Subject: Displays | November 20, 2014 - 10:50 AM | Josh Walrath
Tagged: TN, Samsung, nvidia, monitor, ips, g-sync, freesync, amd
We have been teased for the past few months about when we would see the first implementations of AMD’s FreeSync technology, but now we finally have some concrete news about who will actually be producing these products.
Samsung has announced that they will be introducing the world’s first FreeSync enabled Ultra HD monitors. The first models to include this feature will be the updated UD590 and the new UE850. These will be introduced to the market in March of 2015. The current UD590 monitor is a 28” unit with 3845x2160 resolution with up to 1 billion colors. This looks to be one of those advanced TN panels that are selling from $500 to $900, depending on the model.
AMD had promised some hand’s on time for journalists by the end of this year, and shipping products in the first half of next year. It seems that Samsung is the first to jump on the wagon. We would imagine that others will be offering the technology. In theory this technology offers many of the same benefits of NVIDIA’s G-SYNC, but it does not require the same level of hardware. I can imagine that we will be seeing some interesting comparisons next year with shipping hardware and how Free-Sync stacks up to G-SYNC.
Joe Chan, Vice President of Samsung Electronics Southeast Asia Headquarters commented, “We are very pleased to adopt AMD FreeSync technology to our 2015 Samsung Electronics Visual Display division’s UHD monitor roadmap, which fully supports open standards. With this technology, we believe users including gamers will be able to enjoy their videos and games to be played with smoother frame display without stuttering or tearing on their monitors.”
Subject: General Tech, Processors, Mobile | November 19, 2014 - 07:36 PM | Scott Michaud
Tagged: x86, restructure, mobile, Intel
Last month, Josh wrote about Intel's Q3 earnings report. The company brought in $14.55 billion USD, of which they could keep $3.31 billion. Their PC group is responsible for $9 billion of that revenue and $4.12 billion of that profit, according to the Wall Street Journal. On the other hand, their mobile division is responsible for about $1 million – and it took over a billion to get that million. This has been the trend for quite some time now, as Intel pushes their square battering ram into the mobile and tablet round hole. Of course, these efforts could benefit the company as a whole, but they cannot show that in a quarterly, per-division report.
And so we hear rumors that Intel intends to combine their mobile and PC divisions, which Chuck Mulloy, an Intel spokesperson, later confirmed in the same article. The new division, allegedly called the “Client Computing” group in an internal email that was leaked to the Wall Street Journal, will handle the processors for mobile devices but, apparently, not the wireless modem chipsets; those will allegedly be moved to a “wireless platform research and development organization”.
At face value, this move should allow Intel to push for mobile even more aggressively, while simultaneously reducing the pressure from investors to give up and settle for x86 PCs. Despite some differences, this echos a recent reorganization by AMD, where they paired-up divisions that were doing well with divisions that were struggling to make a few average divisions that were each treading water, at least on paper.
The reorganization is expected to complete by the end of Q1 2015, but that might not be a firm deadline.
Subject: Processors | November 20, 2014 - 01:31 PM | Josh Walrath
Tagged: amd, APU, carrizo, Carrizo-L, Kaveri, Excavator, Steamroller, SoC, Intel, mobile
AMD has certainly gone about doing things in a slightly different manner than we are used to. Today they announced their two latest APUs which will begin shipping in the first half of 2015. These APUs are running at AMD and are being validated as we speak. AMD did not release many details on these products, but what we do know is pretty interesting.
Carrizo is based on the latest iteration of AMD’s CPU technology. Excavator is the codename for these latest CPU cores, and they promise to be smaller and more efficient than the previous Steamroller core which powers the latest Kaveri based APUs. Carrizo-L is the lower power variant which will be based on the Puma+ core. The current Beema APU is based on the Puma architecture.
Roadmaps show that the Carrizo APUs will be 28 nm products, presumably fabricated by GLOBALFOUNDRIES. Many were hoping that AMD would make the jump to 20 nm with this generation of products, but that does not seem to be the case. This is not surprising due to the limitations of that particular process when dealing with large designs that require a lot of current. AMD will likely be pushing for 16 nm FinFET for the generation of products after Carrizo.
The big Carrizo supposedly has a next generation GCN unit. My guess here is that it will use the same design as we saw with the R9 285. That particular product is a next generation unit that has improved efficiency. AMD did not release how many GCN cores will be present in Carizzo, but it will be very similar to what we see now with Kaveri. Carrizo-L will use the same GCN units as the previous generation Beema based products.
I believe AMD has spent a lot more time hand tuning Excavator instead of relying on a lot of automated place and route. This should allow them to retain much of the performance of the part, all the while cutting down on transistor count dramatically. Some rumors that I have seen point to each Excavator module being 40% smaller than Steamroller. I am not entirely sure they have achieved that type of improvement, but more hand layout does typically mean greater efficiency and less waste. The downside to hand layout is that it is extremely time and manpower intensive. Intel can afford this type of design while AMD has to rely more on automated place and route.
Carrizo will be the first HSA 1.0 compliant SOC. It is in fact an SOC as it integrates the southbridge functions that previously had been handled by external chips like the A88X that supports the current Kaveri desktop APUs. Carrizo and Carrizo-L will also share the same infrastructure. This means that motherboards that these APUs will be soldered onto are interchangeable. One motherboard from the partner OEMs will be able to address multiple markets that will see products range from 4 watts TDP up to 35 watts.
Finally, both APUs feature the security processor that allows them access to the ARM TrustZone technology. This is a very small ARM processor that handles the secure boot partition and handles the security requests. This puts AMD on par with Intel and their secure computing solution (vPro).
These products will be aimed only at the mobile market. So far AMD has not announced Carrizo for the desktop market, but when they do I would imagine that they will hit a max TDP of around 65 watts. AMD claims that Carrizo is one of the biggest jumps for them in terms of power efficiency. A lot of different pieces of technology have all come together with this product to make them more competitive with Intel and their process advantage. Time will tell if this is the case, but for now AMD is staying relevant and pushing their product releases so that they are more consistently ontime.
Subject: General Tech | November 19, 2014 - 02:44 PM | Jeremy Hellstrom
Tagged: warhammer fantasy, mordheim, gaming, skaven, goat mmo simulator
For those not familiar with Warhammer Fantasy tabletop games and fluff it is difficult to explain why this is so exciting, those of us who have are having a similar reaction to the one at Rock, Paper, SHOTGUN. If you have been deprived of this gaming experience then picture it instead as a decaying city which holds a prize called the wyrdstone for the warband which is capable of defeating all comers and laying claim to the ... well something you actually don't want to play with but definitely do not want anyone else to have. The gameplay trailer below shows off their take on animated turn based gameplay, movement, actions and attacks use up dots from your action pool but the actual cost of movement is displayed as concentric circles which use up an action point each time you cross one, which is a friendly way to allow players to determine where they want to position their characters. Positioning is very important as you will see in the video; handguns are great but not when you are face to face with a Daemon. As with Blood Bowl and other reincarnations of Games Workshop tabletops, injuries are permanent and determined at the end of the round, your warrior may recover from being put out of action but they may be missing some body parts the next time you call them to battle.
If you can't wait for early access to yet another unreleased game then there is something awesome arriving for you tomorrow, assuming you are awesome enough to already own Goat Simulator! Goat MMO Simulator is a part of patch 1.2 which is released tomorrow, far more awesome that other non-simulated MMOs recently release since you can level your goat, or microwave with legs, all the way to Level 101! Check out Coffee Stain Studio's latest trailer, they have a flair for putting them together.
"Mordheim: City of the Damned is a squad-based tactical combat game set in the Warhammer Fantasy universe, in which an injured unit might return to the titular chaos-infected city with a pegleg. It’s entering Early Access this month and I can’t wait to get my hands on it."
Here is some more Tech News from around the web:
- Far Cry 4 REVIEW: It's a far cry from Far Cry 3 @ The Register
- Wot I Think: This War Of Mine @ Rock, Paper, SHOTGUN
- Wot I Think: Valkyria Chronicles @ Rock, Paper, SHOTGUN
- Elite: Dangerous single-player offline mode officially ditched @ HEXUS
- EA announces Battlefield 4: Final Stand DLC release date @ HEXUS
- Comedy And Tragedy: I Read Readme Files @ Rock, Paper, SHOTGUN
Subject: General Tech | November 20, 2014 - 02:40 PM | Ken Addison
Tagged: podcast, video, msi, am3+, windows 10, Inateck, corsair, Neutron XT, nvidia, mfaa, shield, grid, gigabyte, raptr, Dell 4K
PC Perspective Podcast #327 - 11/20/2014
Join us this week as we discuss NVIDIA MFAA, Corsair's Neutron XT SSD, New Dell 4K Monitors
The URL for the podcast is: http://pcper.com/podcast - Share with your friends!
- iTunes - Subscribe to the podcast directly through the Store
- RSS - Subscribe through your regular RSS reader
- MP3 - Direct download link to the MP3 file
Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath, and Allyn Malventano
Program length: 1:33:45
Week in Review:
News items of interest:
Hardware/Software Picks of the Week:
Ryan: ProClip for your car
Subject: General Tech | November 20, 2014 - 03:23 PM | Jeremy Hellstrom
Tagged: nexus 9, nokia n1, lollipop
Sticking with the Lollipop theme of today is a comparison of two large tablets which will be competing for the same market, both powered by the 64 bit version of Lollipop. They are both fairly large, the Nokia N1 is 201 x 139 x 6.1mm (7.9 x 5.4 x 0.25") and a weight of 318g, the Nexus 9 is 228x154x7.9mm (9 x 6 x 0.3") at a weight of 425g. Both of the tablets have IPS displays with a resolution of 1536 x 2048, obviously the smaller Nokia has a slightly higher pixel density. It is when you examine the internals that the differences really start, Nokia has gone with a quad-core 2.3GHz Atom Z3580 while the Nexus is powered by a dual-core 2.3GHz Tegra K1. The Nokia is the tablet of choice for those who take selfies as the front facing camera is 5MP though both have an 8 megapixel camera on the back. The Nexus will likely last longer on the run with a 6,700mAh battery compared to Nokia's 5,300mAh battery. The Inquirer has not had a chance to run benchmarks but there is one final statistic worth noting, the Nexus 9 is to retail for $400 while the N1 is planned to sell for about $250.
"MICROSOFT-FREE Nokia unveiled the Lollipop-powered Nokia N1 tablet this week, which looks to steal buyers away from Google's Nexus 9 with its stock Android 5.0 software, 64-bit Intel chip and fully aluminium design."
Here are some more Mobile articles from around the web:
- PHONDLESLAB-ULOUS: Motorola Moto X Android phablet @ The Register
- Nexus 6 @ The Inquirer
- ThL 5000 Smartphone Review @ Madshrimps
- Diamond USB 3.0/2.0 to HDMI/DVI Mini Ultra Dock Review @ OCC
- LUXA2 PL3 10400mAh Leather Power Bank Review @ NikKTech
- Best iPhone 6 Cases @ The Inquirer
- Dell Venue 11 Pro 7000 @ The Inquirer
Subject: General Tech | November 20, 2014 - 01:31 PM | Jeremy Hellstrom
Tagged: google, lollipop, google play, shield
As you have no doubt heard, Android 5.0 aka Lollipop has been released, with NVIDIA's Shield picking it up immediately and most users having no issues whatsoever. Nexus devices have also started to download and install it although that process is not going as smoothly as The Inquirer reports that many users are finding their devices almost unusable after they installed the new OS. We shall see over the coming days if that is a rare occurrence or if the problems are widespread. There was also an update to Chrome which brings stable 64bit performance to Apple users and some changes to the way bookmarks are handled in the beta version as well as numerous bugs which were found and bounty was paid on. There are even more updates to Google Play, maps, wallet and other products which you can catch up on at The Inquirer.
"YEE-HAW AND HOWDY pardners. In the week when it began to rain Lollipops in earnest, it's time to hit the trail for the Google Round-Up."
Here is some more Tech News from around the web:
- Finally light bulb's Tesla tech gives LEDs a worthy rival @ The Tech Report
- AMD's Carrizo APUs look to boost laptop and all-in-one performance @ The Inquirer
- A Raspberry Pi in a Game Boy Advance SP @ Hack a Day
- Asustek hosts event to showcase cloud computing, IoT solutions @ DigiTimes
- How SanDisk is Becoming an Open Source Player @ Linux.com
- Commentary: Who will win in race for Apple A9 chip orders? @ DigiTimes
- Sailfish OS tablet is GO: Fans stuff cash into Jolla's cap in hand @ The Register
- 2 of 2