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NVIDIA GeForce 344.11 Driver and GeForce Experience 2.1.2 Released Alongside Maxwell-based GTX 980 and GTX 970

Subject: General Tech, Graphics Cards | September 20, 2014 - 09:56 AM |
Tagged: nvidia, maxwell, graphics drivers, geforce experience

Update: There is also the 344.16 for the GTX 970 and GTX 980, resolving an issue specific to them.

When they release a new graphics card, especially in a new architecture, NVIDIA will have software ready to support it. First and most obvious, Maxwell comes with the GeForce 344.11 drivers - which is the first to support only Fermi and later GPUs. Mostly, the driver's purpose is supporting the new graphics cards and optimizing to Borderlands: The Pre-Sequel, The Evil Within, F1 2014, and Alien: Isolation. It also supports multi-monitor G-Sync, which was previously impossible, even with three single-DisplayPort Kepler cards.

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At the same time, NVIDIA launched a new GeForce Experience with more exciting features. First, and I feel least expected, it allows the SHIELD Wireless Controller to be connected to a PC, but only wired with its provided USB cable. This also means that you cannot use the controller without a GeForce graphics card.

If you have a GeForce GTX 900-series add-in board, you will be able to use Dynamic Super Resolution (DSR) and record in 4K video with ShadowPlay. Performance when recording on a PC in SLI mode has been improved also, apparently even for Kepler-based cards.

Both the drivers and GeForce Experience are available now.

Source: NVIDIA

Microsoft Surface Pro 3 Is Selling Out?

Subject: General Tech, Systems | September 14, 2014 - 10:31 PM |
Tagged: surface 3, surface, microsoft

Through their blog, Microsoft claims that their Surface Pro 3 devices are selling out in their recently added, overseas markets. In parts of Australia, all models were sold out early in the first day (we can of course question how many is "some retailers" and how much stock each had). The company expects to have appropriate stock levels in a week or two.

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Honestly, I never quite get these announcements of low stock. While it is better than having too much stock, and these releases might ease the nerves of shy investors, having too low stock is a problem, too. It is often a sign of something lacking: production, confidence, market insight, distribution, and so forth. It can tell an interesting story if these sales figures are immense, see the Nintendo Wii, but often it just raises a critical eyebrow. This is especially true if concrete figures are danced around.

I mean, if someone is at a store and looking for a Surface but none is available, do you really need to let them know that you intend to make more?

Source: Microsoft

Add-ons Might Be Included in IE "Spartan"

Subject: General Tech | September 15, 2014 - 01:49 PM |
Tagged: spartan, microsoft, internet explorer 12, internet explorer, ie12, extension

The next version of Internet Explorer is said to be codenamed "Spartan". The allusions to Halo from internal Microsoft names are strong this year. One exciting rumor is the ability to run native, x86 code as a browser extension. This is expected to be built upon the Xax browser plugin model, published as a white paper by Microsoft Research six years ago. Its age should be noted when reading how it discusses JavaScript compatibility and performance. A lot has happened since then.

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But why would Internet Explorer need extensions? The first, and most obvious, answer is that Microsoft is trying to win back some enthusiasts to their browser (and its platforms). If Microsoft relaxes certification requirements for extensions, compared to Windows Store, it could also bridge the gap between native app and web app for enterprises, especially smaller businesses, a give them a platform without the burden of sideloading.

We might also see this being used by third parties to contribute to Internet Explorer development. In much the same way as Nokia experiments with WebCL by a Firefox extension, others could use Internet Explorer add-ons as a testing ground. In fact, according to their aforementioned 2008 paper, Microsoft Research already tested an OpenGL rendering stack in Xax.

We will probably find out more about the next IE soon.

Source: ZDNet

Huzzah! RAM reviews are much more interesting now

Subject: Memory | September 15, 2014 - 02:17 PM |
Tagged: kingston, hyperx predator, DDR4-3000, ddr4

Ah DDR3, it has been a long and fruitful partnership and it is good to know you won't be going anywhere soon but you now have a younger sibling that is attracting a lot of attention.  DDR4 has arrived, with a base clock of 2133MHz and many kits with higher frequencies also appearing for sale.  The ~$350, 16GB Kingston HyperX Predator kit which Legit Reviews just reviewed comes with two XPM profiles, one @ 3000MHz with timings of 15-16-16-39 and one @ 2666MHz at 14-14-14-36 and they also tested the kit @ 2133MHz with the previous timings.  As you read through the review you will notice that the synthetic benchmarks show much more drastic differences than do the gameplay tests, similar to what was seen with DDR3.  As with the previous generation it looks as though tighter timings trump frequency in the majority of cases.

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"Now that the Intel X99 chipset has been released along with the Intel Haswell-E processor series we have entered the era of DDR4 memory. There are many DDR4 memory kits on the market and right now you can find 16GB to 64GB kits of DDR4 memory ranging in speeds of 2133MHz to 3333MHz. The sheer number of kits on the market for the platform launch is rather impressive and luckily there are a good number of Intel X99 based motherboards that are ready to support DDR4 memory frequencies well beyond the JEDEC standard clock frequency of 2133MHz."

Here are some more Memory articles from around the web:

Memory

Acer has a Switch you would actually want

Subject: Mobile | September 16, 2014 - 12:26 PM |
Tagged: acer, inspire switch 12, core m, 5Y10a

The Inquirer had a chance for some hands on time with the new Acer Aspire Switch 12 convertible tablet and keyboard.  It is powered by the new Core M 5Y10a at 1Ghz, which does not require a fan and has 4GB of RAM and runs Win8.  The screen specifications were not listed but their eyeballs suggest the screen is a full 1080p which is a great improvement from the usual 1366x768 on these convertible devices.  They were not overly impressed by the quality of the keyboard or the process to attach or remove it from the screen but the sacrifice in aesthetics does help to keep the device very light and thin when the keyboard dock is attached. You can see their preview here, hopefully a full review will appear soon.

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"The Aspire Switch 12 is the successor to the Taiwanese firm's previous affordable multi-mode device, the Aspire Switch 10. It boasts a slimmer design thanks to Intel's new 14nm fanless processor, has a 12.5in display and features five alternative viewing modes."

Here are some more Mobile articles from around the web:

Mobile

Source: The Inquirer

JavaScript Is Still Getting Faster...

Subject: General Tech | September 18, 2014 - 11:08 PM |
Tagged: asm.js, simd, sse, avx, neon, arm, Intel, x86

The language that drives the client-side web (and server-side with Node.js) is continually being improved. Love it or hate it, JavaScript is everywhere and approaching native execution performance. You can write it yourself or compile into it from another, LLVM-compatible language through Emscripten. In fact, initiatives (like ASM.js) actually prefer compiled code because the translator can do what you are intending without accidentally stepping into slow functionality.

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Over at Microsoft's Modern.IE status page, many features are listed as being developed or considered. This includes support for Mozilla-developed ASM.js and, expected to be included in ECMAScript 7th edition, SIMD instructions. This is the one that I wanted to touch on most. SIMD, which is implemented as SSE, AVX, NEON, and other instruction sets, to perform many tasks in few, actual instructions. For browsers which support this, it could allow for significant speed-ups in vector-based tasks, such as manipulating colors, vertexes, and other data structures. Emscripten is in the process of integrating SIMD support and the technology is designed to support Web Workers, allowing SIMD-aware C and C++ code to be compiled into SIMD.JS and scale to multiple cores, if available, and they probably are these days.

In short, it will be possible to store and process colors, positions, forces, and other data structures as packed, 32-bit 4-vectors, rather than arbitrary objects with properties that must be manipulated individually. It increases computation throughput for significantly large datasets. This should make game developers happy, in particular.

Apparently, some level of support has been in Firefox Nightly for the last several versions. No about:config manipulation required, just call the appropriate function on window's SIMD subobject. Internet Explorer is considering it and Chromium is currently reviewing Intel's contribution.

Source: Modern.IE

Mojang Sells to Microsoft for $2.5 Billion. Founders Leave.

Subject: General Tech | September 15, 2014 - 12:23 PM |
Tagged: Mojang, Minecraft, microsoft

Mojang AB, a company with about 22 employees, has been sold to Microsoft for $2.5 billion. Being that the studio is based in Sweden, I would expect that it was purchased with funds that would be taxed heavily if brought back into the States, so the large sum might not feel as large to Microsoft as if they were purchasing an American company. It should be noted that they did not require that the founders, Notch, Carl, and Jakob, stay on as employees -- and they aren't.

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This, of course, leads to many concerns for die-hard Minecraft fans. First of all, what platforms (if any) will be deprecated? PlayStation? Mac? Linux? Java itself? Second, how will Microsoft change the franchise? Will they remain faithful? Will they reduce or remove third party content?

As for the founders? Only Notch seems to have commented on his next plans: participating in game making competitions and creating "small web experiments". Additionally, he says, "If I ever accidentally make something that seems to gain traction, I'll probably abandon it immediately." Most of his blog post references issues between Mojang and its community, regarding the EULA, server and mod monetization, possibly the CraftBucket GPL issue, and so forth. Honestly, I like the idea that Notch would spend a significant amount of free time developing web demos. I think he would contribute a lot to Web standards, especially if he is happy doing it.

As for Microsoft? Clearly they are buying Minecraft because they are running out of Halo codenames.

Source: Mojang

Micron launches M600 SATA SSD with innovative SLC/MLC Dynamic Write Acceleration

Subject: Storage, Shows and Expos | September 16, 2014 - 11:29 AM |
Tagged: ssd, slc, sata, mlc, micron, M600, crucial

You may already be familiar with the Micron Crucial M550 line of SSDs (if not, familiarize yourself with our full capacity roundup here). Today Micron is pushing their tech further by releasing a new M600 line. The M600's are the first full lineup from Micron to use their 16nm flash (previously only in their MX100 line). Aside from the die shrink, Micron has addressed the glaring issue we noted in our M550 review - that issue being the sharp falloff in write speeds in lower capacities of that line. Their solution is rather innovative, to say the least.

Recall the Samsung 840 EVO's 'TurboWrite' cache, which gave that drive a burst of write speed during short sustained write periods. The 840 EVO accomplished this by each TLC die having a small SLC section of flash memory. All data written passed through this cache, and once full (a few GB, varying with drive capacity), write speed slowed to TLC levels until the host system stopped writing for long enough for the SSD to flush the cached data from SLC to TLC.

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The Micron M600 SSD in 2.5" SATA, MSATA, and M.2 form factors.

Micron flips the 'typical' concept of caching methods on its head. It does employ two different types of flash writing (SLC and MLC), but the first big difference is that the SLC is not really cache at all - not in the traditional sense, at least. The M600 controller, coupled with some changes made to Micron's 16nm flash, is able to dynamically change the mode of each flash memory die *on the fly*. For example, the M600 can place most of the individual 16GB (MLC) dies into SLC mode when the SSD is empty. This halves the capacity of each die, but with the added benefit of much faster and more power efficient writes. This means the M600 would really perform more like an SLC-only SSD so long as it was kept less than half full.

M600-1.png

As you fill the SSD towards (and beyond) half capacity, the controller incrementally clears the SLC-written data, moving that data onto dies configured to MLC mode. Once empty, the SLC die is switched over to MLC mode, effectively clearing more flash area for the increasing amount of user data to be stored on the SSD. This process repeats over time as the drive is filled, meaning you will see less SLC area available for accelerated writing (see chart above). Writing to the SLC area is also advantageous in mobile devices, as those writes not only occur more quickly, they consume less power in the process:

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For those worst case / power user scenarios, here is a graph of what a sustained sequential write to the entire drive area would look like:

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Realize this is not typical usage, but if it happened, you would see SLC speeds for the first ~45% of the drive, followed by MLC speeds for another 10%. After the 65% point, the drive is forced to initiate the process of clearing SLC and flipping dies over to MLC, doing so while the host write is still in progress, and therefore resulting in the relatively slow write speed (~50 MB/sec) seen above. Realize that in normal use (i.e. not filling the entire drive at full speed in one go), garbage collection would be able to rearrange data in the background during idle time, meaning write speeds should be near full SLC speed for the majority of the time. Even with the SSD nearly full, there should be at least a few GB of SLC-mode flash available for short bursts of SLC speed writes.

This caching has enabled some increased specs over the prior generation models:

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M600-5.png

Note the differences in write speeds, particularly in the lower capacity models. The 128GB M550 was limited to 190MB/sec, while the M600 can write at 400MB/sec in SLC mode (which is where it should sit most of the time).

We'll be testing the M600 shortly and will come back with a full evaluation of the SSD as a whole and more specifically how it handles this new tech under real usage scenarios.

Full press blast after the break.

Source: Micron

Event on September 30th "For Windows and the Enterprise"

Subject: General Tech | September 16, 2014 - 08:01 PM |
Tagged: microsoft, windows, windows 9, threshold

In two weeks, Microsoft will be holding an event to communicate where Windows is going. It is expected that a public technical preview will launch either at the show, or immediately thereafter. The invitation reads, "Join us to hear about what's next for Windows and the enterprise." This seems to mean that the next version of their desktop OS, probably called Windows 9, will have a strong focus on enterprise features. Contrast this with Windows 8, which I feel comfortable saying wanted to win consumers away from iOS and Android tablets.

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Image Credit: The Verge

Virtual desktops and the Start Menu's return were strong signs, too.

Pretty much the only announcement that they could make to get me excited would be sideloading for all versions (which would also remove developer certificate requirements for those apps). I know that it is seductive from a "gatekeeper against malware" point of view, but it decimates the whole reason for having a computer. The Windows Store requirements are just too terrible. No third-party browser engines? C'mon. Microsoft has expressed their continued support of these regulations at Build, but I can hope for a surprise. Seriously Microsoft, give users the option to install what they want, regardless of the API used.

Two weeks until we know. We might even have access by then.

Source: The Verge

Logitech G910 Orion Spark RGB Mechanical Keyboard Announced for November at $179.99

Subject: General Tech, Cases and Cooling | September 17, 2014 - 01:04 AM |
Tagged: mechanical keyboard, logitech, g910 orion spark rgb, g910

The newly announced Logitech G910 Orion Spark RGB mechanical keyboard is based on their own mechanical switch, developed in partnership with Omron, dubbed "Romer-G". It supports 16.8 million colors in the backlight under each individual key. Logitech will provide software to control this lighting and an SDK for developers to integrate custom functionality into their game. It includes nine macro buttons with three profiles.

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The Romer-G switch is (at least currently) exclusive to this keyboard. It is designed with a very small actuation point, 1.5mm from the top of the key. This means that you finger will need to travel less distance, and thus take less time, before the action is registered. From a feeling standpoint, they have a soft spring and a tactile bump at the point of actuation, but no click. Logitech did not comment on whether the G910 contains o-rings to further dampen the sound.

The switches are designed for high durability as well, with an expected lifespan of 70 million keystrokes (compared to 50 million advertised by Cherry and 60 million for Razer). That said, mechanical switches are designed to be put in industrial and medical devices and left unmaintained for decades, so I am not sure how practical that advantage will be.

Their partner, Omron, also collaborates with Logitech on mechanical switches for mice.

The Logitech G910 Orion Spark RGB in planned to be released this November for $179.99.

Source: Logitech G

ECS "Design Your Own LIVA" Competition Is Almost Over!

Subject: General Tech, Systems | September 17, 2014 - 11:27 PM |
Tagged: LIVA, ECS, case mods, case mod contest

ECS USA is holding a competition for North American users to design mods for the LIVA mini PC kit. The contest consists of three phases and round one, whose winners will advance to the second phase, ends on September 30th. If you want to enter in the contest, you will need to submit your first phase entry before then to be eligible for the second phase. Check out Morry's post for a second opinion.

ECS-Liva-Logo.png

What are the phases?

Round 1 (Ends September 30th): You will need to publish the "soft copy" of your design draft to Facebook. This will consist of six illustrations: Front, Rear, Left Side, Right Side, Top, and 45-degree 3D illustration. See the image below for an example. The top ten participants, based on Facebook likes, will be provided with a white LIVA mini PC kit to modify in Round 2.

ECS-LIVA-design-spec.png

Round 2 (Ends October 31st): The winners of Round 1 will, using the provided LIVA kits and your design draft, implement their customizations. Photographs of these modified cases will be sent to ECS (I assume by Facebook) for a team of judges to rank them first, second, third, or runner-up.

Round 3 (November 7th): Sit back, relax, and wait for the judges to select winners. The Champion will receive $1000 USD for their trouble, second place will get $500 USD, and third will get $300 USD. The honorable mentions will get various swags.

The contest is open to residents of the USA and Canada. Do it fast! It's less than two weeks and, as I understand it, the later you enter, the less time you will have to accumulate Facebook likes.

Source: ECS

IDF 2014 Storage Roundup - RAM and NVMe and IOPS! Oh my!

Subject: Storage, Shows and Expos | September 16, 2014 - 09:49 AM |
Tagged: ram, NVMe, IOPS, idf 2014, idf, ddr4, DDR

The Intel Developer Forum was last week, and there were many things to be seen for sure. Mixed in with all of the wearable and miniature technology news, there was a sprinkling of storage goodness. Kicking off the show, we saw new cold storage announcements from both HGST and Western Digital, but that was about it for HDD news, as the growing trend these days is with solid state storage technologies. I'll start with RAM:

First up was ADATA, who were showing off 64GB DDR3 (!) DIMMs:

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Next up were various manufacturers pushing DDR4 technology quite far. First was SK Hynix's TSV 128GB DIMMs (covered in much greater depth last week):

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Next up is Kingston, who were showing a server chassis equipped with 256GB of DDR4:

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If you look closer at the stats, you'll note there is more RAM in this system than flash:

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Next up is IDT, who were showing off their LRDIMM technology:

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This technology adds special data buffers to the DIMM modules, enabling significantly higher amounts of installed RAM into a single system, with a 1-2 step de-rating of clock speeds as you take capacities to the far extremes. The above server has 768GB of DDR4 installed and running!:

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Moving onto flash memory type stuff, Scott covered Intel's new 40 Gbit Ethernet technology last week. At IDF, Intel had a demo showing off some of the potential of these new faster links:

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This demo used a custom network stack that allowed a P3700 in a local system to be matched in IOPS by an identical P3700 *being accessed over the network*. Both local and networked storage turned in the same 450k IOPS, with the remote link adding only 8ms of latency. Here's a close-up of one of the SFF-8639 (2.5" PCIe 3.0 x4) SSDs and the 40 Gbit network card above it (low speed fans were installed in these demo systems to keep some air flowing across the cards):

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Stepping up the IOPS a bit further, Microsoft was showing off the capabilities of their 'Inbox AHCI driver', shown here driving a pair of P3700's at a total of 1.5 million IOPS:

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...for those who want to get their hands on this 'Inbox driver', guess what? You already have it! "Inbox" is Microsoft's way of saying the driver is 'in the box', meaning it comes with Windows 8. Bear in bind you may get better performance with manufacturer specific drivers, but it's still a decent showing for a default driver.

Now for even more IOPS:

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Yes, you are reading that correctly. That screen is showing a system running over 11 million IOPS. Think it's RAM? Wrong. This is flash memory pulling those numbers. Remember the 2.5" P3700 from a few pics back? How about 24 of them:

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The above photo shows three 2U systems (bottom), which are all connected to a single 2U flash memory chassis (top). The top chassis supports three submodules, each with eight SFF-8639 SSDs. The system, assembled by Newisys, demonstrates just how much high speed flash you can fit within an 8U space. The main reason for connecting three systems to one flash chassis is because it takes those three systems to process the full IOPS capability of 24 low latency NVMe SSDs (that's 96 total lanes of PCIe 3.0!)!

So there you have it, IDF storage tech in a nutshell. More to come as we follow these emerging technologies to their maturity.

Flexible FinFETs are feasible

Subject: General Tech | September 16, 2014 - 11:38 AM |
Tagged: FinFET, flexible

We've seen a few examples of OLEDs being used to create flexible displays but they are much slower than their unbending silicon rivals.  With conductive ink and thread it is possible to make wearable technology but again the silicon components remain solid and immobile.  Researchers in Saudi Arabia have been working on flexible technology which retains the speed of silicon transistors but is able to flex up to 0.5 mm which may sound large until you remember the size of a transistor.  They have created these FinFETs by putting a thin layer of a polymer on top of the material they will be etching the transistors into and gently removing the polymer once the process has completed.  This results in a FinFET which retains the power saving and performance attributes common to the 3D transistor but with the ability to bend.  This won't be marketed for a while yet but in the mean time read all about it on Nanotechweb.

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"Researchers at the King Abdullah University of Science and Technology in Saudia Arabia are continuing with their experiments to transform traditional rigid electronic wafers made from silicon into mechanically flexible and transparent ones."

Here is some more Tech News from around the web:

Tech Talk

Source: Nanotechweb

NVIDIA's Maxwell offers smart performance

Subject: Graphics Cards | September 19, 2014 - 11:17 AM |
Tagged: vr direct, video, nvidia, mfaa, maxwell, GTX 980, GTX 970, GM204, geforce, dx12, dsr

The answer to the two most important questions are as follows, the GTX 980 will cost you around $560 compared to the $500 for an R9 290X and the GTX 970 an attractive $330 compared to $380 for an R9 290.  Availability is hard to predict but the cards will be shipping soon and you can pre-order your choice of card by following the links on the last page of Ryan's review.  Among all the new features that have been added to this new GPU one of the most impressive is the power draw, as you can see in [H]ard|OCP's review this card pulls 100W less than the 290X at full load although it did run warmer than the 290X Double Dissipation card which [H] compared it to, something that may change with a 980 bearing a custom cooler.  Follow those links to see the benchmarking results of this card, both synthetic and in game.

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"Today NVIDIA launches its newest Maxwell GPU. There will be two new GPUs, the GeForce GTX 980 and GeForce GTX 970. These next generation GPUs usher in new features and performance that move the gaming industry forward. We discuss new features, architecture, and evaluate the gameplay performance against the competition."

Here are some more Graphics Card articles from around the web:

Graphics Cards

Source: [H]ard|OCP

Android One sub-$100 Phones for Overseas Announced

Subject: General Tech, Mobile | September 17, 2014 - 02:03 PM |
Tagged: google, Android, android one

In much the same way as FirefoxOS is targeting foreign markets with low-cost phones, with the Intex Cloud Fx as the extreme example, Google is pushing for the overseas markets with Android One. Based on Android 4.4 and updated as new versions launch, for up to two years at least, the devices will not be old and outdated.

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In terms of hardware, the platform is said to feature front and rear cameras, a quad-core processor, a microSD card slot, and dual SIM slots. Google has several partners involved with the initiative: Acer, Airtel, Alcatel, ASUS, HTC, Intex, Karbonn, LAVA, Lenovo, MediaTek, Cromax, Panasonic, Qualcomm, Spice, and Xolo. Besides a baseline standard, and a bit of marketing, there does not seem to be much to the platform itself.

Of course, delivering a quality standard, at an affordable price, to places which normally cannot obtain smartphones at all is noteworthy.

Source: Google

Want Haswell-EP Xeons Without Expensive DDR4 Memory?

Subject: General Tech, Motherboards, Processors | September 20, 2014 - 03:51 PM |
Tagged: xeon, Haswell-EP, ddr4, ddr3, Intel

Well this is interesting and, while not new, is news to me.

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The upper-tier Haswell processors ushered DDR4 into the desktops for enthusiasts and servers, but DIMMs are quite expensive and incompatible with the DDR3 sticks that your organization might have been stocking up on. Despite the memory controller being placed on the processor, ASRock has a few motherboards which claim DDR3 support. ASRock, responding to Anandtech's inquiry, confirmed that this is not an error and Intel will launch three SKUs, one eight-core, one ten-core, and one twelve-core, with a DDR3-supporting memory controller.

The three models are:

  E5-2629 v3 E5-2649 v3 E5-2669 v3
Cores (Threads) 8 (16) 10 (20) 12 (24)
Clock Rate 2.4 GHz 2.3 GHz 2.3 Ghz
L3 Cache 20MB 25MB 30MB
TDP 85W 105W 120W

The processors, themselves, might not be cheap or easily attainable, though. There are rumors that Intel will require customers purchase at least a minimum amount. It might not be worth buying these processors unless you have a significant server farm (or similar situation).

Source: Anandtech

The EVGA X99 Classified is expensive and impressive

Subject: Motherboards | September 19, 2014 - 12:41 PM |
Tagged: evga, X99, X99 Classified

The EVGA X99 Classified is definitely a premium board as it carries a $400 price tag and Legit Reviews took a look at it to see if it was worth the price.  It certainly comes with a lot of extras including 2-way, 3-way and 4-way SLI Bridges in addition to an assortment of other cables and headers.  As is implied this board can support 4 way SLI or CrossFire with it's five PCIe x16 slots as well as a 4x slot.  It bears two M.2 ports, one a type 2 and one type 3 as well as an onboard Creative Sound Core3D codex.  The overclocking potential is good, Legit hit Core i7-5960X at 4.5GHz at only 1.33V and they highly recommend it to anyone that can afford it.

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"EVGA has been known as some of the best components out there for some time now. Today I have the opportunity to look at the flagship motherboard from their Intel X99 product stack. The EVGA X99 Classified motherboard (151-HE-E999-KR) is hitting the shelves with a retail price of only $399.99! The EVGA X99 Classified isn’t geared for the casual overclockers, it’s built for those that want to push the Intel core i7-5960X to the extreme speeds using liquid nitrogen and other sub-ambient cooling methods. Read on to see how this board performs!"

Here are some more Motherboard articles from around the web:

Motherboards

ARChon Brings App Runtime for Chrome Outside ChromeOS

Subject: General Tech | September 20, 2014 - 11:33 AM |
Tagged: chrome os, chrome, google, Android

Last week, we reported on Google's App Runtime for Chrome (ARC) beta release. Its goal is to bring apps from the Google Play Store to ChromeOS through an Android stack built atop Native Client. They are sandboxed, but still hardware-dependent for performance. Since then, vladikoff on GitHub has published ARChon, a project which brings that initiative to desktop OSes.

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Image Credit: ARChon Project

To use Archon, you will need to use an x86-64 version of Chrome 37 (or later) on Windows, Mac, or Linux. This project is not limited to the handful of ARC-compatible apps that Google officially supports. The Android apps need to be converted into Chrome extensions using a tool, also available, called chromeos-apk. In fact, the example app is an open source version of the game, 2048, rather than just the four launch apps from Google.

Whether Google intends to offer this, officially, with their Chrome browser is the most interesting part for me. I would prefer that everything just works everywhere but, failing that, having a supported Android platform on the desktop without dual-booting or otherwise displacing the host itself could be interesting. And yes, Bluestacks exists, but it has not been something that I would recommend, at least in my experience of it.

Source: ARChon

Upward mobility for both Linux and Windows

Subject: General Tech, Mobile | September 18, 2014 - 10:11 AM |
Tagged: Red Hat, microsoft, Feedhenry

Red Hat just acquired Feedhenry for around €63.5 million to enhance their ability to support mobile apps.  Feedhenry designs mobile apps on both the client and server side which run on Android, iOS, Windows Phone, QNX and HTML5 as well as integration with apps from companies such as Salesforce, SAP and Oracle.  This purchase could help Red Hat become an attractive alternative for companies wishing to serve apps across all platforms and increased usage of Openshift and Openstack.  The Inquirer also posted news on a extension to the price discount on Microsoft's licensing for mobile developers.  They are still offering lifetime accounts for Dev Center for $19.99 for individuals and $99.99 for businesses, which compares favourably to the one time Android fee of $25 and even better against Apple's $99 per year.  If they could just get their phones to play nicely with O365 this could well increase their market share for mobile phones.

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"RED HAT HAS ACQUIRED Feedhenry, a designer of mobile apps for the enterprise market. The company sees the acquisition as a key driver to offer cross-platform support for its existing software products, including Red Hat Enterprise Linux Openstack 7, which it released earlier this year."

Here is some more Tech News from around the web:

Tech Talk

Source: The Inquirer

Micron's M600 SSD, SLC in the front MLC in the back

Subject: Storage | September 18, 2014 - 04:10 PM |
Tagged: micron, M600, SLC. MLC, DWA

Micron's M600 SSD has a new trick up its sleeve, called dynamic write acceleration which is somewhat similar to the HDDs with an NAND cache to accelerate the speed frequently accessed data can be read but with a brand new trick.  In this case SLC NAND acts as the cache for MLC NAND but it does so dynamically, the NAND can switch from SLC to MLC and back depending on the amount of usage.  There is a cost, the SLC storage capacity is 50% lower than MLC so the larger the cache the lower the total amount of storage is available.  As well the endurance rating is also higher than previous drives, not because of better NAND but because of new trim techniques being used.  This is not yet a retail product so The Tech Report does not have benchmarks but this goes to show you there are plenty more tricks we can teach SSDs.

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"Micron's new M600 SSD can flip its NAND cells between SLC and MLC modes on the fly, enabling a dynamic write cache that scales with the drive's unused capacity. We've outlined how this dynamic write acceleration is supposed to impact performance, power consumption, and endurance."

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