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New Intel NUC Will Feature i7 Broadwell-U CPU With Iris 6100 Graphics

Subject: General Tech | February 27, 2015 - 04:41 PM |
Tagged: SFF, nuc5i7ryh, nuc, Intel, broadwell-u, Broadwell

We recently reviewed a new small form factor NUC PC from Intel powered by Broadwell. That i5-powered NUC5i5RYK will soon be joined by an even higher end Broadwell NUC (NUC5i7RYH) equipped with an i7-5557U CPU and Iris 6100 graphics.

According to FanlessTech, this slightly thicker NUC will come as a barebones system with a processor, motherboard, and wireless card pre-installed in a case with customizable lids (to add NFC, wireless charging, or other features). Note that, unlike the Broadwell i5 version we reviewed, this model supports 2.5” SSDs.

i7 Broadwell NUC Features Iris 6100 Graphics.png

External I/O includes:

  • Front:
    • 2 x USB 3.0 ports (one charging capable)
    • 1 x Audio jack
    • 1 x IR sensor
  • Rear:
    • 2 x USB 3.0 ports
    • 1 x Gigabit Ethernet RJ45
    • 1 x Mini HDMI 1.4a
    • 1 x Mini DisplayPort 1.2

Internally, the NUC5i7RYH is powered by a dual core (with Hyper-Threading) i7-5557U processor clocked at 3.1 GHz base and 3.4 GHz turbo with 4MB cache and 28W TDP. The processor also features Intel’s Iris 6100 GPU which our own Scott Michaud estimates it at 48 execution units and 845 GFLOPS of performance. He further speculates that it gets to a similar level of theoretical performance as the Intel Iris 5100 graphics (used in Haswell CPUs) using more (but lower clocked at up to 1050 MHz) shaders.

The Iris 6100 GPU is likely to be the highest processor graphics we will see with Broadwell-U. It supports 4K resolutions at 24Hz as well as video decode (though apparently not hardware accelerated) of VP8, VP9, and H.265 (HVEC) via wired displays or over Intel’s WiDi wireless display technology. Further, the GPU supports DirectX 12 in its current iteration as well as OpenGL 4.3 and OpenCL 2.0.

Internal connectivity includes support for two DDR3L SODIMMs (up to 16GB), a single 2.5” solid state drive, one M.2 SSD, an Intel Wireless AC 7265 card (802.11ac+BT), a NFC header, and a header for two USB 2.0 ports.

Intel has not released pricing, but expect it to hit at least $500 since the i5 version without Iris graphics has an MSRP of $399. It is slated to arrive soon with a launch window of Q2 2015.

Source: Fanless Tech

GDC 15: Native versions of Doom 3, Crysis 3 running on Android, Tegra X1

Subject: Graphics Cards, Mobile | March 3, 2015 - 10:43 PM |
Tagged: Tegra X1, tegra, nvidia, gdc 15, GDC, Doom 3, Crysis 3

Impressively, NVIDIA just showed the new SHIELD powered by Tegra X1 running a version of both Doom 3 and Crysis 3 running natively on Android! The games were running at impressive quality and performance levels.

I have included some videos of these games being played on the SHIELD, but don't judge the visual quality of the game with these videos. They were recorded with a Panasonic GH2 off a 4K TV in a dimly lit room.

Doom 3 is quoted to run at full 1920x1080 and 60 FPS while Crysis 3 is much earlier in its development. Both games looked amazing considering we are talking about a system that has a total power draw of only 15 watts!

While these are just examples of the power that Tegra X1 can offer, it's important to note that this type of application is the exception, not the rule, for Android gaming. Just as we see with Half-Life 2 and Portal NVIDIA did most of the leg work to get this version of Doom 3 up and running. Crysis 3 is more of an effort from Crytek explicitly - hopefully this port is as gorgeous as this first look played.

SIM card maker Gemalto apparently now holds the world's record for fastest security audit?

Subject: General Tech | February 26, 2015 - 01:02 PM |
Tagged: Gemalto, SIM, encryption, fud, security

In just under a week SIM card maker Gemalto claims to have done a complete security audit of their systems in 85 different countries and reports that "its office networks were compromised, the servers holding the SIM card encryption keys weren't."  This is a  record worthy of Guinness as most security audits take months or years to complete and the findings tend to discuss probabilities, not absolute certainties.  As you might expect The Register and security experts everywhere are doubtful of the claims from a company that did not even know if was compromised less than a week ago that the UK based GCHQ and USA based NSA are unable to compromise your SIM cards encryption when they have the keys in hand.  It has not been a good week for anyone who thinks about security.

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"Six days ago Gemalto, the world's largest SIM card manufacturer, was told that back in 2010 it had been ransacked by NSA and GCHQ hackers. Today the company gave itself the all-clear: no encryption keys, used to secure phone calls from eavesdroppers, were stolen, it claims."

Here is some more Tech News from around the web:

Tech Talk

Source: The Inquirer

Ahead of MWC, 2015 Is Shaping up to Be a Good Year for Low-Cost Smartphones

Subject: Mobile | February 28, 2015 - 04:42 PM |
Tagged: smartphones, MWC 2015, MWC, Moto E, LG Magna, ios, Android 5.0

Last year my favorite smartphone became the 2014 version of the Moto G. This was (and still is) a $179 unlocked Android phone that shipped with 4.4.4 KitKat, but recently received an OTA update to 5.0 Lollipop (and subsequently 5.0.2 via a second OTA update). Motorola’s aggressive pricing made the phone compelling on paper, but using the device was even more impressive. It looked good, with a 5-inch 720p IPS display and the same design language as the Moto X and later Nexus 6, and ran a virtually untouched stock Android OS. It was never going to win any awards for raw speed, but the quad-core Snapdragon 400 SoC was plenty fast for daily use. The main drawback was a glaring one, however: the Moto G was not LTE capable. Enter the new Moto E.

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The Moto E 2nd Edition

Here are some quick specs from Motorola:

Moto E 2nd Edition (LTE capable)
4.5” 540x960 display
Android 5.0.x
Snapdragon 410
Quad-core 1.2GHz Cortex-A53/Adreno 306
1GB RAM/8GB storage
2390 mAh battery
Unlocked, $149

We are already off to a solid start in 2015 with a great option from Motorola in the new 2nd edition Moto E. This LTE capable smartphone might look a little chunky, but the specs make it more that just a compelling option at $149 (unlocked) as it could have the disruptive impact on price that Microsoft just couldn’t make last year with their inexpensive Lumia phones. With 2015’s Mobile World Congress (MWC) fast approaching the Moto E has already been making some noise in the affordable phone space that last year’s Moto G played a big part in, and this time the message is clear: in 2015 a smartphone needs to have LTE, regardless of price.

To be fair Microsoft has already addressed need for LTE with their low-cost Windows Phone devices like the Lumia 635 (which is actually selling for just $49 on Amazon now), but the app ecosystem for the platform is just too restrictive to make it a viable solution compared to Android and iOS. Honestly, I love the Windows Phone OS but there are too many missing apps to make it a daily driver. So, since Windows clearly isn’t the answer and Apple won’t be selling a sub-$200 unlocked smartphone anytime soon (the cheapest unlocked iPhone is the 8GB 5c at $450), that leaves Android (of course).

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LG's 2015 mid-range smartphone lineup

Another possibility comes from LG, as ahead of MWC there was a press release from the company showcasing their new “mid-range” smartphone lineup for 2015. Among the models listed is another phone that matches the specs associated with a $200-ish unlocked phone, but pricing has not been announced yet.

LG Magna (LTE capable) - Unreleased
5.0” 720x1280 display
Android 5.0.x
Quad-core 1.2/1.3GHz
1GB RAM, 8GB storage
2540 mAh battery

We await the announcements from MWC and there are sure to be many other examples of low-cost LTE devices, but already it’s looking like it won’t take more than $200 and a SIM card to avoid the endless device upgrade cycle in 2015.

Meet Silicon Motion's new flash agnostic controller

Subject: Storage | March 3, 2015 - 06:16 PM |
Tagged: tlc, ssd, SM2256, slc, silicon motion

You may remember the Silicon Motion SM2256 SSD controller that Al reported on during CES this year, even if you do not you should be interested in a controller which can work with 1x/1y/1z nm TLC NAND from any manufacturer on the market.  The SSD Review managed to get a prototype which uses the new SM2256 controller, Samsung’s 19nm TLC planar NAND flash and a Hynix 440Mhz 256MB DDR3 DRAM chip.  In benchmarking they saw 548MB/s sequential reads and 484MB/s writes, with 4K slowing down to 38MB/s for read and 110MB/s for write.  Check out the rest of the review here as well as keeping your eyes peeled for our first review of the new controller.

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"Controllers are the heart and soul of every SSD. Without one, an SSD would be a useless PCB with some components slapped on it. It is responsible for everything from garbage collection and wear leveling to error correction and hardware encryption. In simple terms, all these operations can be quite complicated to implement as well as expensive to develop."

Here are some more Storage reviews from around the web:

Storage

 

HTC Announces Vive VR Headset in Partnership with Valve

Subject: General Tech, Mobile, Shows and Expos | March 1, 2015 - 05:16 PM |
Tagged: MWC, mwc 15, GDC, gdc 15, htc, valve, vive, vive vr, Oculus

Mobile World Congress (MWC) and Game Developers Conference (GDC) severely overlap this year, and not just in dates apparently. HTC just announced the Vive VR headset at MWC, which was developed alongside Valve. The developer edition will contain two 1200x1080 displays with a 90Hz refresh rate, and it will launch this spring. The consumer edition will launch this holiday. They made sure to underline 2015, so you know they're serious. Want more information? Well that will be for Valve to discuss at GDC.

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The confusing part: why is this not partnered with Oculus? When Michael Abrash left Valve to go there, I assumed that it was Valve shedding its research to Facebook's subsidiary and letting them take the hit. Now, honestly, it seems like Facebook just poached Abrash, Valve said “oh well”, and the two companies kept to their respective research. Who knows? Maybe that is not the case. We might find out more at GDC, but you would expect that Oculus would be mentioned if they had any involvement at all.

Valve will host an event on the second official day of GDC, March 3rd at 3pm. In other words, Valve will make an announcement on 3/3 @ 3. Could it involve Left 4 Dead 3? Portal 3? Will they pull a Crytek and name their engine Source 3? Are they just trolling absolutely everyone? Will it have something to do with NVIDIA's March 3rd announcement? Do you honestly think I have any non-speculative information about this? No. No I don't. There, I answered one of those questions.

Source: HTCVR
Author:
Subject: Processors, Mobile
Manufacturer: Intel

SoFIA, Cherry Trail Make Debuts

Mobile World Congress is traditionally dominated by Samsung, Qualcomm, HTC, and others yet Intel continues to make in-roads into the mobile market. Though the company has admittedly lost a lot of money during this growing process, Intel pushes forward with today's announcement of a trio of new processor lines that keep the Atom brand. The Atom x3, the Atom x5, and the Atom x7 will be the company's answer in 2015 for a wide range of products, starting at the sub-$75 phone market and stretching up to ~$400 tablets and all-in-ones.

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There are some significant differences in these Atom processors, more than the naming scheme might indicate.

Intel Atom x3 SoFIA Processor

For years now we have questioned Intel's capability to develop a processor that could fit inside the thermal envelope that is required for a smartphone while also offering performance comparable to Qualcomm, MediaTek, and others. It seemed that the x86 architecture was a weight around Intel's ankles rather than a float lifting it up. Intel's answer was the development of SoFIA, (S)mart (o)r (F)eature phone with (I)ntel (A)rchitecture. The project started about 2 years ago leading to product announcements finally reaching us today. SoFIA parts are "designed for budget smartphones; SoFIA is set to give Qualcomm and MediaTek a run for their money in this rapidly growing part of the market."

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The SoFIA processors are based on the same Silvermont architecture as the current generation of Atom processors, but they are more tuned for power efficiency. Originally planned to be a dual-core only option, Intel has actually built both dual-core and quad-core variants that will pair with varying modem options to create a combination that best fit target price points and markets. Intel has partnered with RockChip for these designs, even though the architecture is completely IA/x86 based. Production will be done on a 28nm process technology at an unnamed vendor, though you can expect that to mean TSMC. This allows RockChip access to the designs, to help accelerate development, and to release them into the key markets that Intel is targeting.

Continue reading our look at the new Intel Atom x3, x5 and x7 Processors!!

The old is new is old again, Wolfenstein: The Old Blood

Subject: General Tech | March 4, 2015 - 01:46 PM |
Tagged: gaming, wolfenstein, the old blood

B.J. Blazkowicz is back ... in time?  There was apparently a recent reboot of the venerable Wolfenstein series far more popular than the mediocre 2009 reboot which was set in a modern times, albeit a parallel history in which the Nazi's won.  The Old Blood was just announced, set presumably in the same timeline as The New Order, set in 1946 and is an assault by our hero on Castle Wolfenstein to try to prevent the Nazis from winning the war.  If it is indeed a prequel then we already know the ending, with B.J. suffering a massive head wound and going into a coma; perhaps while bending over to pick up the Spear of Destiny?  Check out the trailer at Rock, Paper, SHOTGUN.

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"Bethesda have just announced a Wolfenstein: The New Order stand-alone prequel, which is wonderful news. Going by the subtitle The Old Blood, it’s set in 1946 as the Nazis are on the brink of winning World War II."

Here is some more Tech News from around the web:

Gaming

Corsair extends the Carbide Series line up with the Air 240 High Airflow

Subject: Cases and Cooling | February 26, 2015 - 05:39 PM |
Tagged: corsair, Carbide Series, Air 240 High Airflow, MicroATX, mini-itx, SFF

Corsair designed the Carbide Series Air 240 High Airflow for small motherboards but left enough room to fit fair sized add in cards and coolers.  The case is 397 x 260 x 320mm (15.6 x 10 x 12.6") and will hold GPUs up to 290 mm in length and a cooler of up to 120mm as well as a full sized ATX PSU.  [H]ard|OCP installed two GTX 280's with no issues and had no problems installing several popular AiO watercoolers either.  Even with just air cooling it would seem that Corsair's Direct Airflow Path is much more than just a marketing gimmick and kept the components at reasonable temperatures even after heavy loads.  It certainly earned the Gold Award it received and for less than $100 it deserves to be on your short list of tiny cases to consider purchasing.

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"Are you in the market of a case for that new Mini-ITX or MicroATX PC build? Corsair today shows off its Carbide Series Air 240 High Airflow MicroATX and Mini-ITX PC Case. It's big, it's black, and it will remind you the the Borg. OK, maybe it is not that big, but big enough to allow mATX fans plenty of room for cooling and hot dual GPUs."

Here are some more Cases & Cooling reviews from around the web:

CASES & COOLING

Source: [H]ard|OCP

A new way to rack up your mobile data bills

Subject: General Tech | February 27, 2015 - 01:14 PM |
Tagged: Huawei, EE, qualcomm, 4g lte

If 4G speeds of 400Mbps become common there are going to be some very happy media streamers, at least until the bill comes in.  In a proof of concept test Huawei EE and Qualcomm demonstrated a 4G LTE carrier aggregated connection in Wembley stadium which hit peak speeds of 400Mbps and should provide most attendees of events at Wembley with speeds hitting up to 150Mbps. The carrier will use the existing 4G LTE network, only tweaking was needed to increase the speeds as opposed to a new standard and so any phone capable of connecting to LTE should be able to take advantage of the speed increase.  Check out The Inquirer for more information.

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"HUAWEI, EE AND QUALCOMM have demonstrated a blink-and-you-missed-it 4G network at Wembley Stadium that achieved speeds of 400Mbps."

Here is some more Tech News from around the web:

Tech Talk

Source: The Inquirer

GDC 15: Intel and Raptr Partner for PC Gaming Optimization Software

Subject: Graphics Cards | March 4, 2015 - 09:26 PM |
Tagged: GDC, gdc 15, Intel, raptr, GFE, geforce experience

One of NVIDIA's biggest achievements in the past two years has been the creation and improvement of GeForce Experience. The program started with one goal: to help PC gamers optimize game settings to match their hardware and make sure they are getting the top quality settings the hardware can handle and thus the best gaming experience. AMD followed suit shortly after with a partnership with Raptr, a company that crowd-sources data to achieve the same goal: great optimal game settings for all users of AMD hardware.

Today Intel is announcing a partnership with Raptr as well, bringing the same great feature set of Raptr to users of machines with Intel HD Graphics systems. High-end users might chuckle at the news but I actually think this feature is going to be more important for those gamers that utilize integrated graphics. Where GPU horsepower is at premium, compared to discrete graphics cards, using the in-game settings to get all available performance will likely result in the most improvement in experience of all the three major vendors.

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Raptr will continue to include game streaming capability and it will also alert the users to when updated Intel graphics drivers are available - a very welcome change to how Intel distributes them.

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Intel announced a partnership to deliver an even better gaming experience on Intel Graphics. Raptr, a leading PC gaming utility now available on Intel Graphics for the first time, delivers one-button customized optimizations that improve performance on existing hardware and the games being played, even older games. With just a little tweaking of their PC settings a user may be able to dial up the frame rate and details or even play a game they didn’t think possible.

The Raptr software scans the user’s PC and compares a given game’s performance across tens of millions of other gamers’ PCs, finding and applying the best settings for their Raptr Record system. And Raptr’s gameplay recording tools leverage the video encoding in Intel® Quick Sync technology to record and stream gameplay with virtually no impact on system performance. Driver updates are a snap too, more on Raptr for Intel available here.

Hopefully we'll see this application pre-installed on notebooks going forward (can't believe I'm saying that) but I'd like to see as many PC gamers as possible, even casual ones, get access to the best gaming experience their hardware can provide.

Nano, Nano, Nano, Nano, Nano, Nano, Nano, Nano ... Server!

Subject: General Tech | March 4, 2015 - 12:46 PM |
Tagged: nano server, microsoft, server 2016, rumour

In a recent leak from Microsoft that The Inquirer is reporting on describes Windows Server 2016 as offering "a new headless deployment option for Windows Server".  Your next generation of servers may live in containers inside CloudOS infrastructure and you will use Windows Server Core to access Powershell to remotely interface with your server.  There are some downsides to this model, data which is required to be stored in a specific geographical location will not be able to take advantage of this and you will lose the ability to run a fax server.  Governments and other organizations may be forking over money to Microsoft to support older versions of Windows server now or in the future if the idea of a server that you can actually sit in front of is being discouraged.  As with all leaks you should take this with a grain of salt but this is certainly in line with what Microsoft's new business model seems to be.

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"MICROSOFT IS PLANNING a 'Nano Server', according to the latest leaks from notorious Microsoft mole WZor."

Here is some more Tech News from around the web:

Tech Talk

Source: The Inquirer

MWC 15: LG Demos WebOS Smartwatch ("Urbane LTE")

Subject: General Tech, Mobile, Shows and Expos | March 1, 2015 - 09:46 PM |
Tagged: webOS, smartwatch, mwc 15, MWC, LG

A while ago, LG licensed WebOS from HP for use in their smart TVs and, as we found out during CES, smart watches.

The LG Urbane LTE is one such device, and we can finally see it in action. It is based around (literally) a circular P-OLED display (320 x 320, 1.3-inches, 245 ppi). Swirling your finger around the face scrolls through the elements like a wheel, which should be significantly more comfortable to search through a large list of applications than a linear list of elements -- a lot like an iPod (excluding the Touch and the Shuffle). That said, I have only seen other people use it.

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The SoC is a Qualcomm Snapdragon 400, clocked at 1.2 GHz. It supports LTE, Wireless-N, Bluetooth 4.0LE, and NFC. It has 1 GB of RAM, which is quite a bit, and 4GB of permanent storage, which is not. It also has a bunch of sensors, from accelerometers and gyros to heart rate monitors and a barometer. It has a speaker and a microphone, but no camera. LG flaunts a 700 mAh battery, which they claim is “the category's largest”, but they do not link that to an actual amount of usage time (only that it “go[es] for days in standby mode”).

Video credit: The Verge

Pricing has not yet been announced, but it should hit the US and Europe before May arrives.

Source: LG

MWC 15: HP Spectre x360 Has Broadwell Core i5 and i7

Subject: General Tech, Systems, Shows and Expos | March 1, 2015 - 11:07 PM |
Tagged: spectre x360, spectre, mwc 15, MWC, hp, Broadwell

HP announced their updated Spectre x360 at Mobile World Congress. Like the Lenovo Yoga, it has a hinge that flips the entire way around, allowing the laptop to function as a 13.3-inch tablet with a 1080p, IPS display. There are two stages between “tablet” and “laptop”, which are “stand” and “tent”. They are basically ways to prop up the touch screen while hiding the keyboard behind (or under) the unit. The stand mode is better for hands-free operation because it has a flat contact surface to rest upon, while the tent mode is probably more sturdy for touch (albeit rests on two rims). The chassis is entirely milled aluminum, except the screen and things like that of course.

The real story is the introduction of Core i-level Broadwell. The 12.5-hour battery listing in a relatively thin form-factor can be attributed to the low power requirements of the CPU and GPU, as well as its SSD (128GB, 256GB, or 512GB). RAM comes in two sizes, 4GB or 8GB, which will depend slightly on the chosen processor SKU.

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Which pun would be more annoying?
"Case closed" or "I rest my case"...?

Prices start at $899 and most variants are available now at HP's website.

Source: HP

Read more about Intel's new Cherry Trail

Subject: General Tech | March 2, 2015 - 01:49 PM |
Tagged: SoFIA, silvermont, modem, LTE, Intel, Cherry Trail, atom x7, atom x5, atom x3, 7260

With MWC in full swing Intel showed off their mobile silicon to Ryan and to The Tech Report who compiled complete specifications of the Cherry Trail based Atom x5-8300 and 8500 as well as the x7-8700.  All three of these chips will have an Intel designed XMM 7260 LTE modem as well as WiFi and NFC connectivity with the X7 also featuring Intel WiGig. You can also expect RealSense, True Key facial recognition and Pro Wireless Display to send secure wireless video to compatible displays for meetings.  Check out the full list of stats here.

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"Intel says the dual-core Atom x3-C3130 is shipping now, while the quad-core Atom x3-C3230RK is coming later in the first half of the year. The LTE-infused Atom x3-C3440 will follow in the second half. In all, the chipmaker names 19 partners on board with the Atom x3 rollout, including Asus, Compal, Foxconn, Pegatron, Weibu, and Wistron."

Here is some more Tech News from around the web:

Tech Talk

Gigabyte's Force H3X is great for gaming but perhaps not podcasting

Subject: General Tech | March 2, 2015 - 03:56 PM |
Tagged: gigabyte, audio, Force H3X, gaming headset, analog

Gigabyte's Force H3X gaming headset sports the 50mm neodymium drivers we have become used to, with a decent frequency response range of 20Hz to 20KHz.  The microphone is a bit different, using two 2mm pickup drivers on each side for a total of four but from the testing Modders Inc performed it did not help with the quality of your recorded audio.  This does not matter so much on a gaming headset but this is perhaps not the best choice for a budding YouTube star.  For audio in gaming Modders Inc does give the headset good marks and they also found it to be very comfortable over long periods of time, definitely worth checking out if you are in the market for a new headset to game with.

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"Don't you hate that when you are camping with a sniper rifle and all of the sudden some one sneaks up behind you and puts a knife through your head? Of course! We have all been there. Don't you wish you heard that guy who was sneaking up on you? Maybe then you could have switched to a Desert Eagle …"

Here is some more Tech News from around the web:

Audio Corner

Source: Modders Inc

NVIDIA Hosts Pro/Am Hearthstone Tournament

Subject: General Tech | February 26, 2015 - 11:29 PM |
Tagged: nvidia, hearthstone, esports

Professional and amateur players of Hearthstone: Heroes of Warcraft can compete for a share of the $25,000 prize pool and other perks, hosted by NVIDIA. Once the pool of players are whittled down to the sixteen invited pros and the top sixteen non-professionals, they will compete in a playoff format. The 32 players at that stage will each receive an NVIDIA Shield Tablet, the top 16 will receive money, and the top eight will get Blizzard World Championship qualifier points may either start their career or get them even closer to being invited to the autumn finals.

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Breaking down the above into a little more detail:

  Prize Money Qualification Points Shield Tablet
1st Place $10,000 100
2nd Place $5,000 50
3rd & 4th Place $1,500 Some
5th - 8th Place $750 Some
9th - 16th Place $500 -
17th - 32nd Place - -

NVIDIA will be streaming the event as a four-hour event every week, which consist of group-stage highlights. Registration will close on March 19th at noon (EST). The actual playoffs will take place on May 30th and May 31st, also streamed on NVIDIA's Twitch channel.

Source: NVIDIA

ARM and Geomerics Show Enlighten 3 Lighting, Integrate with Unity 5

Subject: Graphics Cards, Mobile | March 3, 2015 - 12:00 PM |
Tagged: Unity, lighting, global illumination, geomerics, GDC, arm

Back in 2013 ARM picked up a company called Geomerics, responsible for one the industry’s most advanced dynamic lighting engines used in games ranging from mobile to console to PC. Called Enlighten, it is the lighting engine in many major games in a variety of markets. Battlefield 3 uses it, Need for Speed: The Run does as well, The Bureau: XCOM Declassified and Quantum Conundrum mark another pair of major games that depend on Geomerics technology.

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Great, but what does that have to do with ARM and why would the company be interested in investing in software that works with such a wide array of markets, most of which are not dominated by ARM processors? There are two answers, the first of which is directional: ARM is using the minds and creative talent behind Geomerics to help point the Cortex and Mali teams in the correct direction for CPU and GPU architecture development. By designing hardware to better address the advanced software and lighting systems Geomerics builds then Cortex and Mali will have some semblance of an advantage in specific gaming titles as well as a potential “general purpose” advantage. NVIDIA employs hundreds of gaming and software developers for this exact reason: what better way to make sure you are always at the forefront of the gaming ecosystem than getting high-level gaming programmers to point you to that edge? Qualcomm also recently (back in 2012) started employing game and engine developers in-house with the same goals.

ARM also believes it will be beneficial to bring publishers, developers and middleware partners to the ARM ecosystem through deployment of the Enlighten engine. It would be feasible to think console vendors like Microsoft and Sony would be more willing to integrate ARM SoCs (rather than the x86 used in the PS4 and Xbox One) when shown the technical capabilities brought forward by technologies like Geomerics Enlighten.

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It’s best to think of the Geomerics acquisition of a kind of insurance program for ARM, making sure both its hardware and software roadmaps are in line with industry goals and directives.

At GDC 2015 Geomerics is announcing the release of the Enlighten 3 engine, a new version that brings cinematic-quality real-time global illumination to market. Some of the biggest new features include additional accuracy on indirect lighting, color separated directional output (enables individual RGB calculations), better light map baking for higher quality output, and richer material properties to support transparency and occlusion.

All of this technology will be showcased in a new Subway demo that includes real-time global illumination simulation, dynamic transparency and destructible environments.

Geomerics Enlighten 3 Subway Demo

Enlighten 3 will also ship with Forge, a new lighting editor and pipeline tool for content creators looking to streamline the building process. Forge will allow import functionality from Autodesk 3ds Max and Maya applications making inter-operability easier. Forge uses a technology called YEBIS 3 to show estimated final quality without the time consuming final-build processing time.

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Finally, maybe the biggest news for ARM and Geomerics is that the Unity 5 game engine will be using Enlighten as its default lighting engine, giving ARM/Mali a potential advantage for gaming experiences in the near term. Of course Enlighten is available as an option for Unreal Engine 3 and 4 for developers using that engine in mobile, console and desktop projects as well as in an SDK form for custom integrations.

GDC 15: PhysX Is Now Shared Source to UE4 Developers

Subject: General Tech, Graphics Cards, Shows and Expos | March 4, 2015 - 05:52 PM |
Tagged: GDC, gdc 15, nvidia, epic games, ue4, unreal engine 4, PhysX, apex

NVIDIA and Epic Games have just announced that Unreal Engine 4 developers can view and modify the source of PhysX. This also includes the source for APEX, which is NVIDIA's cloth and destruction library. It does not include any of the other libraries that are under the GameWorks banner, but Unreal Engine 4 does not use them anyway.

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This might even mean that good developers can write their own support for third-party platforms, like OpenCL. That would probably be a painful process, but it should be possible now. Of course, that support would only extend to their personal title, and anyone who they share their branch with.

If you are having trouble finding it, you will need to switch to a branch that has been updated to PhysX 3.3.3 with source, which is currently just “Master”. “Promoted” and earlier seem to be back at PhysX 3.3.2, which is still binary-only. It will probably take a few months to trickle down to an official release. If you are still unable to find it, even though you are on the “Master” branch, the path to NVIDIA's source code is: “Unreal Engine/Engine/Source/ThirdParty/PhysX/”. From there you can check out the various subdirectories for PhysX and APEX.

NVIDIA will be monitoring pull requests sent to that area of Unreal Engine. Enhancements might make it back upstream to PhysX proper, which would then be included in future versions of Unreal Engine and anywhere else that PhysX is used.

In other news, Unreal Engine 4 is now free of its subscription. The only time Epic will ask for money is when you ship a game and royalties are due. This is currently 5% of gross revenue, with the first $3000 (per product, per calendar quarter) exempt. This means that you can make legitimately free (no price, no ads, no subscription, no microtransactions, no Skylander figurines, etc.) game in UE4 for free now!

Source: Epic Games

GDC 15: Intel shows 3DMark API Overhead Test at Work

Subject: Graphics Cards, Processors | March 4, 2015 - 08:46 PM |
Tagged: GDC, gdc 15, API, dx12, DirectX 12, dx11, Mantle, 3dmark, Futuremark

It's probably not a surprise to most that Futuremark is working on a new version of 3DMark around the release of DirectX 12. What might be new for you is that this version will include an API overhead test, used to evaluate a hardware configuration's ability to affect performance in Mantle, DX11 and DX12 APIs.

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While we don't have any results quite yet (those are pending and should be very soon), Intel was showing the feature test running at an event at GDC tonight. In what looks like a simple cityscape being rendered over and over, the goal is to see how many draw calls, or how fast the CPU can react to a game engine, the API and hardware can be.

The test was being showcased on an Intel-powered notebook using a 5th Generation Core processor, code named Broadwell. Obviously this points to the upcoming support for DX12 (though obviously not Mantle) that Intel's integrated GPUs will provide.

It should be very interesting to see how much of an advantage DX12 offers over DX11, even on Intel's wide ranges of consumer and enthusiast processors.