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Mirror's Edge Catalyst System Requirements Revealed

Subject: General Tech | April 22, 2016 - 07:31 PM |
Tagged: pc gaming

Before I begin, I should note that the release date for Mirror's Edge: Catalyst has been pushed back two weeks. It will now launch on June 7th in North America, and June 9th in Europe. DICE claims that the reason for this delay is to work on “Social Play,” which allows users to create their own time trial events, and to integrate feedback that they will receive from the Closed Beta. The beta starts the day after that reason was announced... so it can't logically be the whole truth.

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Anywho, the specifications.

First, Mirror's Edge Catalyst requires at least four “logical” cores. They list the minimum as the Intel Core i3-3250 or the AMD FX-6350. A dual-core, HyperThreaded processor should work, but it would need to be as fast as the i3-3250. EA does offer refunds through Origin, however, so, if you're interested but not quite sure, you could just try it and see.

Second, the GeForce GTX 650 Ti and the Radeon R9 270x are listed as the minimum GPUs, with the GeForce GTX 970 and the Radeon R9 280x (3GB) recommended. Especially on AMD's side, there really isn't a whole lot of difference between these parts. The R9 270x has 2.5 TeraFLOPs of performance, and the R9 280x has 3.5 TeraFLOPs. Over on NVIDIA's side, the GTX 650 Ti has about 1.5 TeraFLOPs of compute, while the GTX 970 goes up to 3.5 TeraFLOPs. They seem to be targeting about twice-the-PS4 for their benchmark of high-end performance, but it looks like they aren't willing to scale back too far to be smooth. This could be caused by one of three issues:

  • The gameplay requires a fairly high and consistent framerate
  • They didn't put a lot of effort in downscaling and/or
  • It can go lower and/or higher, but DICE/EA just doesn't want to officially support it

Third, despite being an open-world title, the game isn't too tough on hard drive space. It only requires about 25GB of space, which is about half of a typical, large title these days. That said, the art style also doesn't really require too many textures. Basically everything is colored by its lighting engine, because the environment is supposed to give a sterile feel.

Fourth, and more interesting, the game requires a heck of a lot of RAM. At a bare minimum, it requires 6GB of memory, which also means that it will not run on a 32-bit operating system. Their recommended RAM goes way up from there, requesting 16GB for that level of experience. Yes, RAM usage doesn't really correlate with assets, but that is almost the entire install size of the game, which (again) is 25GB. That's a lot, but it will hopefully cut down on the load times that people have been complaining about in the console pre-release builds. To be clear, I don't mind and it could be a very good thing, but it's definitely a noteworthy amount.

If you're interested, check out the various streams and videos that should be popping up. The full game arrives on the first full week of June.

Source: EA

SEGA Lets Console Games Get a Mod Community... on PC

Subject: General Tech | April 22, 2016 - 07:24 PM |
Tagged: pc gaming

I joke of course, because Unreal Tournament 3 had the option to cook mods for the PlayStation 3. Modding console games isn't a mainstream practice, though, especially since the hardware vendors tend to be afraid of what users will put into their systems. Third-party content is pushed into the realm of hacked consoles or emulators.

In this case, SEGA, over a decade after they made their last console, has decided to allow Steam Workshop with their SEGA Mega Drive Classics Hub (which corresponds to the SEGA Genesis for North Americans). The purpose of this is “allowing you to share modified versions of your favourite retro SEGA titles”. Sonic the Hedgehog is featured prominently in the promotional video, but will not be available at launch. The list is fairly long, however, and includes games like Ecco the Dolphin, Vectorman, Golden Axe, and so forth.

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I am a big fan of long-term support, especially for user-created content. Video games are an excellent way for people to express themselves, be it with ridiculous and cruel Sonic levels, or with something more abstract. Regardless of their reasons, I'm glad that SEGA is giving a part of their platform to their fans (and society as a whole).

FSP on the inside and outside, the Hydro G 650W PSU

Subject: Cases and Cooling | April 22, 2016 - 01:50 PM |
Tagged: fsp, HYDRO G, 650W, modular psu, 80 Plus Gold

FSP provides the insides to many of the PSUs you see sold from Corsair, Zalman, Antec and just about every other provider at some point in the past.  They also occasionally sell them under their own brand name, which brings us to the Hydro G 650W fully modular PSU that was recently reviewed at [H]ard|OCP.  The PSU has a single 12V rail capable of providing 649W @ 54.16A, with the four 6+2 PCIe connectors it will handle many dual GPU systems.  It comes with 80 PLUS GOLD certification and a five year warranty and is available for around $75.  FSP's experience shows in the design and performance of this PSU as it walked away with a Gold Award and hearty recommendations.

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"While FSP may not be a PSU brand that is on the tip of your tongue, we have been reviewing FSP computer power supplies now for 8 years, and the fact of the matter is that these units have been getting better and better over time. Where does the new Hydro G 650W fit into that progression?"

Here are some more Cases & Cooling reviews from around the web:

CASES & COOLING

Source: [H]ard|OCP

What do you mean the battery is immune to capacity degradation? Someone shoot that researcher!

Subject: General Tech | April 22, 2016 - 12:47 PM |
Tagged: happy mistake, battery, nanowires

A very happy accident occurred during Mya Le Thai's doctoral thesis research, which will greatly upset replacement battery suppliers everywhere.  Lithium-ion batteries slowly lose the ability to charge fully and to hold that charge as they are used and recharged multiple times.  There are several reasons why this occurs and her team of researchers were trying to find a way to avoid some of those reasons by using nanowires to store and transfer electrons.  This method has not been very successful in the past as nanowires are very brittle and would degrade over time in the same way other solutions did.  However, in what The Inquirer refers to as an accident, the team discovered that coating gold nanowires in a manganese dioxide shell and then placing it in a Plexiglas-like gel resolved that problem, their test battery has now been recharged over 200,000 times in the space of three months, with no measurable loss of total capacity or power delivery.  Hopefully this technology does not end up patented and sitting on a shelf unused to ensure we still need to continually replace the batteries we use.

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"RESEARCHERS AT the University of California at Irvine (UCI) have accidentally - yes, accidentally - discovered a nanowire-based technology that could lead to batteries that can be charged hundreds of thousands of times."

Here is some more Tech News from around the web:

Tech Talk

Source: The Inquirer

AMD Expands Wraith Air Cooler Lineup With More CPUs

Subject: Cases and Cooling, Processors | April 22, 2016 - 11:36 AM |
Tagged: Wraith, quiet computing, heatsink, cpu cooler, cpu, AMD Wraith, amd, air cooling

AMD has expanded the CPU lineup featuring their high-performance Wraith air cooling solution, with the quiet cooler now being offered with two more FX-series processors.

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Image credit: The Tech Report

"AMD has heard the feedback from reviewers and PC users everywhere: the near-silent, capable AMD Wraith Cooler is a resounding success. The question they keep asking is, 'When will the Wraith Cooler be available on more AMD Processors?'

We’re pleased to announce that the wait is over. The high-performance AMD FX 8350 and AMD FX 6350 processors now include a true premium thermal solution in the AMD Wraith Cooler, and each continues to deliver the most cores andthe highest clock rates in its class."

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The lineup featuring AMD's most powerful air solution now includes the following products:

  • AMD FX 8370
  • AMD FX 8350
  • AMD FX 6350
  • AMD A10-7890K

The Wraith cooler initially made its debut with the FX-8370 CPU, and was added to the new A10-7890K APU with the FM2+ refresh last month.

Source: AMD

Report: NVIDIA GP104 Die Pictured; GTX 1080 Does Not Use HBM

Subject: Graphics Cards | April 22, 2016 - 10:16 AM |
Tagged: rumor, report, pascal, nvidia, leak, graphics card, gpu, gddr5x, GDDR5

According to a report from VideoCardz (via Overclock.net/Chip Hell) high quality images have leaked of the upcoming GP104 die, which is expected to power the GeForce GTX 1070 graphics card.

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Image credit: VideoCardz.com

"This GP104-200 variant is supposedly planned for GeForce GTX 1070. Although it is a cut-down version of GP104-400, both GPUs will look exactly the same. The only difference being modified GPU configuration. The high quality picture is perfect material for comparison."

A couple of interesting things have emerged with this die shot, with the relatively small size of the GPU (die size estimated at 333 mm2), and the assumption that this will be using conventional GDDR5 memory - based on a previously leaked photo of the die on PCB.

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Alleged photo of GP104 using GDDR5 memory (Image credit: VideoCardz via ChipHell)

"Leaker also says that GTX 1080 will feature GDDR5X memory, while GTX 1070 will stick to GDDR5 standard, both using 256-bit memory bus. Cards based on GP104 GPU are to be equipped with three DisplayPorts, HDMI and DVI."

While this is no doubt disappointing to those anticipating HBM with the upcoming Pascal consumer GPUs, the move isn't all that surprising considering the consistent rumors that GTX 1080 would use GDDR5X.

Is the lack of HBM (or HBM2) enough to make you skip this generation of GeForce GPU? This author points out that AMD's Fury X - the first GPU to use HBM - was still unable to beat a GTX 980 Ti in many tests, even though the 980 Ti uses conventional GDDR5. Memory is obviously important, but the core defines the performance of the GPU.

If NVIDIA has made improvements to performance and efficiency we should see impressive numbers, but this might be a more iterative update than originally expected - which only gives AMD more of a chance to win marketshare with their upcoming Radeon 400-series GPUs. It should be an interesting summer.

Source: VideoCardz

Acer Debuts Liquid-Cooled Switch Alpha 12 Convertible Tablet

Subject: Mobile | April 21, 2016 - 06:56 PM |
Tagged: windows 10, tablet, switch alpha 12, liquid cooling, convertible tablet, acer, 2-in-1

Acer has unveiled their latest detachable 2-in-1 tablet/laptop with the Switch Alpha 12, and this device features some impressive specs - not the least of which is a liquid-cooling loop for the CPU.

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According to Acer, the Switch Alpha 12 "is the industry’s first fanless 2-in-1 notebook to use a 6th Generation Intel Core i7, Core i5 or Core i3 processor," and these Intel offerings power a 12-inch 2160x1440 resolution IPS display.

Acer offers this video to showcase the device's features, including the water cooling loop:

Storage will range from 128GB - 512GB, with memory available in either 4GB or 8GB capacities. The magnetically attached keyboard offers full-sized keys with 1.4mm travel, and a full touchpad, and overall battery life is said to be 8 hours. The unit is 11.5 x 7.93 x 0.62 inches, and weighs 2.76 pounds (with keyboard connected).

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The CPU cooling loop (Image taken from Acer promo video)

As to pricing and availability, Acer states that the "Switch Alpha 12 will be available in North America in June starting at $599".

Source: Acer

AMD licenses server processor technology to Chinese companies

Subject: Processors | April 21, 2016 - 06:02 PM |
Tagged: amd, Zen, China, chinese, licensing

As part of its earnings release today, it was announced that AMD has partnered with a combination of public and private Chinese companies to license its high-end server architecture and products. The Chinese company is called THATIC, Tianjin Haiguang Advanced Technology Investment Co. Ltd., and it will license x86 designs and SoC technology providing all the tools needed to make a server platform including CPUs, interconnects and controllers.

This move is important and intriguing in several ways. First, for AMD, this could be a step to get the company and its products some traction and growth after falling well behind Intel's Xeon platforms in the server space. Increasing the market share of AMD technology, in nearly any capacity, is a move the company needs to have any chance to return to profitability. For the Chinese government, it finally will get access to the x86 architecture, though not in the form of its own license.

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By licensing the x86 designs to THATIC, AMD could create an entire host of competitors for itself as well as for Intel, which won't help Intel's in-roads into the Chinese markets for enterprise tech. Intel does not license out x86 technology at all, deciding instead to keep it completely in-house in hopes of being the single provider of processors for devices from the cloud to the smartphone.

The first products built by THATIC will likely use the upcoming Zen architecture, due out in early 2017. AMD creates an interesting space for itself with this partnership - the company will sell its own Zen-based chips that could compete with the custom designs the Chinese organization builds. It's possible that a non-compete of sales based on region is part of the arrangement.

Out of the gate, AMD expects to make $293 million from the deal as part of the joint-venture and also will make money based on royalties. That's great news for a company just posted another net loss for Q1 2016. 

Source: Forbes

Fastest switch in the west, Corsair and Cherry reveal the Cherry MX Speed switch

Subject: General Tech | April 21, 2016 - 05:14 PM |
Tagged: RapidFire, K70 RGB, K70, K65 RGB, corsair, Cherry MX Speed, cherry

Corsair announced three new keyboards, the K70 RGB RAPIDFIRE, K65 RGB RAPIDFIRE and K70 RAPIDFIRE all of which use Cherry's new MX Speed switches which have an actuation distance of 1.2 millimeters and and activation force of 45 cN(centinewtons, or 45.887229584 gram force). 

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All three keyboards have a brushed aluminium shell, the two RGB models are capable of producing almost any colour on the spectrum with the remaining model featuring red backlighting.  All three are compatible with CUE LINK, you can synchronize the LEDs of your Corsair keyboard, mouse and headset to compliment each other and perhaps as a distraction tactic during LAN parties.  100% Anti-ghosting and full key rollover over USB mean even in the heat of battle your death will not be caused by a keypress not registering.  Touch typists should also enjoy benefits when using the new keyboards, a light touch is all that is required for the keyboard to register a character, though the tiny amount of travel required may take some getting used to.  Many will be please to note that these keyboards do ship with a wrist rest.

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They are available as of today, MSRPs are $169.99 for the K70 RGB RAPIDFIRE, $139.99 for the K65 RGB RAPIDFIRE and $129.99 for the K70 RAPIDFIRE.

Click to read the PRs, but do it lightly and quickly.

Source: Corsair

There are stranger things than a Flappy Bird that vapes

Subject: General Tech | April 21, 2016 - 03:56 PM |
Tagged: mod

Sure whoever modded their eVic-VTC Mini Box Mod e-cigarette to play Flappy Bird is in the headlines now, but what about the fact that DOOM has been run on both an ATM and a Canon printer?  There is also the mad genius who managed to get Windows 95 running on a Nintendo 3DS for reasons best left unexplored.  Someone even went so far as to install Windows XP on an Android Wear watch, simultaneously useless and amazing at the same time.  Top 10 lists are a bit overdone but this one at The Inquirer might cheer you up a bit after all the sad news today. 

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"This got The INQUIRER team talking, and we soon found ourselves reminiscing about our favourite 'things made to run on things they shouldn't run on' stories. Yeah, we know, we're an exciting bunch."

Here is some more Tech News from around the web:

Tech Talk

Source: The Inquirer

How Intel Job Cuts and Restructuring Affect Enthusiasts

Subject: Processors | April 21, 2016 - 02:44 PM |
Tagged: restructure, Intel

Earlier this week Intel announced a major restructuring that will result in the loss of 12,000 jobs over the next several weeks, an amount equal to approximately 11% of the company's workforce. I've been sitting on the news for a while, trying to decide what I could add to the hundreds of reports on it and honestly, I haven't come to any definitive conclusion. But here it goes.

It's obviously worth noting the humanitarian part of this announcement - 12,000 people will be losing their job. I feel for them and wish them luck finding employment quickly. It sucks to see anyone lose their job, and maybe more so with a company that is still so profitable and innovative.

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The reasons for the restructuring are obviously complex, but the major concern is the shift in focus towards IoT (Internet of Things) and cloud infrastructure as the primary growth drivers. 

The data center and Internet of Things (IoT) businesses are Intel’s primary growth engines, with memory and field programmable gate arrays (FPGAs) accelerating these opportunities – fueling a virtuous cycle of growth for the company. These growth businesses delivered $2.2 billion in revenue growth last year, and made up 40 percent of revenue and the majority of operating profit, which largely offset the decline in the PC market segment.

That last line is the one that might be the most concerning for enthusiasts and builders that read PC Perspective. The decline of the PC market has been a constant hum in the back of minds for the better part of 10 years. Everyone from graphics card vendors to motherboard manufacturers and any other product that depends on the consumer PC to be relevant, has been worried about what will happen as the PC continues in a southward spiral.

But it's important to point out that Intel has done this before, has taken the stance that the consumer PC is bad business. Remember the netbook craze and the rise of the Atom product line? When computers were "fast enough" for people to open up a browser and get to their email? At that point Intel had clearly pushed the enthusiast and high performance computing market to back burner. This also occurred when management pushed Intel into the mobile space, competing directly with the likes of Qualcomm in a market that it didn't quite have the product portfolio to do so.

Then something happened - PC gaming proved to be a growth segment after all. Intel started to realize that high end components mattered and they made attempts to recapture the market's mind share (as it never lost the market share). That is where the unlocked processors in notebooks and "anniversary edition" CPUs were born, in the labs of Intel where gamers and enthusiasts mattered. Hell the entire creation of the Devil's Canyon platform was predicated on the idea that the enthusiast community mattered.

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I thought we were moving in the right direction. But it appears we have another setback. Intel is going to downplay the value and importance of the market that literally defines and decides what every other consumer buys. Enthusiasts are the trend setters, the educators and the influencers. When families and friends and co-workers ask for suggestions for new phones, tablets and notebooks, they ask us. 

Maybe Intel is just in another cycle, another loop about the fate of the PC and what it means. Did tablets and the iPad kill off the notebook? Did mobile games on your iPhone keep users from flocking to PC games? Have the PS4 or Xbox One destroyed the market for PC-based gaming and VR? No. 

The potential worry now is that one of these times, as Intel feigns disinterest in the PC, it may stick.

Source: Intel

Podcast #396 - MSI Gaming Notebooks, Intel Layoffs, the PlayStation Neo and more!

Subject: General Tech | April 21, 2016 - 01:37 PM |
Tagged: podcast, video, msi, Intel, Playstation, ps4, neo, ps4k, phanteks, idf, Optane, XPoint, western digital, nvidia, GTX 1080

PC Perspective Podcast #396 - 04/21/2016

Join us this week as we discuss MSI Gaming Notebooks, Intel Layoffs, the PlayStation Neo and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

This episode of the PC Perspective Podcast is sponsored by Lenovo!

Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath, and Allyn Malventano

Subscribe to the PC Perspective YouTube Channel for more videos, reviews and podcasts!!

Author:
Subject: General Tech
Manufacturer: Various

Intro and Xbox One

Introduction to Remote Streaming

The ability to play console games on the PC is certainly nothing new. A wide range of emulators have long offered PC owners access to thousands of classic games. But the recent advent of personal game streaming gives users the ability to legally enjoy current generation console games on their PCs.

Both Microsoft and Sony now offer streaming from their respective current generation consoles to the PC, but via quite different approaches. For PC owners contemplating console streaming, we set out to discover how each platform works and compares, what level of quality discerning PC gamers can expect, and what limitations and caveats console streaming brings. Read on for our comparison of Xbox One Streaming in Windows 10 and PS4 Remote Play for the PC and Mac.

Xbox One Streaming in Windows 10

Xbox One Streaming was introduced alongside the launch of Windows 10 last summer, and the feature is limited to Microsoft's latest (and last?) operating system via its built-in Xbox app. To get started, you first need to enable the Game Streaming option in your Xbox One console's settings (Settings > Preferences > Game DVR & Streaming > Allow Game Streaming to Other Devices).

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Once that's done, head to your Windows 10 PC, launch the Xbox app, and sign in with the same Microsoft account you use on your Xbox One. By default, the app will offer to sign you in with the same Microsoft account you're currently using for Windows 10. If your Xbox gamertag profile is associated with a different Microsoft account, just click Microsoft account instead of your current Windows 10 account name to sign in with the correct credentials.

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Note, however, that as part of Microsoft's relentless efforts to get everyone in the Virgo Supercluster to join the online Microsoft family, the Xbox app will ask those using a local Windows 10 account if they want to "sign in to this device" using the account associated with their Xbox gamertag, thereby creating a new "online" account on your Windows 10 PC tied to your Xbox account.

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If that's what you want, just type your current local account's password and click Next. If, like most users, you intentionally created your local Windows 10 account and have no plans to change it, click "Sign in to just this app instead," which will allow you to continue using your local account while still having access to the Xbox app via your gamertag-associated online Microsoft account.

Once you're logged in to the Xbox app, find and click on the "Connect" button in the sidebar on the left side of the window, which will let you add your Xbox One console as a device in your Windows 10 Xbox app.

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Continue reading our comparison of Xbox One Streaming and PlayStation 4 Remote Play!!

Zotac Releases PCI-E x1 Version of NVIDIA GT 710 Graphics Card

Subject: Graphics Cards | April 21, 2016 - 08:37 AM |
Tagged:

Zotac has released a new variant of the low-power NVIDIA GeForce GT 710, and while this wouldn't normally be news this card has a very important distinction: its PCI-E x1 interface.

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With a single-slot design, low-profile ready (with a pair of brackets included), and that PCI-E x1 interface, this card can go places where GPUs have never been able to go (AFAIK). Granted, you won't be doing much gaming on a GT 710, which features 192 CUDA cores and 1GB of DDR3 memory, but this card does provide support for up to 3 monitors via DVI, HDMI, and VGA outputs. 

A PCI-E x1 GPU would certainly provide some interesting options for ultra-compact systems such as those based on thin mini-ITX, which does not offer a full-length PCI Express slot; or for adding additional monitor support for business machines that only offer a single PCI-E x16 slot, but have a x1 slot available.

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Specifications from Zotac:

Zotac ZT-71304-20L

  • GPU: GeForce GT 710
  • CUDA cores: 192
  • Video Memory: 1GB DDR3
  • Memory Bus: 64-bit
  • Engine Clock: 954 MHz
  • Memory Clock: 1600 MHz
  • PCI Express: PCI-E x1
  • Display Outputs: DL-DVI, VGA, HDMI
  • HDCP Support: Yes
  • Multi Display Capability: 3
  • Recommended Power Supply: 300W
  • Power Consumption: 25W
  • Power Input: N/A
  • API Support: DirectX 12 (feature level 11_0), OpenGL 4.5
  • Cooling: Passive
  • Slot Size: Single Slot
  • SLI: N/A
  • Supported OS: Windows 10 / 8 / 7 / Vista / XP
  • Card Length: 146.05mm x 111.15mm
  • Accessories: 2x Low profile bracket I/O brackets, Driver Disk, User Manual

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The card, which is listed with the model ZT-71304-20L, has not yet appeared on any U.S. sites for purchase (that I can find, anyway), so we will have to wait to see where pricing will be.

Source: Zotac

Yes it's Apple but OWC does good work, meet the Aura 1TB PCIe SSD

Subject: Storage | April 20, 2016 - 05:40 PM |
Tagged: owc, apple, PCIe SSD, Aura, 1TB, mlc

It has been a while since we heard from OWC, over a year since Al saw their offerings at Storage Vision, so it is interesting to see a new PCIe SSD from them.  Their days of Sandforce are over, two SMI 2246 XT 4-channel controllers are paired with a Marvell 9230 RAID controller which allows the four unbranded 256GB MLC flash chips to act as a 1TB RAID 0 drive.  The SSD Reviews found the Macbook Air upgrade drive to run slightly slower than the original 256GB SSD but with quadruple the storage the slight slow down is offset by the extra space.  Check out the Aura drive if you have a Mac in need of upgrade, or if you are simply interested in a tiny 1TB SSD.

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"Because of its limited storage capacity and Apples horrendous cost for upgrades, it was very close to being replaced, at least until OWC contacted me a week ago asking if we might like to review their latest 1TB Aura PCIe SSD replacement for mid-2013 and later MacBooks."

Here are some more Storage reviews from around the web:

Storage

Delving into DirectX 12 performance

Subject: General Tech | April 20, 2016 - 03:14 PM |
Tagged: hitman 2016, gaming, dx12, asynchronous compute, ashes of the singularity

DX12 is very new and with these two games utilizing it, Hitman 2016 and Ashes of the Singularity, it is difficult to get a good sample of results to see exactly what the new API will offer.  [H]ard|OCP have been working with both of these games to determine the performance differences between DX11 and DX12 and to find where the bottlenecks, if any, are.  With Ashes they tried limiting the CPU, one set of tests at 1.2GHz and the second at 4.5GHz which showed how well DX12 lived up to the touted benefits of reduced CPU usage.  They also tested with older GPUs on a 4.5GHz CPU to see if the new API does indeed help out older GPUs.  They also delve somewhat into the confusion surrounding AMD's Asynchronous ace in the hole.

For Hitman they contrasted various GPUs from both AMD and NVIDIA while leaving the CPU alone for the testing.  This review emphasizes the performance delta between DX11 and DX12 on the same GPUs, and unfortunately also addresses some stability issues which DX12 has brought with it.  Read through the review to see what results they gathered so far but do not consider this the final word since both NVIDIA and AMD's GPUs could barely manage 10 minutes of DX12 gaming before completely locking up.

We still have a lot more investigation to perform before we can define the strengths and weaknesses of DX12.

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"Hitman (2016) supports the new DirectX 12 API. We will take this game and find out if DX12 is faster than DX11 and what it may offer in this game and if it allows a better gameplay experience. We will also compare Himan performance between several video cards to find what is playable and how AMD vs. NV GPUs compare."

Here is some more Tech News from around the web:

Gaming

Source: [H]ard|OCP

Best of luck in your new life; farewell to Jonney Shih

Subject: General Tech | April 20, 2016 - 02:03 PM |
Tagged: jonney shih, asus

There are some fairly solid rumours that Jonney Shih, Chairman of ASUS, will be stepping down soon, with ASUS co-founder Ted Hsu likely to take the reigns.  He has been chair of ASUS for 23 years and has overseen some very large changes in the industry.  He is widely know for the ASUS Eee PC Project, which has changed the mobile computing world from larger notebooks to the netbooks and ultraportables which have become ubiquitous.  His presentations have always been both informative and entertaining, hopefully his retirement is not immediate and we will still see him around for a few years yet.

We at PC Perspective would rate his performance as head of ASUS as 9.99 out of 10.

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"Asustek Computer will have co-founder Ted Hsu, currently vice chairman for ODM Pegatron, return to become chief strategy officer, triggering speculation that Asustek chairman Jonney Shih is going to retire and let Hsu succeed him."

Here is some more Tech News from around the web:

Tech Talk

Source: DigiTimes

Lian Li Announces DK-04 Standing Computer Desk Enclosure

Subject: Cases and Cooling | April 20, 2016 - 10:20 AM |
Tagged: standing desk, Lian Li, enclosure, DK-04, desk enclosure, case, aluminum

Lian Li has officially announced their standing desk shown at CES 2016, and the DK-04 offers variable (powered) height adjustment.

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The DK-04 in standing position

"Standing desks aren’t just fashionable, they’re proven to be beneficial and healthy in multiple ways. Lian Li sought to design a new computer desk chassis in this spirit. Users can configure up to four different height settings, from 67.5cm to 116cm, for the desk to automatically adjust to at the press of a button. The DK-04 can serve as a standing desk for work and switch to a sit-down gaming desk in an instant!"

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The DK-04 lowered to sitting position

I had a chance to check out the DK-04 in person at this year's CES, and it was an impressive piece of hardware. My first question? How much will it cost, of course! Lian Li didn't have an answer for me back in January, but official pricing was included in today's annoucement.

DK-04.jpg

I checked out the DK-04 at CES 2016

The cost? MSRP is $1499, and the DK-04 will be available on May 10, 2016.

If you've priced ergonomic office furniture the $1499 price tag won't seem quite so shocking, especially for a powered sit/stand design made entirely from aluminum (don't forget this is also a PC enclosure).

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The DK-04 is also a full-sized PC enclosure under the glass top

Of course, in the world of PC components it's obviously going to require a specific use-case to justify an enclosure that costs as much as a fairly high-end gaming PC.

Source: Lian Li

Summer Games Done Quick 2016 Schedule Published

Subject: General Tech | April 19, 2016 - 08:55 PM |
Tagged: gdq, pc gaming

It's still a few months out, but the schedule for Summer Games Done Quick 2016 has been posted to their official website. SGDQ 2016 is almost a solid week of speedruns, starting on Sunday, July 3rd at noon and ending some time after the midnight between Saturday, July 9th and Sunday, July 10th. Games Done Quick, itself, is a charity event, which generated over a million dollars of donations in four out of its last five occurences. It occurs about twice each year, plus an extra one for special events (such as the 2011 earthquake in Japan and TwitchCon 2015).

gdq-2016-sgdq logo.png

They usually have a fair amount of PC titles in their mix. While the schedule doesn't state the chosen platform, Elder Scrolls II, III, and V will be run back-to-back-to-back, followed by Fallout 3 and Fallout 4. That all takes place after a block of Quake, Hexen, System Shock, Deus Ex, Star Wars: Dark Forces, Serious Sam, and other titles. Curiously, Super Mario 64 is missing, except for a 50-star run of Super Mario 64 DS, which is usually their big event. They will have a TAS block, though, which uses a computer to submit controller input at a much higher precision than a human would be capable of, leading to interesting glitches, like injecting an IRC client into Pokémon.

It's a fun spectacle, and it's for a good cause. SGDQ 2016 will benefit Doctors Without Borders.

DroboAccess Enables SSL Encrypted Remote File Access for Drobo 5N and B810n

Subject: Storage | April 19, 2016 - 05:00 PM |
Tagged: SSL, remote access, NAS, DroboAccess, drobo, B810n, 5N

We are currently testing a round of Drobos here at PC Perspective, and Drobo recently rolled out a new feature that I thought would be better written up as a quick news post. This is a remote access feature that applies to the NAS-style models, specifically the 5N and B810n, and leverages the Drobo Apps capabilities of these devices. If you are a current 5N or B810n owner, you can update your Dashboard application and firmware to unlock this newly announced ‘DroboAccess’ feature.

myDrobo.png

DroboAccess falls under the ‘myDrobo’ category of Drobo Apps. These are apps developed and supported by Drobo (as opposed to coming from a third party). With Drobo more involved in the end-to-end aspect of this process, they were able to work some additional magic into their implementation:

Drobo Access-42-.png

After a Drobo owner registers their device, they can install any/all of the supported apps (DroboAccess, Koken, and Wordpress). Upon registering, each app prompts for a public URL (a subdomain of .mydrobo.com). Drobo handles the behind-the-scenes registration of a 2k SSL certificate which is installed in the chain, which means that any browser access to the new subdomain is over an SSL (HTTPS) end-to-end encrypted connection. Drobo has set up a relay server that manages incoming internet connections to the 5N or B810n. Home NAT routers are not an issue as the device running the app maintains an outbound link to the same relay server. This eliminates any custom router configurations / port forwarding necessary on the user-side of things, and that free SSL cert keeps prying eyes out of the data coming across the wire. I stepped through this process myself and it was about as simple and seamless as it could possibly be. Once set up, I could browse to (chosen subdomain).mydrobo.com from any internet-connected browser and see the files on the B810n:

Drobo Access-45-.png

The interface is similar to what you’d see from other remote access apps (Dropbox, etc). There is also an iPhone and Android app available, but Drobo has chosen to charge $0.99 for this app - an odd choice given the vast majority of remote file access companion apps are free downloads. I spent some time with the iOS app and while functional, I found it a bit clunky in its current form. As an example, sending a photo to DroboAccess from the iOS Share Menu gave an ‘Upload to’ prompt with no ability to choose a destination folder (images were simply dumped in the root, which is *not* mountable on the local network - only subdirectories of root are mountable on the LAN). This means that you would have to log into the Drobo via web browser to access those uploads and move them to shares so they would be visible to local SMB-connected machines.

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In testing browser access, I discovered a few more issues:

  • The data throughput rate appears to be capped at 8 Mbps by the myDrobo relay server.
  • Downloading files >2GB failed silently, resulting in a 0-byte file placed on the host.

…so while things are a bit rough around the edges right now, the setup was quick and painless, which was Drobos initial goal for this feature roll out. We’ve fed back our findings thus far, and I suspect the other parts should receive more polish and tweaking over the coming weeks. I’ve include Drobo’s press blast for DroboAccess after the break.

Source: Drobo