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Add-ons Might Be Included in IE "Spartan"

Subject: General Tech | September 15, 2014 - 01:49 PM |
Tagged: spartan, microsoft, internet explorer 12, internet explorer, ie12, extension

The next version of Internet Explorer is said to be codenamed "Spartan". The allusions to Halo from internal Microsoft names are strong this year. One exciting rumor is the ability to run native, x86 code as a browser extension. This is expected to be built upon the Xax browser plugin model, published as a white paper by Microsoft Research six years ago. Its age should be noted when reading how it discusses JavaScript compatibility and performance. A lot has happened since then.

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But why would Internet Explorer need extensions? The first, and most obvious, answer is that Microsoft is trying to win back some enthusiasts to their browser (and its platforms). If Microsoft relaxes certification requirements for extensions, compared to Windows Store, it could also bridge the gap between native app and web app for enterprises, especially smaller businesses, a give them a platform without the burden of sideloading.

We might also see this being used by third parties to contribute to Internet Explorer development. In much the same way as Nokia experiments with WebCL by a Firefox extension, others could use Internet Explorer add-ons as a testing ground. In fact, according to their aforementioned 2008 paper, Microsoft Research already tested an OpenGL rendering stack in Xax.

We will probably find out more about the next IE soon.

Source: ZDNet

Huzzah! RAM reviews are much more interesting now

Subject: Memory | September 15, 2014 - 02:17 PM |
Tagged: kingston, hyperx predator, DDR4-3000, ddr4

Ah DDR3, it has been a long and fruitful partnership and it is good to know you won't be going anywhere soon but you now have a younger sibling that is attracting a lot of attention.  DDR4 has arrived, with a base clock of 2133MHz and many kits with higher frequencies also appearing for sale.  The ~$350, 16GB Kingston HyperX Predator kit which Legit Reviews just reviewed comes with two XPM profiles, one @ 3000MHz with timings of 15-16-16-39 and one @ 2666MHz at 14-14-14-36 and they also tested the kit @ 2133MHz with the previous timings.  As you read through the review you will notice that the synthetic benchmarks show much more drastic differences than do the gameplay tests, similar to what was seen with DDR3.  As with the previous generation it looks as though tighter timings trump frequency in the majority of cases.

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"Now that the Intel X99 chipset has been released along with the Intel Haswell-E processor series we have entered the era of DDR4 memory. There are many DDR4 memory kits on the market and right now you can find 16GB to 64GB kits of DDR4 memory ranging in speeds of 2133MHz to 3333MHz. The sheer number of kits on the market for the platform launch is rather impressive and luckily there are a good number of Intel X99 based motherboards that are ready to support DDR4 memory frequencies well beyond the JEDEC standard clock frequency of 2133MHz."

Here are some more Memory articles from around the web:

Memory

Skip tailoring your suit, scan yourself for the perfect fit

Subject: General Tech | September 12, 2014 - 01:41 PM |
Tagged: Realsense 3D, idf 2014, 3D rendering, 3d printing

There was an interesting use of Intel's Realsense 3D technology displayed at IDF by a company called Volumental.  By using a new product with the new style of camera it would be possible to make a 3D map of your body accurate enough to make clothing patterns from.  The example offered were a pair shoes that could be ordered online with no concerns about the fit as the shoes would be perfect for you.  That is just the beginning though, you would also be able to order a perfectly tailored suit online without ever needing to appear in person for a fitting.  It could also lead to an even worse Fappening in the future; choose your online clothing supplier carefully.  There is more here at The Inquirer.

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"The proof of concept software, called Volume Voice[sic], accurately scans parts of the human body with Intel's Realsense 3D depth cameras, which will soon feature on Intel-powered laptops and tablets. Volumental's cloud-based platform will then allow individuals to create products that are tailored to their own bodies, for example, shoes that fit perfectly without the need to try them on before buying."

Here is some more Tech News from around the web:

Tech Talk

Source: The Inquirer

Qualcomm Snapdragon 210 Has LTE for Sub-$100 Devices

Subject: General Tech, Processors, Mobile | September 11, 2014 - 03:27 PM |
Tagged: qualcomm, snapdragon 210, snapdragon, LTE, cheap tablet

The Snapdragon 210 was recently announced by Qualcomm to be an SoC for cheap, sub-$100 tablets and mobile phones. With it, the company aims to bring LTE connectivity to that market segment, including Dual SIM support. It will be manufactured on the 28nm process, with up to four ARM CPU cores and a Qualcomm Adreno 304 GPU.

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According to Qualcomm, the SoC can decode 1080p video. It will also be able to manage cameras with up to 8 megapixels of resolution, including HDR, autofocus, auto white balance, and auto exposure. Let's be honest, you will not really get much more than that for a sub-$100 device.

The Snapdragon 210 has been given Quick Charge 2.0, normally reserved for the 400-line and up, refill the battery quickly when connected to a Quick Charge 2.0-supporting charger (ex: the Motorola Turbo Charger). Quick Charge 1.0 worked by optimizing how energy was delivered to the battery through a specification. Quick Charge 2.0 does the same, just with 60 watts of power (!!). For reference, the USB standard defines 2.5W, which is 5V at 0.5A, although the specification is regularly extended to 5 or 10 watts.

Devices featuring the Snapdragon 210 are expected for the first half of 2015.

Source: Qualcomm

Mojang Sells to Microsoft for $2.5 Billion. Founders Leave.

Subject: General Tech | September 15, 2014 - 12:23 PM |
Tagged: Mojang, Minecraft, microsoft

Mojang AB, a company with about 22 employees, has been sold to Microsoft for $2.5 billion. Being that the studio is based in Sweden, I would expect that it was purchased with funds that would be taxed heavily if brought back into the States, so the large sum might not feel as large to Microsoft as if they were purchasing an American company. It should be noted that they did not require that the founders, Notch, Carl, and Jakob, stay on as employees -- and they aren't.

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This, of course, leads to many concerns for die-hard Minecraft fans. First of all, what platforms (if any) will be deprecated? PlayStation? Mac? Linux? Java itself? Second, how will Microsoft change the franchise? Will they remain faithful? Will they reduce or remove third party content?

As for the founders? Only Notch seems to have commented on his next plans: participating in game making competitions and creating "small web experiments". Additionally, he says, "If I ever accidentally make something that seems to gain traction, I'll probably abandon it immediately." Most of his blog post references issues between Mojang and its community, regarding the EULA, server and mod monetization, possibly the CraftBucket GPL issue, and so forth. Honestly, I like the idea that Notch would spend a significant amount of free time developing web demos. I think he would contribute a lot to Web standards, especially if he is happy doing it.

As for Microsoft? Clearly they are buying Minecraft because they are running out of Halo codenames.

Source: Mojang
Manufacturer: EVGA

Introduction and Features

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EVGA continues to raise the bar with the introduction of two new power supplies in their popular SuperNOVA line, the 1000 P2 and 1200 P2. Both new power supplies are 80Plus Platinum certified and feature all modular cables, high-quality Japanese brand capacitors, a single high-power +12V rail, and a 140mm dual ball bearing cooling fan (with the ability to operate in silent, fan-less mode at low power levels). The 1000 P2 and 1200 P2 are also backed by a 10-year warranty (with registration). And last but not least, many PC PSU enthusiasts will be happy to know the new 1000 P2 and 1200 P2 are being supplied by Super Flower; the same OEM that EVGA has been using for many of their higher output, premium PSUs!

EVGA was founded in 1999 with headquarters in Brea, California. They continue to specialize in producing NVIDIA based graphics adapters and Intel based motherboards and keep expanding their PC power supply product line, which now includes seventeen models ranging from the high-end SuperNOVA 1600 G2 to the budget minded EVGA 430W power supply.

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In this review we will be taking a detailed look at the EVGA SuperNOVA 1200 P2 power supply.

Here is what EVGA has to say about the new SuperNOVA P2 Gold PSUs: “Introducing the EVGA SuperNOVA 1200 P2 power supply. This power supply raises the bar with 1200W of continuous power delivery and 92% (115 VAC) / 94% (220~240 VAC) efficiency. A fully modular design reduces case clutter and 100% Japanese Capacitors ensure that only the absolute best components are used. What does that mean? The best stability, reliability, overclockability and unparalleled control. The EVGA SuperNOVA 1200 P2 is the ultimate tool to eliminate all system bottlenecks and achieve unrivaled performance."

EVGA SuperNOVA 1200 P2 PSU Key Features:

•    10-Year Warranty and unparalleled EVGA Customer Support
•    80PLUS Platinum certified, with up to 92~94% efficiency under typical loads
•    Tight voltage regulation (2%), stable power with low AC ripple and noise
•    Highest quality Japanese brand capacitors ensure long-term reliability
•    Fully modular cables to reduce clutter and improve airflow
•    Quiet dual-ball bearing fan for exceptional reliability and quiet operation
•    ECO Intelligent Thermal Control allows silent, fan-less operation at low power
•    NVIDIA SLI and AMD Crossfire Ready
•    Intel 4th Generation CPU Ready (Haswell, C6/C7 idle modes)
•    Compliance with ErP Lot 6 2013 Requirement
•    Active Power Factor correction (0.99) with Universal AC input
•    Heavy-duty Protections: OVP, UVP, OCP, OPP, and SCP
•    MSRP for the 1000 P2 PSU : $219.99 USD (181.99 after mail-in rebate, Amazon.com)
•    MSRP for the 1200 P2 PSU : $269.99 USD ($225.99 after mail-in rebate, Amazon.com)

Please continue reading our review of the EVGA SuperNOVA 1200 P2 Platinum PSU!!!

Corsair's big and beautiful Graphite Series 780T

Subject: Cases and Cooling | September 12, 2014 - 02:10 PM |
Tagged: xl atx, Graphite Series 780T, corsair

Corsair's Graphite Series 780T is a large case at 602 x 288 x 637mm (23.7 x 11.3 x 25.1") capable of fitting even XL ATX boards.  That gives you a total of 9 drive bays though only 6 can support a full sized 3.5" drive.  It comes with three 140mm fans but is also capable of fitting several radiators of up to 360mm in some positions.  While the size makes it appropriate for use as a small server the looks and layout also make it perfect for a high end enthusiast system with multiple GPUs.  [H]ard|OCP were so impressed with the performance and feature set of this case that they gave it a Gold Award so you know this case is worthy of the Graphite name.

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"Today we review a case from Corsair that will fit many more enthusiasts' needs, the Graphite Series 780T chassis with room for huge motherboards. This full tower comes with lots and lots of water cooling in mind, a built in fan controller, smartly designed hard drive and solid state drive housing, and has a Companion Cube-ish look."

Here are some more Cases & Cooling reviews from around the web:

CASES & COOLING

Source: [H]ard|OCP

Toshiba Chromebook 2: 13-inch Full HD IPS Display

Subject: General Tech, Systems | September 9, 2014 - 07:57 PM |
Tagged: toshiba, Chromebook, chromebook 2

Somehow, I heard about Toshiba's $120, Windows 8.1 tablet but not their Chromebook 2. This ChromeOS-based laptop will have a choice between one of two 13.3-inch displays. The entry level is standard HD while the premium model is upgraded with a 1080p, IPS monitor. Prices range from $249.99 to $329.99. It is expected to be available on October 5th.

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On the low end, you are looking at a browser-only device with 2GB of RAM, and Intel Celeron processor, 802.11ac, HDMI out, an HD webcam, two USB ports (one 2.0 and one 3.0), and an SD card slot. The higher-end device is the same, except with the better screen and double the RAM (4GB). At $330, that is a pretty good deal if you can live in Google Chrome day-in and day-out. Of course, this raises concerns about browser lock-in because you are buying a device with only one choice. That said, you are doing the same if you buy iOS, FirefoxOS, or Windows RT devices, so it is not a complaint about ChromeOS, specifically.

As stated, the Toshiba Chromebook 2 will be available October 5th, starting at $249.99.

Source: Toshiba

StarCraft II WCS is Changing for 2015

Subject: General Tech | September 11, 2014 - 11:39 PM |
Tagged: Starcraft II, WCS, blizzard, blizzcon, esports

The StarCraft II World Championship Series is Blizzard's official method of conglomerating numerous tournaments, including their own, into a canonized ranking system. Players get points for winning various Intel Extreme Masters, Red Bull Battle Grounds, DreamHack events, GSL seasons, and so forth. Beyond the prize money of each event, points are awarded to sort a global standings list. These points, beyond bragging rights, lead to an invitation to the year's final tournament at BlizzCon.

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The system has drawn some criticism, however. One specific complaint is that players are allowed to partake in any region of their choosing. This seems to lead to tactical placement of players relative to other ones, rather than actual geography. Moreover, this allows players to join in servers that they are not anywhere near to, introducing lag in the online components. If I remember correctly, the rules stated that, unless both players chose to play on a server that was outside the region (ex: a South Korean server for two competitors in WCS America), the server would default to the region (America in the previous example). For 2015, Blizzard is requiring that all players must be legal residents of the region they choose to play in. The reasons for this decision do not seem to be publicly explained, but it should discourage the shuffling of players for logistical advantages.

The other, major change is that all participants of WCS 2015 need to qualify. Previously, if I (again) remember correctly, while points were reset, some placements in leagues carried over. This time, if a player is in any given league, they fought to get there from the very bottom. If anything, I expect this became necessary when the decision was made to change residency requirements.

WCS 2014 isn't over yet, though. It will close with BlizzCon on November 8th.

Centaur Technology Extends Their Website Countdown...

Subject: General Tech, Processors, Mobile | September 9, 2014 - 05:38 PM |
Tagged: x86, VIA, centaur technologies

In early July, we reported on VIA's Centaur Technology division getting a new website. At the time, we anticipated that it would coincide with an announcement about Isaiah II, their rumored to be upcoming x86-based SoC (maybe even compatible with ARM, too).

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Fifty-one days later, on August 31st, 2014, we came back at quarter-to-four EDT and let the website run its course, refreshing occasionally. 4 PM hit and... the counter stayed at 0 days, 0 hours, 0 minutes, and 0 seconds. Okay, I said. For about an hour, I refreshed occasionally because things could have happened on Labour Day weekend. I, then, came back late in the evening, and the day after. I next thought about it the week after, at which point the website was updated... with a timer that expires on September 30th, 2014.

Well... crap.

So by the end of the month, we may find out what Centaur is trying to announce. I am a little less confident in the breadth of the announcement, given that the company waited for the timer to lapse before correcting their mistake. I would expect that if their big announcement, like a new SoC, were to hold up the launch, the company would have known ahead of time. At the moment, it sounds like a typical website redesign which got delayed.

I will hopefully be pleasantly surprised come the end of the month.

ASUS Announces the Z10PE-D8 WS

Subject: Motherboards | September 11, 2014 - 10:18 AM |
Tagged: Z10PE-D8 WS, C612, asus

Finally some new dual socketed goodness from Intel that can be used by prosperous enthusiasts.  For those who can afford the pair of Xeon E5-2600 V3 CPUs required to run a dual CPU system you can have 4 PCIe 16x slots running at full speed and compatible with both SLI and CrossFire.  The motherboard is more optimized for heavy productivity workloads such as graphics rendering but that is no reason not to use it to build the biggest and baddest gaming machine on the planet!

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Fremont, CA (10th September, 2014) - ASUS today announced the Z10PE-D8 WS motherboard based on the Intel C612 chipset and with dual processor sockets ready for the latest Intel Xeon processor E5-2600 v3 product families.

The new Server System Infrastructure Enterprise Electronics Bay (SSI EEB) motherboards have superb storage support, including the ASUS PIKE II (Proprietary I/O Kit Expansion) card and support for PCI Express (PCIe) 3.0 x4 M.2 (Next-Generation Form Factor, or NGFF). They benefit also from the ASUS Q-Code Logger for one-touch easy maintenance and a Dr. Power LED lamp to clearly indicate unusual power status.

Ultimate PCI Express 3.0 multi-GPU power
The Z10PE-D8 WS is equipped to provide the ultimate workstation graphics power, with support for up to four dual-slot graphics cards. Both 4-Way NVIDIA GeForce SLI and AMD CrossFireX are supported, so it is an excellent choice for professionals who depend on powerful graphics in areas such as design, modeling and medical research, as well as processing-intensive simulation and rendering applications.

With a total of seven PCIe 3.0 slots, the Z10PE-D8 WS offers ample room for RAID cards, PCI Express-based solid-state drives (SSDs), video-capture cards and other high-speed components.

Premium components for premium power efficiency
Z10PE-D8 WS benefits from premium components hand-chosen and carefully arranged by ASUS engineers to provide optimum power efficiency. These include integrated Driver-MOSFETs (Dr. MOS) to save space and reduce operating temperatures for more efficient operation, and ASUS-exclusive Beat Thermal Chokes II. The new Beat Thermal Chokes II design delivers up to 94% power efficiency and lower temperatures under normal operation.

ASUS is the world’s first server manufacturer to introduce 12K solid capacitors — the Z10PE-D8 WS has these ultra-resilient components on board. These Japanese-made capacitors are able to withstand up to 12,000 hours of temperatures as high as 105°C, far exceeding everyday demands. And at a typical operating temperature of 65°C, our 12K capacitors have an expected lifespan of 1.2m hours — or well over a century.

The Z10PE-D8 WS also employs ProCool power connectors. The ProCool design eliminates hollow areas associated with traditional power connectors, ensuring a close and secure connection with the PSU power connector pins. The flush connection enables lower impedance and better heat dissipation – helping to prevent connector burnouts.

Flexible fan speed control, flexible storage and easy maintenance
The new Z10PE-D8 WS motherboard offers flexible fan-speed controls, which can be managed manually or automatically. In automatic mode, the fan speeds are adjusted according to the processor temperature. In manual mode, the administrator can set a fan curve according to cooling requirements.

The new Z10PE-D8 WS motherboard offers industry-leading storage flexibility, with a built-in M.2 connector supporting PCIe 3.0 x4 2260 (60mm), 2280 (80mm) and 22110 (110mm) devices, and support for the ASUS PIKE II (Proprietary I/O Kit Expansion) card for high-reliability, enterprise-grade 12Gbit/s Serial Attached SCSI (SAS) devices.

The motherboard also benefits from ASUS Q-Code Logger, an easy-maintenance button that records four-digit port 80 code logs to a flash drive with one touch, so administrators can diagnose problems quickly and easily. Similarly, the conveniently-located Dr. Power LED displays messages to clearly indicate a power fault.

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AVAILABILITY & PRICING
The Z10PE-D8 WS is priced at $599 and will be available soon at ASUS authorized resellers and distributors.

Source: ASUS

IDF 2014 Storage Roundup - RAM and NVMe and IOPS! Oh my!

Subject: Storage, Shows and Expos | September 16, 2014 - 09:49 AM |
Tagged: ram, NVMe, IOPS, idf 2014, idf, ddr4, DDR

The Intel Developer Forum was last week, and there were many things to be seen for sure. Mixed in with all of the wearable and miniature technology news, there was a sprinkling of storage goodness. Kicking off the show, we saw new cold storage announcements from both HGST and Western Digital, but that was about it for HDD news, as the growing trend these days is with solid state storage technologies. I'll start with RAM:

First up was ADATA, who were showing off 64GB DDR3 (!) DIMMs:

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Next up were various manufacturers pushing DDR4 technology quite far. First was SK Hynix's TSV 128GB DIMMs (covered in much greater depth last week):

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Next up is Kingston, who were showing a server chassis equipped with 256GB of DDR4:

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If you look closer at the stats, you'll note there is more RAM in this system than flash:

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Next up is IDT, who were showing off their LRDIMM technology:

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This technology adds special data buffers to the DIMM modules, enabling significantly higher amounts of installed RAM into a single system, with a 1-2 step de-rating of clock speeds as you take capacities to the far extremes. The above server has 768GB of DDR4 installed and running!:

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Moving onto flash memory type stuff, Scott covered Intel's new 40 Gbit Ethernet technology last week. At IDF, Intel had a demo showing off some of the potential of these new faster links:

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This demo used a custom network stack that allowed a P3700 in a local system to be matched in IOPS by an identical P3700 *being accessed over the network*. Both local and networked storage turned in the same 450k IOPS, with the remote link adding only 8ms of latency. Here's a close-up of one of the SFF-8639 (2.5" PCIe 3.0 x4) SSDs and the 40 Gbit network card above it (low speed fans were installed in these demo systems to keep some air flowing across the cards):

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Stepping up the IOPS a bit further, Microsoft was showing off the capabilities of their 'Inbox AHCI driver', shown here driving a pair of P3700's at a total of 1.5 million IOPS:

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...for those who want to get their hands on this 'Inbox driver', guess what? You already have it! "Inbox" is Microsoft's way of saying the driver is 'in the box', meaning it comes with Windows 8. Bear in bind you may get better performance with manufacturer specific drivers, but it's still a decent showing for a default driver.

Now for even more IOPS:

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Yes, you are reading that correctly. That screen is showing a system running over 11 million IOPS. Think it's RAM? Wrong. This is flash memory pulling those numbers. Remember the 2.5" P3700 from a few pics back? How about 24 of them:

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The above photo shows three 2U systems (bottom), which are all connected to a single 2U flash memory chassis (top). The top chassis supports three submodules, each with eight SFF-8639 SSDs. The system, assembled by Newisys, demonstrates just how much high speed flash you can fit within an 8U space. The main reason for connecting three systems to one flash chassis is because it takes those three systems to process the full IOPS capability of 24 low latency NVMe SSDs (that's 96 total lanes of PCIe 3.0!)!

So there you have it, IDF storage tech in a nutshell. More to come as we follow these emerging technologies to their maturity.

Mojang AB Is Subject of Microsoft Purchase Rumors

Subject: General Tech | September 11, 2014 - 12:04 PM |
Tagged: mojang ab, Minecraft, microsoft, consolitis

First and foremost, I would like to remind everyone of the Twitch.tv and Google acquisition rumors. Things are not done until they are done and it could be significantly more complicated than it appears on the surface. And yes, I am speaking from the position of someone who was bitten and wrote a news post on the subject.

Regardless, discussion has been circulating that Mojang AB, creators of Minecraft, were in talks to sell their company to Microsoft for $2 billion dollars. First, this tells us that randomly generated diamond and gold is worth a fortune; second, it tells us that Mojang, like Oculus, is twice the company that Instagram was. I guess all it took was those OpenGL filter effects.

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Joking aside, two billion dollars is a significant chunk of money, about a third of Computing and Gaming Hardware's annual revenue. Minecraft is definitely a valuable asset, especially with the licensed media and merchandise, and would be a good addition to a publisher's portfolio (along with their employees if convinced to stay on). It is not entirely without basis, either. Competing publisher, Activision-Blizzard, allegedly planned to spend $500 million on Destiny, although Bungie denies that, which Activision claims is the cost of launching a new franchise nowadays.

The most interesting part of the rumor, to me, is the Bloomberg report which claims that Notch initiated the discussions. He was quite outspoken against Microsoft for a while, especially with the licensing requirements for Windows Store. Apparently, current head of Microsoft's Computing and Gaming Hardware division, Phil Spencer, is friends with Notch and has been visiting him and Mojang AB.

But until something official is announced, this is all speculation. That said, Notch has been particularly quiet about the topic on Twitter. To me, that strongly suggests that something is up.

Source: Bloomberg

Upgrade your selfies to the next level with these new products announced at IDF

Subject: General Tech | September 15, 2014 - 12:00 PM |
Tagged: idf 2014, sony, Panasonic, Samsung, cameras

At IDF there were a few new cameras on display which caught The Register's attention in amongst the smart appliances and other gadgets.  For the highest quality selfies try the Panasonic HX-500 4K activity cam which is good at depths of up to 3 metres for up to 30 minutes.  Perhaps you would prefer to pair your Galaxy Note 4 with the Samsung Galaxy VR headset to give you an Occulus like look at the world; a 96-degree view which is intended to look like a 175-inch screen seen from 2 metres away.   Samsung users could also pick up the Olloclip for Android, giving you fisheye and wide angle lenses for your Galaxy S4 or S5.  There is more in the article, check them all out here.

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"Image is everything - or so it has been said, and if the gadgets at the recent IFA techfest in Berlin are anything to go by then manufacturers certainly seem to think we’re image obsessed. With selfies being a global compulsion, perhaps they know us better than we know ourselves."

Here is some more Tech News from around the web:

Tech Talk

Source: The Register

IDF 2014: Through Silicon Via - Connecting memory dies without wires

Subject: Storage, Shows and Expos | September 10, 2014 - 12:34 PM |
Tagged: TSV, Through Silicon Via, memory, idf 2014, idf

If you're a general computer user, you might have never heard the term "Through Silicon Via". If you geek out on photos of chip dies and wafers, and how chips are assembled and packaged, you might have heard about it. Regardless of your current knowledge of TSV, it's about to be a thing that impacts all of you in the near future.

Let's go into a bit of background first. We're going to talk about how chips are packaged. Micron has an excellent video on the process here:

The part we are going to focus on appears at 1:31 in the above video:

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This is how chip dies are currently connected to the outside world. The dies are stacked (four high in the above pic) and a machine has to individually wire them to a substrate, which in turn communicates with the rest of the system. As you might imagine, things get more complex with this process as you stack more and more dies on top of each other:

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16 layer die stack, pic courtesy NovaChips

...so we have these microchips with extremely small features, but to connect them we are limited to a relatively bulky process (called package-on-package). Stacking these flat planes of storage is a tricky thing to do, and one would naturally want to limit how many of those wires you need to connect. The catch is that those wires also equate to available throughput from the device (i.e. one wire per bit of a data bus). So, just how can we improve this method and increase data bus widths, throughput, etc?

Before I answer that, let me lead up to it by showing how flash memory has just taken a leap in performance. Samsung has recently made the jump to VNAND:

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By stacking flash memory cells vertically within a die, Samsung was able to make many advances in flash memory, simply because they had more room within each die. Because of the complexity of the process, they also had to revert back to an older (larger) feature size. That compromise meant that the capacity of each die is similar to current 2D NAND tech, but the bonus is speed, longevity, and power reduction advantages by using this new process.

I showed you the VNAND example because it bears a striking resemblance to what is now happening in the area of die stacking and packaging. Imagine if you could stack dies by punching holes straight through them and making the connections directly through the bottom of each die. As it turns out, that's actually a thing:

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Read on for more info about TSV!

Logitech G Announces Arx Control (+SDK) for iOS and Android

Subject: General Tech, Mobile | September 10, 2014 - 12:59 PM |
Tagged: sdk, logitech g, logitech, arx control

The Arx platform is created by Logitech G to deliver "second screen experience" to PC gamers through their iOS or Android devices. Arx Control will have the ability to adjust your mouse DPI, rebind macros, and see the status of their gaming machine. Logitech did not specify the system information that would be given by app, but it does not matter in the end because they are releasing an SDK for it.

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The Arx Control SDK, along with the LED Illumination SDK and the G-Key Macro SDK, will allow game and application developers to interact with "Logitech G" devices and the Arx Control app. This could range from providing ammo meters and timers, to offers of in-app purchases. That last point is clearly aimed more at developers than customers because that sounds really scary to me. Then again, it can be done correctly -- such as Team Fortress 2, in my opinion.

What could be cool is if a friend, watching you play, could contribute to the gameplay in some way. Then again, if a developer wanted to put that much effort, they could probably create a mobile web app. This is probably more useful for small things, like the aforementioned ammo and health status indicators, that would otherwise not be worth a developer's effort, without Logitech's platform.

The Logitech G Arx Control SDK is available now for free and the Arx Control App will be available soon on the iOS App Store and Google Play.

Source: Logitech

ASUS ZenWatch Announced

Subject: General Tech, Mobile | September 10, 2014 - 01:26 PM |
Tagged: asus, smartwatch, zenwatch

The ASUS ZenWatch is their "first wearable device produced in partnership with Google". It is a smart watch from the Android Wear platform. It has a curved glass display of unknown resolution, a leather strap, and a "quick-release clasp". It ships with numerous faces... because it's software and it is basically free after you pay the designer, especially with the price of storage these days. It requires a phone with Android 4.3 or later.

ASUS has customized the user interface with their ZenUI. Its main usability features either interact with your phone or track your fitness activity. It acts as a pedometer, calorie counter, heart rate monitor, and fitness goal tracker. Each of these are integrated around their ZenUI.

ASUS ZenWatch-03.jpg

ASUS has not publicly announced pricing or availability. According to VR-Zone, ASUS representatives state "under $200". This is significantly less than Apple's "starting at $349".

Source: ASUS

Fanless Noctua NH-D15 Keeps 150W Xeon E5-2687W Cool

Subject: General Tech, Cases and Cooling | September 12, 2014 - 10:56 AM |
Tagged: fanless, passive cooling, noctua, NH-D15

Sure, humans may disagree that 67C (153F) is cool, but it is for a semiconductor. More impressive, it was the temperature recorded on a CPU with a 150W TDP attached to a fanless Noctua NH-D15. Does that mean it was noiseless? Nope. The test kept each of the case fans maxed out at 12V input DC (100%).

noctua_nh_d15_4.jpg

This, without the fans.

Hardwareluxx does not specify how much air gets blown across the passive cooler. Their claim is that the case fans just ensure that the ambient temperature is as low as possible. That seems fair, but I could also, for instance, blow cool air through a 3-inch drier hose attached to a bathroom suction fan stuck out the window. That would certainly keep passive coolers chilled while only being technically fanless.

Theoretically, of course. I'm not saying it's something I did in high school or anything...

Depending on how long of a hose is used, it could even be noise in a different location (rather than case fans in the same PC). Still, cooling 150W is a feat in itself. Then again, with over two pounds of heat fins, it makes sense.

Source: Hardwareluxx

Will Ferrell Games for Cancer. He Hates Cancer. Dot Org.

Subject: General Tech | September 10, 2014 - 11:27 PM |
Tagged: twitch, Indiegogo, charity

So WillFerrellHatesCancer.org redirects to an Indiegogo page where he is raising money to fight cancer. Will Ferrell is doing so in partner with Twitch.TV. In fact, the former Saturday Night Live star will be at Twitch's San Francisco for a live-streamed event, where he will game for two hours with a randomly chosen donor ($10 minimum). Proceeds will go to Cancer for College and DonateGames.org.

The campaign started Wednesday and will go until October 12th at 23:59 PDT. It is Flexible Funding, but will only occur if they meet their goal of $375,000. Then again, the money goes toward college scholarships for cancer survivors and a charity which sells video games and accessories to fund cancer research or gives them to children and families who are affected by cancer.

A brisk tour of IDF 2014

Subject: General Tech | September 11, 2014 - 10:04 AM |
Tagged: idf 2014, western digital, hgst, Intel, dell

The Tech Report have been busy scribing up the various announcements and product releases that Intel and others are revealing at this years IDF.  The HDD is staying alive by offering larger capacities than were available previously, from Western Digital's  6.3 TB archival model to HGST's 10TB helium filled monster with a 3.2TB SSD also available for frequently accessed data.  From Intel comes information on Skylake systems and their wireless charging to the first benchmarks we've seen for Core M ultraportables.  Also present were Dell, which allowed TR some hands on time with their Venue 8 7000 and of course a small announcement from that other company.

wd-ae.jpg

"Somewhat surprisingly, the initial model's capacity is listed as 6.x TB. The Ae is based on an "innovative Progressive Capacity model" that allows WD to increase the capacity of shipping drives as yields improve and the company gets better at squeezing more data onto the platters. The gains will be small—capacities of 6.1, 6.2, and 6.3 TB are listed as examples—but WD says the folks who need drives like these are hungry for even incremental improvements."

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