Subject: General Tech | September 18, 2014 - 11:08 PM | Scott Michaud
Tagged: asm.js, simd, sse, avx, neon, arm, Intel, x86
Over at Microsoft's Modern.IE status page, many features are listed as being developed or considered. This includes support for Mozilla-developed ASM.js and, expected to be included in ECMAScript 7th edition, SIMD instructions. This is the one that I wanted to touch on most. SIMD, which is implemented as SSE, AVX, NEON, and other instruction sets, to perform many tasks in few, actual instructions. For browsers which support this, it could allow for significant speed-ups in vector-based tasks, such as manipulating colors, vertexes, and other data structures. Emscripten is in the process of integrating SIMD support and the technology is designed to support Web Workers, allowing SIMD-aware C and C++ code to be compiled into SIMD.JS and scale to multiple cores, if available, and they probably are these days.
In short, it will be possible to store and process colors, positions, forces, and other data structures as packed, 32-bit 4-vectors, rather than arbitrary objects with properties that must be manipulated individually. It increases computation throughput for significantly large datasets. This should make game developers happy, in particular.
Apparently, some level of support has been in Firefox Nightly for the last several versions. No about:config manipulation required, just call the appropriate function on window's SIMD subobject. Internet Explorer is considering it and Chromium is currently reviewing Intel's contribution.
Subject: General Tech | September 22, 2014 - 02:50 PM | Scott Michaud
Tagged: pc gaming, final fantasy xv, final fantasy xiii, final fantasy
Square Enix is "very interested" in the PC platform. They acknowledge that the Final Fantasy VII and Final Fantasy VIII Steam re-releases were quite popular. These titles were originally released on the PC in 1998 and 2000, respectively. They are now interested enough to bring the three titles in the Final Fantasy XIII universe to Steam that were Xbox 360 and PS3 exclusives. Also, the first title is launching for $16, $14.39 on pre-order, so they are not even gouging us with a full-price tag.
The first title will be available in two and a half weeks (October 9th). The other two are expected to roll out by Spring 2015. Also, Final Fantasy IV was released on September 17th. They are actually releasing them faster than most people can probably play them. The flood gates are open. In their Final Fantasy XIII news post, PC Gamer muses about the rest of the franchise reaching the PC, such as FFX and FFX-2. It would make sense. I mean, they released (or are working on) seven remakes, not even counting the two MMOs. That is already a large chunk of the main franchise.
Personally, I wonder if this is testing the waters for Final Fantasy XV.
Final Fantasy XIII is being released on October 9th for about $15, give or take a dollar.
Subject: Mobile | September 16, 2014 - 12:26 PM | Jeremy Hellstrom
Tagged: acer, inspire switch 12, core m, 5Y10a
The Inquirer had a chance for some hands on time with the new Acer Aspire Switch 12 convertible tablet and keyboard. It is powered by the new Core M 5Y10a at 1Ghz, which does not require a fan and has 4GB of RAM and runs Win8. The screen specifications were not listed but their eyeballs suggest the screen is a full 1080p which is a great improvement from the usual 1366x768 on these convertible devices. They were not overly impressed by the quality of the keyboard or the process to attach or remove it from the screen but the sacrifice in aesthetics does help to keep the device very light and thin when the keyboard dock is attached. You can see their preview here, hopefully a full review will appear soon.
"The Aspire Switch 12 is the successor to the Taiwanese firm's previous affordable multi-mode device, the Aspire Switch 10. It boasts a slimmer design thanks to Intel's new 14nm fanless processor, has a 12.5in display and features five alternative viewing modes."
Here are some more Mobile articles from around the web:
- MSI GT72 2PE Dominator Pro @ Kitguru
- Samsung Chromebook Review @ Hardware Secrets
- Samsung’s Galaxy Tab Active is a rugged Android tablet aimed at businesses @ The Inquirer
- Galaxy Tab S 8.4 @ The Inquirer
- IFA: Nokia Lumia 830 hands-on @ The Inquirer
- UMI C1 Smartphone Review @ Madshrimps
Subject: General Tech | September 16, 2014 - 08:01 PM | Scott Michaud
Tagged: microsoft, windows, windows 9, threshold
In two weeks, Microsoft will be holding an event to communicate where Windows is going. It is expected that a public technical preview will launch either at the show, or immediately thereafter. The invitation reads, "Join us to hear about what's next for Windows and the enterprise." This seems to mean that the next version of their desktop OS, probably called Windows 9, will have a strong focus on enterprise features. Contrast this with Windows 8, which I feel comfortable saying wanted to win consumers away from iOS and Android tablets.
Image Credit: The Verge
Virtual desktops and the Start Menu's return were strong signs, too.
Pretty much the only announcement that they could make to get me excited would be sideloading for all versions (which would also remove developer certificate requirements for those apps). I know that it is seductive from a "gatekeeper against malware" point of view, but it decimates the whole reason for having a computer. The Windows Store requirements are just too terrible. No third-party browser engines? C'mon. Microsoft has expressed their continued support of these regulations at Build, but I can hope for a surprise. Seriously Microsoft, give users the option to install what they want, regardless of the API used.
Two weeks until we know. We might even have access by then.
Subject: General Tech, Cases and Cooling | September 17, 2014 - 01:04 AM | Scott Michaud
Tagged: mechanical keyboard, logitech, g910 orion spark rgb, g910
The newly announced Logitech G910 Orion Spark RGB mechanical keyboard is based on their own mechanical switch, developed in partnership with Omron, dubbed "Romer-G". It supports 16.8 million colors in the backlight under each individual key. Logitech will provide software to control this lighting and an SDK for developers to integrate custom functionality into their game. It includes nine macro buttons with three profiles.
The Romer-G switch is (at least currently) exclusive to this keyboard. It is designed with a very small actuation point, 1.5mm from the top of the key. This means that you finger will need to travel less distance, and thus take less time, before the action is registered. From a feeling standpoint, they have a soft spring and a tactile bump at the point of actuation, but no click. Logitech did not comment on whether the G910 contains o-rings to further dampen the sound.
The switches are designed for high durability as well, with an expected lifespan of 70 million keystrokes (compared to 50 million advertised by Cherry and 60 million for Razer). That said, mechanical switches are designed to be put in industrial and medical devices and left unmaintained for decades, so I am not sure how practical that advantage will be.
Their partner, Omron, also collaborates with Logitech on mechanical switches for mice.
The Logitech G910 Orion Spark RGB in planned to be released this November for $179.99.
Subject: Motherboards | September 19, 2014 - 12:41 PM | Jeremy Hellstrom
Tagged: evga, X99, X99 Classified
The EVGA X99 Classified is definitely a premium board as it carries a $400 price tag and Legit Reviews took a look at it to see if it was worth the price. It certainly comes with a lot of extras including 2-way, 3-way and 4-way SLI Bridges in addition to an assortment of other cables and headers. As is implied this board can support 4 way SLI or CrossFire with it's five PCIe x16 slots as well as a 4x slot. It bears two M.2 ports, one a type 2 and one type 3 as well as an onboard Creative Sound Core3D codex. The overclocking potential is good, Legit hit Core i7-5960X at 4.5GHz at only 1.33V and they highly recommend it to anyone that can afford it.
"EVGA has been known as some of the best components out there for some time now. Today I have the opportunity to look at the flagship motherboard from their Intel X99 product stack. The EVGA X99 Classified motherboard (151-HE-E999-KR) is hitting the shelves with a retail price of only $399.99! The EVGA X99 Classified isn’t geared for the casual overclockers, it’s built for those that want to push the Intel core i7-5960X to the extreme speeds using liquid nitrogen and other sub-ambient cooling methods. Read on to see how this board performs!"
Here are some more Motherboard articles from around the web:
- Asus X99 Deluxe @ Kitguru
- Gigabyte X99 UD4 @ eTeknix
- ASUS X99-DELUXE @ Benchmark Reviews
- ASUS MAXIMUS VII FORMULA/WATCH DOGS Motherboard @ Hardware Secrets
- ASUS Z97-A (Intel LGA 1150) @ techPowerUp
- ASUS Maximus VII Formula – Top End ROG Gaming For Z97 @ Bjorn3D
- ASUS Maximus VII Formula @ [H]ard|OCP
- ASRock D1800B-ITX Motherboard @ Hardware Secrets
Subject: Storage, Shows and Expos | September 16, 2014 - 11:29 AM | Allyn Malventano
Tagged: ssd, slc, sata, mlc, micron, M600, crucial
You may already be familiar with the Micron Crucial M550 line of SSDs (if not, familiarize yourself with our full capacity roundup here). Today Micron is pushing their tech further by releasing a new M600 line. The M600's are the first full lineup from Micron to use their 16nm flash (previously only in their MX100 line). Aside from the die shrink, Micron has addressed the glaring issue we noted in our M550 review - that issue being the sharp falloff in write speeds in lower capacities of that line. Their solution is rather innovative, to say the least.
Recall the Samsung 840 EVO's 'TurboWrite' cache, which gave that drive a burst of write speed during short sustained write periods. The 840 EVO accomplished this by each TLC die having a small SLC section of flash memory. All data written passed through this cache, and once full (a few GB, varying with drive capacity), write speed slowed to TLC levels until the host system stopped writing for long enough for the SSD to flush the cached data from SLC to TLC.
The Micron M600 SSD in 2.5" SATA, MSATA, and M.2 form factors.
Micron flips the 'typical' concept of caching methods on its head. It does employ two different types of flash writing (SLC and MLC), but the first big difference is that the SLC is not really cache at all - not in the traditional sense, at least. The M600 controller, coupled with some changes made to Micron's 16nm flash, is able to dynamically change the mode of each flash memory die *on the fly*. For example, the M600 can place most of the individual 16GB (MLC) dies into SLC mode when the SSD is empty. This halves the capacity of each die, but with the added benefit of much faster and more power efficient writes. This means the M600 would really perform more like an SLC-only SSD so long as it was kept less than half full.
As you fill the SSD towards (and beyond) half capacity, the controller incrementally clears the SLC-written data, moving that data onto dies configured to MLC mode. Once empty, the SLC die is switched over to MLC mode, effectively clearing more flash area for the increasing amount of user data to be stored on the SSD. This process repeats over time as the drive is filled, meaning you will see less SLC area available for accelerated writing (see chart above). Writing to the SLC area is also advantageous in mobile devices, as those writes not only occur more quickly, they consume less power in the process:
For those worst case / power user scenarios, here is a graph of what a sustained sequential write to the entire drive area would look like:
Realize this is not typical usage, but if it happened, you would see SLC speeds for the first ~45% of the drive, followed by MLC speeds for another 10%. After the 65% point, the drive is forced to initiate the process of clearing SLC and flipping dies over to MLC, doing so while the host write is still in progress, and therefore resulting in the relatively slow write speed (~50 MB/sec) seen above. Realize that in normal use (i.e. not filling the entire drive at full speed in one go), garbage collection would be able to rearrange data in the background during idle time, meaning write speeds should be near full SLC speed for the majority of the time. Even with the SSD nearly full, there should be at least a few GB of SLC-mode flash available for short bursts of SLC speed writes.
This caching has enabled some increased specs over the prior generation models:
Note the differences in write speeds, particularly in the lower capacity models. The 128GB M550 was limited to 190MB/sec, while the M600 can write at 400MB/sec in SLC mode (which is where it should sit most of the time).
We'll be testing the M600 shortly and will come back with a full evaluation of the SSD as a whole and more specifically how it handles this new tech under real usage scenarios.
Subject: Graphics Cards | September 19, 2014 - 11:17 AM | Jeremy Hellstrom
Tagged: vr direct, video, nvidia, mfaa, maxwell, GTX 980, GTX 970, GM204, geforce, dx12, dsr
The answer to the two most important questions are as follows, the GTX 980 will cost you around $560 compared to the $500 for an R9 290X and the GTX 970 an attractive $330 compared to $380 for an R9 290. Availability is hard to predict but the cards will be shipping soon and you can pre-order your choice of card by following the links on the last page of Ryan's review. Among all the new features that have been added to this new GPU one of the most impressive is the power draw, as you can see in [H]ard|OCP's review this card pulls 100W less than the 290X at full load although it did run warmer than the 290X Double Dissipation card which [H] compared it to, something that may change with a 980 bearing a custom cooler. Follow those links to see the benchmarking results of this card, both synthetic and in game.
"Today NVIDIA launches its newest Maxwell GPU. There will be two new GPUs, the GeForce GTX 980 and GeForce GTX 970. These next generation GPUs usher in new features and performance that move the gaming industry forward. We discuss new features, architecture, and evaluate the gameplay performance against the competition."
Here are some more Graphics Card articles from around the web:
- Nvidia's GeForce GTX 980 and 970 @ The Tech Report
- Maxwell is here! GTX 980 is now revealed! @ Bjorn3D.com
- Nvidia unveils second-gen Maxwell GPUs, the Geforce GTX 970 and GTX 980 @ The Inquirer
- NVIDIA GeForce GTX 980 4GB Review @HiTech Legion
- NVIDIA GeForce GTX 980 Review @ Neoseeker
- NVIDIA GTX 980 Review @ OCC
- NVIDIA GeForce GeForce GTX 980 Maxwell Video Card Review @ Legit Reviews
- MSI GTX 970 Gaming 4G GPU Review @ Modders-Inc
- GeForce GTX 980 @ HardwareHeaven
- NVIDIA GeForce GTX 980 @ Benchmark Reviews
- NVIDIA GeForce GTX 980 Review: Does Maxwell Bring Maximum Gameplay? @ Techgage
- ASUS Strix GTX 970 OC 4 GB @ techPowerUp
- NVIDIA GeForce GTX 980 Performance Review @ Hardware Canucks
- EVGA GTX 970 SC ACX 4 GB @ techPowerUp
- NVIDIA GeForce GTX 970 SLI @ techPowerUp
- NVIDIA GeForce GTX 980 4 GB @ techPowerUp
- Gigabyte G1 Gaming GTX 970 & GTX 980 @ Legion Hardware
- Nvidia Geforce GTX 980 @ Kitguru
- Asus GTX970 STRIX OC @ Kitguru
- MSI GTX 970 Gaming 4G @ Kitguru
Subject: General Tech | September 22, 2014 - 02:15 PM | Scott Michaud
Tagged: google, google+
I cannot help but feel like this is a step on the eventual phasing-out of Google's most recent attempt at a standalone social network, Google+. Until just recently, the company was doing all that they could to force it into each of their services; now, they give you a "no thanks" option when creating a Google account (for GMail, Google Docs, and so forth).
Image Credit: Marketing Land
Marketing Land claims to disagree. They expect that Google will "continue making subtle changes to the service" such as enhancements to Hangouts and Hangouts on Air, or even spinning out Google+ Photos. The thing is, these initiatives will not mean that they are supporting Google+; rather, it says that they are supporting the parts of it that worked. The article did not even mention actual Google+, the social network, as something that Google might consider updating -- just Hangouts and other sub-products.
This all depends on what you consider "Google" to be. Not having a profile on a message-sharing service does not really change much, despite how it feels. The real point should be reducing the barrier-to-entry for cross-promotion. A unified login helps in reducing effort to acquire new users without any real risk. Forcing users into your ecosystem could help, if it does not shove them away.
And Google seems to care even less about keeping users in their eco-system with a limited communication and microblogging platform.
Subject: Graphics Cards | September 19, 2014 - 01:57 PM | Jeremy Hellstrom
Tagged: asus, strix, STRIX GTX 970, STRIX GTX 980, maxwell
The ASUS STRIX series comes with a custom DirectCU II cooler that is capable of running at 0dB when not under full load, in fact you can choose the temperature at which the fans activate using the included GPU Tweak application. The factory overclock is modest but thanks to that cooler and the 10-phase power you will be able to push the card even further. The best news is the price, you get all of these extras for almost the same price as the reference cards are selling at!
Fremont, CA (19th September, 2014) - ASUS today announced the STRIX GTX 980 and STRIX GTX 970, all-new gaming graphics cards packed with exclusive ASUS technologies, including DirectCU II and GPU Tweak for cooler, quieter and faster performance. The STRIX GTX 980 and STRIX GTX 970 are factory-overclocked at 1279MHz and 1253MHz respectively and are fitted with 4GB of high-speed GDDR5 video memory operating at speeds up to 7010MHz for the best gameplay experience.
Play League of Legends and StarCraft in silence!
The STRIX GTX 980 and STRIX GTX 970 both come with the ASUS-exclusive DirectCU II cooling technology. With a 10mm a heatpipe to transport heat away from the GPU core, operating temperatures are 30% cooler and 3X quieter than reference designs. Efficient cooling and lower operating temperatures allow STRIX graphics cards to incorporate an intelligent fan-stop mode that can handle games such as League of Legends1 and StarCraft1 passively, making both cards ideal for gamers that prefer high-performance, low-noise PCs.
Improved stability and reliability with Digi+ VRM technology
STRIX GTX 980 and STRIX GTX 970 graphics cards include Digi+ VRM technology. This 10-phase power design in the STRIX GTX 980 and 6-phase design in the STRIX GTX 970 uses a digital voltage regulator to reduce power noise by 30% and enhance energy efficiency by 15% – increasing long term stability and reliability. The STRIX GTX 970 is designed to use a single 8-pin power connecter for clean and easy cable management.
Real-time monitoring and control with GPU Tweak software
The STRIX GTX 980 and STRIX GTX 970 come with GPU Tweak, an exclusive ASUS tool that enables users to squeeze the very best performance from their graphics card. GPU Tweak provides the ability to finely control GPU speeds, voltages and video memory clock speeds in real time, so overclocking is easy and can be carried out with high confidence.
GPU Tweak also includes a streaming tool that lets users share on-screen action over the internet in real time, meaning others can watch live as games are played. It is even possible to add a title to the streaming window along with scrolling text, pictures and webcam images.
AVAILABILITY & PRICING
ASUS STRIX GTX 980 and GTX 970 graphics cards will be available at ASUS authorized resellers and distributors starting on September 19, 2014. Suggested US MSRP pricing is $559 for the STRIX GTX 980 and $339 for the STRIX GTX 970.
Subject: General Tech | September 22, 2014 - 05:59 PM | Scott Michaud
So... uh... this might happen. Apparently, there was a Google Cache posting of a Rockstar Games support page which claimed several new features for Grand Theft Auto V on the PC.
A brand new first person mode for vehicles that shows the interior of the vehicle, including working speedometers, tachometers, dash lights, and more
A brand new first person mode while on foot
The most weird part is that it was listed in a part of the page, unfortunately deleted from Google Cache, that seemed to list PC-exclusive features. That is, not exclusive to the re-release for PS4, Xbox One, and PC -- just exclusive to the PC. This is, of course, going by memory. I could have misread it the first time, before it was deleted.
Also, since no-one seems to have seen the page outside of Google Cache, it could have (somehow) been a faked injection. I can confirm that it existed on Google Cache from a Rockstar-owned URL, though. I've never heard of that happening before, but PC Gamer seems to have heard of it.
Hey, if that list was the reason for the delay, I'll take it, Rockstar. I don't approve of the other platforms getting an inferior experience without a technical reason, being a PC gamer for so long makes me empathetic, but maybe it will come to them. Often PC versions were cut down and delayed out of fear of development costs and piracy. Maybe, in this case, they took that time to make a better product. That would be novel.
Grand Theft Auto V for the PC is coming on January 27th,
Subject: General Tech, Systems | September 17, 2014 - 11:27 PM | Scott Michaud
Tagged: LIVA, ECS, case mods, case mod contest
ECS USA is holding a competition for North American users to design mods for the LIVA mini PC kit. The contest consists of three phases and round one, whose winners will advance to the second phase, ends on September 30th. If you want to enter in the contest, you will need to submit your first phase entry before then to be eligible for the second phase. Check out Morry's post for a second opinion.
What are the phases?
Round 1 (Ends September 30th): You will need to publish the "soft copy" of your design draft to Facebook. This will consist of six illustrations: Front, Rear, Left Side, Right Side, Top, and 45-degree 3D illustration. See the image below for an example. The top ten participants, based on Facebook likes, will be provided with a white LIVA mini PC kit to modify in Round 2.
Round 2 (Ends October 31st): The winners of Round 1 will, using the provided LIVA kits and your design draft, implement their customizations. Photographs of these modified cases will be sent to ECS (I assume by Facebook) for a team of judges to rank them first, second, third, or runner-up.
Round 3 (November 7th): Sit back, relax, and wait for the judges to select winners. The Champion will receive $1000 USD for their trouble, second place will get $500 USD, and third will get $300 USD. The honorable mentions will get various swags.
The contest is open to residents of the USA and Canada. Do it fast! It's less than two weeks and, as I understand it, the later you enter, the less time you will have to accumulate Facebook likes.
Subject: Storage, Shows and Expos | September 16, 2014 - 09:49 AM | Allyn Malventano
Tagged: ram, NVMe, IOPS, idf 2014, idf, ddr4, DDR
The Intel Developer Forum was last week, and there were many things to be seen for sure. Mixed in with all of the wearable and miniature technology news, there was a sprinkling of storage goodness. Kicking off the show, we saw new cold storage announcements from both HGST and Western Digital, but that was about it for HDD news, as the growing trend these days is with solid state storage technologies. I'll start with RAM:
First up was ADATA, who were showing off 64GB DDR3 (!) DIMMs:
Next up were various manufacturers pushing DDR4 technology quite far. First was SK Hynix's TSV 128GB DIMMs (covered in much greater depth last week):
Next up is Kingston, who were showing a server chassis equipped with 256GB of DDR4:
If you look closer at the stats, you'll note there is more RAM in this system than flash:
Next up is IDT, who were showing off their LRDIMM technology:
This technology adds special data buffers to the DIMM modules, enabling significantly higher amounts of installed RAM into a single system, with a 1-2 step de-rating of clock speeds as you take capacities to the far extremes. The above server has 768GB of DDR4 installed and running!:
Moving onto flash memory type stuff, Scott covered Intel's new 40 Gbit Ethernet technology last week. At IDF, Intel had a demo showing off some of the potential of these new faster links:
This demo used a custom network stack that allowed a P3700 in a local system to be matched in IOPS by an identical P3700 *being accessed over the network*. Both local and networked storage turned in the same 450k IOPS, with the remote link adding only 8ms of latency. Here's a close-up of one of the SFF-8639 (2.5" PCIe 3.0 x4) SSDs and the 40 Gbit network card above it (low speed fans were installed in these demo systems to keep some air flowing across the cards):
Stepping up the IOPS a bit further, Microsoft was showing off the capabilities of their 'Inbox AHCI driver', shown here driving a pair of P3700's at a total of 1.5 million IOPS:
...for those who want to get their hands on this 'Inbox driver', guess what? You already have it! "Inbox" is Microsoft's way of saying the driver is 'in the box', meaning it comes with Windows 8. Bear in bind you may get better performance with manufacturer specific drivers, but it's still a decent showing for a default driver.
Now for even more IOPS:
Yes, you are reading that correctly. That screen is showing a system running over 11 million IOPS. Think it's RAM? Wrong. This is flash memory pulling those numbers. Remember the 2.5" P3700 from a few pics back? How about 24 of them:
The above photo shows three 2U systems (bottom), which are all connected to a single 2U flash memory chassis (top). The top chassis supports three submodules, each with eight SFF-8639 SSDs. The system, assembled by Newisys, demonstrates just how much high speed flash you can fit within an 8U space. The main reason for connecting three systems to one flash chassis is because it takes those three systems to process the full IOPS capability of 24 low latency NVMe SSDs (that's 96 total lanes of PCIe 3.0!)!
So there you have it, IDF storage tech in a nutshell. More to come as we follow these emerging technologies to their maturity.
Subject: General Tech | September 16, 2014 - 11:38 AM | Jeremy Hellstrom
Tagged: FinFET, flexible
We've seen a few examples of OLEDs being used to create flexible displays but they are much slower than their unbending silicon rivals. With conductive ink and thread it is possible to make wearable technology but again the silicon components remain solid and immobile. Researchers in Saudi Arabia have been working on flexible technology which retains the speed of silicon transistors but is able to flex up to 0.5 mm which may sound large until you remember the size of a transistor. They have created these FinFETs by putting a thin layer of a polymer on top of the material they will be etching the transistors into and gently removing the polymer once the process has completed. This results in a FinFET which retains the power saving and performance attributes common to the 3D transistor but with the ability to bend. This won't be marketed for a while yet but in the mean time read all about it on Nanotechweb.
"Researchers at the King Abdullah University of Science and Technology in Saudia Arabia are continuing with their experiments to transform traditional rigid electronic wafers made from silicon into mechanically flexible and transparent ones."
Here is some more Tech News from around the web:
- Tunnelling electrons make new type of transistor @ Nanotechweb
- IBM brings Watson Analytics to all with freemium model @ The Inquirer
- Seagate's triple-headed Cerberus could SAVE the DISK WORLD @ The Register
- Amazon Kindle vulnerability lets hackers take over your account @ The Inquirer
- be quiet! Straight Power 10 competition @ Kitguru
Introduction and Technical Specifications
Courtesy of Noctua
Noctua is a well known player in the CPU cooling business with their focus on high quality solutions that don't kill your eardrums. The NH-D15 cooler is their current flagship product, building upon the design of their much loved NH-D14 cooler for an even higher performance product offering. The NH-D15 is composed of dual cooling towers, threaded through by six heat pipes. The heat pipes and copper base are all nickel-plated, giving the unit the signature Noctua look. We put the NH-D15 up against other high-performance solutions to best gage its cooling abilities. High performance comes at a cost with the NH-D15 being no exception at a $99.99 MSRP.
Courtesy of Noctua
Courtesy of Noctua
Courtesy of Noctua
The NH-D15 incorporates everything that Noctua has learned in designing its NH-D14 and U-series coolers, coming up with an extreme performance product that maintains almost universal motherboard compatibility. The cooler features twin 150mm wide cooling towers with airflow provided by dual NF-A15 150mm, 1500RPM fans. The heat transfers from the copper base plate to the aluminum radiator towers via six copper heat pipes. The copper base and heat pipes are all nickel-plated, providing scratch and corrosion resistance without affecting thermal transfer capabilities. To ensure optimal acoustics, the NH-A15 fans have rubber corner guards on all four corners to minimize fan vibration and vibration transfer to the radiator. The CPU base plate is seamless and polished to a mirror finish, ensuring an optimal mating surface.
Subject: General Tech | September 22, 2014 - 11:02 AM | Jeremy Hellstrom
Tagged: input, cooler master, NovaTouch TKL, gaming keyboard, topre
Cooler Master’s NovaTouch TKL using something called Hybrid Capacitive switches, which you can see illustrated below. These Topre keys use electric capacitance changes to register a keystroke as opposed to the mechanical actuation on Cherry MX switches but retain a similar feeling thanks to the spring used to return the key to it's initial position as opposed to relying on the rubber dome. TechGage compared this keyboard favourably to the Logitech G710+ with CHERRY MX brown switches which they had used previously, a lack of clicking noises and motion that felt better to them overall garnered this keyboard a recommendation. However as the keyboard will be released at $200, you should probably try it yourself before investing in it.
"Cooler Master’s no stranger to peripherals; when mechanical switches became the hottest thing overnight, it wasted no time getting into the lab to make sure it created products people yearned for. The company’s just-released NovaTouch TKL highlights that goal, with its “Hybrid Capacitive” switch – one that really, really surprised us."
Here is some more Tech News from around the web:
- Cooler Master NovaTouch TKL Keyboard Review @ OCC
- Corsair Gaming K70 RGB @ HardwareHeaven
- Roccat Ryos MK Pro Mechanical Keyboard Review @ Modders-Inc
- ZOWIE FK1 Competitive Gaming Mouse Review @ NikKTech
- Tt eSports Ventus Gaming Mouse Review @ Modders-Inc
- GAMDIAS Hades Extension Laser Gaming Mouse @ eTeknix
- COUGAR 700M Mouse and Speed Mouse Pad Review @ OCC
Subject: General Tech, Mobile | September 17, 2014 - 02:03 PM | Scott Michaud
Tagged: google, Android, android one
In much the same way as FirefoxOS is targeting foreign markets with low-cost phones, with the Intex Cloud Fx as the extreme example, Google is pushing for the overseas markets with Android One. Based on Android 4.4 and updated as new versions launch, for up to two years at least, the devices will not be old and outdated.
In terms of hardware, the platform is said to feature front and rear cameras, a quad-core processor, a microSD card slot, and dual SIM slots. Google has several partners involved with the initiative: Acer, Airtel, Alcatel, ASUS, HTC, Intex, Karbonn, LAVA, Lenovo, MediaTek, Cromax, Panasonic, Qualcomm, Spice, and Xolo. Besides a baseline standard, and a bit of marketing, there does not seem to be much to the platform itself.
Of course, delivering a quality standard, at an affordable price, to places which normally cannot obtain smartphones at all is noteworthy.
Subject: General Tech, Motherboards, Processors | September 20, 2014 - 03:51 PM | Scott Michaud
Tagged: xeon, Haswell-EP, ddr4, ddr3, Intel
Well this is interesting and, while not new, is news to me.
The upper-tier Haswell processors ushered DDR4 into the desktops for enthusiasts and servers, but DIMMs are quite expensive and incompatible with the DDR3 sticks that your organization might have been stocking up on. Despite the memory controller being placed on the processor, ASRock has a few motherboards which claim DDR3 support. ASRock, responding to Anandtech's inquiry, confirmed that this is not an error and Intel will launch three SKUs, one eight-core, one ten-core, and one twelve-core, with a DDR3-supporting memory controller.
The three models are:
|E5-2629 v3||E5-2649 v3||E5-2669 v3|
|Cores (Threads)||8 (16)||10 (20)||12 (24)|
|Clock Rate||2.4 GHz||2.3 GHz||2.3 Ghz|
The processors, themselves, might not be cheap or easily attainable, though. There are rumors that Intel will require customers purchase at least a minimum amount. It might not be worth buying these processors unless you have a significant server farm (or similar situation).
Subject: Storage | September 18, 2014 - 04:10 PM | Jeremy Hellstrom
Tagged: micron, M600, SLC. MLC, DWA
Micron's M600 SSD has a new trick up its sleeve, called dynamic write acceleration which is somewhat similar to the HDDs with an NAND cache to accelerate the speed frequently accessed data can be read but with a brand new trick. In this case SLC NAND acts as the cache for MLC NAND but it does so dynamically, the NAND can switch from SLC to MLC and back depending on the amount of usage. There is a cost, the SLC storage capacity is 50% lower than MLC so the larger the cache the lower the total amount of storage is available. As well the endurance rating is also higher than previous drives, not because of better NAND but because of new trim techniques being used. This is not yet a retail product so The Tech Report does not have benchmarks but this goes to show you there are plenty more tricks we can teach SSDs.
"Micron's new M600 SSD can flip its NAND cells between SLC and MLC modes on the fly, enabling a dynamic write cache that scales with the drive's unused capacity. We've outlined how this dynamic write acceleration is supposed to impact performance, power consumption, and endurance."
Here are some more Storage reviews from around the web:
- Adata's Premier SP610 @ The Tech Report
- A SCORCHIO fatboy SSD: Samsung SSD850 PRO 3D V-NAND @ The Register
- Silicon Power Blaze B06 64GB USB 3.0 Flash Drive Review @ NikKTech
- SanDisk Ultra II SSD Review (240GB) - TLC Memory becomes Mainstream @ The SSD Review
- Thecus N2310 2-bay NAS @ Kitguru
- QNAP TS-451 @ techPowerUp
- Kingston HyperX FURY 64GB USB 3.0 Flash Drive Review @ OCC
Subject: General Tech | September 17, 2014 - 11:29 AM | Jeremy Hellstrom
Tagged: gaming, ancient space, space sim, rts
On September 23rd a new space strategy game by the name of Ancient Space will drop, giving those of us impatiently awaiting the Homeworld Remasters release something to tide us over. One particularly interesting feature of the game is the voice acting which will include Ron Glass from Firefly, Dina Meyer from Starship Troopers and other series, Aaron Douglas from Battlestar Galactica and several other names immediately recognizable to Sci-Fi fans. The trailer below shows off some of the gameplay which also looks to be as impressive as the cast. Hopefully this will be as enjoyable for the story as it is for the gameplay. You can follow the links from Rock, Paper, SHOTGUN for more information.
The Fragging Frogs have been up to quite a bit lately, which you would have completely missed had you not the wisdom to have already joined the best gaming group on the web. For those few who have yet to join up, once you've checked out the previous link there is a new thread to help introduce yourself and your collection of games to the group. Try it, you just might like it!
"I feel like I’ve written about quite a few space RTSs in recent times, but none of them are releasing quite as soon or look quite as promising as Ancient Space. The latest trailer thankfully does more than show up Adam’s lack of sci-fi TV knowledge with its voice cast. It’s actual game footage, UI and all, and interspersed with comments from the developers about how the ship customisation and campaign systems will work."
Here is some more Tech News from around the web:
- Rock, Paper, Shotgun’s Seven Year Humble Bundle
- End of Summer Sale @ Humble Bundle
- Celebrate GOG.com's 6th Birthday: 20+ Titles up to 80% off Each Day!
- Editorial: Some Subjective Thoughts On Objectivity @ Rock, Paper, SHOTGUN
- Commander Keen: Keen Dreams Source Code Released @ Slashdot
- The Growing Illusion of Single Player Gaming @ Giant Bomb
- Slap my Imp up: Bullfrog's Dungeon Keeper @ The Register
- Ferguson media coverage inspires game about modern journalism @ Rock, Paper, SHOTGUN
- Risen 2: Dark Waters 2-Years Later Review @ OCC
- Gleaming: Icewind Dale’s Enhanced Edition @ Rock, Paper, SHOTGUN
- Latest Far Cry 4 trailer introduces the mighty elephants of Kyrat @ HEXUS
- Smell The Glove: The Magicka Devs’ Gauntlet Revamp @ Rock, Paper, SHOTGUN
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