will be available for the holiday season at $59.99 sans old school RCA jacks and finicky cartridges!

nes-classic-edition.png

Nintendo has not provided details on the internals of the console, unfortunately, but it seems to be using a low power SoC that runs emulated versions of the games. That is to say that it is likely Nintendo is using modern components rather the original hardware. One clue is that Nintendo states that gamers will be able to use multiple suspend points on each game and will not have to worry about using continue passwords each time they load up a game. A poster over at Ars Technica suggests that Nintendo may be using the guts of an existing or new 3DS handheld console to power the NES Classic Edition, but we'll have to wait for someone to get thier hands on it to know for sure what is going on under the hood.

On the outside, the NES Classic Edition looks nearly identical to the NES many gamers (myself included) grew up with except for the controller ports being different and of course the physical size! There is even a cartridge slot cover though it is only there for aesthetics and does not actually open (it would have been awesome if it opened to reveal an SD card slot!). Around the back you will find the AC power input and an HDMI video output which is great to see in this age where hooking up an old school console can be a pain (or a chain of adapters heh). There is no word on what resolution the console will output at or if there will be any upscaling...

Speaking of controllers, Nintendo has brought back the old school rectangular gray controller from the original NES which it is calling the NES Classic Controller. This controller plugs into the NES Classic Edition console using the same proprietary port found on the bottom of Wii Remotes (because going with a USB port would have been too easy heh), and users can plug up to two NES Controllers into the console to play with a friend or plug the controller into a Wii Remote in order to play classic games found on the Wii and Wii U Virtual Consoles.

The NES Classic Edition comes with a single controller. Additional controllers will have a MSRP of $9.99. Alternatively, gamers can plug their Wii Classic Controller or Wii Classic Controller Pro game pads into the mini NES.

The bite-sized NES will come with 30 built in games. This number is sadly not expandable as there is no external memory or internet connection on the console (modders would have loved this thing...).

The list of games is as follows:

  • Balloon Fight
  • Bubble Bobble
  • Castlevania
  • Castlevania II: Simon’s Quest
  • Donkey Kong
  • Donkey Kong Jr.
  • Double Dragon II: The Revenge
  • Dr. Mario
  • Excitebike
  • Final Fantasy
  • Galaga
  • Ghosts N' Goblins
  • Gradius
  • Ice Climber
  • Kid Icarus
  • Kirby’s Adventure
  • Mario Bros.
  • Mega Man 2
  • Metroid
  • Ninja Gaiden
  • Pac-Man
  • Punch-Out!! Featuring Mr. Dream
  • StarTropics
  • Super C
  • Super Mario Bros.
  • Super Mario Bros. 2
  • Super Mario Bros. 3
  • Tecmo Bowl
  • The Legend of Zelda
  • Zelda II: The Adventure of Link

I am excited to see the Castlevania and Zelda games on here along with, of course, the Super Mario Bros. games. I do remember playing Dr. Mario and Ninja Gaiden as well, but there are several games that I have fond memories of playing that did not make the cut! For example, I remember playing a lot of Super Off Road, Duck Hunt (how do they not have this? I guess the old gun wouldn't work with new TVs so they would have to figure something else out though), RC Pro-Am which I loved, and a few others I can't remember the names of anymore).

I have no doubt that this is going to be an extremely popular seller and a great gift idea for the gamer in your life (or yourself! hehe). I wish that it had more games or at least ROM support so that it had a bit more life, but for what it is it is not a bad deal. After all, the original NES launched at $199.99 in 1985 which would make it almost $450 in today's dollars! For those interested, it should be up for pre-order at some point, but for now it is still notify only at Amazon US.

Are you excited for the tiny NES Classic Edition or is your trusty NES and cartridges collection still kicking? What were your favorite NES games growing up (if any)?

Source: Nintendo

Asus ROG STRIX RX 480 Graphics Card Coming Next Month

Subject: Graphics Cards | July 16, 2016 - 11:03 PM |
Tagged: rx 480, ROG, Radeon RX 480, polaris 10 xt, polaris 10, DirectCU III, asus

Following its previous announcement, Asus has released more information on the Republic of Gamers STRIX RX 480 graphics card. Pricing is still a mystery but the factory overclocked card will be available in the middle of next month!

In my previous coverage, I detailed that the STRIX RX 480 would be using a custom PCB along with Asus' DirectCU III cooler and Aura RGB back lighting. Yesterday, Asus revealed that the card also has a custom VRM solution that, in an interesting twist, draws all of the graphics card's power from the two PCI-E power connectors and nothing from the PCI-E slot. This would explain the inclusion of both a 6-pin and 8-pin power connector on the card! I do think that it is a bit of an over-reaction to not draw anything from the slot, but it is an interesting take on powering a graphics card and I'm interested to see how it all works out once the reviews hit and overclockers get a hold of it!

Asus ROG Strix RX 480.jpg

The custom graphics card is assembled using Asus' custom "Auto Extreme" automated assembly process and uses "Super Alloy Power II" components (which is to say that Asus claims to be using high quality hardware and build quality). The DirectCU III cooler is similar to the one used on the STRIX GTX 1080 and features direct contact heatpipes, an aluminum fin stack, and three Wing Blade fans that can spin down to zero RPMs when the card is being used on the desktop or during "casual gaming." The fan shroud and backplate are both made of metal which is a nice touch. Asus claims that the cooler is 30% cooler and three times quieter than the RX 480 reference cooler.

Last but certainly not least, Asus revealed boost clock speeds! The STRIX RX 480 will clock up to 1,330 MHz in OC Mode and up to 1,310 MHz in Gaming Mode. Further Asus has not touched the GDDR5 memory frequency which stays at the reference 8 GHz. Asus did not reveal base (average) GPU clocks. I was somewhat surprised by the factory overclock as I did not expect much out of the box, but 1,330 MHz is fairly respectable. This card should have a lot more headroom beyond that though, and fortunately Asus provides software that will automatically overclock the card even further with one click (GPU Tweak II also lets advanced users manually overclock the card). Users should be able to hit at least 1,450 MHz assuming they do decently in the silicon lottery.

For reference, stock RX 480s are clocked at 1,120 MHz base and up to 1,266 MHz boost. Asus claims their factory overclock results in a 15% higher score in 3DMark Fire Strike and 19% more performance in DOOM and Hitman.

Other features of the STRIX RX 480 include FanConnect which is two 4-pin fan headers that allows users to hook up two case fans and allow them to be controlled by the GPU. Aura RGB LEDs on the shroud and backplate allow users to match their build aesthetics. Asus also includes XSplit GameCaster for game streaming with the card.

No word on pricing yet, but you will be able to get your hands on the card in the middle of next month (specifically "worldwide from mid-August")! 

This card is definitely one of the most interesting RX 480 designs so far and I am anxiously awaiting the full reviews!

How far do you think the triple fan cooler can push AMD's Polaris 10 XT GPU?

Source: Asus