Subject: General Tech | April 22, 2014 - 12:37 PM | Jeremy Hellstrom
Tagged: hack, valve, glados, tf2, kick ass
Hack a Day have been accepting entries to their Sci-Fi contest for long enough that they have a few worth showing off before the entry deadline of April 29th, specifically the Valve themed ones. A table top sized level 1 sentry gun from TF2 is being entered, perhaps not as heavy duty as the one currently guarding Valve HQ but destined to be able to fire paint balls if all goes to plan. There is a French team who are modifying some personal assistant software called RORI into a replica of GLaDOS, hopefully a version at least slightly less murderous than the original while another team is going about creating a physical version of the homicidal AI complete with a camera to allow face tracking. Check these entrants and other in the full Hack a Day post.
"While most of the entries to our Sci-Fi contest come from movies and TV shows, a select few are based on the Valve universe, including a few builds based on Portal and Team Fortress 2."
Here is some more Tech News from around the web:
- It's a done deal! Microsoft-Nokia merger to close on Friday @ The Register
- Troubleshooting Linux Applications Without Using the Command Line @ Linux.com
- Cooling module makers to further reduce mobile device heat pipe thickness; expect penetration rate of over 15% @ DigiTimes
- How to Install and Try Linux the Absolutely Easiest and Safest Way @ Linux.com
- Linksys EA6900 AC1900 802.11ac Dual- Band Wireless Router @ eTeknix
- Microsoft’s Office in the Cloud: Office 365 Review @ Techgage
- Samsung Gear Fit @ The Inquirer
- AMD posts $1.4bn in sales, beats Wall Street moneymen's predictions @ The Register
- D-Link DCS-2330L HD Wireless Network Camera @ Phoronix
- OpenSSL Heartbleed bug sniff tools are 'BUGGY' – what becomes of the broken hearted? @ The Register
- Reddit users discover iOS malware threat @ The Register
- Intentional Backdoor In Consumer Routers Found @ Slashdot
Subject: General Tech, Storage | April 23, 2014 - 08:57 PM | Scott Michaud
Tagged: toshiba, ssd, 15nm
While we often see smaller fabrication nodes discussed in terms of faster and more power efficient processors, it also increases storage density for memory circuits. In fact, it is probably easier to visualize how a process shrink will increase memory capacity than it is to ponder the benefits for CPUs and GPUs. Smaller features in the same area gives more places to cram data. Toshiba is starting to mass produce 15nm NAND Flash at Fab 5 in Yokkaichi.
While not mentioned in the press release, I believe that SanDisk and Toshiba are still in a partnership. The facility being discussed was actually a $4 Billion USD joint-venture between these two companies. I, reasonably, expect that SanDisk will also see some benefits from today's announcement. According to the press release, 15nm MLC is already in mass production with TLC following in June.
I brought up this story to Allyn, to see if he had any insights on it. He noted that 15nm is getting quite small. I asked about its implications in terms of write longevity, as that is has been the biggest concern in previous node shrinks. He guesses that the flash should be able to handle around 1,000 writes on average, compared to ~3,000 writes on IMFT's 20nm process. Keep in mind, IMFT prides itself on enterprise longevity and so, at least to me, it sounds fairly reasonable. Toshiba also mentions that they will have products for the high reliability market, such as enterprise SSDs.
The announcement does not mention anything that you can go out and buy yet, though. At the moment, it is behind-the-scenes stuff. It should be soon. I doubt that Toshiba would mass produce components like this without products or OEMs lined up.
Subject: General Tech | April 23, 2014 - 04:06 PM | Jeremy Hellstrom
Tagged: civ4, steamworks, gamespy
The death of GameSpy was a long time coming but unfortunately the demise has called into question the ability to continue to play multiplayer matches on a long list of legacy games such as Civilization 4. A list of older 2K games were released, whose fate was undetermined until now when it was announced that Borderlands and Civ3 and 4 will be migrated to Steamworks to allow continued multiplayer support. At the end of May we will see these games go offline, hopefully for a very short time, as they are migrated. Follow the link to 2K support on Hexus for the list of games which will not be saved.
"Beginning May 31, 2014, Borderlands 1 and select tiles from the Civilization catalogs will temporarily go offline while service is transitioned to Steamworks. During the transition, players will experience interruption of several features, including online play, matchmaking and voiceover Internet protocol (VOIP). Players will not experience interruptions to offline play."
Here is some more Tech News from around the web:
- The Lighthouse Customer: Viscera Cleanup Detail @ Rock, Paper, SHOTGUN
- Here’s what playing Evolve is like @ Kitguru
- Rad: Wasteland 2 Expands, Adds Linux Support @ Rock, Paper, SHOTGUN
- Nobody Expects A Dragon Age – Inquisition In-Game Video @ Rock, Paper, SHOTGUN
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